League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
No edit summary
No edit summary
Line 15: Line 15:
 
* {{csi|Taric|Bloodstone Taric}}
 
* {{csi|Taric|Bloodstone Taric}}
   
The following skins were released along with this patch, but were not available for purchase until Monday, August 15.
+
The following skins were released with this patch, but were not available for purchase until Monday, August 15.
** {{csi|Garen|Rugged Garen}}
+
* {{csi|Garen|Rugged Garen}}
** {{csi|Malphite|Obsidian Malphite}}
+
* {{csi|Malphite|Obsidian Malphite}}
   
 
The following skins were released to the game files along with this patch, but were imposed special requirements to obtain them.
 
The following skins were released to the game files along with this patch, but were imposed special requirements to obtain them.
** {{csi|Alistar|Unchained Alistar}} - (Currently unavailable)
+
* {{csi|Alistar|Unchained Alistar}} - (Currently unavailable)
** {{csi|Caitlyn|Artic Warfare Caitlyn}} - (Currently unavailable)
+
* {{csi|Caitlyn|Artic Warfare Caitlyn}} - (Currently unavailable)
** {{csi|Kayle|Judgement Kayle}} - (Currently unavailable, planned to be gift to all players who played at least 10 matched games during [[Season One]])
+
* {{csi|Kayle|Judgement Kayle}} - (Currently unavailable, planned to be gift to all players who played at least 10 matched games during [[Season One]])
** {{csi|Nasus|Riot K-9 Nasus}} - (Limited availability, only purchsable from the store while Riot Games takes part in games conventions. First available on August 19th, 2011)
+
* {{csi|Nasus|Riot K-9 Nasus}} - (Limited availability, only purchasable from the store while Riot Games takes part in games conventions. First available on August 19th, 2011)
   
 
==PVP.net Store==
 
==PVP.net Store==

Revision as of 22:10, 22 August 2011


New Skins in Store

The following skins were released along with this patch.

  • Template:Csi
  • Template:Csi
  • Template:Csi

The following skins were released with this patch, but were not available for purchase until Monday, August 15.

  • Template:Csi
  • Template:Csi

The following skins were released to the game files along with this patch, but were imposed special requirements to obtain them.

  • Template:Csi - (Currently unavailable)
  • Template:Csi - (Currently unavailable)
  • Template:Csi - (Currently unavailable, planned to be gift to all players who played at least 10 matched games during Season One)
  • Template:Csi - (Limited availability, only purchasable from the store while Riot Games takes part in games conventions. First available on August 19th, 2011)

PVP.net Store

  • Added a Purchases tab that contains a history of all your purchases.

PVP.net v1.41.XX

  • Players will now receive a popup message when they attempt to join a game lobby that is already full.
  • Fixed a bug where Summoner icons were displaying incorrectly in chat rooms.
  • Fixed a bug where All Random Mode in Custom Games was not correctly selecting your previously used skin for a Champion.

League of Legends v1.0.0.123

Champions

Skarner, The Crystal Vanguard Skarner, The Crystal Vanguard (Original Stats)

  • Crystal Slash Crystal Slash: Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while empowered by Crystal Energy, he deals bonus Magic Damage and slows all targets hit.
  • Crystalline Exoskeleton Crystalline Exoskeleton: Skarner gains a shield and while the shield persists his movement speed and attack speed are both increased.
  • Fracture Fracture: Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Any further damage dealt to marked targets by Skarner will allow him to consume the mark to heal himself.
  • Impale Impale (Ultimate): Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.
  • Energize Energize (Innate): Basic attacks lower the cooldowns of Skarner's abilities by 1 second against champions and 0.5 seconds against non-champions.

Akali Akali

  • The cooldown before Akali's next Shadow Dance Shadow Dance charge and her current stacks are now shown in the same buff.

Amumu Amumu

  • Amumu will now attempt to attack the target after successfully pulling himself to an enemy champion with Bandage Toss Bandage Toss.

Ashe Ashe

  • Fixed a bug where Frost Shot Frost Shot would consume mana if Ashe canceled her autoattack early.

