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{{Patchbox
+
{{Infobox patch
|Image = [[File:Garen OriginalSkin.jpg|275px]]
+
|Image =
  +
<gallery>
  +
Garen OriginalSkin old.jpg|Garen (1)
  +
Garen SanguineSkin old.jpg|Garen (2)
  +
Garen DesertTrooperSkin old.jpg|Garen (3)
  +
Annie RedRidingSkin old.jpg|Annie
  +
Warwick BigBadSkin old.jpg|Warwick
  +
Sivir WarriorPrincessSkin old.jpg|Sivir
  +
</gallery>
 
|Caption = Garen, the Might of Demacia
 
|Caption = Garen, the Might of Demacia
 
|Release = April 27, 2010
 
|Release = April 27, 2010
|Highlights = * New champion: {{ci|Garen}}
+
|Highlights =
  +
* New champion: {{ci|Garen}}
 
* New items: {{ii|Youmuu's Ghostblade}} & {{ii|Randuin's Omen}}
 
* New items: {{ii|Youmuu's Ghostblade}} & {{ii|Randuin's Omen}}
 
* Matchmaking improved.
 
* Matchmaking improved.
 
* New secondary [[assist]] system.
 
* New secondary [[assist]] system.
|Related = * [http://www.leagueoflegends.com/board/showthread.php?t=100478 Release Notes v1.0.0.83]
+
|Related = [http://forums.na.leagueoflegends.com/board/showthread.php?t=100478 Release Notes v1.0.0.83]
 
|Prev = V1.0.0.82
 
|Prev = V1.0.0.82
 
|Next = V1.0.0.85
 
|Next = V1.0.0.85
 
}}
 
}}
  +
 
== New Skins in the Store ==
 
== New Skins in the Store ==
* {{csi|Garen|Sanguine Garen}}
+
* {{csl|Garen|Sanguine}}
* {{csi|Garen|Desert Trooper Garen}}
+
* {{csl|Garen|Desert Trooper}}
* {{csi|Annie|Red Riding Annie}}
+
* {{csl|Annie|Red Riding}}
* {{csi|Warwick|Big Bad Warwick}}
+
* {{csl|Warwick|Big Bad}}
* {{csi|Sivir|Warrior Princess Sivir}}
+
* {{csl|Sivir|Warrior Princess}}
   
 
== PVP.net v1.10.21 ==
 
== PVP.net v1.10.21 ==
 
* [[Matchmaking]] will now attempt to match you with players that are of similar level in addition to ELO, although this window will expand the longer that you are in the queue.
 
* [[Matchmaking]] will now attempt to match you with players that are of similar level in addition to ELO, although this window will expand the longer that you are in the queue.
* Reduced the [[ELO]] boost that players of mixed skill receive when queuing as an Arranged Team.
+
* Reduced the [[Elo rating system|Elo]] boost that players of mixed skill receive when queuing as an Arranged Team.
* Lowered the [[IP]]/[[Experience (summoner)|XP]] granted for [[Twisted Treeline]] to correspond with the lower game time.
+
* Lowered the {{IP|[[Influence Point|IP]]}}/[[Experience (summoner)|XP]] granted for [[Twisted Treeline]] to correspond with the lower game time.
 
* Ignoring another user will now auto-decline their friend requests.
 
* Ignoring another user will now auto-decline their friend requests.
 
* Players that leave practice games during [[Champion]] Select will no longer get a message that they will receive a queue dodge penalty.
 
* Players that leave practice games during [[Champion]] Select will no longer get a message that they will receive a queue dodge penalty.
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* {{ai|Perseverance|Garen}} (Innate): Garen gains a large health regeneration boost when he stays out of combat for a few seconds
 
* {{ai|Perseverance|Garen}} (Innate): Garen gains a large health regeneration boost when he stays out of combat for a few seconds
   
{{ci|Alistar}}
+
;{{ci|Alistar}}
* {{ai|Triumphant Roar|Alistar}}:
+
* {{ai|Triumphant Roar|Alistar}}
** Self heal increased to 60/90/120/150/180 from 50/75/100/125/150.
+
** Cooldown reduction by nearby death reduced to 2 seconds from 4.
** It now heals surrounding allied units for half of the self heal amount.
+
* {{ai|Unbreakable Will|Alistar}}
* {{ai|Headbutt|Alistar}} is no longer castable while immobilized.
+
** Duration reduced to {{ap|6|7|8}} seconds from {{ap|6|8|10}}.
  +
** Damage bonus increased to {{ap|60|75|90}} from 60 at all ranks.
   
{{ci|Anivia}}
+
;{{ci|Anivia}}
* Fixed a minor issue with {{ai|Crystallize|Anivia|Crystallize's}} tooltip.
+
* {{ai|Crystallize|Anivia}}
  +
** Fixed tooltip.
   
 
{{ci|Fiddlesticks}}
 
{{ci|Fiddlesticks}}
* {{ai|Dark Wind|Fiddlesticks}}:
+
* {{ai|Dark Wind|Fiddlesticks}}
** Silence duration reduced to 1.2 from 1.5.
+
** Silence duration reduced to {{fd|1.2}} from {{fd|1.5}}.
** Reduced the number of bounces to 2/4/6/8/10 from 3/5/7/9/11.
+
** Reduced the number of bounces to {{ap|2|4|6|8|10}} from {{ap|3|5|7|9|11}}.
 
