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{{Patchbox
+
{{Infobox patch
|Image = [[File:Wukong OriginalSkin.jpg|275px]]
+
|Image =
  +
<gallery>
  +
Wukong OriginalSkin old.jpg|Wukong (1)
  +
Wukong VolcanicSkin old.jpg|Wukong (2)
  +
Wukong GeneralSkin old.jpg|Wukong (3)
  +
Jarvan IV DarkforgeSkin.jpg|Jarvan IV
  +
Renekton BloodfurySkin old.jpg|Renekton
  +
Pantheon FullMetalSkin old.jpg|Pantheon
  +
Tryndamere DemonbladeSkin.jpg|Tryndamere
  +
</gallery>
 
|Caption = Wukong, the Monkey King
 
|Caption = Wukong, the Monkey King
 
|Release = July 26th, 2011
 
|Release = July 26th, 2011
|Highlights = * New champion: {{ci|Wukong}}
+
|Highlights =
* {{ci|Tryndamere}} & {{ci|Kayle}} reworked.
+
* New Champion: {{ci|Wukong}}
|Related = * [http://na.leagueoflegends.com/board/showthread.php?t=1016900 1.0.0.122 Patch Notes]
+
* Legendary skin: {{csl|Tryndamere|Demonblade}}
  +
* Visual Update:
  +
** {{ci|Tryndamere}}
  +
** {{ci|Kayle}}
  +
|Related = [https://web.archive.org/web/0/https://na.leagueoflegends.com/board/showthread.php?t=1016900 1.0.0.122 Patch Notes]
 
|Prev = V1.0.0.121
 
|Prev = V1.0.0.121
 
|Next = V1.0.0.123
 
|Next = V1.0.0.123
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== New Skins in Store ==
 
== New Skins in Store ==
 
The following skins were released along with this patch.
 
The following skins were released along with this patch.
* {{csi|Wukong|Volcanic Wukong}}
+
* {{csl|Wukong|Volcanic|variant=old}}
* {{csi|Wukong|General Wukong}}
+
* {{csl|Wukong|General|variant=old}}
* {{csi|Jarvan IV|Darkforge Jarvan IV}}
+
* {{csl|Jarvan IV|Darkforge}}
* {{csi|Renekton|Bloodfury Renekton}}
+
* {{csl|Renekton|Bloodfury|variant=old}}
   
The following skins were released along with this patch, but were not available for purchase until Monday, August 1st.
+
The following skins were released along with this patch, but were not available for purchase until Monday, August 1.
* {{csi|Pantheon|Full Metal Pantheon}}
+
* {{csl|Pantheon|Full Metal|variant=old}}
* {{csi|Tryndamere|Demonblade Tryndamere}}
+
* {{csl|Tryndamere|Demonblade}}
   
 
== PVP.net v1.40.17 ==
 
== PVP.net v1.40.17 ==
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== League of Legends v1.0.0.122 ==
 
== League of Legends v1.0.0.122 ==
 
=== Champions ===
 
=== Champions ===
{{ci|Wukong|Wukong, the Monkey King}} ([http://leagueoflegends.wikia.com/index.php?title=Wukong_the_Monkey_King&oldid=347526 Original Stats])
+
;{{ci|Wukong|Wukong, the Monkey King}}
  +
* {{ai|Stone Skin|Wukong}} (Innate): Wukong's armor and magic resistance are increased for each nearby enemy champion.
 
* {{ai|Crushing Blow|Wukong}}: Wukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's armor for a short duration.
 
* {{ai|Crushing Blow|Wukong}}: Wukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's armor for a short duration.
 
* {{ai|Decoy|Wukong}}: Wukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds.
 
* {{ai|Decoy|Wukong}}: Wukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds.
 
* {{ai|Nimbus Strike|Wukong}}: Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
 
* {{ai|Nimbus Strike|Wukong}}: Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
 
* {{ai|Cyclone|Wukong}} (Ultimate): Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains movement speed over the duration of the spell.
 
* {{ai|Cyclone|Wukong}} (Ultimate): Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains movement speed over the duration of the spell.
* {{ai|Stone Skin|Wukong}} (Innate): Wukong's armor and magic resistance are increased for each nearby enemy champion.
 