Blitzcrank Blitzcrank

  • Mana Barrier Mana Barrier:
    • Fixed a bug where it could be bypassed if the damage taken would instantly kill him.
    • Fixed a bug where it would activate when the cooldown expired even if not taking damage.
  • Fixed a bug where Power Fist Power Fist failed to grant lifesteal effects.

Brand Brand

  • Fixed a bug where Pyroclasm Pyroclasm would sometimes disappear if Brand died.

Caitlyn Caitlyn

  • Fixed a bug where planting a Yordle Snap Trap Yordle Snap Trap after a trap was recently triggered caused a previous trap to be consumed as if you placed too many.

Cho'Gath Cho'Gath

  • Fixed a bug where Cho'Gath could gain a Feast Feast stack even when the target did not die.

Corki Corki

  • The cooldown before Corki's next Missile Barrage Missile Barrage charge and his current stacks are now shown in the same buff.

Evelynn Evelynn

  • Malice and Spite Malice and Spite:
    • Fixed a bug where it was healing for incorrect values.
    • Fixed a bug where its cooldown would reset upon killing enemy clones.

Fiddlesticks Fiddlesticks

  • Autoattack missile speed increased to 1750 from 1500.
  • Dark Wind Dark Wind:
    • Base damage reduced to 65/85/105/125/145 from 65/90/115/140/165.
    • Fixed a bug where it would sometimes dissapear when Fiddlesticks died.
    • Fixed a bug where it was sometimes bouncing 4 times instead of 5.
  • Drain Drain: ability power ratio reduced to 0.45 from 0.5.
  • Terrify Terrify: cooldown increased to 15/14/13/12/11 from 14/13/12/11/10.

Gangplank Gangplank

Garen Garen

  • Decisive Strike Decisive Strike: movement speed boost duration increased to 4 seconds from 3.
  • Judgment Judgment: cooldown reduced to 13/12/11/10/9 from 14/13/12/11/10.
  • Courage Courage: maximum armor and magic resistance increased to 25 at all ranks from 5/10/15/20/25.

Heimerdinger Heimerdinger

Irelia Irelia

  • Irelia will now attempt to attack the target after dashing to an enemy champion with Bladesurge Bladesurge.

Jarvan IV Jarvan IV

  • Cataclysm Cataclysm:
    • Jarvan will no longer follow the target while he is in the air during Cataclysm Cataclysm.
    • It will now create the ring of terrain regardless of whether the enemy can be targeted or not.
    • It will now be slightly more likely to push targets that the ring lands on into the center rather than out.
    • Fixed a bug where it could be interrupted by movement displacing abilities such as Crystallize Crystallize or Pillar of Filth Pillar of Filth.
  • Fixed a bug where Dragon Strike Dragon Strike reduced the target's base armor rather than total armor.

Jax Jax

  • Jax will now attempt to attack the target after Leap Strike Leap Strike if it is an enemy champion.
  • Fixed a bug where Jax's attacks could not be dodged.

Karma Karma

  • The cooldown before Karma's next Mantra Mantra charge and her current stacks are now shown in the same buff.

Katarina Katarina

  • Katarina will now attempt to attack the target after blinking to an enemy champion with Shunpo Shunpo.

Kayle Kayle

  • Holy Fervor Holy Fervor:
    • Armor and magic resistance reduction per stack increased to 3% from 2%.
    • Fixed a bug where it was only reducing the target's base armor and magic resistance rather than the total armor and magic resistance.

Kennen Kennen

  • Thundering Shuriken Thundering Shuriken: ability power ratio increased to 0.75 from 0.66.
  • Lightning Rush Lightning Rush:
    • Ability power ratio increased to 0.6 from 0.55.
    • Energy cost reduced to 100/95/90/85/80 from 100 at all ranks.

Kog'Maw Kog'Maw

Lee Sin Lee Sin

  • Lee Sin will now attempt to attack the target after dashing to a champion with Resonating Strike Resonating Strike.

Leona Leona

  • Shield of Daybreak Shield of Daybreak: cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8.
  • Zenith Blade Zenith Blade:
    • Mana cost reduced to 60 at all ranks from 60/65/70/75/80.
    • Leona will now attempt to attack the target if she uses Zenith Blade Zenith Blade to jump to a target.
    • Particle adjusted to more accurately reflect the area of effect. The actual area of effect remains unchanged.
  • Solar Flare Solar Flare: cooldown reduced to 90/75/60 from 105/90/75.
  • Fixed a bug where Eclipse Eclipse would break enemy spell shields on activation.