** Missile speed increased to 1200 from 800.
 
** Missile speed increased to 1200 from 800.
* {{ai|Crowstorm|Fiddlesticks}}: ability power ratio reduced to 1.75 from 2.
+
* {{ai|Crowstorm|Fiddlesticks}}
* {{ai|Dread|Fiddlesticks}}: tooltip has been fixed to show the correct magic resistance reduction value.
+
** Ability power ratio reduced to {{fd|1.75}} from 2.
  +
* {{ai|Dread|Fiddlesticks}}
  +
** Tooltip has been fixed to show the correct magic resistance reduction value.
   
 
{{ci|Janna}}
 
{{ci|Janna}}
* {{ai|Howling Gale|Janna}} no longer tosses {{ai|H-28G Evolution Turret|Heimerdinger}} into the air.
+
* {{ai|Howling Gale|Janna}}
  +
** No longer tosses {{ai|H-28G Evolution Turret|Heimerdinger}} into the air.
   
{{ci|Jax}}
+
;{{ci|Jax}}
* Base armor per level reduced to 3.2 from 4.
+
* Stats
* Fixed a minor tooltip typo with {{ai|Empower|Jax}}.
+
** Base armor per level reduced to {{fd|3.2}} from 4.
* {{ai|Leap Strike|Jax}} is no longer castable while immobilized.
+
* {{ai|Equipment Mastery|Jax}}
* {{ai|Equipment Mastery|Jax}}: health gained from attack damage reduced to 3 from 4.
+
** Attack damage to health conversion reduced to 3 from 4.
  +
* {{ai|Leap Strike|Jax}}
  +
** Is no longer castable while immobilized.
  +
* {{ai|Empower|Jax}}
  +
** Fixed a minor tooltip typo.
   
 
{{ci|Katarina}}
 
{{ci|Katarina}}
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** Base health increased to 478 from 460.
 
** Base health increased to 478 from 460.
 
** Health per level increased to 83 from 75.
 
** Health per level increased to 83 from 75.
** Damage per level increased to 3.2 from 2.
+
** Damage per level increased to {{fd|3.2}} from 2.
* {{ai|Bouncing Blade|Katarina}}: bonus damage increased to 20/40/60/80/100 from 15/30/45/60/75.
+
* {{ai|Voracity|Katarina}}
* {{ai|Killer Instincts|Katarina}}:
+
** Adjusted to trigger off kills or assists instead of a champion you've damaged within a short time frame. This should result in more consistent behavior, but not impact most cases.
** Passive now increases damage from abilities and melee attacks by 8/12/16/20/24 each hit.
+
* {{ai|Bouncing Blade|Katarina}}
** Using {{ai|Shunpo|Katarina}} reduces all damage received by 15/20/25/30/35% for 3 seconds.
+
** Bonus damage increased to {{ap|20|40|60|80|100}} from {{ap|15|30|45|60|75}}.
  +
* {{ai|Killer Instincts|Katarina}}
  +
** Passive now increases damage from abilities and melee attacks by {{ap|8|12|16|20|24}} each hit.
  +
** Using {{ai|Shunpo|Katarina}} reduces all damage received by {{ap|15|20|25|30|35}}% for 3 seconds.
 
** Using {{ai|Bouncing Blade|Katarina}} remains unchanged.
 
** Using {{ai|Bouncing Blade|Katarina}} remains unchanged.
* Fixed a tooltip error with {{ai|Shunpo|Katarina}} where the damage listed was lower than the actual damage dealt.
+
* {{ai|Shunpo|Katarina}}
* {{ai|Death Lotus|Katarina}}: physical damage scaling increased to 55% of bonus attack damage from 50% of bonus attack damage.
+
** Fixed a tooltip error where the damage listed was lower than the actual damage dealt.
* {{ai|Voracity|Katarina}} has been adjusted to trigger off kills or assists instead of a champion you've damaged within a short time frame. This should result in more consistent behavior, but not impact most cases.
+
* {{ai|Death Lotus|Katarina}}
  +
** Physical damage scaling increased to 55% of bonus attack damage from 50% of bonus attack damage.
   
 
{{ci|Mordekaiser}}
 
{{ci|Mordekaiser}}
* {{ai|Siphon of Destruction|Mordekaiser}}: shield bonus per hit reduced to 6/9/12/15/18 from 8/12/16/20/24.
+
* {{ai|Siphon of Destruction|Mordekaiser}}
* {{ai|Iron Man|Mordekaiser}}:
+
** Shield bonus per hit reduced to {{ap|6|9|12|15|18}} from {{ap|8|12|16|20|24}}.
  +
* {{ai|Iron Man|Mordekaiser}}
 
** Shield decay rate increased to 3% per second from 2%.
 
** Shield decay rate increased to 3% per second from 2%.
 
** Damage to shield conversion ratio increased to 25% from 20%.
 
** Damage to shield conversion ratio increased to 25% from 20%.
 
** Level 1 maximum shield value reduced to 140 from 175.
 
** Level 1 maximum shield value reduced to 140 from 175.
 
** Level 18 maximum shield value increased to 650 from 600.
 
** Level 18 maximum shield value increased to 650 from 600.
* Fixed a minor tooltip typo with {{ai|Children of the Grave|Mordekaiser}}.
+
* {{ai|Children of the Grave|Mordekaiser}}
  +
** Fixed a minor tooltip typo.
   
