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League of Legends Wiki
(WIP but who reads this anyways)
m (Replacing Patch notes with LoL patch notes (automatic))
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  +
{{Infobox patch
{{Patchbox
 
|Image = [[File:Jayce OriginalSkin.jpg|275px]]
+
|Image =
  +
<gallery>
  +
Jayce OriginalSkin.jpg|Jayce (1)
  +
Jayce FullMetalSkin.jpg|Jayce (2)
  +
Singed AugmentedSkin.jpg|Singed
  +
Teemo PandaSkin.jpg|Teemo
  +
Ahri FoxfireSkin.jpg|Ahri
  +
Malphite GlacialSkin.jpg|Malphite
  +
Alistar InfernalSkin.jpg|Alistar
  +
Xerath ScorchedEarthSkin.jpg|Xerath
  +
</gallery>
 
|Caption = Jayce, the Defender of Tomorrow
 
|Caption = Jayce, the Defender of Tomorrow
 
|Release = July 7, 2012
 
|Release = July 7, 2012
|Highlights = * New champion: {{ci|Jayce}}
+
|Highlights = New Champion: {{ci|Jayce}}
|Related = [http://na.leagueoflegends.com/board/showthread.php?t=2325425 V1.0.0.142 Patch Notes]
+
|Related = [http://forums.na.leagueoflegends.com/board/showthread.php?t=2325425 Jayce Patch Notes]
 
|Prev = V1.0.0.141
 
|Prev = V1.0.0.141
 
|Next = V1.0.0.143
 
|Next = V1.0.0.143
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== New Skins in the Store ==
 
== New Skins in the Store ==
 
The following skin was released along with this patch.
 
The following skin was released along with this patch.
* {{csi|Jayce|Full Metal Jayce}}
+
* {{csl|Jayce|Full Metal}}
  +
The following skin was added along with this patch, but it was not made available until Monday July 9<sup>th</sup>, 2012.
+
The following skin was added along with this patch, but it was not made available until Monday July 9, 2012.
* {{csi|Singed|Augmented Singed}}
 
* {{csi|Teemo|Panda Teemo}}
+
* {{csl|Singed|Augmented}}
  +
* {{csl|Teemo|Panda}}
The following skin was added along with this patch, but it was not made available until Wednesday July 11<sup>th</sup>, 2012.
 
  +
* {{csi|Ahri|Foxfire Ahri}}
 
 
The following skin was added along with this patch, but it was not made available until Wednesday July 11, 2012.
* {{csi|Malphite|Glacial Malphite}}
 
 
* {{csl|Ahri|Foxfire}}
The following skin was added along with this patch, but it was not made available until Friday July 13<sup>th</sup>, 2012.
 
* {{csi|Alistar|Infernal Alistar}}
+
* {{csl|Malphite|Glacial}}
  +
* {{csi|Xerath|Scorched Earth Xerath}}
 
 
The following skin was added along with this patch, but it was not made available until Friday July 13, 2012.
  +
* {{csl|Alistar|Infernal}}
 
* {{csl|Xerath|Scorched Earth}}
   
 
== League of Legends V1.0.0.142 ==
 
== League of Legends V1.0.0.142 ==
 
=== Champions ===
 
=== Champions ===
{{ci|Ahri}}
+
;{{ci|Ahri}}
* {{ai|Essence Theft|Ahri}} will no longer occasionally allow Ahri to spell vamp off more than one spell.
+
* {{ai|Essence Theft|Ahri}}
  +
** No longer occasionally allow Ahri to spell vamp off more than one spell.
* {{ai|Spirit Rush|Ahri}}: damage now matches the tooltip.
 
  +
* {{ai|Spirit Rush|Ahri}}
 
** Damage now matches the tooltip.
   
{{ci|Akali}}
+
;{{ci|Akali}}
 
* {{ai|Crescent Slash|Akali}}
 
* {{ai|Crescent Slash|Akali}}
** Energy cost reduced to 60/55/50/45/40 from 60 at all ranks.
+
** Energy cost reduced to {{ap|60|55|50|45|40}} from 60 at all ranks.
** Now activates {{ai|Mark of the Assassin|Akali|Mark of the Assassin's}} secondary damage.
+
** Now activates {{ais|Mark of the Assassin|Akali}} secondary damage.
   
{{ci|Alistar}}
+
;{{ci|Alistar}}
* {{ai|Trample|Alistar}}: damage reduced to 7-24 from 10-27.
+
* {{ai|Trample|Alistar}}
  +
** Damage reduced to {{pp|7 to 24}} from {{pp|10 to 27}}.
* {{ai|Triumphant Roar|Alistar}}: mana cost increased at earlier ranks to 40/50/60/70/80 from 28/41/54/67/80.
 
  +
* {{ai|Triumphant Roar|Alistar}}
  +
** Mana cost increased to {{ap|40|50|60|70|80}} from {{ap|28|41|54|67|80}}.
   
{{ci|Anivia}}
+
;{{ci|Anivia}}
* Assists are now properly granted when successfully reverting Anivia to her {{ai|Rebirth|Anivia}} egg form.
+
* {{ai|Rebirth|Anivia}}
  +
** Assists are now properly granted when successfully reverting Anivia to her egg form.
   