   
{{ci|Annie}}
+
;{{ci|Annie}}
* {{ai|Disintegrate|Annie}}:
+
* {{ai|Disintegrate|Annie}}
** Base damage reduced to 85/125/165/205/245 from 90/130/170/210/250.
+
** Base damage reduced to {{ap|85|125|165|205|245}} from {{ap|90|130|170|210|250}}.
** Ability power ratio reduced to 0.7 from 0.75.
+
** Ability power ratio reduced to {{fd|0.7}} from {{fd|0.75}}.
* {{ai|Incinerate|Annie}}:
+
* {{ai|Incinerate|Annie}}
** Base damage reduced to 80/130/180/230/280 from 85/135/185/235/285.
+
** Base damage reduced to {{ap|80|130|180|230|280}} from {{ap|85|135|185|235|285}}.
** Ability power ratio reduced to 0.75 from 0.8.
+
** Ability power ratio reduced to {{fd|0.75}} from {{fd|0.8}}.
   
{{ci|Cassiopeia}}
+
;{{ci|Cassiopeia}}
* {{ai|Miasma|Cassiopeia}} modified to give persistent vision in the area where cast for the 7 seconds it lasts from giving vision for just an instant after cast.
+
* {{ai|Miasma|Cassiopeia}}
  +
** Now grants persistent vision in the area where cast instead of only at the moment it was cast.
   
{{ci|Corki}}
+
;{{ci|Corki}}
* {{ai|Phosphorus Bomb|Corki}}:
+
* {{ai|Phosphorus Bomb|Corki}}
** Base damage reduced to 70/120/170/220/270 from 80/130/180/230/280.
+
** No longer blinds.
** It no longer reduces the targets' chance to hit by 35%.
+
** Damage reduced to {{ap|70|120|170|220|270}} from {{ap|80|130|180|230|280}}.
* {{ai|Gatling Gun|Corki}}: attack damage scaling reduced to 20% from 25%.
+
* {{ai|Gatling Gun|Corki}}
* {{ai|Missile Barrage|Corki}}: Big One bonus damage reduced to 50% from 60%.
+
** Attack damage ratio reduced to 20% from 25%.
  +
* {{ai|Missile Barrage|Corki}}
  +
** Big One bonus damage reduced to 50% from 60%.
   
{{ci|Ezreal}}
+
;{{ci|Ezreal}}
* Fixed a bug where {{ai|Mystic Shot|Ezreal}} did not interact with spell shields.
+
* {{ai|Mystic Shot|Ezreal}}
  +
** Fixed a bug where it did not interact with spell shields.
   
{{ci|Galio}}
+
;{{ci|Galio}}
* Stats:
+
* Stats
 
** Base health increased to 435 from 410.
 
** Base health increased to 435 from 410.
 
** Base armor increased to 17 from 13.
 
** Base armor increased to 17 from 13.
** Armor per level reduced to 3.5 from 4.
+
** Armor per level reduced to {{fd|3.5}} from 4.
* {{ai|Resolute Smite|Galio}}:
+
* {{ai|Resolute Smite|Galio}}
** Ability power reduced to 0.7 from 0.8.
+
** Ability power reduced to {{fd|0.7}} from {{fd|0.8}}.
 
** Projectile speed increased to 1300 from 1200.
 
** Projectile speed increased to 1300 from 1200.
** Mana cost reduced to 60/65/70/75/80 from 70/75/80/85/90.
+
** Mana cost reduced to {{ap|60|65|70|75|80}} from {{ap|70|75|80|85|90}}.
* {{ai|Bulwark|Galio}}:
+
* {{ai|Bulwark|Galio}}
** Duration increased to 4 seconds from 3.5 seconds.
+
** Duration increased to 4 seconds from {{fd|3.5}}.
** Heal increased to 25/40/55/70/85 from 20/32/44/56/68.
+
** Heal increased to {{ap|25|40|55|70|85}} from {{ap|20|32|44|56|68}}.
* {{ai|Idol of Durand|Galio}}: damage reduction while channeling increased to 50% from 30%.
+
* {{ai|Idol of Durand|Galio}}
  +
** Damage reduction while channeling increased to 50% from 30%.
   