 
{{ci|Morgana}}
 
{{ci|Morgana}}
 
* Stats:
 
* Stats:
 
** Attack range increased to 400 from 350.
 
** Attack range increased to 400 from 350.
** Attack speed per level gain increased to 0.014 from 0.0125.
+
** Attack speed per level gain increased to {{fd|0.014}} from {{fd|0.0125}}.
** Damage per level increased to 3.5 from 2.8.
+
** Damage per level increased to {{fd|3.5}} from {{fd|2.8}}.
* {{ai|Dark Binding|Morgana}}:
+
* {{ai|Dark Binding|Morgana}}
 
** Cooldown reduced to 12 seconds from 15 seconds.
 
** Cooldown reduced to 12 seconds from 15 seconds.
** Mana cost reduced to 60/75/90/105/120 from 80/100/120/140/160.
+
** Mana cost reduced to {{ap|60|75|90|105|120}} from {{ap|80|100|120|140|160}}.
** Total damage reduced to 80/130/180/240/300 from 90/150/245/315/440.
+
** Total damage reduced to {{ap|80|130|180|240|300}} from {{ap|90|150|245|315|440}}.
** Duration reduced to 2/2.25/2.5/2.75/3 from 2.5/2.75/3/3.25/3.5.
+
** Duration reduced to {{ap|2|2.25|2.5|2.75|3}} from {{ap|2.5|2.75|3|3.25|3.5}}.
 
** Ability power ratio now properly applies across all levels.
 
** Ability power ratio now properly applies across all levels.
* {{ai|Tormented Soil|Morgana}}:
+
* {{ai|Tormented Soil|Morgana}}
** Now applies a stacking and renewing magic resistance debuff of 4/5/6/7/8 to targets in area. Lasts 2 seconds and stacks up to 5 times.
+
** Now applies a stacking and renewing magic resistance debuff of {{ap|4|5|6|7|8}} to targets in area. Lasts 2 seconds and stacks up to 5 times.
** Total damage decreased to 125/200/275/350/425 from 150/225/300/375/425 (actual damage approximately the same/higher with mamgic resistance debuff included).
+
** Total damage decreased to {{ap|125|200|275|350|425}} from {{ap|150|225|300|375|425}} (actual damage approximately the same/higher with mamgic resistance debuff included).
** Mana cost decreased to 70/90/110/130/150 from 80/100/120/140/160.
+
** Mana cost decreased to {{ap|70|90|110|130|150}} from {{ap|80|100|120|140|160}}.
* {{ai|Soul Shackles|Morgana}}:
+
* {{ai|Soul Shackles|Morgana}}
** Initial burst ability power ratio decreased to 0.5 from 1.
+
** Initial burst ability power ratio decreased to {{fd|0.5}} from 1.
** Secondary burst ability power ratio increased to 1.5 from 1.
+
** Secondary burst ability power ratio increased to {{fd|1.5}} from 1.
   
 
{{ci|Nasus}}
 
{{ci|Nasus}}
* Recommended items adjusted to include {{ii|Chalice of Harmony}}.
+
* General
  +
** Recommended items adjusted to include {{ii|Chalice of Harmony}}.
   
 
{{ci|Nunu}}
 
{{ci|Nunu}}
* Base magic resist increased to 30 from 25.
+
* General
* {{ai|Consume|Nunu}}:
+
** Base magic resist increased to 30 from 25.
** Heal increased to 125/200/275/350/425.
+
* {{ai|Visionary|Nunu}}
  +
** Hits required to activate reduced to 7 from 8.
  +
* {{ai|Consume|Nunu}}
  +
** Heal increased to {{ap|125|200|275|350|425}}.
 
** Mana cost reduced to 60 from 80 at all ranks.
 
** Mana cost reduced to 60 from 80 at all ranks.
** Cooldown reduced to 30/26/22/18/14 from 35/30/25/20/15.
+
** Cooldown reduced to {{ap|30|26|22|18|14}} from {{ap|35|30|25|20|15}}.
* {{ai|Ice Blast|Nunu}}: slow modified to 40/45/50/55/60% from 50% at all ranks.
+
* {{ai|Ice Blast|Nunu}}
* {{ai|Blood Boil|Nunu}}:
+
** Slow modified to {{ap|40|45|50|55|60}}% from 50% at all ranks.
** Movement speed buff modified to 11/12/13/14/15% from 10/12.5/15/17.5/20%.
+
* {{ai|Blood Boil|Nunu}}
  +
** Movement speed buff modified to {{ap|11|12|13|14|15}}% from {{ap|10|12.5|15|17.5|20}}%.
 
** Duration reduced to 15 from 40.
 
** Duration reduced to 15 from 40.
 
** Cooldown reduced to 15 from 20.
 
** Cooldown reduced to 15 from 20.
 
** Mana cost reduced to 50 from 75.
 
** Mana cost reduced to 50 from 75.
 
** If {{ai|Blood Boil|Nunu}} is cast on an ally, Nunu now also gains the effect.
 
** If {{ai|Blood Boil|Nunu}} is cast on an ally, Nunu now also gains the effect.
* {{ai|Absolute Zero|Nunu}}: mana cost reduced to 150 at all ranks from 150/225/300.
+
* {{ai|Absolute Zero|Nunu}}
* {{ai|Visionary|Nunu}}: hits required to activate reduced to 7 from 8.
+
** Mana cost reduced to 150 at all ranks from {{ap|150|225|300}}.
   
