League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Register
Advertisement


New Skins in the Store[]

The following skins were released along with this patch.

The following skin was released with this patch, but was not available for purchase until Monday, February 20.

PVP.net v1.54[]

Co-op vs. AI

Spectator Mode

  • Major item purchases will now be visually distinguished on the Scoreboard.

Ranked Teams

  • Match History and End of Games stats for Ranked Teams are now accessible via the Team Profile.

General

  • PVP.net will now wait for 8 seconds after a queue dodge before requeuing.

League of Legends v1.0.0.134[]

Champions[]

Nautilus, the Titan of the Depths Nautilus, the Titan of the Depths
  • Staggering Blow Staggering Blow (Innate)
    • Nautilus' first basic attack against a target deals bonus physical damage and immobilizes the opponent briefly. Staggering Blow cannot trigger on the same target more than once every 12 seconds.
  • Dredge Line Dredge Line (Q)
    • Nautilus throws his anchor forward. If he hits an enemy, he'll drag himself to his target and his target to him. If he hits terrain, he'll drag himself to the terrain and the cooldown is reduced.
  • Titan's Wrath Titan's Wrath (W)
    • Nautilus places a shield on himself that absorbs additional damage based on his maximum health. While the shield is active, Nautilus' attacks deal damage over time to units around him.
  • Riptide Riptide (E)
    • Nautilus slams the ground, causing the earth to ripple out in waves. Each wave deals damage and slows the targets hit. This slow decays over time. Multiple waves that hit the same target deal reduced damage.
  • Depth Charge Depth Charge (Ultimate)
    • Nautilus launches a depth charge towards a target that picks up speed as it travels. This charge knocks up all enemies it encounters while traveling and explodes on impact, stunning the target and launching them into the air.
Ahri Ahri
  • Spirit Rush Spirit Rush
    • The allied HUD indicator will now remain green until all 3 spell casts are used.
    • Cooldown increased to 110 / 95 / 80 seconds from 90 / 80 / 70.
    • Cooldown between casts increased to 1 second from 0.75.
Alistar Alistar
  • Pulverize Pulverize
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 80 / 90 / 100 / 110 / 120.
  • Headbutt Headbutt
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130.
  • Triumphant Roar Triumphant Roar
    • Mana cost increased at later ranks to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60.
Cassiopeia Cassiopeia
  • Noxious Blast Noxious Blast
    • Ability power ratio reduced to 0.8 from 0.9.
  • Miasma Miasma
    • Fixed a bug where its slow was not stacking with many other slows in the game.
  • Twin Fang Twin Fang
    • Damage reduced to 50 / 85 / 120 / 155 / 190 from 60 / 95 / 130 / 165 / 200.
Gangplank Gangplank
  • Parrrley Parrrley
    • Mana cost increased to 50 / 55 / 60 / 65 / 70 from 40 / 45 / 50 / 55 / 60.
  • Raise Morale Raise Morale
    • Range reduced to 1200 from 1500.
Heimerdinger Heimerdinger
Irelia Irelia
  • Transcendent Blades Transcendent Blades
    • The allied HUD indicator will now remain green until all 4 spell casts are used.
Kennen Kennen
Maokai Maokai
Nunu Nunu
Rammus Rammus
  • Defensive Ball Curl Defensive Ball Curl
    • Bonus armor and magic resistance reduced to 40 / 60 / 80 / 100 / 120 from 50 / 75 / 100 / 125 / 150.
Riven Riven
  • Blade of the Exile Blade of the Exile
    • Allied ultimate HUD indicator now remains green until the shockwave cast is used.
Ryze Ryze
  • Overload Overload
    • Mana ratio reduced to 7.5% from 8%.
Shen Shen
  • Ki Strike Ki Strike
    • Base damage increased to 10-112 from 10-95.
    • Scaling increased to +10% bonus health from +8%.
    • Cooldown is now reduced by 1.5 seconds whenever Shen Shen attacks instead of reduced by 2 seconds when being attacked.
    • Now returns 10 / 20 / 30 energy.
    • Damage now scales correctly with all sources of bonus Health (% health runes, Juggernaut mastery 2013 Juggernaut mastery).
    • Added a cooldown timer.
  • Vorpal Blade Vorpal Blade
    • Energy cost changed to 60 at all ranks from 70 / 65 / 60 / 55 / 50.
    • Base damage changed to 60 / 105 / 150 / 195 / 240 from 70 / 105 / 140 / 175 / 210.
