5,148 Pages

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{{ci|Alistar}}
 
{{ci|Alistar}}
* Fixed a bug where Triumphant Roar was not granting assists.
+
* Fixed a bug where {{ai|Triumphant Roar|Alistar}} was not granting assists.
   
 
{{ci|Amumu}}
 
{{ci|Amumu}}
* Fixed a bug where Despair was dealing less damage with Ability Power than intended.
+
* Fixed a bug where {{ai|Despair|Amumu}} was gaining less damage from Ability Power than intended.
   
 
{{ci|Ashe}}
 
{{ci|Ashe}}
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** Base armor increased to 14.9 from 12.7.
 
** Base armor increased to 14.9 from 12.7.
 
** Mana per level increased to 35 from 27.
 
** Mana per level increased to 35 from 27.
* Volley cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4
+
* {{ai|Volley|Ashe}}: cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4
* Enchanted Crystal Arrow now grants vision while in flight.
+
* {{ai|Enchanted Crystal Arrow|Ashe}}: now grants vision while in flight.
   
 
{{ci|Caitlyn}}
 
{{ci|Caitlyn}}
* Fixed a bug where Headshot did not trigger while Taunted or Silenced.
+
* Fixed a bug where {{ai|Headshot|Caitlyn}}: did not trigger while Taunted or Silenced.
   
 
{{ci|Cho'Gath}}
 
{{ci|Cho'Gath}}
* Fixed a bug where Feast would fail to kill shielded targets.
+
* Fixed a bug where {{ai|Feast|Cho'Gath}} would fail to kill shielded targets.
   
 
{{ci|Ezreal}}
 
{{ci|Ezreal}}
* Trueshot Barrage now grants vision while in flight.
+
* {{ai|Trueshot Barrage|Ezreal}} now grants vision while in flight.
* Fixed a bug where Ezreal would lose his run animation after 390 movement speed.
+
* Fixed a bug where Ezreal would lose his run animation and appear to be "skating" after 390 movement speed.
   
 
{{ci|Gragas}}
 
{{ci|Gragas}}
* Fixed a bug where Barrel Roll immediately detonated when Gragas died.
+
* Fixed a bug where {{ai|Barrel Roll|Gragas}} immediately detonated when Gragas died.
   
 
{{ci|Heimerdinger}}
 
{{ci|Heimerdinger}}
* Fixed a bug where his turrets would not be demolished when he died if the turret was being teleported to (by Summoner Teleport).
+
* Fixed a bug where his {{ai|H-28G Evolution Turret|Heimerdinger|H-28G Evolution Turrets}} would not be demolished when he died if {{si|Teleport}} was being used on it.
   
 
{{ci|Jarvan IV}}
 
{{ci|Jarvan IV}}
* Fixed a bug where Cataclysm immediately crumbled when Jarvan IV died.
+
* Fixed a bug where {{ai|Cataclysm|Jarvan IV}} immediately crumbled when Jarvan IV died.
   
 
{{ci|Jax}}
 
{{ci|Jax}}
 
* Mana regen per level increased to 0.7 per 5 seconds from 0.45.
 
* Mana regen per level increased to 0.7 per 5 seconds from 0.45.
* Fixed a bug where Empower's cooldown was higher than stated at earlier ranks.
+
* Fixed a bug where {{ai|Empower|Jax}}'s cooldown was higher than stated at earlier ranks.
* Counter Strike:
+
* {{ai|Counter Strike|Jax}}:
* Dodge duration increased to 2 seconds from 1.5.
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** Dodge duration increased to 2 seconds from 1.5.
* Now additionally reduces the damage from area of effect abilities by 25% while Jax is dodging.
+
** Now additionally reduces the damage from area of effect abilities by 25% for the duration.
* Now can be activated again after 1 second to end the effect early.
+
* It can now be activated again after 1 second to end the effect early.
* Damage adjusted to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage).
+
* Damage changed to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage).
* Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge
+
* Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge.
* Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14
+
* Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14.
* Grandmaster’s Might duration increased to 8 seconds from 6
+
* {{ai|Grandmaster’s Might|Jax}} duration increased to 8 seconds from 6.
   
 
{{ci|Lee Sin}}
 
{{ci|Lee Sin}}
* Flurry attack speed bonus reduced to 40% from 50%
+
* {{ai|Flurry|Lee Sin}}: attack speed bonus reduced to 40% from 50%.
* Sonic Wave missing health damage reduced to 8% from 10%
+
* {{ai|Sonic Wave|Lee Sin}}: missing health to bonus damage ratio reduced to 8% from 10%
   
 
{{ci|Morgana}}
 
{{ci|Morgana}}
* Soul Shackles ability power ratio reduced to .7 from .8
+
* {{ai|Soul Shackles|Morgana}}:
* Fixed a bug where Soul Shackles would sometimes fizzle.
+
** Ability power ratio reduced to 0.7 from 0.8.
  +
** Fixed a bug where it would sometimes fizzle.
   