 
{{ci|Pantheon}}
 
{{ci|Pantheon}}
* Fixed a minor tooltip typo with {{ai|Heartseeker Strike|Pantheon}}.
+
* {{ai|Heartseeker Strike|Pantheon}}
* {{ai|Aegis of Zeonia|Pantheon}} is no longer castable while immobilized.
+
** Fixed a minor tooltip typo.
  +
* {{ai|Aegis of Zeonia|Pantheon}}
  +
** No longer castable while {{tip|immobilize|immobilized}}.
   
 
{{ci|Poppy}}
 
{{ci|Poppy}}
* {{ai|Heroic Charge|Poppy}} is no longer castable while immobilized.
+
* {{ai|Heroic Charge|Poppy}}
* Fixed a bug with {{ai|Diplomatic Immunity|Poppy}} where if a player used {{si|Cleanse}} while under the effects of {{ai|Diplomatic Immunity|Poppy}}, they could not target Poppy.
+
** No longer castable while {{tip|immobilize|immobilized}}.
  +
* {{ai|Diplomatic Immunity|Poppy}}
  +
** Fixed a bug where if a player used {{si|Cleanse}} while under the effects of Diplomatic Immunity, they could not target Poppy.
   
 
{{ci|Rammus}}
 
{{ci|Rammus}}
* Base mana regen increased to 0.75 from 0.5.
+
* General
* {{ai|Powerball|Rammus}}: mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130.
+
** Base mana regen increased to {{fd|0.75}} from {{fd|0.5}}.
* {{ai|Puncturing Taunt|Rammus}}: mana cost reduced to 50/65/80/95/110 from 50/70/90/110/130.
+
* {{ai|Powerball|Rammus}}
  +
** Mana cost reduced to {{ap|80|90|100|110|120}} from {{ap|90|100|110|120|130}}.
  +
* {{ai|Puncturing Taunt|Rammus}}
  +
** Mana cost reduced to {{ap|50|65|80|95|110}} from {{ap|50|70|90|110|130}}.
   
 
{{ci|Ryze}}
 
{{ci|Ryze}}
* {{ai|Rune Prison|Ryze}} no longer prevents the target from attacking, and only immobilizes.
+
* {{ai|Rune Prison|Ryze}}
  +
** No longer prevents the target from attacking, and only immobilizes.
   
{{ci|Shen}}
+
;{{ci|Shen}}
* {{ai|Vorpal Blade|Shen}}:
+
* {{ai|Vorpal Blade|Shen}}
** Damage modified to 50/100/150/200/250 from 60/100/140/180/220.
+
** Damage changed to {{ap|50|100|150|200|250}} from {{ap|60|100|140|180|220}}.
** Ability power ratio increased to 0.65 from 0.6.
+
** Ability power ratio increased to {{fd|0.65}} from {{fd|0.6}}.
* {{ai|Feint|Shen}}:
+
* {{ai|Feint|Shen}}
** Energy cost modified to 45 from 60/55/50/45/40.
+
** Energy cost modified to 45 from {{ap|60|55|50|45|40}}.
** Cooldown increased to 9/8/7/6/5, from 3.
+
** Cooldown increased to {{fd|9|8|7|6|5}} seconds from 3.
** It now blocks damage from every hit for 1.5 seconds.
+
** Now blocks damage from every hit for {{fd|1.5}} seconds.
** It blocks 40/75/110/145/180 damage from all non-turret damage sources.
+
** It blocks {{ap|40|75|110|145|180}} damage from all non-turret damage sources.
* {{ai|Shadow Dash|Shen}}:
+
* {{ai|Shadow Dash|Shen}}
** Energy cost upon hitting a champion increased to 50 from 40.
+
** Energy restored upon hitting a champion increased to 50 from 40.
** Cooldown increased to 10 from 9.
+
** Cooldown increased to 10 seconds from 9.
* {{ai|Stand United|Shen}}:
+
* {{ai|Stand United|Shen}}
** Shield decreased to 300/525/750 from 400/600/800.
+
** Shield reduced to {{ap|300|525|750}} from {{ap|400|600|800}}.
** Duration reduced to 7.5 from 8.5.
+
** Duration reduced to {{fd|7.5}} seconds from {{fd|8.5}}.
** It no longer refunds the cooldown when interrupted.
+
** No longer refunds the cooldown when interrupted.
   
 
{{ci|Sion}}
 
{{ci|Sion}}
* Base movement speed increased to 315 from 310.
+
* General
* {{ai|Feel No Pain|Sion}}: block percentage increased to 40% from 20%.
+
** Base movement speed increased to 315 from 310.
* {{ai|Cryptic Gaze|Sion}}: mana cost reduced to 100 at all ranks from 120.
+
* {{ai|Feel No Pain|Sion}}
  +
** Block percentage increased to 40% from 20%.
  +
* {{ai|Cryptic Gaze|Sion}}
  +
** Mana cost reduced to 100 at all ranks from 120.
   
{{ci|Soraka}}
+
;{{ci|Soraka}}
* {{ai|Wish|Soraka}}: cooldown changed to 100/90/80 from 120/90/60.
+
* {{ai|Wish|Soraka}}
  +
** Cooldown changed to {{ap|100|90|80}} seconds from {{ap|120|90|60}}.
   