    • Ability power scaling reduced to 0.6 from 0.75.
    • Base heal effect reduced to 6 / 10 / 14 / 18 / 22 from 18 / 26 / 34 / 42 / 50.
    • Heal now scales with +2% of Shen's maximum health.
    • If Vorpal Blade Vorpal Blade deals the killing blow, it now triggers 33% of the heal effect for Shen Shen.
    • Allied damaging spells can now trigger the heal effect in addition to attacks (Vorpal Blade Vorpal Blade cannot trigger itself).
    • Undocumented: Cooldown increased to 5 / 4.5 / 4 / 3.5 / 3 seconds from 3 seconds.
  • Feint Feint
    • Duration increased to 3 seconds from 2.5.
    • Energy cost reduced to 40 from 45.
    • Base shield amount increased to 70 / 120 / 170 / 220 / 270 from 50 / 100 / 150 / 200 / 250.
    • Shield scaling reduced to 0.6 per ability power from 0.75.
    • While Feint Feint is active, Ki Strike's Ki Strike's cooldown reduction on hit is increased to 3 seconds from 1.5.
  • Shadow Dash Shadow Dash
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
    • Energy cost increased to 120 at all ranks from 120 / 115 / 110 / 105 / 100.
    • Restores 40 energy per champion affected (rather than a flat 50 energy if you affect one).
    • Now deals 50 / 85 / 120 / 155 / 190 damage (+0.5 ability power) to enemy champions.
    • Taunt duration changed to 1.5 at all ranks seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
    • Now grants Shen 50% physical damage reduction from taunted targets.
  • Stand United Stand United
    • Channel time increased to 3 seconds from 2.5.
    • Shield duration reduced to 5 seconds from 7.5.
    • Shield amount increased to 250 / 550 / 850 from 200 / 475 / 750.
    • Undocumented: Ability power scaling decreased to 1.35 from 1.5.
Shyvana Shyvana
Sona Sona
  • Power Chord Power Chord
    • Damage changed to 10 per level from 14 + 9 per level.
  • Hymn of Valor Hymn of Valor
    • Passive attack damage and ability power aura reduced to 4 / 8 / 12 / 16 / 20 from 8 / 11 / 14 / 17 / 20.
  • Aria of Perseverance Aria of Perseverance
    • Passive armor and magic resistance aura reduced to 3 / 6 / 9 / 12 / 15 from 7 / 9 / 11 / 13 / 15.
  • Song of Celerity Song of Celerity
    • Passive movement speed aura reduced to 4 / 8 / 12 / 16 / 20 from 8 / 11 / 14 / 17 / 20.
Soraka Soraka
  • General
    • Improved Soraka's basic attack to be more responsive.
  • Starcall Starcall
    • Mana cost changed to 20 / 30 / 40 / 50 / 60 from 35 / 40 / 45 / 50 / 55.
  • Astral Blessing Astral Blessing
    • Mana cost changed to 80 / 110 / 140 / 170 / 200 from 90 / 110 / 130 / 150 / 170.
  • Infuse Infuse
    • No longer affects Soraka when cast on allies and cannot be cast on self.
    • Ally mana restore increased to 40 / 80 / 120 / 160 / 200 mana from 25 / 50 / 75 / 100 / 125.
Talon Talon
  • Shadow Assault Shadow Assault
    • The allied ultimate HUD indicator will now go grey immediately after casting.
Vladimir Vladimir
  • Crimson Pact Crimson Pact
    • Now will correctly work with all sources of bonus Health (% health runes, Juggernaut mastery 2012 Juggernaut mastery).
  • Tides of Blood Tides of Blood
    • Healing bonus per stack changed to 4 / 5 / 6 / 7 / 8% per rank from 8% at all ranks.
  • Hemoplague Hemoplague
    • Damage amplification reduced to 12% from 14%.
Volibear Volibear
  • Majestic Roar Majestic Roar
    • Fixed a bug where it could reduce minion movement speed to 0.
Warwick Warwick
  • Stats
    • Base attack speed increased to 0.679 from 0.644.
  • Eternal Thirst Eternal Thirst
    • Now deals 3-16 magic damage per stack, and restores an equal amount of health.
  • Infinite Duress Infinite Duress
    • Total damage changed to 250 / 335 / 420 (+2.0 bonus attack damage) from 200 / 300 / 400 (+1.67 total attack damage).
Wukong Wukong
  • Cyclone Cyclone
    • The allied ultimate HUD indicator will now go grey immediately after using it.
  • Crushing Blow Crushing Blow
    • Fixed a bug where it could reduce the armor of shred-immune units (Dragon Dragon, Baron Nashor Baron Nashor).
Xerath Xerath
  • Arcane Barrage Arcane Barrage
    • The allied ultimate HUD indicator will now remain green until all 3 spell casts are used.
Zilean Zilean
  • Chronoshift Chronoshift
    • Fixed a bug where it could prevent a clone from expiring, allowing them to survive indefinitely until killed.

