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League of Legends Wiki
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{{Infobox patch
{{Patchbox
 
|Image = [[File:Fiora ClassicSkin.jpg|275px]]
+
|Image =
  +
<gallery>
  +
Fiora OriginalSkin old.jpg|Fiora (1)
  +
Fiora RoyalGuardSkin old.jpg|Fiora (2)
  +
Fiora NightravenSkin old.jpg|Fiora (3)
  +
Orianna BladecraftSkin.jpg|Orianna
  +
Gragas VandalSkin.jpg|Gragas
  +
Urgot BattlecastSkin old.jpg|Urgot
  +
</gallery>
 
|Caption = Fiora, The Grand Duelist
 
|Caption = Fiora, The Grand Duelist
 
|Release = February 29th, 2012
 
|Release = February 29th, 2012
|Highlights = * New champion: {{ci|Fiora}}.
+
|Highlights = New Champion: {{ci|Fiora}}.
|Related = * [http://na.leagueoflegends.com/board/showthread.php?t=1818718 1.0.0.134 patch notes]
+
|Related = [http://forums.na.leagueoflegends.com/board/showthread.php?t=1870030 Fiora Patch Notes]
|Prev = 1.0.0.134
+
|Prev = V1.0.0.134
|Next =
+
|Next = V1.0.0.136
 
}}
 
}}
   
==New Skins in the Store==
+
== New Skins in the Store ==
 
The following skins were released along with this patch:
 
The following skins were released along with this patch:
*{{ci|Fiora|Royal Guard Fiora}}
+
* {{csl|Fiora|Royal Guard}}
*{{ci|Fiora|Nightraven Fiora}}
+
* {{csl|Fiora|Nightraven}}
*{{ci|Orianna|Bladecraft Orianna}}
+
* {{csl|Orianna|Bladecraft}}
The following skins were released with this patch, but are not available for purchase yet:
 
*{{ci|Gragas|Vandal Gragas}}
 
*{{ci|Urgot|Battlecast Urgot}}
 
   
  +
The following skin was released with this patch, but was not available for purchase until Friday, March 2.
==PVP.net v1.55==
 
 
* {{csl|Gragas|Vandal}}
   
 
The following skin was released with this patch, but was not available for purchase until Monday, March 5:
 
* {{csl|Urgot|Battlecast}}
  +
 
== PVP.net v1.55 ==
 
Ranked Teams
 
Ranked Teams
*Fixed a bug with the background on the Team Invite popup.
+
* Fixed a bug with the background on the Team Invite popup.
*Fixed a bug where Team status would be missing on the Team Profile.
+
* Fixed a bug where Team status would be missing on the Team Profile.
*Fixed a bug where Ranked Team specific notifications would not send properly.
+
* Fixed a bug where Ranked Team specific notifications would not send properly.
*Fixed several bugs with client side stat calculation and display.
+
* Fixed several bugs with client side stat calculation and display.
   
==League of Legends v1.0.0.135==
+
== League of Legends v1.0.0.135 ==
===Champions===
+
=== Champions ===
{{ci|Fiora|Fiora, The Grand Duelist}}
+
;{{ci|Fiora|Fiora, The Grand Duelist}}
  +
* {{ai|Duelist|Fiora}} (Innate)
*{{ai|Duelist}} (passive) - Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
+
** Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
*{{ai|Lunge}} - Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.
 
  +
* {{ai|Lunge|Fiora}} (Q)
*{{ai|Riposte}} - Fiora's Attack Damage is increased. When activated, Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.
 
 
** Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.
*{{ai|Burst of Speed}} - Fiora temporarily gains additional Attack Speed. Each basic attack or Lunge she lands during this time increases her Movement Speed. Killing a champion refreshes the cooldown on Burst of Speed.
 
  +
* {{ai|Riposte|Fiora}} (W)
*{{ai|Blade Waltz}} (ultimate) - Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.
 
  +
** Passive: Fiora's attack damage is increased.
 