 
{{ci|Taric}}
 
{{ci|Taric}}
* {{ai|Imbue|Taric}}:
+
* {{ai|Imbue|Taric}}
** Cooldown reduced to 16/15/14/13/12 from 20/19/18/17/16.
+
** Cooldown reduced to {{ap|16|15|14|13|12}} from {{ap|20|19|18|17|16}}.
** Base heal amount increased to 100/150/200/250/300 from 70/120/170/220/270.
+
** Base heal amount increased to {{ap|100|150|200|250|300}} from {{ap|70|120|170|220|270}}.
* Fixed a bug with {{ai|Dazzle|Taric}} that was incorrectly calculating minimum damage.
+
* {{ai|Dazzle|Taric}}
* {{ai|Radiance|Taric}}:
+
** Fixed a bug that was incorrectly calculating minimum damage.
  +
* {{ai|Radiance|Taric}}
 
** Radiance no longer heals surrounding allied units.
 
** Radiance no longer heals surrounding allied units.
** Upkeep mana reduced to 4/7/10 from 10/15/20.
+
** Upkeep mana reduced to {{ap|4|7|10}} from {{ap|10|15|20}}.
 
** Startup mana cost increased to 20 from 10.
 
** Startup mana cost increased to 20 from 10.
   
{{ci|Tristana}}
+
;{{ci|Teemo}}
* {{ai|Rocket Jump|Tristana}} is no longer castable while immobilized.
+
* {{ai|Noxious Trap|Teemo}}
  +
** Will now properly grant assists when it slows an invulnerable target, such as a target affected by {{cai|Intervention|Kayle}}.
   
{{ci|Tryndamere}}
+
;{{ci|Tristana}}
* {{ai|Battle Fury|Tryndamere}}: critical strike chance per 10% health missing increased to 4.5% from 2.5% (due to the bug).
+
* {{ai|Rocket Jump|Tristana}}
* Fixed a bug in which the critical strike chance was giving less per 10% health missing.
+
** Can no longer be cast while {{tip|immobilize|immobilized}}.
* {{ai|Bloodlust|Tryndamere}}: active cooldown reduced to 18/16/14/12/10 from 20/18/16/14/12.
 
* {{ai|Spinning Slash|Tryndamere}} is no longer castable while immobilized.
 
* {{ai|Undying Rage|Tryndamere}}: cooldown reduced to 110/100/90 from 130/115/100.
 
   
{{ci|Twisted Fate}}
+
;{{ci|Tryndamere}}
* Fixed a bug with {{ai|Pick a Card|Twisted Fate}} where {{ai|Red Card|Twisted Fate}}'s AoE would penetrate spell shields.
+
* {{ai|Battle Fury|Tryndamere}}
  +
** Critical strike chance increased to +{{fd|0.45}}% per % missing health from +{{fd|0.25}}%.
  +
** Fixed a bug that was reducing the amount of bonus critical strike chance.
  +
* {{ai|Bloodlust|Tryndamere}}
  +
** Cooldown reduced to {{ap|18|16|14|12|10}} seconds from {{ap|20|18|16|14|12}}.
  +
* {{ai|Spinning Slash|Tryndamere}}
  +
** Can no longer be cast while {{tip|immobilize|immobilized}}.
  +
* {{ai|Undying Rage|Tryndamere}}
  +
** Cooldown reduced to {{ap|110|100|90}} seconds from {{ap|130|115|100}}.
  +
  +
;{{ci|Twisted Fate}}
  +
* {{ai|Pick a Card|Twisted Fate}}
  +
** Fixed a bug where {{ai|Red Card|Twisted Fate}}'s AoE would penetrate spell shields.
   
 
{{ci|Warwick}}
 
{{ci|Warwick}}
* {{ai|Hunters Call|Warwick}} has been adjusted to work on nearby allied champions instead of globally.
+
* {{ai|Hunter's Call|Warwick}}
* Fixed a bug with {{ai|Infinite Duress|Warwick}} where Warwick would sometimes stay stunned even if his opponent broke out of the effect.
+
** Adjusted to work on nearby allied champions instead of globally.
  +
* {{ai|Infinite Duress|Warwick}}
  +
** Fixed a bug where Warwick would sometimes stay stunned even if his opponent broke out of the effect.
   
 
=== Items ===
 
=== Items ===
* New {{ii|Youmuu's Ghostblade}}:
+
;{{ii|Youmuu's Ghostblade}} added
** +30 Attack Damage; +15% Critical Chance.
+
* Recipe: {{ii|Avarice Blade}} + {{ii|The Brutalizer}} + {{g|600}} = {{g|2687}}
** UNIQUE Passive: +20 armor penetration; 15% cooldown reduction.
+
* Stats: +30 attack damage, +15% critical strike chance
** UNIQUE Active: +20% movespeed and +50% attack speed for 4 seconds. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds. 60 second cooldown.
+
* {{sbc|Unique Passive:}} +20 armor penetration
* New {{ii|Randuin's Omen}}:
+
* {{sbc|Unique Passive:}} +15% cooldown reduction
** +300 Health; +90 Armor; + 25 Health Regen per 5 Sec.
+
* {{sbc|Unique Active:}} Gain 20% bonus movement speed and 50% bonus attack speed for 4 seconds. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds. Cooldown: 60 seconds.
** UNIQUE Passive: 15% cooldown reduction.
+
** UNIQUE Active: Slows movement speed and attack speed of surrounding units by 35% for 1 second + 0.5 seconds for each 100 armor and magic resist. 60 second cooldown.
+
;{{ii|Randuin's Omen}} added
  +
* {{sbc|Recipe:}} {{ii|Warden's Mail}} + {{ii|Heart of Gold}} + {{g|600}} = {{g|2925}}
  +
* Stats: 300 health, +90 armor, +25 health regeneration per 5 seconds
  +
* {{sbc|Unique Passive:}} 15% cooldown reduction
  +
* {{sbc|Unique Active:}} Slows movement speed and attack speed of surrounding units by 35% for 1 + {{as|({{fd|0.5}}% armor)}} + {{as|({{fd|0.5}}% magic resistance)}} seconds (60 second cooldown).
   
