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* {{ai|Riposte}}: Fiora's Attack Damage is increased. When activated, Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions. |
* {{ai|Riposte}}: Fiora's Attack Damage is increased. When activated, Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions. |
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* {{ai|Burst of Speed}}: Fiora temporarily gains additional Attack Speed. Each basic attack or Lunge she lands during this time increases her Movement Speed. Killing a champion refreshes the cooldown on Burst of Speed. |
* {{ai|Burst of Speed}}: Fiora temporarily gains additional Attack Speed. Each basic attack or Lunge she lands during this time increases her Movement Speed. Killing a champion refreshes the cooldown on Burst of Speed. |
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− | * {{ai|Blade Waltz}} ( |
+ | * {{ai|Blade Waltz}} (Ultimate): Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage. |
* {{ai|Duelist}} (Innate): Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times. |
* {{ai|Duelist}} (Innate): Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times. |
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Revision as of 02:38, 3 April 2012
New Skins in the Store
The following skins were released along with this patch:
- Template:Csi
- Template:Csi
- Template:Csi
The following skin was released with this patch, but was not available for purchase until Friday, March 2nd.
- Template:Csi
The following skin was released with this patch, but was not available for purchase until Monday, March 5th:
- Template:Csi
PVP.net v1.55
Ranked Teams
- Fixed a bug with the background on the Team Invite popup.
- Fixed a bug where Team status would be missing on the Team Profile.
- Fixed a bug where Ranked Team specific notifications would not send properly.
- Fixed several bugs with client side stat calculation and display.
League of Legends v1.0.0.135
Champions
- Lunge: Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.
- Riposte: Fiora's Attack Damage is increased. When activated, Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.
- Burst of Speed: Fiora temporarily gains additional Attack Speed. Each basic attack or Lunge she lands during this time increases her Movement Speed. Killing a champion refreshes the cooldown on Burst of Speed.
- Blade Waltz (Ultimate): Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.
- Duelist (Innate): Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
- : mana cost increased to 28/41/54/67/80 from 20/35/50/65/80.
- : mana cost reduced to 100 from 150.
- : fixed a bug where it was dealing less damage than intended.
- Stats:
- Base damage increased to 56 from 54.
- Armor per level increased to 3.4 from 3.1.
- : mana cost reduced to 100 from 150.
- : damage range increased to 600 from 575.
- Fixed a bug where passive attack canceled if the buff ran out during the attack animation.
- Cooldown increased to 11 seconds from 9.
- Now additionally grants vision while in flight to its destination.
- Now starts its cooldown when cast rather than when detonated.
- Now displays a buff showing how long will last until it automatically detonates.
:
- Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards.
- can no longer use while casting .
:
- cooldown timer. : now shows a
- Area of effect radius on impact increased to 325 from 300.
- can no longer while using .
- Fixed a bug where would seem to hit the target but would not cause the effect.
:
- now shows a cooldown timer.
- now has a passive cooldown timer like and .
- Movement speed increased to 325 from 320.
- Base damage increased to 80/125/170/215/260 from 50/90/130/170/210.
- Scaling changed to 1.0 bonus attack damage from 0.5 total attack damage.
- Base cooldown reduced to 8 from 10.
- Flat cooldown reduction for picking up the axe reduced to 4.5 seconds from 6.
:
- now provides 30/45/60 armor and magic resistance instead of 20/30/40 flat damage reduction.
- now shows you over its icon how many stacks you have.
- Health per level increased to 82 from 77.
- passive component now shows a cooldown timer.
- : arm time reduced to 1 seconds from 2.
- : cast range increased to 625 from 600.
- Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
- Slow duration reduced to 1.5 seconds from 2.
- Damage from 2nd and subsequent mines reduced to 40% from 50%.
:
Items
- : attack damage increased to 40 from 30.
General
- Improved minimap visibility of turrets in Colorblind Mode.
- Colorblind announcement colors now reference blue (friendly) and purple (enemy) teams.
- Important items purchased by your team will now be called out in chat (Aura items, and s, top tier items, etc)
- Champion Kill messages are now more specific.
- You can now activate a timestamp for game chat in the options menu.
- When colorblind mode is activated, movement cursor is included with new color scheme (was not before).
- Announcer callouts no longer reference blue team/purple team, and instead should reference friendly/enemy team (ie. A friendly inhibitor is respawning soon/the enemy inhibitor has respawned).
- Champions will now attempt to run home immediately when disconnecting, rather than attempting to .
- Small monster camp sigils now restore up to 30 Mana in addition to Health.
- Small Golem camp:
- Movement Speed increased to 300 from 180.
- Medium Golem base damage increased to 59 from 54.
- Fixed a bug where whisper messages were the wrong color.
Co-Op Versus AI
- Added bot to the roster of bots in Co-Op versus AI.
- Improved bots' ability to last hit and reduced how much they push their lanes.
- Reduced the amount of gold given to bots on Summoner's Rift Intermediate.
- Added the ability for bots to call for help from nearby bots.
- Improved the precision of skill shots and ground targeted AoE abilities.
- Minor bug fixes with , , and bots.
Art
- Fixed animation bugs on the following skins:
- Template:Csi
- Template:Csi
- Template:Csi
- Template:Csi
Patch Preview video
Video:League of Legends - Fiora Patch Preview