 
{{ci|Ashe}}
 
{{ci|Ashe}}
* {{ai|Hawkshot|Ashe}} now displays the correct buff icon.
+
* {{ai|Hawkshot|Ashe}}
  +
** Now displays the correct buff icon.
   
 
;{{ci|Caitlyn}}
 
;{{ci|Caitlyn}}
Line 49: Line 68:
 
** Cast time reduced.
 
** Cast time reduced.
 
* {{ai|Ace in the Hole|Caitlyn}}
 
* {{ai|Ace in the Hole|Caitlyn}}
** Range increased to 2000/2500/3000 from 1900/2050/2200.
+
** Range increased to {{ap|2000|2500|3000}} from {{ap|1900|2050|2200}}.
** Channel time reduced to 1 second from 1.25.
+
** Channel time reduced to 1 second from {{fd|1.25}}.
   
{{ci|Darius}}
+
;{{ci|Darius}}
* {{ai|Noxian Guillotine|Darius}} no longer refreshes upon killing champion clones (e.g. {{cai|Hallucinate|Shaco}}).
+
* {{ai|Noxian Guillotine|Darius}}
  +
** No longer refreshes upon killing champion clones (e.g. {{cai|Hallucinate|Shaco}}.
   
{{ci|Dr. Mundo}}
+
;{{ci|Dr. Mundo}}
* {{ai|Burning Agony|Dr. Mundo}} can now be turned off at low amounts of health.
+
* {{ai|Burning Agony|Dr. Mundo}}
  +
** Can now be turned off at low amounts of health.
* {{ai|Masochism|Dr. Mundo}} no longer stops Dr. Mundo from using additional attack animations.
 
  +
* {{ai|Masochism|Dr. Mundo}}
 
** No longer stops Dr. Mundo from using additional attack animations.
   
{{ci|Ezreal}}
+
;{{ci|Ezreal}}
* Fixed a bug where {{ai|Mystic Shot|Ezreal}} had a different range at different levels.
+
* {{ai|Mystic Shot|Ezreal}}
  +
** Fixed a bug where it had different ranges at different levels.
   
 
;{{ci|Fiora}}
 
;{{ci|Fiora}}
 
* {{ai|Blade Waltz|Fiora}}
 
* {{ai|Blade Waltz|Fiora}}
** Cooldown reduced to 130/120/110 seconds from 150/130/110.
+
** Cooldown reduced to {{ap|130|120|110}} seconds from {{ap|150|130|110}}.
   
{{ci|Gangplank}}
+
;{{ci|Gangplank}}
* Fixed a typo in the Air Client for {{ai|Raise Morale|Gangplank}}.
+
* {{ai|Raise Morale|Gangplank}}
  +
** Fixed a typo in the Air Client.
   
{{ci|Gragas}}
+
;{{ci|Gragas}}
* Stats:
+
* Stats
** Base health increased to 434 from 404.
+
** Base health increased to 523 from 493.
** Armor per level increased to 3.6 from 2.7.
+
** Armor per level increased to {{fd|3.6}} from {{fd|2.7}}.
* {{ai|Body Slam|Gragas}}:
+
* {{ai|Body Slam|Gragas}}
** Charge speed increased to 1050 at all ranks from 650/750/850/950/1050.
+
** Charge speed increased to 1050 at all ranks from {{ap|650|750|850|950|1050}}.
** Mana cost reduced to 50 at all ranks from 50/55/60/65/70.
+
** Mana cost reduced to 50 at all ranks from {{ap|50|55|60|65|70}}.
  +
  +
;{{ci|Graves}}
  +
* General
  +
** Updated tooltips.
   
 
;{{ci|Janna}}
 
;{{ci|Janna}}
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** Updated tooltips.
 
** Updated tooltips.
 
* {{ai|Zephyr|Janna}}
 
* {{ai|Zephyr|Janna}}
** Passive movement speed reduced to 4/7/10/13/16% from 8/10/12/14/16%.
+
** Passive movement speed reduced to {{ap|4|7|10|13|16}}% from {{ap|8|10|12|14|16}}%.
 
** Slow duration reduced to 3 seconds from 4.
 
** Slow duration reduced to 3 seconds from 4.
 
* {{ai|Monsoon|Janna}}
 
* {{ai|Monsoon|Janna}}
** Cooldown increased to 150/135/120 seconds from 120 at all ranks.
+
** Cooldown increased to {{ap|150|135|120}} seconds from 120 at all ranks.
   
{{ci|Karthus}}
+
;{{ci|Karthus}}
* {{ai|Requiem|Karthus}}: cooldown increased to 200/180/160 from 180/150/120.
+
* {{ai|Requiem|Karthus}}
  +
** Cooldown increased to {{ap|200|180|160}} seconds from {{ap|180|150|120}}.
   
{{ci|Kennen}}
+
;{{ci|Kennen}}
  +
* General
* Attack range reduced to 550 from 575.
 
* Attack animations are now more responsive.
+
** Attack animations are now more responsive.
  +
* Stats
 
** Attack range reduced to 550 from 575.
   
{{ci|Kog'Maw}}
+
;{{ci|Kog'Maw}}
  +
* General
* {{ai|Living Artillery|Kog'Maw}}: additional cost stack maximum increased to 10 from 5 (max mana cost increased to 400 from 200).
 