 
=== Summoner Spells ===
 
=== Summoner Spells ===
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=== General ===
 
=== General ===
* New secondary [[assist]] system added. Champions may now gain assists on [[kill]]s if they contributed to the battle via active abilities but did not deal damage (i.e. slowed an opponent with {{ai|Wither|Nasus}}, hasted the ally who got the kill with {{ai|Time Warp|Zilean}}, etc.). In addition, assists should now be properly granted if you debuffed an enemy but they were immune to the damage ({{ci|Teemo|Teemo's}} {{ai|Noxious Trap|Teemo|Noxious Traps}} slowing an invulnerable {{ci|Kayle}}). Certain effects like blind, reveal, and attack speed slows will not grant assists.
+
* New secondary [[assist]] system added. Champions may now gain assists on [[kill]]s if they contributed to the battle via active abilities but did not deal damage (ex. slowed an opponent with {{ai|Wither|Nasus}}, hasted the ally who got the kill with {{ai|Time Warp|Zilean}}, etc.). Certain effects like blind, reveal, and attack speed slows will not grant assists.
* The loading screen has been updated to use the Champion art from [[PVP.net]] and will now show the corresponding image if a player is using a [[skin]].
+
* The loading screen has been updated to use the Champion art from [[PVP.net]] and will now show the corresponding image if a player is using a [[Champion skin|skin]].
 
* Healing should now display green floating text.
 
* Healing should now display green floating text.
 
* The HUD can now be hidden using [alt] + [-].
 
* The HUD can now be hidden using [alt] + [-].
Line 230: Line 231:
 
{{Release history}}
 
{{Release history}}
   
  +
  +
  +
[[fr:V1.0.0.83]]
  +
[[zh:V1.0.0.83]]
 
[[Category:Patch notes]]
 
[[Category:Patch notes]]

Latest revision as of 02:24, February 15, 2020

New Skins in the Store Edit

PVP.net v1.10.21 Edit

  • Matchmaking will now attempt to match you with players that are of similar level in addition to ELO, although this window will expand the longer that you are in the queue.
  • Reduced the Elo boost that players of mixed skill receive when queuing as an Arranged Team.
  • Lowered the IP icon IP/XP granted for Twisted Treeline to correspond with the lower game time.
  • Ignoring another user will now auto-decline their friend requests.
  • Players that leave practice games during Champion Select will no longer get a message that they will receive a queue dodge penalty.
  • Added in logic to determine if a player did not transition to Champion Select correctly. When the system detects that a person hasn't transitioned correctly, it will dissolve the game at the end of the countdown.
  • Fixed an issue that was preventing users from entering Champion Select in some cases.
  • Champion Select performance should be increased for some users.
  • Fixed an issue that was causing Masteries to not display in Champion Select in some cases.
  • Fixed a bug that was preventing 5 person premades from being matched against other 5 person premades in some cases.
  • Fixed issues with the word filter, and updated the content list to be more accurate.
  • Fixed an issue where practice games were displaying multiple times when using the sort function.
  • Fixed an issue where players would not transition to the Arranged Team lobby in some instances.
  • Fixed the sort arrows in the practice game menu.
  • Fixed an issue where the Quickplay button could be used to enter a queue that did not exist.
  • Updated many of the description tags for Champions to better match their abilities.

League of Legends v1.0.0.83 Edit

Champions Edit

Garen OriginalSquare Garen The Might of Demacia

  • Decisive Strike Decisive Strike: Garen gains a movement speed boost upon activating this ability, and his next melee attack deals increased damage and silences his opponent
  • Courage Courage: Garen permanently increases his armor and magic resistance every time he kills a minion, and he can activate this ability to take reduced damage from all sources for a few seconds
  • Judgment Judgment: Garen spins his sword rapidly around his body and moves with it, dealing large amounts of physical damage to all enemies within its radius
  • Demacian Justice Demacian Justice (Ultimate): Garen executes Demacian Justice upon an opponent, dealing a large amount of damage with bonus damage for health that an opponent is missing
  • Perseverance Perseverance (Innate): Garen gains a large health regeneration boost when he stays out of combat for a few seconds
Alistar OriginalSquare Alistar
  • Triumphant Roar Triumphant Roar
    • Cooldown reduction by nearby death reduced to 2 seconds from 4.
  • Unbreakable Will Unbreakable Will
    • Duration reduced to 6 / 7 / 8 seconds from 6 / 8 / 10.
    • Damage bonus increased to 60 / 75 / 90 from 60 at all ranks.
Anivia OriginalSquare Anivia

Fiddlesticks OriginalSquare Fiddlesticks

  • Dark Wind Dark Wind
    • Silence duration reduced to 1.2 from 1.5.
    • Reduced the number of bounces to 2 / 4 / 6 / 8 / 10 from 3 / 5 / 7 / 9 / 11.
    • Missile speed increased to 1200 from 800.
  • Crowstorm Crowstorm
    • Ability power ratio reduced to 1.75 from 2.
  • Dread Dread
    • Tooltip has been fixed to show the correct magic resistance reduction value.