{{ci|Gangplank}}
+
;{{ci|Gangplank}}
* {{ai|Parrrley|Gangplank}}: gold bonus reduced to 4/5/6/7/8 from 4/6/8/10/12.
+
* {{ai|Parrrley|Gangplank}}
* {{ai|Raise Morale|Gangplank}}:
+
** Gold bonus on kill reduced to {{ap|4|5|6|7|8}} from {{ap|4|6|8|10|12}}.
** Active attack damage bonus reduced to 14/22/30/38/46 from 20/28/36/44/52.
+
* {{ai|Raise Morale|Gangplank}}
** Active movement speed bonus reduced to 10/14/18/22/26% from 14/18/22/26/30%.
+
** Active bonus attack damage reduced to {{ap|14|22|30|38|46}} from {{ap|20|28|36|44|52}}.
  +
** Active bonus movement speed reduced to {{ap|10|14|18|22|26}}% from {{ap|14|18|22|26|30}}%.
   
{{ci|Janna}}
+
;{{ci|Janna}}
* General:
+
* General
** New models and textures for her [[Janna Skins|original and Tempest skins]].
+
** New models and textures for Classic and Tempest.
** New animations for her and her skins.
+
** New animations for all skins.
   
{{ci|Jax}}
+
;{{ci|Jax}}
* {{ai|Leap Strike|Jax}}:
+
* {{ai|Leap Strike|Jax}}
** Base damage reduced to 35/60/85/110/135 from 50/75/100/125/150.
+
** Base damage reduced to {{ap|35|60|85|110|135}} from {{ap|50|75|100|125|150}}.
 
** Attack damage scaling increased to 100% from 70%.
 
** Attack damage scaling increased to 100% from 70%.
   
{{ci|Kayle}} (Rework)
+
;{{ci|Kayle}} - {{sbc|Rework}}
* General:
+
* General
 
** New model and animations.
 
** New model and animations.
 
** Community contest "Fresh Prince of Bel Air" /dance animation.
 
** Community contest "Fresh Prince of Bel Air" /dance animation.
 
** Recommended items updated.
 
** Recommended items updated.
* Stats:
+
* Stats
** Attack damage per level reduced to 2.5 from 3.0.
+
** Attack damage per level reduced to {{fd|2.5}} from {{fd|3.0}}.
** Attack speed per level reduced to 2.0% from 2.3%.
+
** Attack speed per level reduced to {{fd|2.0}}% from {{fd|2.3}}%.
* {{ai|Holy Fervor|Kayle}}:
+
* {{ai|Holy Fervor|Kayle}}
 
** New Passive: Kayle's basic attacks against enemy champions now reduce their armor and magic resistance by 2% for 5 seconds. This stacks up to 5 times for a maximum of 10% reduction.
 
** New Passive: Kayle's basic attacks against enemy champions now reduce their armor and magic resistance by 2% for 5 seconds. This stacks up to 5 times for a maximum of 10% reduction.
 
*** Previous Passive: 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage.
 
*** Previous Passive: 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage.
* {{ai|Reckoning|Kayle}}:
+
* {{ai|Reckoning|Kayle}}
** Ability power ratio increased to 1.0 from 0.8.
+
** Ability power ratio increased to {{fd|1.0}} from {{fd|0.8}}.
** Damage amplification reduced to 5% at all ranks from 8/10/12/14/16%.
+
** Damage amplification reduced to 5% at all ranks from {{ap|8|10|12|14|16}}%.
 
** Slow increased to 35% from 25%.
 
** Slow increased to 35% from 25%.
 
** Missile speed increased to 1300 from 1000.
 
** Missile speed increased to 1300 from 1000.
** Mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100.
+
** Mana cost reduced to {{ap|70|75|80|85|90}} from {{ap|80|85|90|95|100}}.
* {{ai|Righteous Fury|Kayle}}:
+
* {{ai|Righteous Fury|Kayle}}
** Base bonus damage increased to 20/30/40/50/60 from 4/10/16/22/28.
+
** Base bonus damage increased to {{ap|20|30|40|50|60}} from {{fd|4|10|16|22|28}}.
** Ability power ratio decreased to 0.2 from 0.3.
+
** Ability power ratio decreased to {{fd|0.2}} from {{fd|0.3}}.
 
** Splash radius increased to 300 from 200.
 
** Splash radius increased to 300 from 200.
** Cooldown reduced to 16 at all ranks from 22/21/20/19/18.
+
** Cooldown reduced to 16 at all ranks from {{fd|22|21|20|19|18}}.
 