  +
** Updated tooltips.
  +
* {{ai|Living Artillery|Kog'Maw}}
 
** Maximum stack count increased to 10 from 5.
 
*** Max mana cost increased to 400 from 200.
   
{{ci|LeBlanc}}
+
;{{ci|LeBlanc}}
* {{ai|Sigil of Silence|LeBlanc}}: projectile speed increased to 2000 from 1400.
+
* {{ai|Sigil of Silence|LeBlanc}}
 
** Projectile speed increased to 2000 from 1400.
* {{ai|Distortion|LeBlanc}}:
+
* {{ai|Distortion|LeBlanc}}
** Cooldown reduced to 18/16/14/12/10 from 20/18/16/14/12.
+
** Cooldown reduced to {{ap|18|16|14|12|10}} seconds from {{ap|20|18|16|14|12}}.
 
** Casting {{ai|Mimic|LeBlanc|Mimic: Distortion}} no longer disables LeBlanc's ability to return to Distortion's origin point and vice versa.
 
** Casting {{ai|Mimic|LeBlanc|Mimic: Distortion}} no longer disables LeBlanc's ability to return to Distortion's origin point and vice versa.
   
{{ci|Lux}}
+
;{{ci|Lux}}
  +
* Stats
* Base mana regeneration per 5 seconds increased to 6.6 from 5.6.
+
** Base mana regen per 5 seconds increased to {{fd|6.6}} from {{fd|5.6}}.
* {{ai|Light Binding|Lux}}: mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120.
 
* {{ai|Finales Funkeln|Lux}}:
+
* {{ai|Light Binding|Lux}}
** Mana cost reduced to 100 at all ranks from 100/150/200.
+
** Mana cost reduced to {{ap|50|60|70|80|90}} from {{ap|60|75|90|105|120}}.
  +
* {{ai|Finales Funkeln|Lux}}
 
** Mana cost reduced to 100 at all ranks from {{ap|100|150|200}}.
 
** Cast range now displays on the minimap.
 
** Cast range now displays on the minimap.
   
{{ci|Miss Fortune}}
+
;{{ci|Miss Fortune}}
* {{ai|Double Up|Miss Fortune}}: range increased to better match her attack range.
+
* {{ai|Double Up|Miss Fortune}}
  +
** Range increased to better match her attack range.
* {{ai|Make It Rain|Miss Fortune}}:
+
* {{ai|Make It Rain|Miss Fortune}}
** Slow increased to 20/28/36/44/52% from 20/25/30/35/40%.
+
** Slow increased to {{ap|20|28|36|44|52}}% from {{ap|20|25|30|35|40}}%.
** Mana cost reduced to 80 at all ranks from 80/85/90/95/100.
 
  +
** Mana cost reduced to 80 at all ranks from {{ap|80|85|90|95|100}}.
   
{{ci|Morgana}}
+
;{{ci|Morgana}}
* {{ai|Tormented Soil|Morgana}} now continues dealing damage if Morgana dies.
+
* {{ai|Tormented Soil|Morgana}}
  +
** Now continues dealing damage if Morgana dies.
   
{{ci|Nautilus}}
+
;{{ci|Nautilus}}
* {{ai|Dredge Line|Nautilus}}:
+
* {{ai|Dredge Line|Nautilus}}
** Base damage reduced at earlier ranks to 60/105/150/195/240 from 80/120/160/200/240.
+
** Damage reduced to {{ap|60|105|150|195|240}} from {{ap|80|120|160|200|240}}.
** Cooldown increased at earlier ranks to 18/16/14/12/10 from 14/13/12/11/10.
+
** Cooldown increased to {{ap|18|16|14|12|10}} seconds from {{ap|14|13|12|11|10}}.
 
* {{ai|Depth Charge|Nautilus}}
 
* {{ai|Depth Charge|Nautilus}}
** Primary target damage reduced at earlier ranks to 200/325/450 from 250/350/450.
+
** Primary target damage reduced to {{ap|200|325|450}} from {{ap|250|350|450}}.
** Cooldown increased at earlier ranks to 140/110/80 from 120/100/80.
+
** Cooldown increased to {{ap|140|110|80}} seconds from {{ap|120|100|80}}.
   
{{ci|Nunu}}
+
;{{ci|Nunu}}
* {{ai|Visionary|Nunu}}: autoattacks required to activate reduced to 5 from 7.
+
* {{ai|Visionary|Nunu}}
 
** Attacks required to activate reduced to 5 from 7.
* {{ai|Consume|Nunu}}:
+
* {{ai|Consume|Nunu}}
** Base damage increased to 500/600/700/800/900 from 400/525/650/775/900.
 
** Damage dealt to {{ci|Dragon}} and {{ci|Baron Nashor|Baron}} increased to 100% from 50%.
+
** Damage increased to {{ap|500|600|700|800|900}} from {{ap|400|525|650|775|900}}.
  +
** Damage dealt to {{ui|Dragon}} and {{ui|Baron Nashor|Baron}} increased to 100% from 50%.
** Cooldown reduced to 16/14/12/10/8 from 18/16/14/12/10.
+
** Cooldown reduced to {{ap|16|14|12|10|8}} seconds from {{ap|18|16|14|12|10}}.
* {{ai|Absolute Zero|Nunu}}:
+
* {{ai|Absolute Zero|Nunu}}
** Minimum damage if interrupted increased to 12.5% from 0%.
+
** Minimum damage if interrupted increased to {{fd|12.5}}% from 0%.
 
