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League of Legends Wiki
(Added link to Next Patch (V1.0.0.135))
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|Release = February 14th, 2012
 
|Release = February 14th, 2012
 
|Highlights = * New champion: {{ci|Nautilus}}.
 
|Highlights = * New champion: {{ci|Nautilus}}.
* {{ci|Shen}} remake.
+
* {{ci|Shen}} rework.
 
|Related = * [http://na.leagueoflegends.com/board/showthread.php?t=1818718 1.0.0.134 patch notes]
 
|Related = * [http://na.leagueoflegends.com/board/showthread.php?t=1818718 1.0.0.134 patch notes]
 
* [http://na.leagueoflegends.com/board/showthread.php?t=1823515 2-14-12 Minor patch notes]
 
* [http://na.leagueoflegends.com/board/showthread.php?t=1823515 2-14-12 Minor patch notes]

Revision as of 19:01, 29 February 2012


New Skins in the Store

The following skins were released along with this patch.

  • Template:Csi
  • Template:Csi
  • Template:Csi

The following skin was released with this patch, but was not available for purchase until Monday, February 20th.

  • Template:Csi

PVP.net v1.54

Co op versus AI

Spectator

  • Major item purchases will now be visually distinguished on the Scoreboard.

Ranked Teams

  • Match History and End of Games stats for Ranked Teams are now accessible via the Team Profile.

General

  • PVP.net will now wait for 8 seconds after a queue dodge before requeuing.

League of Legends v1.0.0.134

Champions

Nautilus, the Titan of the Depths Nautilus, the Titan of the Depths

  • Staggering Blow Staggering Blow (Passive) – Nautilus’ first basic attack against a target deals bonus physical damage and immobilizes the opponent briefly. Staggering Blow cannot trigger on the same target more than once every 12 seconds.
  • Dredge Line Dredge Line – Nautilus throws his anchor forward. If he hits an enemy, he'll drag himself to his target and his target to him. If he hits terrain, he'll drag himself to the terrain and the cooldown is reduced.
  • Titan's Wrath Titan's Wrath – Nautilus places a shield on himself that absorbs additional damage based on his maximum health. While the shield is active, Nautilus' attacks deal damage over time to units around him.
  • Riptide Riptide – Nautilus slams the ground, causing the earth to ripple out in waves. Each wave deals damage and slows the targets hit. This slow decays over time. Multiple waves that hit the same target deal reduced damage.
  • Depth Charge Depth Charge (Ultimate) – Nautilus launches a depth charge towards a target that picks up speed as it travels. This charge knocks up all enemies it encounters while traveling and explodes on impact, stunning the target and launching them into the air.

Ahri Ahri

  • Spirit Rush Spirit Rush
    • The allied ultimate HUD indicator will now remain green until all 3 spell casts are used.
    • Cooldown between casts increased to 1 second from 0.75.
    • Cooldown increased to 110/95/80 seconds from 90/80/70.

Alistar Alistar

  • Pulverize Pulverize mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
  • Headbutt Headbutt mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130.
  • Triumphant Roar Triumphant Roar mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60.

Cassiopeia Cassiopeia

  • Fixed a bug where Miasma Miasma's slow was not stacking with many other slows in the game.
  • Noxious Blast Noxious Blast ability power ratio reduced to 0.8 from 0.9.
  • Twin Fang Twin Fang damage reduced to 50/85/120/155/190 from 60/95/130/165/200.

Gangplank Gangplank

  • Parrrley Parrrley mana cost increased to 50/55/60/65/70 from 40/45/50/55/60.
  • Raise Morale Raise Morale range reduced to 1200 from 1500.

Heimerdinger Heimerdinger

Irelia Irelia

  • Transcendent Blades Transcendent Blades's allied ultimate HUD indicator will now remain green until all 4 spell casts are used.

Kennen Kennen

Maokai Maokai

  • Vengeful Maelstrom Vengeful Maelstrom's allied ultimate HUD indicator will now turn grey as soon as it is cast.

Nunu Nunu

Rammus Rammus

  • Defensive Ball Curl Defensive Ball Curl armor and magic resist values reduced to 40/60/80/100/120 from 50/75/100/125/150.

Riven Riven

  • Blade of the Exile Blade of the Exile's allied ultimate HUD indicator will now remain green until the shockwave cast is used.

Ryze Ryze

  • Overload Overload mana ratio reduced to 7.5% from 8%.

Shen Shen

  • Ki Strike Ki Strike:
    • Damage increased to 10–112 (+10% bonus health) from 10–95 (+8% bonus health).
    • Cooldown is now reduced by 1.5 seconds whenever Shen Shen attacks instead of 2 seconds when being attacked.
    • Now grants Shen Shen 10/20/30 energy when he Ki Strikes Ki Strikes.
    • Damage now scale correctly with all sources of bonus health (% health runes, Template:Mi mastery).
    • Added a buff timer for Ki Strike Ki Strike's cooldown (like Ziggs' Ziggs' Short Fuse Short Fuse).
  • Vorpal Blade Vorpal Blade:
    • Energy cost adjusted to 60 from 70/65/60/55/50.
    • Damage adjusted to 60/105/150/195/240 (+0.6 ability power) from 70/105/140/175/210 (+0.75 ability power).
    • Heal effect changed to 6/10/14/18/22 (+2% of Shen Shen's maximum Health) from 18/26/34/42/50.
    • If Vorpal Blade Vorpal Blade deals the killing blow, it will now trigger 33% of the heal effect for Shen Shen.
    • Allied damaging spells can now trigger the heal effect, in addition to attacks (Vorpal Blade Vorpal Blade cannot trigger itself).
  • Feint Feint:
    • Feint Feint duration increased to 3 seconds from 2.5.
    • Energy cost reduced to 40 from 45.
    • Shield amount adjusted to 70/120/170/220/270 (+0.6 ability power) from 50/100/150/200/250 (+0.75 ability power).
    • While Feint Feint is active, Ki Strike's Ki Strike's cooldown reduction on hit is increased to 3 seconds from 1.5.
  • Shadow Dash Shadow Dash:
    • Cooldown reduced to 10/9.5/9/8.5/8 seconds from 10.
    • Energy cost increased to 120 from 120/115/110/105/100.
    • Restores 40 energy per champion affected (rather than a flat 50 energy if you affect one).
    • Now deals 50/85/120/155/190 damage (+0.5 ability power) to Champions.
    • Taunt duration adjusted to 1.5 seconds from 1/1.25/1.5/1.75/2.
    • Shadow Dash Shadow Dash now grants Shen 50% physical damage reduction from taunted targets.
  • Stand United Stand United:
    • Channel time increased to 3 seconds from 2.5.
    • Shield duration reduced to 5 seconds from 7.5.
    • Shield amount increased to 250/550/850 from 200/475/750.