** Mana cost reduced to 45 from 65.
 
** Mana cost reduced to 45 from 65.
* {{ai|Divine Blessing|Kayle}}:
+
* {{ai|Divine Blessing|Kayle}}
** Base heal reduced to 45/85/125/165/205 from 65/100/135/170/205.
+
** Base heal reduced to {{ap|45|85|125|165|205}} from {{ap|65|100|135|170|205}}.
** Ability power ratio reduced to 0.35 from 0.5.
+
** Ability power ratio reduced to {{fd|0.35}} from {{fd|0.5}}.
** Movement speed boost duration reduced to 2.5 seconds from 10 seconds.
+
** Movement speed boost duration reduced to {{fd|2.5}} seconds from 10 seconds.
** Movement speed boost increased to 15/17/19/21/23% from 12% at all ranks.
+
** Movement speed boost increased to {{ap|15|17|19|21|23}}% from 12% at all ranks.
 
** Cooldown increased to 15 from 10.
 
** Cooldown increased to 15 from 10.
   
{{ci|Maokai}}
+
;{{ci|Maokai}}
* {{ai|Sap Magic|Maokai}} can now be activated while silenced.
+
* {{ai|Sap Magic|Maokai}}
  +
** Now can be activated while silenced.
   
{{ci|Orianna}}
+
;{{ci|Orianna}}
* {{ai|Command: Dissonance|Orianna}}:
+
* {{ai|Command Dissonance|Orianna}}
** Ability power ratio reduced to 0.5 from 0.6.
+
** Ability power ratio reduced to {{fd|0.5}} from {{fd|0.6}}.
** Movement speed slow and boost reduced to 20/25/30/35/40% from 25/30/35/40/45%.
+
** Movement speed slow and boost reduced to {{ap|20|25|30|35|40}}% from {{ap|25|30|35|40|45}}%.
   
{{ci|Pantheon}}
+
;{{ci|Pantheon}}
* {{ai|Grand Skyfall|Pantheon}}: range reduced to 5500 from having global range.
+
* {{ai|Grand Skyfall|Pantheon}}
  +
** Range reduced to 5500 from having global range.
   
{{ci|Swain}}
+
;{{ci|Swain}}
* {{ai|Ravenous Flock|Swain}} now prioritizes champions instead of choosing targets randomly.
+
* {{ai|Ravenous Flock|Swain}}
  +
** Now prioritizes champions instead of choosing targets randomly.
   
{{ci|Teemo}}
+
;{{ci|Teemo}}
* Fixed a bug where {{ai|Move Quick|Teemo}} did not activate on-spell cast effects such as {{ii|Sheen}}.
+
* {{ai|Move Quick|Teemo}}
  +
** Fixed a bug where it did not proc spellcast effects such as {{ii|Sheen}}.
   