** Maximum damage if interrupted increased to 87% from 70%.
 
** Maximum damage if interrupted increased to 87% from 70%.
   
 
;{{ci|Orianna}}
 
;{{ci|Orianna}}
 
* General
 
* General
** Global spell cooldown reduced to 0.15 seconds from 0.5.
+
** Global spell cooldown reduced to {{fd|0.15}} seconds from {{fd|0.5}}.
 
* {{ai|Clockwork Windup|Orianna}}
 
* {{ai|Clockwork Windup|Orianna}}
 
** Base damage adjusted to 10-50 from 5-30.
 
** Base damage adjusted to 10-50 from 5-30.
 
** Damage amplification per stack increased to 20% from 15%.
 
** Damage amplification per stack increased to 20% from 15%.
 
** Maximum stacks reduced to 2 from 3.
 
** Maximum stacks reduced to 2 from 3.
** Ability power ratio reduced to 0.15 from 0.2.
+
** Ability power ratio reduced to {{fd|0.15}} from {{fd|0.2}}.
* {{ai|Command: Attack|Orianna}}
+
* {{ai|Command Attack|Orianna}}
 
** Projectile speed reduced to 1200 from 1275.
 
** Projectile speed reduced to 1200 from 1275.
** Cooldown reduced at later ranks to 6/5.25/4.5/3.75/3 seconds from 6/5.5/5/4.5/4.
+
** Cooldown reduced at later ranks to {{ap|6|5.25|4.5|3.75|3}} seconds from {{ap|6|5.5|5|4.5|4}}.
** Damage reduced to 60/90/120/150/180 from 60/100/140/180/220.
+
** Damage reduced to {{ap|60|90|120|150|180}} from {{ap|60|100|140|180|220}}.
** Ability power ratio reduced to 0.4 from 0.6.
+
** Ability power ratio reduced to {{fd|0.4}} from {{fd|0.6}}.
 
** The ball now responds faster to Dissonance and Shockwave commands.
 
** The ball now responds faster to Dissonance and Shockwave commands.
* {{ai|Command: Dissonance|Orianna}}
+
* {{ai|Command Dissonance|Orianna}}
** Ability power ratio increased to 0.7 from 0.5.
+
** Ability power ratio increased to {{fd|0.7}} from {{fd|0.5}}.
* {{ai|Command: Protect|Orianna}}
+
* {{ai|Command Protect|Orianna}}
 
** Cast range increased by 100.
 
** Cast range increased by 100.
 
** Ball leash range increased by 100 when attached to an allied champion.
 
** Ball leash range increased by 100 when attached to an allied champion.
 
** The ball will now respond faster to Dissonance and Shockwave commands.
 
** The ball will now respond faster to Dissonance and Shockwave commands.
* {{ai|Command: Shockwave|Orianna}}
+
* {{ai|Command Shockwave|Orianna}}
** Cast time increased to 0.5 seconds from 0.4.
+
** Cast time increased to {{fd|0.5}} seconds from {{fd|0.4}}.
 
** Shockwave no longer stuns units for longer than the duration of the movement.
 
** Shockwave no longer stuns units for longer than the duration of the movement.
** If the ball forcibly leashes back to Orianna, Command: Shockwave will go on a brief cooldown if it is ready.
+
** If the ball forcibly leashes back to Orianna, Command Shockwave will go on a brief cooldown if it is ready.
   
 
;{{ci|Rammus}}
 
;{{ci|Rammus}}
 
* {{ai|Powerball|Rammus}}
 
* {{ai|Powerball|Rammus}}
** Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
+
** Mana cost reduced to {{ap|70|80|90|100|110}} from {{ap|80|90|100|110|120}}.
 
** Reduced the spell casting time and movement delay after collision.
 
** Reduced the spell casting time and movement delay after collision.
 
* {{ai|Defensive Ball Curl|Rammus}}
 
* {{ai|Defensive Ball Curl|Rammus}}
 
** Mana cost reduced to 40 from 50.
 
** Mana cost reduced to 40 from 50.
   
{{ci|Sejuani}}
+
;{{ci|Sejuani}}
  +
* General
* Run animation now changes according to her movement speed.
+
** Run animation now changes according to her movement speed.
   
 
;{{ci|Shen}}
 
;{{ci|Shen}}
 
* {{ai|Stand United|Shen}}
 
* {{ai|Stand United|Shen}}
** Cooldown increased to 200/180/160 seconds from 180/150/120.
+
** Cooldown increased to {{ap|200|180|160}} seconds from {{ap|180|150|120}}.
   
{{ci|Singed}}
+
;{{ci|Singed}}
  +
* General
* Singed now has new spell effects for all skins, with the exception of {{csi|Singed|Riot Squad Singed}} which retains its unique {{ai|Poison Trail|Singed}} spell effect.
+
** New spell effects for all skins, with the exception of {{csl|Singed|Riot Squad}} which retains its unique {{ai|Poison Trail|Singed}} spell effect.
   