Items[]

General[]

  • The disconnect notification will now only be shown to enemy players if a player disconnects and remains disconnected for 5 minutes. The message will continue to be shown without a delay for allied players.
  • Heal Heal and Clarity Clarity summoner spells will now restore health/mana to the caster even if they are untargetable when the summoner spell is cast (Fizz's Fizz's Playful Playful, Vladimir's Vladimir's Sanguine Pool Sanguine Pool, Zhonya's Hourglass Zhonya's Hourglass).
  • Baron Nashor can no longer critically strike, but his base damage has been increased 10% to compensate.
  • Updated Baron Nashor's character stats so that his attack damage reflects how much damage he actually deals.
  • Kill messages in chat now have team colors and display who was slain.
  • Added Colorblind colors for Morgana's Morgana's Black Shield Black Shield and Spectator pings.
  • Fixed a bug where some particles would flicker unintentionally.
  • Fixed a bug where kill indicators were missing golden borders.

Co-Op Versus AI[]

Hotfixes[]

February 14, 2012[]

PvP.net

  • Fixed a bug where Ranked Stats were unavailable and showing “NaN.”
  • Champion swapping is now available during champion select in all games.
  • Fixed a bug where players are unable to get back into Champion Select after a queue dodge.

February 21, 2012[]

Irelia Irelia
Lee Sin Lee Sin
  • Sonic Wave Sonic Wave
    • Base damage increased to 50 / 80 / 110 / 140 / 170 from 45 / 75 / 105 / 135 / 165.
Shen Shen
  • Stats
    • Base armor reduced to 15 from 19.
  • Vorpal Blade Vorpal Blade
    • Health scaling reduced to 1.5% from 2%.
  • Feint Feint
    • Energy cost increased to 50 from 40.
    • Base shield value reduced to 70 / 115 / 160 / 205 / 250 from 70 / 120 / 170 / 220 / 270.
Ziggs Ziggs

February 23, 2012[]

Completed a regular live maintenance on the in-game store. This update added:

  • Performance enhancements
  • Persistent menu navigation
  • Bug fixes

Undocumented Changes[]

PVP.Net[]

  • The free to play champions that you own now have notice on them being "free to play" in the champion select screen.

Champions[]

Shen Shen
  • Vorpal Blade Vorpal Blade
    • Undocumented: Cooldown increased to 5 / 4.5 / 4 / 3.5 / 3 seconds from 3 seconds.
  • Stand United Stand United
    • Undocumented: Ability power scaling decreased to 1.35 from 1.5.

Patch Preview video[]

Advertisement