Shyvana Shyvana

Sona Sona

  • Power Chord Power Chord damage adjusted to 10 per level from 14 + 9 per level.
  • Hymn of Valor Hymn of Valor passive attack damage and ability power aura reduced at earlier ranks to 4/8/12/16/20 from 8/11/14/17/20.
  • Aria of Perseverance Aria of Perseverance passive armor and magic resist aura reduced at earlier ranks to 3/6/9/12/15 from 7/9/11/13/15.
  • Song of Celerity Song of Celerity passive movement speed aura reduced at earlier ranks to 4/8/12/16/20 from 8/11/14/17/20.

Soraka Soraka

  • Improved Soraka Soraka's basic attack to be more responsive.
  • Starcall Starcall mana cost adjusted to 20/30/40/50/60 from 35/40/45/50/55.
  • Astral Blessing Astral Blessing mana cost adjusted to 80/110/140/170/200 from 90/110/130/150/170.
  • Infuse Infuse:
    • No longer affects Soraka Soraka when cast on allies and cannot be cast on self.
    • Ally mana restore increased to 40/80/120/160/200 Mana from 25/50/75/100/125.

Talon Talon

  • Shadow Assault Shadow Assault's allied ultimate HUD indicator will now go grey immediately after casting.

Vladimir Vladimir

  • Crimson Pact Crimson Pact will now correctly work with all sources of bonus Health (% health runes, Template:Mi mastery).
  • Tides of Blood Tides of Blood healing bonus adjusted to 4/5/6/7/8% per rank from 8% at all ranks.
  • Hemoplague Hemoplague damage amplification reduced to 12% from 14%.

Volibear Volibear

  • Fixed a bug where Majestic Roar Majestic Roar could reduce minion movement speed to 0.

Warwick Warwick

  • Eternal Thirst Eternal Thirst now deals 3-16 magic damage per stack, and restores an equal amount of health.
  • Infinite Duress Infinite Duress damage changed to 250/335/420 (+2.0 bonus attack damage) from 200/300/400 (+1.67 total attack damage).
  • Base attack speed increased to 0.679 from 0.644.

Wukong Wukong

Xerath Xerath

  • Arcane Barrage Arcane Barrage's allied ultimate HUD indicator will now remain green until all 3 spell casts are used.

Zilean Zilean

  • Fixed a bug where Chrono Shift Chrono Shift could prevent a clone from expiring, allowing them to survive indefinitely until killed.

Items

General

  • The disconnect notification will now only be shown to enemy players if a player disconnects and remains disconnected for 5 minutes. The message will continue to be shown without a delay for allied players.
  • Heal Heal and Clarity Clarity summoner spells will now restore health/mana to the caster even if they are untargetable when the summoner spell is cast (Fizz's Fizz's Playful Playful, Vladimir's Vladimir's Sanguine Pool Sanguine Pool, Zhonya's Hourglass Zhonya's Hourglass).
  • Baron Nashor can no longer critically strike, but his base damage has been increased 10% to compensate.
  • Updated Baron Nashor's character stats so that his attack damage reflects how much damage he actually deals.
  • Kill messages in chat now have team colors and display who was slain.
  • Added Colorblind colors for Morgana's Morgana's Black Shield Black Shield and Spectator pings.
  • Fixed a bug where some particles would flicker unintentionally.
  • Fixed a bug where kill indicators were missing golden borders.

Co-Op Versus AI

Minor Patches

2-14-12

PvP.net

  • Fixed a bug where Ranked Stats were unavailable and showing “NaN.”
  • Champion swapping is now available during champion select in all games.
  • Fixed a bug where players are unable to get back into Champion Select after a queue dodge.

2-21-12

Irelia Irelia

Lee Sin Lee Sin

  • Sonic Wave Sonic Wave base damage increased to 50/80/110/140/170 from 45/75/105/135/165.

Shen Shen

  • General
    • Base Armor reduced to 15 from 19.
  • Vorpal Blade Vorpal Blade: Health ratio on the heal has been reduced to 1.5% from 2%.
  • Feint Feint:
    • Energy cost increased to 50 from 40 at all levels.
    • Base shield value reduced to 70 / 115 / 160 / 205 / 250 from 70 / 120 / 170 / 220 / 270.

Ziggs Ziggs

  • Fixed a bug where Ziggs' Template:Csi was leaving particles on the map.

Undocumented Changes

PVP.Net

  • The free to play champions that you own now have notice on them being "free to play" in the champion select screen.

Patch Preview video

Video:League of Legends - Nautilus Patch Preview