 
;{{ci|Sona}}
 
;{{ci|Sona}}
 
* {{ai|Hymn of Valor|Sona}}
 
* {{ai|Hymn of Valor|Sona}}
** Mana cost reduced at earlier ranks to 45/50/55/60/65 from 65 at all ranks.
+
** Mana cost reduced to {{ap|45|50|55|60|65}} from 65 at all ranks.
 
** Champion prioritization range slightly increased to better match her attack range.
 
** Champion prioritization range slightly increased to better match her attack range.
   
Line 189: Line 232:
 
** Armor buff duration reduced to 3 seconds from 5.
 
** Armor buff duration reduced to 3 seconds from 5.
 
* {{ai|Wish|Soraka}}
 
* {{ai|Wish|Soraka}}
** Cooldown increased to 160/145/130 seconds from 120/110/100.
+
** Cooldown increased to {{ap|160|145|130}} seconds from {{ap|120|110|100}}.
   
{{ci|Twisted Fate}}
+
;{{ci|Twisted Fate}}
  +
* General
* Fixed a bug where Twisted Fate's {{csi|Twisted Fate|Jack of Hearts}} name did not display properly during loading.
+
** Fixed a bug where {{csl|Twisted Fate|Jack of Hearts|variant=old2|possessive=true}} name did not display properly during loading.
  +
  +
;{{ci|Vayne}}
  +
* General
  +
** Updated tooltips.
   
 
;{{ci|Veigar}}
 
;{{ci|Veigar}}
Line 198: Line 246:
 
** Veigar no longer gains champion kill bonus when killing champion clones (e.g. {{cai|Hallucinate|Shaco}}).
 
** Veigar no longer gains champion kill bonus when killing champion clones (e.g. {{cai|Hallucinate|Shaco}}).
   
{{ci|Xerath}}
+
;{{ci|Xerath}}
* {{ai|Locus of Power|Xerath}}: magic penetration bonus increased to 16/22/28/34/40% from 10/15/20/25/30%.
+
* {{ai|Locus of Power|Xerath}}
  +
** Magic penetration bonus increased to {{ap|16|22|28|34|40}}% from {{ap|10|15|20|25|30}}%.
* {{ai|Mage Chains|Xerath}}:
+
* {{ai|Mage Chains|Xerath}}
** Ability power ratio increased to 0.8 from 0.7.
 
 
** Missile speed increased to 2100 from 1700.
 
** Missile speed increased to 2100 from 1700.
  +
** Ability power ratio increased to {{fd|0.8}} from {{fd|0.7}}.
   
{{ci|Ziggs}}
+
;{{ci|Ziggs}}
* {{ai|Bouncing Bomb|Ziggs}}: mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100.
+
* {{ai|Bouncing Bomb|Ziggs}}
  +
** Mana cost reduced to {{ap|50|60|70|80|90}} from {{ap|60|70|80|90|100}}.
   
{{ci|Zilean}}
+
;{{ci|Zilean}}
  +
* {{ai|Chronoshift|Zilean}}
* {{ai|Chrono Shift|Zilean}} now grants assists even if the target does not revive.
+
** Now grants assists even if the target does not revive.
   
 
=== Items ===
 
=== Items ===
 
* Hovering over items with auras or actives now shows their effect radius.
 
* Hovering over items with auras or actives now shows their effect radius.
  +
* {{ii|Athene's Unholy Grail}}:
+
;{{ii|Athene's Unholy Grail}}
** Ability power increased to 90 from 80.
 
** Magic resist increased to 40 from 36.
+
* Ability power increased to 90 from 80.
 
* Magic resist increased to 40 from 36.
* {{ii|Ionic Spark}}:
 
  +
** Combine gold cost reduced to 575 from 775 (total gold cost reduced to 2100 from 2300).
 
  +
;{{ii|Cloth Armor}}
** Chain lightning damage increased to 125 from 110.
 
  +
* Now properly displays missing item build paths.
* {{ii|Quicksilver Sash}}:
 
  +
** Combine gold cost increased to 900 from 700.
 
  +
;{{ii|Dagger}}
** Magic resist reduced to 48 from 56.
 
  +
* Now properly displays missing item build paths.
* {{ii|Void Staff}}
 
  +
** Coloring changed to blue from a bug where it was red in the shop.
 
 
;{{ii|Ionic Spark}}
* {{ii|Pickaxe}}, {{ii|Cloth Armor}}, {{ii|Dagger}}, and {{ii|Null-Magic Mantle}} now properly display missing item build paths.
 
  +
* Combine cost reduced to {{g|575}} from {{g|775}}.
  +
** Total cost reduced to {{g|2100}} from {{g|2300}}.
  +
* Chain lightning damage increased to 125 from 110.
  +
  +
;{{ii|Null-Magic Mantle}}
  +
* Now properly displays missing item build paths.
  +
  +
;{{ii|Pickaxe}}
  +
* Now properly displays missing item build paths.
  +
 
;{{ii|Quicksilver Sash}}
  +
* Combine cost increased to {{g|900}} from {{g|700}}.
  +
* Magic resist reduced to 48 from 56.
  +
 
;{{ii|Void Staff}}
 
* Coloring changed to blue from a bug where it was red in the shop.
   
 
=== Summoner Spells ===
 
=== Summoner Spells ===
  +
;{{si|Ignite}}
* {{si|Ignite}}: no longer usable on minions. Still usable on jungle monsters.
+
* No longer usable on minions. Still usable on jungle monsters.
   