** Active: Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.
  +
* {{ai|Burst of Speed|Fiora}} (E)
 
** Fiora temporarily gains additional attack speed. Each basic attack or {{ai|Lunge|Fiora}} she lands during this time increases her movement speed. Killing a champion refreshes the cooldown on {{ai|Burst of Speed|Fiora}}.
  +
* {{ai|Blade Waltz|Fiora}} (Ultimate)
 
** Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.
   
{{ci|Alistar}}
+
;{{ci|Alistar}}
  +
* {{ai|Trample|Alistar}}
*{{ai|Triumphant Roar|Alistar}} mana cost increased to 28/41/54/67/80 from 20/35/50/65/80.
 
 
** Damage increased to 10-27 per second from 10-23.
*{{ai|Unbreakable Will|Alistar}} mana cost reduced to 100 from 150.
 
  +
* {{ai|Triumphant Roar|Alistar}}
*{{ai|Trample|Alistar}} damage increased to 10-27 per second from 10-23.
 
 
** Mana cost increased to {{ap|28|41|54|67|80}} from {{ap|20|35|50|65|80}}.
  +
* {{ai|Unbreakable Will|Alistar}}
 
** Mana cost reduced to 100 from 150.
   
{{ci|Fizz}}
+
;{{ci|Fizz}}
  +
* Stats
*Base damage increased to 56 from 54.
 
*Armor per level increased to 3.4 from 3.1.
+
** Base damage increased to 56 from 54.
 
** Armor per level increased to {{fd|3.4}} from {{fd|3.1}}.
*{{ai|Chum the Waters|Fizz}} mana cost reduced to 100 from 150.
 
  +
* {{ai|Chum the Waters|Fizz}}
 
** Mana cost reduced to 100 from 150.
   
{{ci|Galio}}
+
;{{ci|Gangplank}}
 
* {{csl|Gangplank|Toy Soldier}}
*{{ai|Idol of Durand|Galio}} damage range increased to 600 from 575.
 
 
** Fixed animation bugs.
   
{{ci|Irelia}}
+
;{{ci|Galio}}
  +
* {{ai|Idol of Durand|Galio}}
*Fixed a particle issue with {{ai|Transcendent Blades|Irelia}} (Hotfixed 2/21).
 
 
** Damage range increased to 600 from 575.
   
{{ci|Jax}}
+
;{{ci|Jax}}
*Fixed a bug where {{ai|Grandmaster's Might|Jax}} passive attack canceled if the buff ran out during the attack animation.
+
* {{ai|Grandmaster's Might|Jax}}
  +
** Fixed a bug where the passive attack canceled if the buff ran out during the attack animation.
   
{{ci|Lee Sin}}
+
;{{ci|Lux}}
 
* {{ai|Lucent Singularity|Lux}}
*{{ai|Sonic Wave|Lee Sin}} base damage increased to 50/80/110/140/170 from 45/75/105/135/165 (Hotfixed 2/21 due to an unintended nerf in the [[V1.0.0.134|Nautilus patch]]).
 
 
** Now additionally grants vision while in flight to its destination.
 
** Now starts its cooldown when cast rather than when detonated.
  +
** Cooldown increased to 10 seconds from 9.
 
** Now displays a buff showing how long {{ai|Lucent Singularity|Lux}} will last until it automatically detonates.
  +
* {{ai|Finales Funkeln|Lux}}
 
** Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards.
 
** Lux can no longer {{si|Flash}} while casting {{ai|Finales Funkeln|Lux}}.
   
{{ci|Lux}}
+
;{{ci|Malphite}}
*{{ai|Lucent Singularity|Lux}}
+
* {{ai|Granite Shield|Malphite}}
 
** Now shows a cooldown timer.
**Now additionally grants vision while in flight to its destination.
 
 
* {{ai|Unstoppable Force|Malphite}}
**Now starts its cooldown when cast rather than when detonated.
 