Janna OriginalSquare Janna

Jax OriginalSquare Jax
  • Stats
    • Base armor per level reduced to 3.2 from 4.
  • Equipment Mastery Equipment Mastery
    • Attack damage to health conversion reduced to 3 from 4.
  • Leap Strike Leap Strike
    • Is no longer castable while immobilized.
  • Empower Empower
    • Fixed a minor tooltip typo.

Katarina OriginalSquare Katarina

  • Stats:
    • Base health increased to 478 from 460.
    • Health per level increased to 83 from 75.
    • Damage per level increased to 3.2 from 2.
  • Voracity Voracity
    • Adjusted to trigger off kills or assists instead of a champion you've damaged within a short time frame. This should result in more consistent behavior, but not impact most cases.
  • Bouncing Blade Bouncing Blade
    • Bonus damage increased to 20 / 40 / 60 / 80 / 100 from 15 / 30 / 45 / 60 / 75.
  • Killer Instincts Killer Instincts
    • Passive now increases damage from abilities and melee attacks by 8 / 12 / 16 / 20 / 24 each hit.
    • Using Shunpo Shunpo reduces all damage received by 15 / 20 / 25 / 30 / 35% for 3 seconds.
    • Using Bouncing Blade Bouncing Blade remains unchanged.
  • Shunpo Shunpo
    • Fixed a tooltip error where the damage listed was lower than the actual damage dealt.
  • Death Lotus Death Lotus
    • Physical damage scaling increased to 55% of bonus attack damage from 50% of bonus attack damage.

Mordekaiser OriginalSquare Mordekaiser

  • Siphon of Destruction Siphon of Destruction
    • Shield bonus per hit reduced to 6 / 9 / 12 / 15 / 18 from 8 / 12 / 16 / 20 / 24.
  • Iron Man Iron Man
    • Shield decay rate increased to 3% per second from 2%.
    • Damage to shield conversion ratio increased to 25% from 20%.
    • Level 1 maximum shield value reduced to 140 from 175.
    • Level 18 maximum shield value increased to 650 from 600.
  • Children of the Grave Children of the Grave
    • Fixed a minor tooltip typo.

Morgana OriginalSquare Morgana

  • Stats:
    • Attack range increased to 400 from 350.
    • Attack speed per level gain increased to 0.014 from 0.0125.
    • Damage per level increased to 3.5 from 2.8.
  • Dark Binding Dark Binding
    • Cooldown reduced to 12 seconds from 15 seconds.
    • Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 80 / 100 / 120 / 140 / 160.
    • Total damage reduced to 80 / 130 / 180 / 240 / 300 from 90 / 150 / 245 / 315 / 440.
    • Duration reduced to 2 / 2.25 / 2.5 / 2.75 / 3 from 2.5 / 2.75 / 3 / 3.25 / 3.5.
    • Ability power ratio now properly applies across all levels.
  • Tormented Soil Tormented Soil
    • Now applies a stacking and renewing magic resistance debuff of 4 / 5 / 6 / 7 / 8 to targets in area. Lasts 2 seconds and stacks up to 5 times.
    • Total damage decreased to 125 / 200 / 275 / 350 / 425 from 150 / 225 / 300 / 375 / 425 (actual damage approximately the same/higher with mamgic resistance debuff included).
    • Mana cost decreased to 70 / 90 / 110 / 130 / 150 from 80 / 100 / 120 / 140 / 160.
  • Soul Shackles Soul Shackles
    • Initial burst ability power ratio decreased to 0.5 from 1.
    • Secondary burst ability power ratio increased to 1.5 from 1.

Nasus OriginalSquare Nasus

Nunu OriginalSquare Nunu

  • General
    • Base magic resist increased to 30 from 25.
  • Visionary Visionary
    • Hits required to activate reduced to 7 from 8.
  • Consume Consume
    • Heal increased to 125 / 200 / 275 / 350 / 425.
    • Mana cost reduced to 60 from 80 at all ranks.
    • Cooldown reduced to 30 / 26 / 22 / 18 / 14 from 35 / 30 / 25 / 20 / 15.
  • Ice Blast Ice Blast
    • Slow modified to 40 / 45 / 50 / 55 / 60% from 50% at all ranks.
  • Blood Boil Blood Boil
    • Movement speed buff modified to 11 / 12 / 13 / 14 / 15% from 10 / 12.5 / 15 / 17.5 / 20%.
    • Duration reduced to 15 from 40.
    • Cooldown reduced to 15 from 20.
    • Mana cost reduced to 50 from 75.
    • If Blood Boil Blood Boil is cast on an ally, Nunu now also gains the effect.
  • Absolute Zero Absolute Zero
    • Mana cost reduced to 150 at all ranks from 150 / 225 / 300.

Pantheon OriginalSquare Pantheon

Poppy OriginalSquare Poppy

Rammus OriginalSquare Rammus

  • General
    • Base mana regen increased to 0.75 from 0.5.
  • Powerball Powerball
    • Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130.
  • Frenzying Taunt Puncturing Taunt
    • Mana cost reduced to 50 / 65 / 80 / 95 / 110 from 50 / 70 / 90 / 110 / 130.

