New Skins in the Store
PVP.net 1.15.10
- Fixed a bug where Champion Select music would turn back on sometimes even when it was muted.
- Fixed a bug where ratings were not appearing in buddy tooltips correctly for high rated players.
- Fixed a freeze that would happen sometimes when buddies logged on or off.
- Fixed a freeze that would happen sometimes when choosing a Champion.
- Fixed a bug where Champion Selection leavers were always identified as "Summoner 1".
- Fixed a bug with rune page tooltips in the Summoner screen where they were not always showing all of the stats.
League of Legends v1.0.0.97
Champions
- (Innate): Bonus health gives Vladimir bonus ability power, and every bonus ability power gives Vladimir bonus health (does not stack with itself).
- : Vladimir drains the lifeforce of his target, dealing magic damage and healing himself for 25% of that amount.
- : Vladimir sinks into a pool of blood for 2.5 seconds, becoming untargetable and slowing enemies above him. Vladmir deals magic damage to targets above him and heals himself for 15% of that amount.
- : Vladimir unleashes a torrent of blood, damaging surrounding enemies. Additionally, multiple Tides of Blood in a short period of time cause them to cost additional health and deal additional damage, and increases his healing and regeneration by 8%.
- (Ultimate): Vladimir infects the target area with a virulent plague that increases the damage they take for 5 seconds. After 5 seconds, infected enemies take magic damage.
- Now display a buff showing how much extra crit chance Ashe has.
- Fixed a bug that allowed blink spells (e.g. ) to transport people out of a grab after it had already hit and they were in the process of being pulled.
- Fixed a discrepancy in its level-up tooltip that incorrectly mentioned a heal.
- Range slightly increased.
- Mechanic adjusted to Garen being able to use all of his spells while using Judgment instead of only being able to use .
- Fixed a bug in which level 2 and level 3 turrets were dealing full damage to towers.
- Ability power ratio reduced to 0.55 from 0.7.
- Range reduced to 925 from 1000.
- Cooldown increased to 10 from 8 at all ranks.
- Gold gain on kills and assists reduced to 25 from 50.
- Tooltip adjusted to indicate the buff duration and attack range increase.
- Movement speed bonus reduced to a flat 12% from 10 / 12 / 14 / 16 / 18%.
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 50 / 55 / 60 / 65 / 70.
- Ability power ratio reduced to 0.5 from 0.6.
:
- Stats
- Base attack range increased to 500 from 450.
- Range increased to 625 from 600.
- Bonus range reduced to 130 / 160 / 190 / 220 / 250 from 140 / 180 / 220 / 260 / 300.
- Fixed a bug where it was granting permanent ability power and damage in some circumstances.
- Cooldown increased to 10 seconds from 8.5.
- Bonus damage taken by the clone changed to 150% at all ranks from 200 / 165 / 135%.
- The tooltip inaccurately stated that Shaco's clone would take 135% increased damage at all ranks. The change from 135% bonus damage was not documented.
- Bonus damage taken by the clone changed to 150% at all ranks from 200 / 165 / 135%.
- Fixed a bug where it would play the taunt sound when dashing over .
- Fixed a bug where it would cause the queued up effect to play the sound and particle during each attack against inhibitors.
- Stats:
- Base attack speed reduced to 0.658 from 0.679.
- Attack speed per level reduced to 2.6% from 2.8%.
- Slow reduced to 20 / 25 / 30 / 35 / 40% from 40% at all ranks.
- Slow duration reduced to 1.7 seconds from 2 seconds.
- Area of effect radius reduced to 225 from 350.
- Fixed a bug where Xin Zhao could appear to slow down during his charge if he attempted to move too much.
- Base damage reduced to 125 / 250 / 375 from 150 / 275 / 400.
- Percentage of current health damage reducedd to 20% from 25% at all ranks.
- Buff icon will now display a timer for when the buff will fade.
Items
- No longer removes stealth when used.
- New Effect: Displays a timer showing how long until the effect is ready again.
- Fixed a bug with where the active effect was not unique.
- Fixed a bug that was causing the effect on spell cast to do less damage than intended.
- No longer removes stealth when used.
- No longer removes stealth upon activation.
- Fixed a bug where could be cast while in stasis.
Summoner Spells
- Stealth mechanic interaction with summoner spells adjusted:
- , , , , , , , and now remove stealth when used.
- , , , , and can be used without breaking stealth.
General
- New targeting reticules for skill shots have been added. These can be turned off in the options menu.
- Global turret experience on Summoner's Rift (Summer/Winter) decreased to 60 / 100 / 140 from 140 / 190 / 240.
- Global turret experience on Twisted Treeline decreased to 60 / 100 from 140 / 190.
- Mouse wheel scrolling on the minimap is now disabled by default.
- Fixed a bug where Champions would move through walls when taking certain paths.
- Fixed a bug with Death Recap where it was not displaying damage from abilities like or .
- Fixed a bug where the Scoreboard was not properly updating enemy items when they came into visibility.
- Fixed a bug where destroyed Inhibitors would display a debug string when pinged.