Lux Lux

  • Updated Lux's autoattack to feel more responsive and increased its missile speed.
  • Light Binding Light Binding: cooldown reduced to 15/14/13/12/11 from 16/15/14/13/12.

Malphite Malphite

Maokai Maokai

  • Maokai will now attempt to attack after using Twisted Advance Twisted Advance if the target is a champion.

Master Yi Master Yi

Mordekaiser Mordekaiser

Morgana Morgana

  • Updated Morgana's autoattack to feel more responsive and increased its missile speed.
  • Movement speed increased to 310 from 300.
  • Dark Binding Dark Binding: cooldown reduced to 11 from 12.
  • Tormented Soil Tormented Soil: mana cost reduced to 70/85/100/115/130 from 70/90/110/130/150.
  • Soul Shackles Soul Shackles:
    • Time prior to stun reduced to 3 seconds from 4.
    • Stun duration adjusted to 1.5 seconds at all ranks from 1/1.5/2.
    • Cooldown reduced to 120/110/100 from 120 at all ranks.

Nasus Nasus

  • Range increased to 125 from 110.
  • Soul Eater Soul Eater: lifesteal increased at earlier levels to Error: Parameter '3' is not accepted.% from Error: Parameter '3' is not accepted.%.
  • Wither Wither:
    • Cooldown reduced to 15/14/13/12/11 from 15 at all ranks.
    • Mana cost reduced to 80 from 100.
    • It will now reach its maximum slow even if its duration is reduced by crowd control reduction effects like Tenacity.
  • Spirit Fire Spirit Fire:
    • No longer has a 0.5 second delay before appearing. It retains the 0.5 second casting time.
    • Now deals half damage initially and the other half over the duration instead of it just dealing damage per second:
      • New: Initial 55/95/135/175/215 (+0.6 per ability power) magic damage and 11/19/27/35/43 (+0.12 per ability power) magic damage each second for the next 5 seconds.
      • Old: Deals 20/34/48/62/76 (+0.2 per ability power) magic damage each second for the 6 seconds the area lasts.
  • Fixed a bug where Siphoning Strike Siphoning Strike sometimes gained extra lifesteal.

Nidalee Nidalee

  • Bushwhack Bushwhack:
    • Updated its reveal particle effect.
    • Fixed a bug where it was reducing the target's base armor and magic resistance rather than total armor and magic resistance.

Nocturne Nocturne

  • Paranoia Paranoia:
    • Nocturne will now attempt to attack the target after using it.
    • It no longer grants assists for limiting enemy vision.

Pantheon Pantheon

  • Heartseeker Strike Heartseeker Strike:
    • It will now hit targets that are on the same area as Pantheon.
    • It now does 3 strikes instead of 5.
    • Base damage per hit increased to 13/23/33/43/53 from 4/6/8/10/12
    • Scaling per strike changed to a 60% of his bonus attack damage from a 20/25/30/35/40% of his total attack damage.
    • Cooldown reduced to 10/9/8/7/6 from 18/17/16/15/14.
    • Mana cost reduced to 45/50/55/60/65 from 70 at all ranks.
    • Channel duration reduced to 0.75 seconds from 1.8.
  • Spear Shot Spear Shot
    • Base damage increased to 65/105/145/185/225 from 16/28/40/52/64.
    • Scaling changed to 140% of bonus Attack Damage from 100/115/130/145/160% of total Attack Damage.
  • Certain Death Certain Death now causes Spear Shot to critically strike for 150% of its total damage to enemies under 15% current health.
  • Aegis of Zeonia Aegis of Zeonia:
    • Pantheon will now attempt to attack the target after using it.
    • Cooldown changed to 13/12/11/10/9 seconds from 12 seconds at all ranks.
    • Stun duration adjusted to 1 second at all ranks from 0.7/0.9/1.1/1.3/1.5.
  • Grand Skyfall Grand Skyfall:
    • Initial channel time to jump reduced to 2 seconds from 3.
    • Delay to land reduced to 1.5 seconds from 2.
    • Damage done near the edge of the area increased to 50% from 33%.