**Cooldown increased to 10 seconds from 9.
+
** Area of effect radius on impact increased to 325 from 300.
 
** Malphite can no longer {{si|Flash}} while using {{ai|Unstoppable Force|Malphite}}.
**Now displays a buff showing how long {{ai|Lucent Singularity|Lux}} will last until it automatically detonates.
 
 
** Fixed a bug where Malphite would seem to hit the target but would not cause the effect.
*{{ai|Finales Funkeln|Lux}}
 
**Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards.
 
**{{ci|Lux}} can no longer use {{si|Flash}} while casting {{ai|Finales Funkeln|Lux}}.
 
   
{{ci|Malphite}}
+
;{{ci|Master Yi}}
 
* {{csl|Master Yi|Headhunter}}
*{{ai|Granite Shield|Malphite}} now shows a [[cooldown]] timer.
 
  +
** Fixed animation bugs.
*{{ai|Unstoppable Force|Malphite}}.
 
**[[Area of effect]] radius on impact increased to 325 from 300.
 
**{{ci|Malphite}} can no longer {{si|Flash}} while using {{ai|Unstoppable Force|Malphite}}.
 
**Fixed a bug where {{ci|Malphite}} would seem to hit the target but would not cause the effect.
 
   
{{ci|Miss Fortune}}
+
;{{ci|Miss Fortune}}
*{{ai|Strut|Miss Fortune}} now shows a [[cooldown]] timer.
+
* {{ai|Strut|Miss Fortune}}
  +
** Now shows a cooldown timer.
   
{{ci|Nocturne}}
+
;{{ci|Nocturne}}
*{{ai|Umbra Blades|Nocturne}} now has a passive [[cooldown]] timer like {{ci|Ziggs}} and {{ci|Shen}}.
+
* {{ai|Umbra Blades|Nocturne}}
  +
** Now displays a cooldown timer.
   
{{ci|Olaf}}
+
;{{ci|Olaf}}
  +
* Stats
*{{ai|Undertow|Olaf}}
 
**Damage increased to 80-260 from 50-210.
+
** Movement speed increased to 325 from 320.
 
* {{ai|Undertow|Olaf}}
**Scaling changed to +1.0 bonus AD from +0.5 total AD.
 
  +
** Damage increased to {{ap|80|125|170|215|260}} from {{ap|50|90|130|170|210}}.
**Base [[cooldown]] reduced to 8 seconds from 10.
 
 
** Scaling changed to {{fd|1.0}} per bonus attack damage from {{fd|0.5}}.
**Cooldown reduction for picking up the axe reduced to 4.5 seconds from 6.
 
 
** Cooldown reduced to 8 seconds from 10.
*{{ai|Ragnarok|Olaf}} now provides 30/45/60 [[Armor]] and [[Magic Resist]] instead of 20/30/40 flat damage reduction.
 
 
** Cooldown reduction from picking up the axe reduced to {{fd|4.5}} seconds from 6.
*Movement Speed increased to 325 from 320.
 
  +
* {{ai|Ragnarok|Olaf}}
  +
** Now grants {{ap|30|45|60}} armor and magic resist instead of {{ap|20|30|40}} flat damage reduction.
   
{{ci|Poppy}}
+
;{{ci|Poppy}}
*{{ai|Paragon of Demacia|Poppy}} now shows you over its icon how many stacks you have.
+
* {{ai|Paragon of Demacia|Poppy}}
  +
** Now displays current number of stacks on icon.
   
{{ci|Shen}}
+
;{{ci|Teemo}}
  +
* Stats
*Fixed a few bugs with ability sounds.
 
 
** Health per level increased to 82 from 77.
*The following changes were hotfixed out on 2/21:
 
  +
* {{ai|Move Quick|Teemo}}
**Base armor reduced to 19 from 23.
 
 
** Passive component now shows a cooldown timer.
**{{ai|Vorpal Blade|Shen}} health scaling lowered to 1.5% from 2%.
 
  +
* {{ai|Noxious Trap|Teemo}}
**{{ai|Feint|Shen}} Energy cost increased to 50 from 40 at all levels.
 