{{ci|Tryndamere}} (Rework)
+
;{{ci|Tryndamere}} - {{sbc|Rework}}
* General:
+
* General
** New model and animations!
+
** New model and animations.
** Tryndamere now uses the [[Manaless|Fury]] mechanic.
+
** Model/hitbox increased in size by 20%.
** He starts with 0 fury and has a cap of 100 fury, gaining 5 per hit, 10 per critical strike, 10 per kill and a big amount of Fury once {{ai|Undying Rage|Tryndamere}} is activated.
+
** Tryndamere now uses Fury, gaining 5 Fury per hit, 10 per crit, and 10 extra per kill.
** Fury decays at 5 fury per second after being out of combat for 10 seconds.
+
** Fury decays at 5 Fury per second after being out of combat for 10 seconds.
* {{ai|Battle Fury|Tryndamere}}:
+
* {{ai|Battle Fury|Tryndamere}}
** New Passive: For every point of Fury it grants up to 0.35% Critical Chance.
+
** Now grants up to 35% critical strike chance, depending on his Fury.
*** Previous Passive: It grants a base 10% critical strike chance and it increases by 0.4% per 1% of health he is missing.
+
* {{ai|Bloodlust|Tryndamere}}
* {{ai|Bloodlust|Tryndamere}}:
+
** Passively increases attack damage by {{ap|5-20|10-30|15-40|20-50|25-60}} depending on Tryndamere's missing health.
** New Passive: permanently grants 5/10/15/20/25 attack damage. Additionally, it grants 0.15/0.2/0.25/0.3/0.35 bonus attack damage per 1% of health he is missing.
+
** Consumes all Fury to heal Tryndamere for {{ap|30-80|40-135|50-190|60-245|70-300}} depending on how much Fury was consumed.
*** Previous Passive: whenever he kills a unit or critically strikes, he gains a bloodlust stack. For each stack he has, he receives 5 attack damage and 1.5/2.25/3/3.75/4.5% bonus critical strike damage. You can have up to 8 stacks. The stacks are lost upon 15 seconds of not earning one. Killing a unit or critically striking with no stacks makes him receive 2 stacks instead of 1.
+
** Cooldown increased to 12 seconds at all ranks from {{ap|12|11|10|9|8}}.
** New Active: consumes all Fury to heal Tryndamere for a base ammount of 30/40/50/60/70 plus 0.5/0.95/1.4/1.85/2.3 per Fury consumed.
+
* {{ai|Mocking Shout|Tryndamere}}
*** Previous Active: Tryndamere consumes all of his Bloodlust stacks, restoring health equal to 10/20/30/40/50 per stack (+1.5 per ability power).
+
** Is now free to cast
** Cooldown increased to 12 seconds at all ranks from 12/11/10/9/8 seconds.
+
* {{ai|Spinning Slash|Tryndamere}}
* {{ai|Mocking Shout|Tryndamere}} is now free to cast.
+
** Is now free to cast.
* {{ai|Spinning Slash|Tryndamere}}:
+
** Cooldown increased to {{ap|13|12|11|10|9}} seconds from 9.
** Base damage changed to 60/90/120/150/180 from 40/90/140/190/240.
+
** Base damage adjusted to {{ap|60|90|120|150|180}} from {{ap|40|90|140|190|240}}.
** Attack damage scaling modified to 100% of bonus attack damage from 50% of total attack damage. It retains the 1.0 ability power ratio.
+
** Scaling adjusted to {{fd|1.0}} bonus attack damage from {{fd|0.5}} total attack damage (still scales with AP).
 
** Now deals physical damage instead of magic damage.
 
** Now deals physical damage instead of magic damage.
** It is now free to cast.
 
** Cooldown increased to 13/12/11/10/9 from 9 at all ranks.
 
   
{{ci|Twisted Fate}}
+
;{{ci|Twisted Fate}}
* {{ai|Gate|Twisted Fate}}: range reduced to 5500 from having global range.
+
* {{ai|Gate|Twisted Fate}}
  +
** Range reduced to 5500 from having global range.
   
{{ci|Udyr}}
+
;{{ci|Udyr}}
* {{ai|Tiger Stance|Udyr}}: attack damage scaling reduced to 150% from 170%.
+
* {{ai|Tiger Stance|Udyr}}
* Fixed a bug where {{ai|Turtle Stance|Udyr}} was healing from the damage dealt by {{ii|Madred's Razors}}.
+
** Attack damage ratio reduced to {{fd|1.5}} from {{fd|1.7}}.
  +
* {{ai|Turtle Stance|Udyr}}
  +
** Fixed a bug where it was healing off the damage dealt by {{ii|Madred's Razors}}.
  +
*** ''This functionality was intentional when first added during patch [[V1.0.0.63]].''
   
{{ci|Vayne}}
+
;{{ci|Vayne}}
* Fixed a bug where {{ai|Silver Bolts|Vayne}} would go through Blind effects.
+
* {{ai|Silver Bolts|Vayne}}
  +
** Fixed a bug where it would go through Blind effects.
   
{{ci|Yorick}}
+
;{{ci|Yorick}}
* Base armor of ghouls reduced to 10 from 20.
+
* General
* {{ai|Omen of Pestilence|Yorick}}: damage scaling changed to an ability power ratio of 1.0 from 80% of his bonus attack damage.
+
** Base armor of ghouls reduced to 10 from 20.
* {{ai|Omen of Famine|Yorick}}:
+
* {{ai|Omen of Pestilence|Yorick}}
  +
** Damage scaling changed to an ability power ratio of {{fd|1.0}} from 80% of his bonus attack damage.
  +
* {{ai|Omen of Famine|Yorick}}
 
** Damage dealt to heal amount ratio reduced to 40% from 50%.
 
** Damage dealt to heal amount ratio reduced to 40% from 50%.
 
** Range reduced to 550 from 650.
 
** Range reduced to 550 from 650.
* {{ai|Omen of Death|Yorick}}: revenant damage reduced to 45/60/75% from 50/75/100%.
+
* {{ai|Omen of Death|Yorick}}
  +
** Revenant damage reduced to {{ap|45|60|75}}% from {{ap|50|75|100}}%.
   