Ryze OriginalSquare Ryze

  • Rune Prison Rune Prison
    • No longer prevents the target from attacking, and only immobilizes.
Shen OriginalSquare Shen
  • Vorpal Blade Vorpal Blade
    • Damage changed to 50 / 100 / 150 / 200 / 250 from 60 / 100 / 140 / 180 / 220.
    • Ability power ratio increased to 0.65 from 0.6.
  • Feint Feint
    • Energy cost modified to 45 from 60 / 55 / 50 / 45 / 40.
    • Cooldown increased to 9 seconds from 3.
    • Now blocks damage from every hit for 1.5 seconds.
    • It blocks 40 / 75 / 110 / 145 / 180 damage from all non-turret damage sources.
  • Shadow Dash Shadow Dash
    • Energy restored upon hitting a champion increased to 50 from 40.
    • Cooldown increased to 10 seconds from 9.
  • Stand United Stand United
    • Shield reduced to 300 / 525 / 750 from 400 / 600 / 800.
    • Duration reduced to 7.5 seconds from 8.5.
    • No longer refunds the cooldown when interrupted.

Sion OriginalSquare Sion

  • General
    • Base movement speed increased to 315 from 310.
  • Feel No Pain Feel No Pain
    • Block percentage increased to 40% from 20%.
  • Cryptic Gaze Cryptic Gaze
    • Mana cost reduced to 100 at all ranks from 120.
Soraka OriginalSquare Soraka
  • Wish Wish
    • Cooldown changed to 100 / 90 / 80 seconds from 120 / 90 / 60.

Taric OriginalSquare Taric

  • Imbue Imbue
    • Cooldown reduced to 16 / 15 / 14 / 13 / 12 from 20 / 19 / 18 / 17 / 16.
    • Base heal amount increased to 100 / 150 / 200 / 250 / 300 from 70 / 120 / 170 / 220 / 270.
  • Dazzle Dazzle
    • Fixed a bug that was incorrectly calculating minimum damage.
  • Radiance Radiance
    • Radiance no longer heals surrounding allied units.
    • Upkeep mana reduced to 4 / 7 / 10 from 10 / 15 / 20.
    • Startup mana cost increased to 20 from 10.
Teemo OriginalSquare Teemo
Tristana OriginalSquare Tristana
Tryndamere OriginalSquare Tryndamere
  • Battle Fury Battle Fury
    • Critical strike chance increased to +0.45% per % missing health from +0.25%.
    • Fixed a bug that was reducing the amount of bonus critical strike chance.
  • Bloodlust Bloodlust
    • Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 20 / 18 / 16 / 14 / 12.
  • Spinning Slash Spinning Slash
  • Undying Rage Undying Rage
    • Cooldown reduced to 110 / 100 / 90 seconds from 130 / 115 / 100.
Twisted Fate OriginalSquare Twisted Fate

Warwick OriginalSquare Warwick

  • Hunter&#039;s Call Hunter's Call
    • Adjusted to work on nearby allied champions instead of globally.
  • Infinite Duress Infinite Duress
    • Fixed a bug where Warwick would sometimes stay stunned even if his opponent broke out of the effect.

Items Edit

Youmuu&#039;s Ghostblade item Youmuu's Ghostblade added
  • Recipe: Avarice Blade item Avarice Blade + The Brutalizer item The Brutalizer + Gold 600 = Gold 2687
  • Stats: +30 attack damage, +15% critical strike chance
  • Unique Passive: +20 armor penetration
  • Unique Passive: +15% cooldown reduction
  • Unique Active: Gain 20% bonus movement speed and 50% bonus attack speed for 4 seconds. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds. Cooldown: 60 seconds.
Randuin&#039;s Omen item Randuin's Omen added
  • Recipe: Warden&#039;s Mail item Warden's Mail + Heart of Gold item Heart of Gold + Gold 600 = Gold 2925
  • Stats: 300 health, +90 armor, +25 health regeneration per 5 seconds
  • Unique Passive: 15% cooldown reduction
  • Unique Active: Slows movement speed and attack speed of surrounding units by 35% for 1 + (0.5% armor) + (0.5% magic resistance) seconds (60 second cooldown).

Summoner Spells Edit

  • Fortify Fortify: will now affect all allied towers, not just the forward most towers in a lane.
  • Teleport Teleport: will now allow you to travel to all allied towers, not just the forward most towers in a lane.
  • Rally Rally:
    • It no longer heals surrounding allied units.
    • Cooldown reduced to 270 from 360.

General Edit

  • New secondary assist system added. Champions may now gain assists on kills if they contributed to the battle via active abilities but did not deal damage (ex. slowed an opponent with Wither Wither, hasted the ally who got the kill with Time Warp Time Warp, etc.). Certain effects like blind, reveal, and attack speed slows will not grant assists.
  • The loading screen has been updated to use the Champion art from PVP.net and will now show the corresponding image if a player is using a skin.
  • Healing should now display green floating text.
  • The HUD can now be hidden using [alt] + [-].
  • Responding using the /r function will now correctly respond to the most recent person that whispered you.
  • The mouse wheel can now be used to scroll up and down in the shop.
  • Fixed several server crashes.
  • Fixed a crash that occurred upon buying a consumable from the shop.
  • Fixed a bug where players would hear clicking noises in place of certain spells sounds.
  • Fixed a bug in the Tutorial where Cloth Armor item Cloth Armor would occasionally show up as a Faerie Charm item Faerie Charm.
  • Fixed a bug where pressing [esc] during the Tutorial would freeze the camera.
  • Fixed a bug where the Nunu OriginalSquare Nunu bot would have an unlocalized name.
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