**Base shield value reduced to 70/115/160/205/250 from 70/120/170/220/270.
+
** Arm time reduced to 1 second from 2.
   
{{ci|Teemo}}
+
;{{ci|Tristana}}
 
* {{ai|Explosive Shot|Tristana}}
*Health per level increased to 82 from 77.
 
  +
** Cast range increased to 625 from 600.
*{{ai|Move Quick|Temmo|Move Quick's}} passive component now shows a cooldown timer.
 
*{{ai|Noxious Trap|Teemo}} arm time reduced to 1 seconds from 2.
 
   
{{ci|Tristana}}
+
;{{ci|Wukong}}
 
* {{csl|Wukong|Jade Dragon}}
*{{ai|Explosive Shot|Tristana}} cast range increased to 625 from 600.
 
  +
** Fixed animation bugs.
   
{{ci|Ziggs}}
+
;{{ci|Veigar}}
 
* {{csl|Veigar|Superb Villain}}
*{{ai|Hexplosive Minefield|Ziggs}}
 
  +
** Fixed animation bugs.
**Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
 
**Slow duration reduced to 1.5 seconds from 2.
 
**Damage from 2nd and subsequent mines reduced to 40% from 50%.
 
*Fixed a bug where {{ci|Ziggs|Ziggs'}} Mad Scientist skin was leaving particles on the map (Hotfixed 2/21).
 
   
  +
;{{ci|Ziggs}}
===Items===
 
 
* {{ai|Hexplosive Minefield|Ziggs}}
 
** Mana cost reduced to {{ap|70|80|90|100|110}} from {{ap|80|90|100|110|120}}.
 
** Slow duration reduced to {{fd|1.5}} seconds from 2.
 
** Damage from mine detonations beyond the first reduced to 40% from 50%.
   
 
=== Items ===
*{{ii|Madred's Bloodrazor}} attack damage increased to 40 from 30.
 
  +
;{{ii|Madred's Bloodrazor}}
 
* Attack damage increased to 40 from 30.
   
===General===
+
=== General ===
 
* Improved minimap visibility of turrets in Colorblind Mode.
 
* Colorblind announcement colors now reference blue (friendly) and purple (enemy) teams.
 
* Important items purchased by your team will now be called out in chat (Aura items, {{ii|Sight Ward|Sight}} and {{ii|Vision Ward}}s, top tier items, etc.)
 
* Champion Kill messages are now more specific.
 
* You can now activate a timestamp for game chat in the options menu.
 
* When colorblind mode is activated, movement cursor is included with new color scheme (was not before).
 
* Announcer callouts no longer reference blue team/purple team, and instead should reference friendly/enemy team (i.e. A friendly [[inhibitor]] is respawning soon/the enemy inhibitor has respawned).
 
* Champions will now attempt to run home immediately when disconnecting, rather than attempting to {{si|Recall}}.
 
* Small monster camp sigils now restore up to 30 Mana in addition to Health.
 
* Small Golem camp:
 
** Movement Speed increased to 300 from 180.
 
** Medium Golem base damage increased to 59 from 54.
 
* Fixed a bug where whisper messages were the wrong color.
   
 
=== Co-Op Versus AI ===
 
* Added {{ci|Blitzcrank}} bot to the roster of bots in Co-Op versus AI.
 
* Improved bots' ability to last hit and reduced how much they push their lanes.
 
* Reduced the amount of [[gold]] given to bots on [[Summoner's Rift]] Intermediate.
 
* Added the ability for bots to call for help from nearby bots.
 
* Improved the precision of skill shots and ground targeted AoE abilities.
 
* Minor bug fixes with {{ci|Leona}}, {{ci|Lux}}, and {{ci|Shyvana}} bots.
   
 
== Patch Preview video ==
*Improved minimap visibility of turrets in Colorblind Mode.
 
 
[[File:League of Legends - Fiora Patch Preview|center|640px]]
*Colorblind announcement colors now reference blue (friendly) and purple (enemy) teams.
 
