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League of Legends Wiki
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New Skins in the Store[]

The following skins were released along with this patch.

The following skin was released with this patch, but was not available for purchase until Wednesday, February 8.

The following skin was released with this patch, but was not available for purchase until Friday, February 10.

PvP.net v1.53[]

  • Co-op vs. AI, codenamed "Rise of the Bot Army".
    • The player can now queue to play against a much wider roster of Champions in Co-op versus AI.
    • Beginner and Intermediate queues are now available for Dominion in addition to Summoner's Rift.
    • The 3-game per day rewards limitation for Level 30 Summoners has been removed.
    • The flat IP IP IP penalty for Co-op versus AI games has been removed. The Player will now earn IP at the following rates (as a percentage of the normal or ranked rate):
Summoner level Difficulty
Beginner (previously) Intermediate (previously)
1-9 100% 100%
10-19 85% (75%) 100%
20-29 70% (50%) 90% (100%)
30 55% (25%) 80% (75%)

League of Legends v1.0.0.133[]

Champions[]

Ziggs, the Hexplosives Expert Ziggs, the Hexplosives Expert
  • Short Fuse Short Fuse (Innate)
    • Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
  • Bouncing Bomb Bouncing Bomb (Q)
    • Ziggs throws a bouncing bomb that deals magic damage.
  • Satchel Charge Satchel Charge (W)
    • Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
  • Hexplosive Minefield Hexplosive Minefield (E)
    • Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
  • Mega Inferno Bomb Mega Inferno Bomb (Ultimate)
    • Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.
Alistar Alistar
Amumu Amumu
  • Despair Despair
    • Fixed a bug where it was gaining less damage from ability power than intended.
Ashe Ashe
  • Stats
    • Base health increased to 474 from 438.
    • Base armor increased to 14.9 from 12.7.
    • Mana per level increased to 35 from 27.
  • Volley Volley
    • Cooldown reduced to 16 / 13 / 10 / 7 / 4 from 20 / 16 / 12 / 8 / 4.
  • Enchanted Crystal Arrow Enchanted Crystal Arrow
    • Now grants vision while in flight.
Caitlyn Caitlyn
  • Headshot Headshot
    • Fixed a bug where it did not trigger while taunted or silenced.
Cho'Gath Cho'Gath
  • Feast Feast
    • Fixed a bug where it would fail to kill shielded targets.
Ezreal Ezreal
  • General
    • Fixed a bug where Ezreal would lose his run animation and appear to be "skating" after 390 movement speed.
  • Trueshot Barrage Trueshot Barrage
    • Now grants vision while in flight.
Gragas Gragas
  • Barrel Roll Barrel Roll
    • Fixed a bug where it immediately detonated when Gragas died.
Heimerdinger Heimerdinger
Jarvan IV Jarvan IV
  • Cataclysm Cataclysm
    • Fixed a bug where it immediately crumbled when Jarvan IV died.
Jax Jax
  • Stats
    • Mana regen per level increased to 0.7 per 5 seconds from 0.45.
  • Empower Empower
    • Fixed a bug where its cooldown was higher than stated at earlier ranks.
  • Counter Strike Counter Strike
    • Dodge duration increased to 2 seconds from 1.5.
    • Now additionally reduces the damage from area of effect abilities by 25% for the duration.
    • It can now be activated again after 1 second to end the effect early.
    • Damage changed to 50 / 75 / 100 / 125 / 150 (+0.5 bonus attack damage) from 40 / 70 / 100 / 130 / 160 (+0.8 bonus attack damage).
    • Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10 / 15 / 20 / 25 / 30 bonus damage per dodge.
    • Cooldown reduced to 18 / 16 / 14 / 12 / 10 seconds from 22 / 20 / 18 / 16 / 14.
  • Grandmaster's Might Grandmaster's Might
    • Duration increased to 8 seconds from 6.
Lee Sin Lee Sin
  • Flurry Flurry
    • Attack speed bonus reduced to 40% from 50%.
  • Sonic Wave Sonic Wave
    • Missing health to bonus damage ratio reduced to 8% from 10%
Morgana Morgana
  • Soul Shackles Soul Shackles
    • Ability power ratio reduced to 0.7 from 0.8.
    • Fixed a bug where it would sometimes fizzle.
Master Yi Master Yi
  • Meditate Meditate
    • Fixed a bug where its ability power ratio was shown as lower than it actually was.
Nunu Nunu
Rammus Rammus
  • General
    • Minor tweak to Rammus' dance to actually rotate around his center axis when on his back.
Sejuani Sejuani
  • Glacial Prison Glacial Prison
    • Fixed a bug where it did not detonate if Sejuani died.
Sivir Sivir
  • Boomerang Blade Boomerang Blade
    • Base damage reduced to 60 / 105 / 150 / 195 / 240 from 70 / 115 / 160 / 205 / 250.
    • Bonus attack damage ratio reduced to 1.0 from 1.1.
  • On the Hunt On the Hunt
    • Movement speed bonus reduced to 20% from 25%.
    • Duration reduced to 10 from 15.
Sona Sona
Swain Swain
  • General
    • Fixed a bug where Swain had reduced mana regeneration while in Raven form.
Viktor Viktor
  • Power Transfer Power Transfer
    • Missile speed increased to 2000 from 1400.
  • Gravity Field Gravity Field
    • Activation time reduced to 0.25 seconds from 0.5.
  • Chaos Storm Chaos Storm
    • Fixed a bug where its tooltip stated that it dealt less damage than it actually did.

Items[]

Emblem of Valor Emblem of Valor - Remade
Locket of the Iron Solari Locket of the Iron Solari - New
  • Recipe: Emblem of Valor Emblem of Valor + Heart of Gold Heart of Gold + 500 Gold 500
  • Stats: +300 health, +35 armor
  • Unique Aura: Nearby allied champions gain 15 health regen per 5 seconds
  • Unique Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown)
Zeke's Herald Zeke's Herald - Remade
Will of the Ancients Will of the Ancients
  • Spell vamp reduced to 20% from 25%.

Masteries[]

  • Deadliness mastery 2012 Deadliness
    • Changed to 0.5 Attack Damage per level (9 Attack Damage at champion level 18) at 4 points from 4% Critical Strike Chance.

General[]

  • Added a new option, "Show Smartcast Ranges".
  • Spectator Mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area.
  • Fixed a bug where the Demolitionist mastery 2012 Demolitionist mastery sometimes interfered with character global passives.
  • Heal over time effects now show as health regeneration per 5 rather than discreet heals
  • Summoner's Rift (Winter)
    • Removed holiday decorations.
    • Fixed prop visibility/collision issues in bases.
    • Fixed particle glitching in river areas.
    • Changed lighting and terrain to improve visual clarity.

Hotfix[]

  • Fixed a bug where AI Bots were causing some games to crash.

Patch Preview video[]

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