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League of Legends Wiki
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New Skins in the Store

The following skins were released along with this patch.

  • Template:Csi
  • Template:Csi
  • Template:Csi
  • Template:Csi


League of Legends V1.0.0.129

Champions

Volibear, the Thunder’s Roar Volibear, the Thunder’s Roar

  • Rolling Thunder Rolling Thunder: Volibear drops to all fours and runs faster if chasing an enemy champion. The first enemy he attacks is knocked into the air and flung behind Volibear.
  • Frenzy Frenzy: Volibear's repeated attacks grant him additional attack speed. Once Volibear has repeatedly attacked three times, he can perform a vicious bite on his target.
  • Majestic Roar Majestic Roar: Volibear lets out a powerful roar that damages and slows enemies. Minions and monsters are feared as well.
  • Thunder Claws Thunder Claws: (Ultimate) Volibear channels the power of the storm causing his attacks to blast his targets with lightning that bounces to other nearby enemies.
  • Chosen of the Storm Chosen of the Storm (Innate): Volibear heals rapidly for a few seconds when his health drops to a critical level.

Fizz Fizz

  • Urchin Strike Urchin Strike:
    • Targeting updated to hit targets slightly earlier.
    • Damaging component can no longer be dodged.

Jarvan IV Jarvan IV

Karthus Karthus

  • Wall of Pain Wall of Pain
    • Wall duration reduced to 5 seconds from 7.
    • Now only affects a target once (instead of reapplying every pass through)
  • Fixed a bug where Leona's Leona's Sunlight Sunlight and the Dominion Storm Shield Storm Shield could cause an immediate double kill against Karthus.

Kassadin Kassadin

Katarina Katarina

Kog'maw Kog'maw

Riven Riven

  • Blade of the Exile Blade of the Exile:
    • Tooltip updated to display how much attack damage you will gain.
    • It has been clarified to state thatit scales off total attack damage, not bonus attack damage.

Sivir Sivir (Remake)

  • Stats:
    • Range increased to 500 from 425.
    • Autoattack missile speed increased to 1400 from 1200.
    • Updated her attack frames to be more responsive.
    • Base attack speed reduced to 0.658 from 0.679.
    • Base attack damage reduced to 49 from 52.11.
  • Updated recommended items.
  • Fleet of Foot Fleet of Foot (Remake):
    • New Innate: Whenever Sivir uses an autoattack against an enemy champion she will receive 50 movement speed for 2 seconds.
    • Old Innate: Sivir has an increased dodge chance by Error: Parameter '3' is not accepted. % while moving.
  • Boomerang Blade Boomerang Blade:
    • Damage type changed to physical from magic.
    • Bonus attack damage scaling increased to 110 % from 100 %.
    • No longer has the 0.75 ability power ratio.
    • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
  • Ricochet Ricochet (Remake):
    • New: (Active) Sivir’s next autoattack bounces to 5 additional targets dealing 20 / 35 / 50 / 65 / 80 additional physical damage to the first target and 25% reduced total damage to each subsequent target.
      • 7/6/5/4/3 second cooldown.
      • 40 mana cost.
    • Old: (Toggle) Sivir's basic attacks will bounce to 1/2/3/4/5 additional targets, dealing 25% less damage with each bounce.
      • 6 mana cost per attack.
  • On The Hunt On The Hunt:
    • Now additionally applies the movement speed buff to allies who come into range as an aura rather than only on activation.
    • Attack speed bonus changed to 30/45/60% from 30/60/90%
    • Allied attack speed gain increased to half of Sivir’s bonus from a third.
    • Cooldown shanged to 100/90/80 from 90.

Taric Taric

    • Shatter ability power ratio increased to 0.6 from 0.4.
    • Radiance ability power ratio increased to 0.7 from 0.6.

Vayne Vayne

  • Fixed a couple small bugs introduced to Condemn Condemn with Fizz patch.

Yorick Yorick

Items

  • Health Potions now restore 150 health over 15 seconds instead of 200 health over 20 seconds.
  • Madred's Razor:
    • Proc chance increased to 20% from 15%.
    • Proc damage reduced to 300 from 500.
    • Mana Potions now restore 100 mana over 15 seconds (from 100 over 20).
    • Wriggle's Lantern proc damage reduced to 425 from 500.

General

  • Chat window location will be now saved between games
  • Improved the targeting algorithms; it should now be much easier to select units that are obscured
  • Damage from lane minions to champions reduced by about 15%
  • Jungle Adjustments
    • Small camps now respawn faster, but have reduced rewards
    • Small camps now have a Healing Sigil, healing the killer based upon how much health they are missing
    • Neutral monsters now have their health, damage, experience reward, and gold reward increase with game length, instead of just having health increases with each respawn.
    • Neutral monster experience range reduced to 400 from 800 (the killer always gets experience)
  • Ancient Golem camp experience increased slightly and gold reduced slightly
  • Crest of the Ancient Golem now grants 25 flat Mana regeneration per 5 seconds and of 1% of maximum mana as extra regen instead of giving from 1.5% of maximun mana as regen, and provides energy.
  • Lizard Elder camp experience increased and gold reduced slightly.
  • Blessing of the Lizard Elder melee slow % reduced to 8/16/24% from 10/20/30%
  • Dragon and Baron Nashor are now immune to armor and magic resist-shredding effects
  • Baron Nashor will now push wards away if you try to place one too close.
  • Monsters now heal 5% immediately when they retreat (instead of after 1 second), but are easier to re-aggro.


Undocumented Changes

Patch Preview video

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