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New Skins in the Store

The following skins were released along with this patch.

PvP.net v1.53

  • Co-op versus AI aka "Rise of the Bot Army"
    • You can now queue to play against a much wider roster of Champions in Co-op versus AI.
    • Beginner and Intermediate queues are now available for Dominion in addition to Summoners Rift.
    • The 3-game per day rewards limitation for Level 30 Summoners has been removed.
    • The flat IP penalty for Co-op versus AI games has been removed. You will now earn IP at the following rates (as a percentage of the normal rate):
      • Summoner level 1-9:
        • Beginner: 100%
        • Intermediate: 100%
      • Summoner level 10-19:
        • Beginner: 85% (was 75%)
        • Intermediate: 100%
      • Summoner level 20-29:
        • Beginner: 70% (was 50%)
        • Intermediate: 90% (was 100%)
      • Summoner level 30:
        • Beginner: 55% (was 25%)
        • Intermediate: 80% (was 75%)
    • View more information on the expanded Co-op vs. AI game mode, including a full roster of bots!

League of Legends v1.0.0.133

Champions

Ziggs OriginalSquare Ziggs, the Hexplosives Expert

  • Bouncing Bomb Bouncing Bomb - Ziggs throws a bouncing bomb that deals magic damage.
  • Satchel Charge Satchel Charge - Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
  • Hexplosive Minefield Hexplosive Minefield - Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
  • Mega Inferno Bomb Mega Inferno Bomb (Ultimate) - Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.
  • Short Fuse Short Fuse (Innate) - Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.

Alistar OriginalSquare Alistar

Amumu OriginalSquare Amumu

  • Fixed a bug where Despair Despair was gaining less damage from ability power than intended.

Ashe OriginalSquare Ashe

  • Stats:
    • Base health increased to 474 from 438.
    • Base armor increased to 14.9 from 12.7.
    • Mana per level increased to 35 from 27.
  • Volley Volley: cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4
  • Enchanted Crystal Arrow Enchanted Crystal Arrow: now grants vision while in flight.

Caitlyn OriginalSquare Caitlyn

  • Fixed a bug where Headshot Headshot: did not trigger while Taunted or Silenced.

Cho'Gath OriginalSquare Cho'Gath

  • Fixed a bug where Feast Feast would fail to kill shielded targets.

Ezreal OriginalSquare Ezreal

  • Trueshot Barrage Trueshot Barrage now grants vision while in flight.
  • Fixed a bug where Ezreal would lose his run animation and appear to be "skating" after 390 movement speed.

Gragas OriginalSquare Gragas

  • Fixed a bug where Barrel Roll Barrel Roll immediately detonated when Gragas died.

Heimerdinger OriginalSquare Heimerdinger

Jarvan IV OriginalSquare Jarvan IV

  • Fixed a bug where Cataclysm Cataclysm immediately crumbled when Jarvan IV died.

Jax OriginalSquare Jax

  • Mana regen per level increased to 0.7 per 5 seconds from 0.45.
  • Fixed a bug where Empower Empower's cooldown was higher than stated at earlier ranks.
  • Counter Strike Counter Strike:
    • Dodge duration increased to 2 seconds from 1.5.
    • Now additionally reduces the damage from area of effect abilities by 25% for the duration.
    • It can now be activated again after 1 second to end the effect early.
    • Damage changed to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage).
    • Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge.
    • Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14.
  • Grandmaster's Might Grandmaster's Might: duration increased to 8 seconds from 6.

Lee Sin OriginalSquare Lee Sin

  • Flurry Flurry: attack speed bonus reduced to 40% from 50%.
  • Sonic Wave Sonic Wave: missing health to bonus damage ratio reduced to 8% from 10%

Morgana OriginalSquare Morgana

  • Soul Shackles Soul Shackles:
    • Ability power ratio reduced to 0.7 from 0.8.
    • Fixed a bug where it would sometimes fizzle.

Master Yi OriginalSquare Master Yi

  • Fixed a bug where Meditate Meditate's ability power ratio was shown as lower than it actually was.

Nunu OriginalSquare Nunu

Rammus OriginalSquare Rammus

  • Minor tweak to Rammus' dance to actually rotate around his center axis when on his back.

Sejuani OriginalSquare Sejuani

Sivir OriginalSquare Sivir

  • Boomerang Blade Boomerang Blade:
    • Base damage reduced to 60/105/150/195/240 from 70/115/160/205/250.
    • Bonus attack damage ratio reduced to 1.0 from 1.1.
  • On The Hunt On The Hunt:
    • Movement speed bonus reduced to 20% from 25%.
    • Duration reduced to 10 from 15.

Sona OriginalSquare Sona

  • Fixed a bug where Power Chord Power Chord did not trigger while Taunted or Silenced.

Swain OriginalSquare Swain

  • Fixed a bug where Swain had reduced mana regeneration while in Raven form.

Viktor OriginalSquare Viktor

  • Power Transfer Power Transfer missile speed increased to 2000 from 1400.
  • Gravity Field Gravity Field activation time reduced to 0.25 seconds from 0.5.
  • Fixed a bug where Chaos Storm Chaos Storm's tooltip stated that it dealt less damage than it actually did.

Items

Masteries

  • Template:Mi changed to 0.5 Attack Damage per level (9 Attack Damage at champion level 18) at 4 points from 4% Critical Strike Chance.

General

  • Added a new option, "Show Smartcast Ranges".
  • Spectator mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area.
  • Fixed a bug where the Demolitionist mastery sometimes interfered with character global passives.
  • Heal over time effects now show as health regen per 5 rather than discreet heals
  • Summoner's Rift (Winter):
    • Removed holiday decorations.
    • Fixed prop visibility/collision issues in bases.
    • Fixed particle glitching in river areas.
    • Changed lighting and terrain to improve visual clarity.

Patch Preview video

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