=== Co-op vs. AI ===
+
=== Bots ===
 
* Bots are now more likely to use abilities while retreating.
 
* Bots are now more likely to use abilities while retreating.
 
* Bots now properly retreat in their base to the summoning platform instead of getting stuck between the nexus turrets.
 
* Bots now properly retreat in their base to the summoning platform instead of getting stuck between the nexus turrets.
Line 234: Line 302:
 
* {{ci|Malzahar|Malzahar Bot}} no longer occasionally cancels {{ai|Nether Grasp|Malzahar}}.
 
* {{ci|Malzahar|Malzahar Bot}} no longer occasionally cancels {{ai|Nether Grasp|Malzahar}}.
 
* Re-enabled {{ci|Alistar|Alistar Bot}}.
 
* Re-enabled {{ci|Alistar|Alistar Bot}}.
  +
* Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns.
   
 
=== General ===
 
=== General ===
 
* Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns.
 
* Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns.
* {{ci|Dragon}} and {{ci|Baron Nashor|Baron}} kills now have a chat message and kill callout if your team gets the kill or sees them die.
+
* {{ui|Dragon}} and {{ui|Baron Nashor|Baron}} kills now have a chat message and kill callout if your team gets the kill or sees them die.
 
* Spectators will now hear callouts indicating which team kills Dragon and Baron.
 
* Spectators will now hear callouts indicating which team kills Dragon and Baron.
* Updated tooltips for {{ci|Caitlyn}}, {{ci|Graves}}, {{ci|Janna}}, {{ci|Kog'Maw}}, {{ci|Soraka}} and {{ci|Vayne}}.
 
 
* Champion-only targeting and pet control keys are now bindable.
 
* Champion-only targeting and pet control keys are now bindable.
* [[The Proving Grounds]]:
+
* [[Proving Grounds]]
 
** Removed Nexus Turret health regeneration.
 
** Removed Nexus Turret health regeneration.
 
** Death timer scaling adjusted to an additional second every 60 seconds after 24 minutes from an additional second every 90 seconds after 24 minutes.
 
** Death timer scaling adjusted to an additional second every 60 seconds after 24 minutes from an additional second every 90 seconds after 24 minutes.
* {{mi2|Improved Recall}} no longer causes the {{si|Recall}} sound to keep playing after the player cancels the spell.
+
* {{mi2|Improved Recall}}
* {{si|Recall}} particles no longer appear on champions as they come out of Fog of War.
+
** No longer causes the {{si|Recall}} sound to keep playing after the player cancels the spell.
  +
* {{si|Recall}}
  +
** The particles no longer appear on champions as they come out of Fog of War.
 
* Dominion Nexus Crystal now displays over the shrine in Dominion.
 
* Dominion Nexus Crystal now displays over the shrine in Dominion.
   
 
== Undocumented Changes ==
 
== Undocumented Changes ==
* [[Ward]]s, {{cai|Jack In The Box|Shaco}}, and {{cai|Noxious Trap|Teemo}} now display their remaining time and health bar above them, similarly with champion and minion health bars.
+
* [[Ward]]s, {{cai|Jack in the Box|Shaco}}, and {{cai|Noxious Trap|Teemo}}
  +
** Now display their remaining time and health bar above them, similarly with champion and minion health bars.
* Neutral [[monster]]s can now be targeted with alert pings (default G and V).
 
  +
* Neutral [[monster]]s
* The bonus magic damage from {{cai|Twin Disciplines|Akali}} will now work on turrets.
 
 
** Now can be targeted with alert pings (default G and V).
  +
* {{cai|Twin Disciplines|Akali}}
 
** The bonus magic damage from now will work on turrets.
   
 
== Hotfix ==
 
== Hotfix ==
 
=== PvP.net V1.62 ===
 
=== PvP.net V1.62 ===
A minor patch was deployed in the morning of Thursday, July 12th.
+
A minor patch was deployed in the morning of Thursday, July 12.
 
* Fixed several bugs with invites.
 
* Fixed several bugs with invites.
 
* Fixed several bugs with Ranked Teams.
 
* Fixed several bugs with Ranked Teams.
Line 262: Line 335:
   
 
== Patch Preview video ==
 
== Patch Preview video ==
[[File:League of Legends - Jayce Patch Preview|500px]]
+
[[File:League of Legends - Jayce Patch Preview|center|640px]]
{{Release history}}
 
   
 
{{Release history}}
[[Category:Patch notes]]
 
   
 
[[de:V1.0.0.142]]
 
[[fr:V1.0.0.142]]
 
[[fr:V1.0.0.142]]
 
[[pl:V1.0.0.142]]
 
[[pl:V1.0.0.142]]
[[ru:V1.0.0.142]]
 
 
[[zh:V1.0.0.142]]
 
[[zh:V1.0.0.142]]
 
[[Category:LoL patch notes]]

Revision as of 23:09, 4 May 2020


New Skins in the Store

The following skin was released along with this patch.

The following skin was added along with this patch, but it was not made available until Monday July 9, 2012.

The following skin was added along with this patch, but it was not made available until Wednesday July 11, 2012.

The following skin was added along with this patch, but it was not made available until Friday July 13, 2012.