 
=== Items ===
 
=== Items ===
* {{ii|Zhonya's Hourglass}}: combine cost reduced to 800 from 1000.
+
;{{ii|Randuin's Omen}}
* {{ii|Randuin's Omen}} and {{ii|Shurelya's Reverie}} will now grant assists if using their actives helps get a kill.
+
* {{sbc|New effect:}} Now grants assists if using its active helps get a kill.
  +
  +
;{{ii|Shurelya's Reverie}}
  +
* {{sbc|New effect:}} Now grants assists if using its active helps get a kill.
  +
  +
;{{ii|Zhonya's Hourglass}}
  +
* Combine cost reduced to {{g|800}} from {{g|1000}}.
   
 
=== General ===
 
=== General ===
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== Undocumented changes ==
 
== Undocumented changes ==
{{ci|Kayle}}
+
;{{ci|Kayle}}
* {{csi|Kayle|Classic skin}} splash art has been updated to be the same as the Chinese artwork.
+
* General
  +
** {{csl|Kayle|Original|variant=old2}} splash art has been updated to the Chinese art.
   
{{ci|Sion}}
+
;{{ci|Sion}}
* New axe model for his {{csi|Sion|classic skin}}.
+
* Axe model has been updated.
   
{{ci|Twitch}}
+
;{{ci|Twitch}}
 
* Walk animation changed.
 
* Walk animation changed.
   
{{ci|Veigar}}
+
;{{ci|Veigar}}
 
* Walk animation changed.
 
* Walk animation changed.
   
 
== New Language Supported ==
 
== New Language Supported ==
Just after the patch was released (27th July 2011) Polish language was added to Nordic and East Launcher.
+
Just after the patch was released (July 26, 2011) Polish language was added to Nordic and East Launcher.
   
 
== Patch Preview video ==
 
== Patch Preview video ==
[[Video:League of Legends - Patch Notes Preview 1.0.0.122|500px|center]]
+
[[File:League of Legends - Patch Notes Preview 1.0.0.122|center|640px]]
  +
  +
{{Release history}}
   
{{release history}}
 
   
[[Category:Patch notes]]
+
[[fr:V1.0.0.122]]
  +
[[zh:V1.0.0.122]]
  +
[[Category:LoL patch notes]]

Latest revision as of 23:08, May 4, 2020

New Skins in Store Edit

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Monday, August 1.

PVP.net v1.40.17 Edit

  • Players will now receive more IP in very long ranked games.
  • Number of leaves is no longer visible in game lobbies.
  • Added a mouseover tooltip for the notifications tab.
  • LeaverBuster emails are now localized per language.
  • Fixed the text color of Masteries to make them easier to read.
  • Fixed a bug that allowed banned Champions to be selected when using the Random option.
  • Fixed a bug with displayed wins in the Custom Game lobby.
  • Fixed several bugs with the Mastery Page user interface.
  • Fixed several bugs that occurred while viewing another Summoner's profile.
  • Fixed several bugs with the word filter.

PVP.net Store Edit

  • User interface redesign of the store home page.
  • Bouncing red text animation replaced with a shimmer.
  • Replaced the bright blue and bright red header graphics with dark blue.
  • Removed padding to create 20% more space on the home page.
  • Fixed several issues with text alignments (featured items for example).
  • Fixed an issue with the promo image scroller where it would pause when you moused over an image.
  • Filtering items by IP/RP now works properly.
  • Added a filter that allows a user to sort alphabetically.
  • Search functionality updated to narrow results as you type each character.
  • All store pages now have a textured background instead of a solid black background.
  • Replaced pagination with a vertical scroll bar.
  • Updated the topside tabs graphic and added a rollover state.
  • Fixed a bug with sorting that caused certain items to show up in incorrect places once filtered.

