New Skins in the Store
The following skins were released along with this patch.
- Co-op versus AI aka "Rise of the Bot Army"
- You can now queue to play against a much wider roster of Champions in Co-op versus AI.
- Beginner and Intermediate queues are now available for Dominion in addition to Summoners Rift.
- The 3-game per day rewards limitation for Level 30 Summoners has been removed.
- The flat IP penalty for Co-op versus AI games has been removed. You will now earn IP at the following rates (as a percentage of the normal rate):
- Summoner level 1-9:
- Beginner: 100%
- Intermediate: 100%
- Summoner level 10-19:
- Beginner: 85% (was 75%)
- Intermediate: 100%
- Summoner level 20-29:
- Beginner: 70% (was 50%)
- Intermediate: 90% (was 100%)
- Summoner level 30:
- Beginner: 55% (was 25%)
- Intermediate: 80% (was 75%)
- Summoner level 1-9:
- View more information on the expanded Co-op vs. AI game mode, including a full roster of bots!
League of Legends v220.127.116.11
- - Ziggs throws a bouncing bomb that deals magic damage.
- - Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
- - Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
- (Ultimate) - Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.
- (Innate) - Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
- Fixed a bug where Triumphant Roar was not granting assists.
- Fixed a bug where Despair was dealing less damage with Ability Power than intended.
- Base health increased to 474 from 438.
- Base armor increased to 14.9 from 12.7.
- Mana per level increased to 35 from 27.
- Volley cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4
- Enchanted Crystal Arrow now grants vision while in flight.
- Fixed a bug where Headshot did not trigger while Taunted or Silenced.
- Fixed a bug where Feast would fail to kill shielded targets.
- Trueshot Barrage now grants vision while in flight.
- Fixed a bug where Ezreal would lose his run animation after 390 movement speed.
- Fixed a bug where Barrel Roll immediately detonated when Gragas died.
- Fixed a bug where his turrets would not be demolished when he died if the turret was being teleported to (by Summoner Teleport).
- Fixed a bug where Cataclysm immediately crumbled when Jarvan IV died.
- Mana regen per level increased to 0.7 per 5 seconds from 0.45.
- Fixed a bug where Empower's cooldown was higher than stated at earlier ranks.
- Counter Strike:
- Dodge duration increased to 2 seconds from 1.5.
- Now additionally reduces the damage from area of effect abilities by 25% while Jax is dodging.
- Now can be activated again after 1 second to end the effect early.
- Damage adjusted to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage).
- Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge
- Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14
- Grandmaster’s Might duration increased to 8 seconds from 6
- Flurry attack speed bonus reduced to 40% from 50%
- Sonic Wave missing health damage reduced to 8% from 10%
- Soul Shackles ability power ratio reduced to .7 from .8
- Fixed a bug where Soul Shackles would sometimes fizzle.
- Fixed a bug where Meditate's ability power ratio was shown as lower than it actually was.
- Fixed a bug where Absolute Zero's slow did not grant assists.
- Minor tweak to Rammus' dance to actually rotate around his center axis when on his back.
- Fixed a bug where Glacial Prison did not detonate if Sejuani died
- Boomerang Blade
- Damage reduced to 60/105/150/195/240 from 70/115/160/205/250
- Bonus attack damage ratio reduced to 1.0 from 1.1
- On The Hunt
- Movement speed bonus reduced to 20% from 25%
- Duration reduced to 10 from 15
- Fixed a bug where Power Chord did not trigger while Taunted or Silenced.
- Fixed a bug where Swain had reduced mana regeneration while in Raven form.
- Power Transfer missile speed increased to 2000 from 1400.
- Gravity Field activation time reduced to 0.25 seconds from 0.5.
- Fixed a bug where Chaos Storm's tooltip stated that it dealt less damage than it actually did.
- Cloth armor
- Rejuvenation Bead
- +25 armor
- Unique Aura: Nearby allied champions gain 10 health regen per 5 seconds
- Locket of the Iron Solari (new)
- Emblem of Valor
- Heart of Gold
- +300 health
- +35 armor
- Unique Aura: Nearby allied champions gain 15 health regen per 5 seconds
- Unique Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown)
- Stark's Fervor has been changed and renamed to Zeke's Herald
- Vampiric Scepter
- Kindle Gem
- +250 health
- Unique Passive: +15% Cooldown Reduction
- UNIQUE Aura: Grants nearby allied champions 12% Life Steal, 20% Attack Speed
Will of the Ancients spell vamp reduced to 20% from 25%
- Deadliness changed to 0.5 Attack Damage per level (9 Attack Damage at champion level 18) at 4 points from 4% Critical Strike Chance
- Added a new option, "Show Smartcast Ranges".
- Spectator mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area.
- Fixed a bug where the Demolitionist mastery sometimes interfered with character global passives.
- Heal over time effects now show as health regen per 5 rather than discreet heals
- Summoner's Rift (Winter):
- Removed holiday decorations.
- Fixed prop visibility/collision issues in bases.
- Fixed particle glitching in river areas.
- Changed lighting and terrain to improve visual clarity.