League of Legends V1.0.0.142

Champions

Ahri Ahri
  • Essence Theft Essence Theft
    • No longer occasionally allow Ahri to spell vamp off more than one spell.
  • Spirit Rush Spirit Rush
    • Damage now matches the tooltip.
Akali Akali
Alistar Alistar
  • Trample Trample
    • Damage reduced to 7 − 24 (based on level) from 10 − 27 (based on level).
  • Triumphant Roar Triumphant Roar
    • Mana cost increased to 40 / 50 / 60 / 70 / 80 from 28 / 41 / 54 / 67 / 80.
Anivia Anivia
  • Rebirth Rebirth
    • Assists are now properly granted when successfully reverting Anivia to her egg form.

Ashe Ashe

  • Hawkshot Hawkshot
    • Now displays the correct buff icon.
Caitlyn Caitlyn
  • General
    • Updated tooltips.
  • 90 Caliber Net 90 Caliber Net
    • Cast time reduced.
  • Ace in the Hole Ace in the Hole
    • Range increased to 2000 / 2500 / 3000 from 1900 / 2050 / 2200.
    • Channel time reduced to 1 second from 1.25.
Darius Darius
Dr Dr. Mundo
  • Burning Agony Burning Agony
    • Can now be turned off at low amounts of health.
  • Masochism Masochism
    • No longer stops Dr. Mundo from using additional attack animations.
Ezreal Ezreal
  • Mystic Shot Mystic Shot
    • Fixed a bug where it had different ranges at different levels.
Fiora Fiora
  • Blade Waltz Blade Waltz
    • Cooldown reduced to 130 / 120 / 110 seconds from 150 / 130 / 110.
Gangplank Gangplank
Gragas Gragas
  • Stats
    • Base health increased to 523 from 493.
    • Armor per level increased to 3.6 from 2.7.
  • Body Slam Body Slam
    • Charge speed increased to 1050 at all ranks from 650 / 750 / 850 / 950 / 1050.
    • Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.
Graves Graves
  • General
    • Updated tooltips.
Janna Janna
  • General
    • Updated tooltips.
  • Zephyr Zephyr
    • Passive movement speed reduced to 4 / 7 / 10 / 13 / 16% from 8 / 10 / 12 / 14 / 16%.
    • Slow duration reduced to 3 seconds from 4.
  • Monsoon Monsoon
    • Cooldown increased to 150 / 135 / 120 seconds from 120 at all ranks.
Karthus Karthus
  • Requiem Requiem
    • Cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120.
Kennen Kennen
  • General
    • Attack animations are now more responsive.
  • Stats
    • Attack range reduced to 550 from 575.
Kog'Maw Kog'Maw
  • General
    • Updated tooltips.
  • Living Artillery Living Artillery
    • Maximum stack count increased to 10 from 5.
      • Max mana cost increased to 400 from 200.
LeBlanc LeBlanc
  • Sigil of Silence Sigil of Silence
    • Projectile speed increased to 2000 from 1400.
  • Distortion Distortion
    • Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 20 / 18 / 16 / 14 / 12.
    • Casting Mimic: Distortion Mimic: Distortion no longer disables LeBlanc's ability to return to Distortion's origin point and vice versa.
Lux Lux
  • Stats
    • Base mana regen per 5 seconds increased to 6.6 from 5.6.
  • Light Binding Light Binding
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120.
  • Finales Funkeln Finales Funkeln
    • Mana cost reduced to 100 at all ranks from 100 / 150 / 200.
    • Cast range now displays on the minimap.
Miss Fortune Miss Fortune
  • Double Up Double Up
    • Range increased to better match her attack range.
  • Make It Rain Make It Rain
    • Slow increased to 20 / 28 / 36 / 44 / 52% from 20 / 25 / 30 / 35 / 40%.
    • Mana cost reduced to 80 at all ranks from 80 / 85 / 90 / 95 / 100.
Morgana Morgana
Nautilus Nautilus
  • Dredge Line Dredge Line
    • Damage reduced to 60 / 105 / 150 / 195 / 240 from 80 / 120 / 160 / 200 / 240.
    • Cooldown increased to 18 / 16 / 14 / 12 / 10 seconds from 14 / 13 / 12 / 11 / 10.
  • Depth Charge Depth Charge
    • Primary target damage reduced to 200 / 325 / 450 from 250 / 350 / 450.
    • Cooldown increased to 140 / 110 / 80 seconds from 120 / 100 / 80.
Nunu Nunu
  • Visionary Visionary
    • Attacks required to activate reduced to 5 from 7.
  • Consume Consume
    • Damage increased to 500 / 600 / 700 / 800 / 900 from 400 / 525 / 650 / 775 / 900.
    • Damage dealt to Dragon Dragon and Baron Baron increased to 100% from 50%.
    • Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 16 / 14 / 12 / 10.
  • Absolute Zero Absolute Zero
    • Minimum damage if interrupted increased to 12.5% from 0%.
    • Maximum damage if interrupted increased to 87% from 70%.
Orianna Orianna
  • General
    • Global spell cooldown reduced to 0.15 seconds from 0.5.
  • Clockwork Windup Clockwork Windup
    • Base damage adjusted to 10-50 from 5-30.
    • Damage amplification per stack increased to 20% from 15%.
    • Maximum stacks reduced to 2 from 3.
    • Ability power ratio reduced to 0.15 from 0.2.
  • Command Attack Command Attack
    • Projectile speed reduced to 1200 from 1275.
    • Cooldown reduced at later ranks to 6 / 5.25 / 4.5 / 3.75 / 3 seconds from 6 / 5.5 / 5 / 4.5 / 4.
    • Damage reduced to 60 / 90 / 120 / 150 / 180 from 60 / 100 / 140 / 180 / 220.
    • Ability power ratio reduced to 0.4 from 0.6.
    • The ball now responds faster to Dissonance and Shockwave commands.
  • Command Dissonance Command Dissonance
    • Ability power ratio increased to 0.7 from 0.5.
  • Command Protect Command Protect
    • Cast range increased by 100.
    • Ball leash range increased by 100 when attached to an allied champion.
    • The ball will now respond faster to Dissonance and Shockwave commands.
  • Command Shockwave Command Shockwave
    • Cast time increased to 0.5 seconds from 0.4.
    • Shockwave no longer stuns units for longer than the duration of the movement.
    • If the ball forcibly leashes back to Orianna, Command Shockwave will go on a brief cooldown if it is ready.
Rammus Rammus
  • Powerball Powerball
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
    • Reduced the spell casting time and movement delay after collision.
  • Defensive Ball Curl Defensive Ball Curl
    • Mana cost reduced to 40 from 50.
Sejuani Sejuani
  • General
    • Run animation now changes according to her movement speed.
Shen Shen
  • Stand United Stand United
    • Cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120.
Singed Singed
Sona Sona
  • Hymn of Valor Hymn of Valor
    • Mana cost reduced to 45 / 50 / 55 / 60 / 65 from 65 at all ranks.
    • Champion prioritization range slightly increased to better match her attack range.
Soraka Soraka
  • General
    • Updated tooltips.
  • Astral Blessing Astral Blessing
    • Armor buff duration reduced to 3 seconds from 5.
  • Wish Wish
    • Cooldown increased to 160 / 145 / 130 seconds from 120 / 110 / 100.
Twisted Fate Twisted Fate
Vayne Vayne
  • General
    • Updated tooltips.
Veigar Veigar
Xerath Xerath
  • Locus of Power Locus of Power
    • Magic penetration bonus increased to 16 / 22 / 28 / 34 / 40% from 10 / 15 / 20 / 25 / 30%.
  • Mage Chains Mage Chains
    • Missile speed increased to 2100 from 1700.
    • Ability power ratio increased to 0.8 from 0.7.
Ziggs Ziggs
  • Bouncing Bomb Bouncing Bomb
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
Zilean Zilean
  • Chronoshift Chronoshift
    • Now grants assists even if the target does not revive.