 
{{ci|Master Yi}}
 
{{ci|Master Yi}}
* Fixed a bug where Meditate's ability power ratio was shown as lower than it actually was.
+
* Fixed a bug where {{ai|Meditate|Master Yi}}'s ability power ratio was shown as lower than it actually was.
   
 
{{ci|Nunu}}
 
{{ci|Nunu}}
* Fixed a bug where Absolute Zero's slow did not grant assists.
+
* Fixed a bug where {{ai|Absolute Zero|Nunu}}'s slow did not grant assists.
   
 
{{ci|Rammus}}
 
{{ci|Rammus}}
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{{ci|Sejuani}}
 
{{ci|Sejuani}}
* Fixed a bug where Glacial Prison did not detonate if Sejuani died
+
* Fixed a bug where {{ai|Glacial Prison|Sejuani}} did not detonate if Sejuani died.
   
 
{{ci|Sivir}}
 
{{ci|Sivir}}
* Boomerang Blade
+
* {{ai|Boomerang Blade|Sivir}}:
** Damage reduced to 60/105/150/195/240 from 70/115/160/205/250
+
** Base damage reduced to 60/105/150/195/240 from 70/115/160/205/250.
** Bonus attack damage ratio reduced to 1.0 from 1.1
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** Bonus attack damage ratio reduced to 1.0 from 1.1.
* On The Hunt
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* {{ai|On The Hunt|Sivir}}:
** Movement speed bonus reduced to 20% from 25%
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** Movement speed bonus reduced to 20% from 25%.
** Duration reduced to 10 from 15
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** Duration reduced to 10 from 15.
   
{{ci|Sona
+
{{ci|Sona}}
* Fixed a bug where Power Chord did not trigger while Taunted or Silenced.
+
* Fixed a bug where {{ai|Power Chord|Sona}} did not trigger while Taunted or Silenced.
   
{{ci|Swain
+
{{ci|Swain}}
 
* Fixed a bug where Swain had reduced mana regeneration while in Raven form.
 
* Fixed a bug where Swain had reduced mana regeneration while in Raven form.
   
 
{{ci|Viktor}}
 
{{ci|Viktor}}
* Power Transfer missile speed increased to 2000 from 1400.
+
* {{ai|Power Transfer missile speed increased to 2000 from 1400.
* Gravity Field activation time reduced to 0.25 seconds from 0.5.
+
* {{ai|Gravity Field activation time reduced to 0.25 seconds from 0.5.
* Fixed a bug where Chaos Storm's tooltip stated that it dealt less damage than it actually did.
+
* Fixed a bug where {{ai|Chaos Storm's tooltip stated that it dealt less damage than it actually did.
   
 
===Items===
 
===Items===

Revision as of 04:08, February 1, 2012

New Skins in the Store

The following skins were released along with this patch.

PvP.net v1.53

  • Co-op versus AI aka "Rise of the Bot Army"
    • You can now queue to play against a much wider roster of Champions in Co-op versus AI.
    • Beginner and Intermediate queues are now available for Dominion in addition to Summoners Rift.
    • The 3-game per day rewards limitation for Level 30 Summoners has been removed.
    • The flat IP penalty for Co-op versus AI games has been removed. You will now earn IP at the following rates (as a percentage of the normal rate):
      • Summoner level 1-9:
        • Beginner: 100%
        • Intermediate: 100%
      • Summoner level 10-19:
        • Beginner: 85% (was 75%)
        • Intermediate: 100%
      • Summoner level 20-29:
        • Beginner: 70% (was 50%)
        • Intermediate: 90% (was 100%)
      • Summoner level 30:
        • Beginner: 55% (was 25%)
        • Intermediate: 80% (was 75%)
    • View more information on the expanded Co-op vs. AI game mode, including a full roster of bots!

League of Legends v1.0.0.133

Champions

Ziggs OriginalSquare Ziggs, the Hexplosives Expert

  • Bouncing Bomb Bouncing Bomb - Ziggs throws a bouncing bomb that deals magic damage.
  • Satchel Charge Satchel Charge - Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
  • Hexplosive Minefield Hexplosive Minefield - Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
  • Mega Inferno Bomb Mega Inferno Bomb (Ultimate) - Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.
  • Short Fuse Short Fuse (Innate) - Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.

Alistar OriginalSquare Alistar

Amumu OriginalSquare Amumu

  • Fixed a bug where Despair Despair was gaining less damage from Ability Power than intended.

Ashe OriginalSquare Ashe

  • Stats:
    • Base health increased to 474 from 438.
    • Base armor increased to 14.9 from 12.7.
    • Mana per level increased to 35 from 27.
  • Volley Volley: cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4
  • Enchanted Crystal Arrow Enchanted Crystal Arrow: now grants vision while in flight.