*Important items purchased by your team will now be called out in chat (Aura items, {{ii|Sight Ward|Sight}} and {{ii|Vision Ward}}s, top tier items, etc)
 
*Champion Kill messages are now more specific.
 
*You can now activate a timestamp for game chat in the options menu.
 
*When colorblind mode is activated, movement cursor is included with new color scheme (was not before).
 
*Announcer callouts no longer reference blue team/purple team, and instead should reference friendly/enemy team (ie. A friendly [[inhibitor]] is respawning soon/the enemy inhibitor has respawned).
 
*Champions will now attempt to run home immediately when disconnecting, rather than attempting to {{si|Recall}}.
 
*Small monster camp sigils now restore up to 30 Mana in addition to Health.
 
*Small Golem camp:
 
**Movement Speed increased to 300 from 180.
 
**Medium Golem base damage increased to 59 from 54.
 
*Fixed a bug where whisper messages were the wrong color.
 
   
 
{{Release history}}
===Co-Op Versus AI===
 
   
  +
[[pl:V1.0.0.135]]
 
  +
[[zh:V1.0.0.135]]
*Added {{ci|Blitzcrank}} bot to the roster of bots in Co-Op versus AI.
 
*Improved bots' ability to last hit and reduced how much they push their lanes.
 
*Reduced the amount of [[gold]] given to bots on [[Summoner's Rift]] Intermediate.
 
*Added the ability for bots to call for help from nearby bots.
 
*Improved the precision of skill shots and ground targeted AoE abilities.
 
*Minor bug fixes with {{ci|Leona}}, {{ci|Lux}}, and {{ci|Shyvana}} bots.
 
 
===Art===
 
 
*Fixed animation bugs on the following skins:
 
**{{csi|Gangplank|Toy Soldier Gangplank}}
 
**{{csi|Wukong|Jade Dragon Wukong}}
 
**{{csi|Veigar|Superb Villain Veigar}}
 
**{{csi|Master Yi|Headhunter Master Yi}}
 
 
==Patch Preview video==
 
[[Video:League of Legends - Fiora Patch Preview]]
 
{{Release history}}
 
[[Category:Patch notes]]
 
 
[[Category:Patch notes]]
 
[[Category:Patch notes]]

Revision as of 06:51, 11 January 2020


New Skins in the Store

The following skins were released along with this patch:

The following skin was released with this patch, but was not available for purchase until Friday, March 2.

The following skin was released with this patch, but was not available for purchase until Monday, March 5:

PVP.net v1.55

Ranked Teams

  • Fixed a bug with the background on the Team Invite popup.
  • Fixed a bug where Team status would be missing on the Team Profile.
  • Fixed a bug where Ranked Team specific notifications would not send properly.
  • Fixed several bugs with client side stat calculation and display.