League of Legends v1.0.0.122 Edit

Champions Edit

Wukong OriginalSquare Wukong, the Monkey King
  • Stone Skin Stone Skin (Innate): Wukong's armor and magic resistance are increased for each nearby enemy champion.
  • Crushing Blow Crushing Blow: Wukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's armor for a short duration.
  • Warrior Trickster Decoy: Wukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds.
  • Nimbus Strike Nimbus Strike: Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
  • Cyclone Cyclone (Ultimate): Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains movement speed over the duration of the spell.
Annie OriginalSquare Annie
  • Disintegrate Disintegrate
    • Base damage reduced to 85 / 125 / 165 / 205 / 245 from 90 / 130 / 170 / 210 / 250.
    • Ability power ratio reduced to 0.7 from 0.75.
  • Incinerate Incinerate
    • Base damage reduced to 80 / 130 / 180 / 230 / 280 from 85 / 135 / 185 / 235 / 285.
    • Ability power ratio reduced to 0.75 from 0.8.
Cassiopeia OriginalSquare Cassiopeia
  • Miasma Miasma
    • Now grants persistent vision in the area where cast instead of only at the moment it was cast.
Corki OriginalSquare Corki
  • Phosphorus Bomb Phosphorus Bomb
    • No longer blinds.
    • Damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 130 / 180 / 230 / 280.
  • Gatling Gun Gatling Gun
    • Attack damage ratio reduced to 20% from 25%.
  • Missile Barrage Missile Barrage
    • Big One bonus damage reduced to 50% from 60%.
Ezreal OriginalSquare Ezreal
  • Mystic Shot Mystic Shot
    • Fixed a bug where it did not interact with spell shields.
Galio OriginalSquare Galio
  • Stats
    • Base health increased to 435 from 410.
    • Base armor increased to 17 from 13.
    • Armor per level reduced to 3.5 from 4.
  • Resolute Smite Resolute Smite
    • Ability power reduced to 0.7 from 0.8.
    • Projectile speed increased to 1300 from 1200.
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 75 / 80 / 85 / 90.
  • Bulwark Bulwark
    • Duration increased to 4 seconds from 3.5.
    • Heal increased to 25 / 40 / 55 / 70 / 85 from 20 / 32 / 44 / 56 / 68.
  • Idol of Durand Idol of Durand
    • Damage reduction while channeling increased to 50% from 30%.
Gangplank OriginalSquare Gangplank
  • Parrrley Parrrley
    • Gold bonus on kill reduced to 4 / 5 / 6 / 7 / 8 from 4 / 6 / 8 / 10 / 12.
  • Raise Morale Raise Morale
    • Active bonus attack damage reduced to 14 / 22 / 30 / 38 / 46 from 20 / 28 / 36 / 44 / 52.
    • Active bonus movement speed reduced to 10 / 14 / 18 / 22 / 26% from 14 / 18 / 22 / 26 / 30%.
Janna OriginalSquare Janna
  • General
    • New models and textures for Classic and Tempest.
    • New animations for all skins.
Jax OriginalSquare Jax
  • Leap Strike Leap Strike
    • Base damage reduced to 35 / 60 / 85 / 110 / 135 from 50 / 75 / 100 / 125 / 150.
    • Attack damage scaling increased to 100% from 70%.
Kayle OriginalSquare Kayle - Rework
  • General
    • New model and animations.
    • Community contest "Fresh Prince of Bel Air" /dance animation.
    • Recommended items updated.
  • Stats
    • Attack damage per level reduced to 2.5 from 3.0.
    • Attack speed per level reduced to 2.0% from 2.3%.
  • Holy Fervor Holy Fervor
    • New Passive: Kayle's basic attacks against enemy champions now reduce their armor and magic resistance by 2% for 5 seconds. This stacks up to 5 times for a maximum of 10% reduction.
      • Previous Passive: 30% of Kayle's attack damage is added to her ability power and 15% of Kayle's ability power is added to her attack damage.
  • Reckoning Reckoning
    • Ability power ratio increased to 1.0 from 0.8.
    • Damage amplification reduced to 5% at all ranks from 8 / 10 / 12 / 14 / 16%.
    • Slow increased to 35% from 25%.
    • Missile speed increased to 1300 from 1000.
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100.
  • Righteous Fury Righteous Fury
    • Base bonus damage increased to 20 / 30 / 40 / 50 / 60 from 4.
    • Ability power ratio decreased to 0.2 from 0.3.
    • Splash radius increased to 300 from 200.
    • Cooldown reduced to 16 at all ranks from 22.