Caitlyn OriginalSquare Caitlyn

  • Fixed a bug where Headshot Headshot: did not trigger while Taunted or Silenced.

Cho'Gath OriginalSquare Cho'Gath

  • Fixed a bug where Feast Feast would fail to kill shielded targets.

Ezreal OriginalSquare Ezreal

  • Trueshot Barrage Trueshot Barrage now grants vision while in flight.
  • Fixed a bug where Ezreal would lose his run animation and appear to be "skating" after 390 movement speed.

Gragas OriginalSquare Gragas

  • Fixed a bug where Barrel Roll Barrel Roll immediately detonated when Gragas died.

Heimerdinger OriginalSquare Heimerdinger

Jarvan IV OriginalSquare Jarvan IV

  • Fixed a bug where Cataclysm Cataclysm immediately crumbled when Jarvan IV died.

Jax OriginalSquare Jax

  • Mana regen per level increased to 0.7 per 5 seconds from 0.45.
  • Fixed a bug where Empower Empower's cooldown was higher than stated at earlier ranks.
  • Counter Strike Counter Strike:
    • Dodge duration increased to 2 seconds from 1.5.
    • Now additionally reduces the damage from area of effect abilities by 25% for the duration.
  • It can now be activated again after 1 second to end the effect early.
  • Damage changed to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage).
  • Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge.
  • Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14.
  • Grandmaster’s Might Grandmaster’s Might duration increased to 8 seconds from 6.

Lee Sin OriginalSquare Lee Sin

  • Flurry Flurry: attack speed bonus reduced to 40% from 50%.
  • Sonic Wave Sonic Wave: missing health to bonus damage ratio reduced to 8% from 10%

Morgana OriginalSquare Morgana

  • Soul Shackles Soul Shackles:
    • Ability power ratio reduced to 0.7 from 0.8.
    • Fixed a bug where it would sometimes fizzle.

Master Yi OriginalSquare Master Yi

  • Fixed a bug where Meditate Meditate's ability power ratio was shown as lower than it actually was.

Nunu OriginalSquare Nunu

Rammus OriginalSquare Rammus

  • Minor tweak to Rammus' dance to actually rotate around his center axis when on his back.

Sejuani OriginalSquare Sejuani

Sivir OriginalSquare Sivir

  • Boomerang Blade Boomerang Blade:
    • Base damage reduced to 60/105/150/195/240 from 70/115/160/205/250.
    • Bonus attack damage ratio reduced to 1.0 from 1.1.
  • On The Hunt On The Hunt:
    • Movement speed bonus reduced to 20% from 25%.
    • Duration reduced to 10 from 15.

Sona OriginalSquare Sona

  • Fixed a bug where Power Chord Power Chord did not trigger while Taunted or Silenced.

Swain OriginalSquare Swain

  • Fixed a bug where Swain had reduced mana regeneration while in Raven form.

Viktor OriginalSquare Viktor

  • {{ai|Power Transfer missile speed increased to 2000 from 1400.
  • {{ai|Gravity Field activation time reduced to 0.25 seconds from 0.5.
  • Fixed a bug where {{ai|Chaos Storm's tooltip stated that it dealt less damage than it actually did.

Items

  • Emblem of Valor item Emblem of Valor (remake)
    • Components:
      • Cloth armor
      • Rejuvenation Bead
    • +25 armor
    • Unique Aura: Nearby allied champions gain 10 health regen per 5 seconds
  • Locket of the Iron Solari (new)
    • Components:
      • Emblem of Valor
      • Heart of Gold
    • +300 health
    • +35 armor
    • Unique Aura: Nearby allied champions gain 15 health regen per 5 seconds
    • Unique Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown)
  • Stark's Fervor has been changed and renamed to Zeke's Herald
    • Components:
      • Dagger
      • Vampiric Scepter
      • Kindle Gem
    • +250 health
    • Unique Passive: +15% Cooldown Reduction
    • UNIQUE Aura: Grants nearby allied champions 12% Life Steal, 20% Attack Speed

Will of the Ancients spell vamp reduced to 20% from 25%

Masteries

  • Deadliness changed to 0.5 Attack Damage per level (9 Attack Damage at champion level 18) at 4 points from 4% Critical Strike Chance

General

  • Added a new option, "Show Smartcast Ranges".
  • Spectator mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area.
  • Fixed a bug where the Demolitionist mastery sometimes interfered with character global passives.
  • Heal over time effects now show as health regen per 5 rather than discreet heals
  • Summoner's Rift (Winter):
    • Removed holiday decorations.
    • Fixed prop visibility/collision issues in bases.
    • Fixed particle glitching in river areas.
    • Changed lighting and terrain to improve visual clarity.

Patch Preview video

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