League of Legends v1.0.0.135

Champions

Fiora, The Grand Duelist Fiora, The Grand Duelist
  • Duelist Duelist (Innate)
    • Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
  • Lunge Lunge (Q)
    • Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.
  • Riposte Riposte (W)
    • Passive: Fiora's attack damage is increased.
    • Active: Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.
  • Burst of Speed Burst of Speed (E)
    • Fiora temporarily gains additional attack speed. Each basic attack or Lunge Lunge she lands during this time increases her movement speed. Killing a champion refreshes the cooldown on Burst of Speed Burst of Speed.
  • Blade Waltz Blade Waltz (Ultimate)
    • Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.
Alistar Alistar
  • Trample Trample
    • Damage increased to 10-27 per second from 10-23.
  • Triumphant Roar Triumphant Roar
    • Mana cost increased to 28 / 41 / 54 / 67 / 80 from 20 / 35 / 50 / 65 / 80.
  • Unbreakable Will Unbreakable Will
    • Mana cost reduced to 100 from 150.
Fizz Fizz
  • Stats
    • Base damage increased to 56 from 54.
    • Armor per level increased to 3.4 from 3.1.
  • Chum the Waters Chum the Waters
    • Mana cost reduced to 100 from 150.
Gangplank Gangplank
Galio Galio
Jax Jax
  • Grandmaster's Might Grandmaster's Might
    • Fixed a bug where the passive attack canceled if the buff ran out during the attack animation.
Lux Lux
  • Lucent Singularity Lucent Singularity
    • Now additionally grants vision while in flight to its destination.
    • Now starts its cooldown when cast rather than when detonated.
    • Cooldown increased to 10 seconds from 9.
    • Now displays a buff showing how long Lucent Singularity Lucent Singularity will last until it automatically detonates.
  • Finales Funkeln Finales Funkeln
    • Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards.
    • Lux can no longer Flash Flash while casting Finales Funkeln Finales Funkeln.
Malphite Malphite
  • Granite Shield Granite Shield
    • Now shows a cooldown timer.
  • Unstoppable Force Unstoppable Force
    • Area of effect radius on impact increased to 325 from 300.
    • Malphite can no longer Flash Flash while using Unstoppable Force Unstoppable Force.
    • Fixed a bug where Malphite would seem to hit the target but would not cause the effect.
Master Yi Master Yi
Miss Fortune Miss Fortune
  • Strut Strut
    • Now shows a cooldown timer.
Nocturne Nocturne
Olaf Olaf
  • Stats
    • Movement speed increased to 325 from 320.
  • Undertow Undertow
    • Damage increased to 80 / 125 / 170 / 215 / 260 from 50 / 90 / 130 / 170 / 210.
    • Scaling changed to 1.0 per bonus attack damage from 0.5.
    • Cooldown reduced to 8 seconds from 10.
    • Cooldown reduction from picking up the axe reduced to 4.5 seconds from 6.
  • Ragnarok Ragnarok
    • Now grants 30 / 45 / 60 armor and magic resist instead of 20 / 30 / 40 flat damage reduction.
Poppy Poppy
Teemo Teemo
  • Stats
    • Health per level increased to 82 from 77.
  • Move Quick Move Quick
    • Passive component now shows a cooldown timer.
  • Noxious Trap Noxious Trap
    • Arm time reduced to 1 second from 2.
Tristana Tristana
Wukong Wukong
Veigar Veigar
Ziggs Ziggs
  • Hexplosive Minefield Hexplosive Minefield
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
    • Slow duration reduced to 1.5 seconds from 2.
    • Damage from mine detonations beyond the first reduced to 40% from 50%.

Items

Madred's Bloodrazor Madred's Bloodrazor
  • Attack damage increased to 40 from 30.

General

  • Improved minimap visibility of turrets in Colorblind Mode.
  • Colorblind announcement colors now reference blue (friendly) and purple (enemy) teams.
  • Important items purchased by your team will now be called out in chat (Aura items, Sight Sight and Vision Ward Vision Wards, top tier items, etc.)
  • Champion Kill messages are now more specific.
  • You can now activate a timestamp for game chat in the options menu.
  • When colorblind mode is activated, movement cursor is included with new color scheme (was not before).
  • Announcer callouts no longer reference blue team/purple team, and instead should reference friendly/enemy team (i.e. A friendly inhibitor is respawning soon/the enemy inhibitor has respawned).
  • Champions will now attempt to run home immediately when disconnecting, rather than attempting to Recall Recall.
  • Small monster camp sigils now restore up to 30 Mana in addition to Health.
  • Small Golem camp:
    • Movement Speed increased to 300 from 180.
    • Medium Golem base damage increased to 59 from 54.
  • Fixed a bug where whisper messages were the wrong color.

Co-Op Versus AI

  • Added Blitzcrank Blitzcrank bot to the roster of bots in Co-Op versus AI.
  • Improved bots' ability to last hit and reduced how much they push their lanes.
  • Reduced the amount of gold given to bots on Summoner's Rift Intermediate.
  • Added the ability for bots to call for help from nearby bots.
  • Improved the precision of skill shots and ground targeted AoE abilities.
  • Minor bug fixes with Leona Leona, Lux Lux, and Shyvana Shyvana bots.

Patch Preview video