Renekton Renekton

  • Fixed a bug where Slice and Dice Slice and Dice was only reducing the target's base armor rather than total armor.

Rumble Rumble

  • Fixed a bug where The Equalizer The Equalizer would sometimes disappear early if Rumble died.

Shaco Shaco

Sion Sion

  • Fixed a bug where Enrage Enrage would consume health if Sion canceled his autoattack early.

Teemo Teemo

  • Noxious Traps Noxious Traps will now improve their stats if Teemo ranks up the ability while the traps are active.

Trundle Trundle

  • Fixed a bug where Rabid Bite Rabid Bite was not blocked by spell shields.

Tryndamere Tryndamere

  • Bloodlust Bloodlust: heal per 1 fury increased to 0.65/1.15/1.65/2.15/2.65 from 0.5/0.95/1.4/1.85/2.3.
  • Spinning Slash Spinning Slash:
    • Base damage increased to 70/100/130/160/190 from 60/90/120/150/180.
    • Bonus attack damage scaling increased to 120% from 100%.
    • Fixed a bug where Tryndamere was not gaining the proper Fury upon using Spinning Slash Spinning Slash.

Urgot Urgot

Warwick Warwick

  • Infinite Duress Infinite Duress:
    • Fixed a bug where it would sometimes tick only 4 times.
    • Fixed a bug where it would sometimes break early even if not interrupted.

Wukong Wukong

  • Wukong will now attempt to attack the target champion after using Nimbus Strike Nimbus Strike.
  • Cyclone Cyclone: attack damage scaling increased to 120% from 100%.
  • Wukong is now properly considered melee for items and spells that differentiate between melee and ranged characters.
  • Fixed a bug where Crushing Blow Crushing Blow was shredding the target's base armor rather than total armor.

Yorick Yorick

  • Omen of War Omen of War: attack damage scaling increased to 120% from 100%.

Items

General

  • Made adjustments to reduce the load time for games.
  • Made adjustments to how death and kill streaks work.
  • Dying to non-champions no longer resets kill streaks or increases death streaks.
  • Assists now reduce (not reset) death streaks.
  • Using Summoner Teleport on a ward will no longer reveal the ward through fog of war to enemies. Instead, it will destealth the ward to be seen if an enemy is near and reveal the teleport particle through fog of war to enemies.
  • Allied champions can no longer block targeting of an enemy champion if they are standing on top of one another.
  • Added a new in-game option for "Borderless Window Mode" that allows people to alt-tab more efficiently.
  • Attack-move improvements:
    • Attack-move targeting is now more predictable (now targets closest enemy).
    • Attack-move will now target visible wards.
    • Changed attack-move cursor color to red from green.
    • Added new keybindings for "Self+Smart Cast" for abilities and Summoner spells. Casting with these binds will first try to Smart-Cast the ability; if there is no target or an invalid target under the cursor, it will attempt to Self-Cast the ability.
  • Fixed a bug where clones did not show items in their inventories.
  • Fixed a bug where certain particle effects would not show up if using the minimap for targeting.
  • Fixed minor tooltip errors on Kayle Kayle, Soraka Soraka, Nasus Nasus, Sona Sona and Renekton Renekton.
  • Fixed a bug where some Energy runes were giving less Energy than their tooltip stated.
  • Fixed a bug where several spells were triggering on-cast events more than once.
  • Fixed a bug in which players could get stuck in a "dead" state until they disconnected and then reconnected.

Undocumented Changes

Champions

Janna Janna

  • Classic skin splash art has been updated.

Leona Leona

  • Fixed a bug regarding Leona's passive sound. [1]

General

  • The innate ability of each champion can now be seen by browsing through the champions tab of each champion.
  • After the game ends and the Victory/Defeat sign appears, all units will still move and continue to be animated.
  • Ping message changed from "X has marked the Y Building" to "X requests aid at the Y Building" for allied buildings.
  • Now, you cannot ping a set amount of times within a certain timeframe.

Patch Preview video

500px|center