    • Mana cost reduced to 45 from 65.
  • Divine Blessing Divine Blessing
    • Base heal reduced to 45 / 85 / 125 / 165 / 205 from 65 / 100 / 135 / 170 / 205.
    • Ability power ratio reduced to 0.35 from 0.5.
    • Movement speed boost duration reduced to 2.5 seconds from 10 seconds.
    • Movement speed boost increased to 15 / 17 / 19 / 21 / 23% from 12% at all ranks.
    • Cooldown increased to 15 from 10.
Maokai OriginalSquare Maokai
  • Sap Magic Sap Magic
    • Now can be activated while silenced.
Orianna OriginalSquare Orianna
  • Command Dissonance Command Dissonance
    • Ability power ratio reduced to 0.5 from 0.6.
    • Movement speed slow and boost reduced to 20 / 25 / 30 / 35 / 40% from 25 / 30 / 35 / 40 / 45%.
Pantheon OriginalSquare Pantheon
Swain OriginalSquare Swain
  • Ravenous Flock Ravenous Flock
    • Now prioritizes champions instead of choosing targets randomly.
Teemo OriginalSquare Teemo
  • Move Quick Move Quick
    • Fixed a bug where it did not proc spellcast effects such as Sheen item Sheen.
Tryndamere OriginalSquare Tryndamere - Rework
  • General
    • New model and animations.
    • Model/hitbox increased in size by 20%.
    • Tryndamere now uses Fury, gaining 5 Fury per hit, 10 per crit, and 10 extra per kill.
    • Fury decays at 5 Fury per second after being out of combat for 10 seconds.
  • Battle Fury Battle Fury
    • Now grants up to 35% critical strike chance, depending on his Fury.
  • Bloodlust Bloodlust
    • Passively increases attack damage by -15 / -20 / -25 / -30 / -35 depending on Tryndamere's missing health.
    • Consumes all Fury to heal Tryndamere for -50 / -95 / -140 / -185 / -230 depending on how much Fury was consumed.
    • Cooldown increased to 12 seconds at all ranks from 12 / 11 / 10 / 9 / 8.
  • Mocking Shout Mocking Shout
    • Is now free to cast
  • Spinning Slash Spinning Slash
    • Is now free to cast.
    • Cooldown increased to 13 / 12 / 11 / 10 / 9 seconds from 9.
    • Base damage adjusted to 60 / 90 / 120 / 150 / 180 from 40 / 90 / 140 / 190 / 240.
    • Scaling adjusted to 1.0 bonus attack damage from 0.5 total attack damage (still scales with AP).
    • Now deals physical damage instead of magic damage.
Twisted Fate OriginalSquare Twisted Fate
  • Gate Gate
    • Range reduced to 5500 from having global range.
Udyr OriginalSquare Udyr
Vayne OriginalSquare Vayne
  • Silver Bolts Silver Bolts
    • Fixed a bug where it would go through Blind effects.
Yorick OriginalSquare Yorick
  • General
    • Base armor of ghouls reduced to 10 from 20.
  • Omen of Pestilence Omen of Pestilence
    • Damage scaling changed to an ability power ratio of 1.0 from 80% of his bonus attack damage.
  • Omen of Famine Omen of Famine
    • Damage dealt to heal amount ratio reduced to 40% from 50%.
    • Range reduced to 550 from 650.
  • Omen of Death Omen of Death
    • Revenant damage reduced to 45 / 60 / 75% from 50 / 75 / 100%.

Items Edit

Randuin&#039;s Omen item Randuin's Omen
  • New effect: Now grants assists if using its active helps get a kill.
Shurelya&#039;s Reverie item Shurelya's Reverie
  • New effect: Now grants assists if using its active helps get a kill.
Zhonya&#039;s Hourglass item Zhonya's Hourglass
  • Combine cost reduced to Gold 800 from Gold 1000.

General Edit

  • Significantly reduced sound related mid-game framerate stalls and hitches, which were strongly affecting gameplay on certain machines.
  • Fixed a bug where certain spells would deal damage twice.
  • Fixed a bug where minions were not properly displaying stat growth over time.

Undocumented changes Edit

Kayle OriginalSquare Kayle
  • General
Sion OriginalSquare Sion
  • Axe model has been updated.
Twitch OriginalSquare Twitch
  • Walk animation changed.
Veigar OriginalSquare Veigar
  • Walk animation changed.

New Language Supported Edit

Just after the patch was released (July 26, 2011) Polish language was added to Nordic and East Launcher.

Patch Preview video Edit

League of Legends - Patch Notes Preview 1.0.0

League of Legends - Patch Notes Preview 1.0.0.122

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