Items

  • Hovering over items with auras or actives now shows their effect radius.
Athene's Unholy Grail Athene's Unholy Grail
  • Ability power increased to 90 from 80.
  • Magic resist increased to 40 from 36.
Cloth Armor Cloth Armor
  • Now properly displays missing item build paths.
Dagger Dagger
  • Now properly displays missing item build paths.
Ionic Spark Ionic Spark
  • Combine cost reduced to 575 Gold 575 from 775 Gold 775.
    • Total cost reduced to 2100 Gold 2100 from 2300 Gold 2300.
  • Chain lightning damage increased to 125 from 110.
Null-Magic Mantle Null-Magic Mantle
  • Now properly displays missing item build paths.
Pickaxe Pickaxe
  • Now properly displays missing item build paths.
Quicksilver Sash Quicksilver Sash
  • Combine cost increased to 900 Gold 900 from 700 Gold 700.
  • Magic resist reduced to 48 from 56.
Void Staff Void Staff
  • Coloring changed to blue from a bug where it was red in the shop.

Summoner Spells

Ignite Ignite
  • No longer usable on minions. Still usable on jungle monsters.

Bots

  • Bots are now more likely to use abilities while retreating.
  • Bots now properly retreat in their base to the summoning platform instead of getting stuck between the nexus turrets.
  • Bots no longer forget they are being chased.
  • Malzahar Bot Malzahar Bot no longer occasionally cancels Nether Grasp Nether Grasp.
  • Re-enabled Alistar Bot Alistar Bot.
  • Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns.

General

  • Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns.
  • Dragon Dragon and Baron Baron kills now have a chat message and kill callout if your team gets the kill or sees them die.
  • Spectators will now hear callouts indicating which team kills Dragon and Baron.
  • Champion-only targeting and pet control keys are now bindable.
  • Proving Grounds
    • Removed Nexus Turret health regeneration.
    • Death timer scaling adjusted to an additional second every 60 seconds after 24 minutes from an additional second every 90 seconds after 24 minutes.
  • Improved Recall mastery 2012 Improved Recall
    • No longer causes the Recall Recall sound to keep playing after the player cancels the spell.
  • Recall Recall
    • The particles no longer appear on champions as they come out of Fog of War.
  • Dominion Nexus Crystal now displays over the shrine in Dominion.

Undocumented Changes

Hotfix

PvP.net V1.62

A minor patch was deployed in the morning of Thursday, July 12.

  • Fixed several bugs with invites.
  • Fixed several bugs with Ranked Teams.
  • Fixed several bugs with chat and status updates.
  • Fixed several bugs with the Custom game flow.

Patch Preview video