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{{Infobox patch
{{Patchbox
 
|Image = [[File:Yorick OriginalSkin.jpg|275px]]
+
|Image =
  +
<gallery>
  +
Yorick OriginalSkin old.jpg|Yorick (1)
  +
Yorick UndertakerSkin old.jpg|Yorick (2)
  +
Yorick PentakillSkin old.jpg|Yorick (3)
  +
Dr. Mundo ExecutionerMundoSkin old.jpg|Dr. Mundo
  +
Lux CommandoSkin.jpg|Lux
  +
Tristana BuccaneerSkin old.jpg|Tristana
  +
Tryndamere VikingSkin.jpg|Tryndamere
  +
Veigar BaronVonSkin.jpg|Veigar
  +
</gallery>
 
|Caption = Yorick, the Gravedigger
 
|Caption = Yorick, the Gravedigger
 
|Release = June 22, 2011
 
|Release = June 22, 2011
|Highlights = * New champion: {{ci|Yorick}}
+
|Highlights =
  +
* New champion: {{ci|Yorick|variant=old}}
 
* Several changes to compatibility with absorption shields.
 
* Several changes to compatibility with absorption shields.
|Related = * [http://www.leagueoflegends.com/board/showthread.php?p=10290403 1.0.0.120 Patch Notes]
+
|Related = [http://forums.na.leagueoflegends.com/board/showthread.php?t=874415 1.0.0.120 Patch Notes]
|Prev = 1.0.0.119
+
|Prev = V1.0.0.119
|Next = 1.0.0.121
+
|Next = V1.0.0.121
 
}}
 
}}
   
==New Skins in the Store==
+
== New Skins in the Store ==
The following skins were announced and released on an earlier mini-patch on Friday, June 17.
 
* {{csi|Dr. Mundo|Executioner Mundo}}
 
* {{csi|Lux|Commando Lux}}
 
 
 
The following skins were released along with this patch.
 
The following skins were released along with this patch.
* {{csi|Yorick|Pentakill Yorick}}
+
* {{csl|Yorick|Undertaker|variant=old}}
* {{csi|Yorick|Undertaker Yorick}}
+
* {{csl|Yorick|Pentakill|variant=old}}
  +
 
The following skins were announced and released on an earlier mini-patch on Friday, June 17.
 
* {{csl|Dr. Mundo|Executioner Mundo|variant=old}}
 
* {{csl|Lux|Commando}}
   
 
This skin was announced on June 17 but was not available to purchase until Friday, June 24.
 
This skin was announced on June 17 but was not available to purchase until Friday, June 24.
* {{csi|Tryndamere|Viking Tryndamere}}
+
* {{csl|Tryndamere|Viking}}
   
 
The following skins were released along with this patch, but were not available for purchase until Monday, June 27.
 
The following skins were released along with this patch, but were not available for purchase until Monday, June 27.
  +
* {{csl|Tristana|Buccaneer|variant=old}}
* {{csi|Veigar|Baron Von Veigar}}
 
* {{csi|Tristana|Buccaneer Tristana}}
+
* {{csl|Veigar|Baron Von}}
   
==League of Legends v1.0.0.120==
+
== League of Legends v1.0.0.120 ==
===Champions===
+
=== Champions ===
{{ci|Yorick|Yorick, the Gravedigger}} ([http://leagueoflegends.wikia.com/index.php?title=Yorick_the_Gravedigger&oldid=347574 Original Stats])
+
;{{ci|Yorick|Yorick, the Gravedigger}}
* {{ai|Omen of War|Yorick}}: Yorick’s next attack will deal bonus physical damage and summon a Spectral Ghoul that deals additional damage and moves faster than Yorick’s other ghouls. While the Spectral Ghoul is alive, Yorick moves faster as well.
+
* {{ai|Unholy Covenant|Yorick}} (Innate): Yorick's attacks deal more damage for each summon that is active. Meanwhile, Yorick's ghouls deal some percent of Yorick's Attack Damage and have some percent of his total health.
  +
* {{ai|Omen of War|Yorick}}: Yorick's next attack will deal bonus physical damage and summon a Spectral Ghoul that deals additional damage and moves faster than Yorick's other ghouls. While the Spectral Ghoul is alive, Yorick moves faster as well.
 
* {{ai|Omen of Pestilence|Yorick}}: Yorick summons a Decaying Ghoul that arrives with a violent explosion, dealing damage and slowing nearby enemies. While the Decaying Ghoul remains alive, nearby enemies continue to be slowed.
 
* {{ai|Omen of Pestilence|Yorick}}: Yorick summons a Decaying Ghoul that arrives with a violent explosion, dealing damage and slowing nearby enemies. While the Decaying Ghoul remains alive, nearby enemies continue to be slowed.
 
* {{ai|Omen of Famine|Yorick}}: Yorick steals life from his target and summons a Ravenous Ghoul that heals Yorick for the damage it deals.
 
* {{ai|Omen of Famine|Yorick}}: Yorick steals life from his target and summons a Ravenous Ghoul that heals Yorick for the damage it deals.
 
* {{ai|Omen of Death|Yorick}} (Ultimate): Yorick conjures a revenant in the image of one of his allies. If his ally dies while its revenant is alive, the revenant sacrifices itself to reanimate them and give them time to enact vengeance.
 
* {{ai|Omen of Death|Yorick}} (Ultimate): Yorick conjures a revenant in the image of one of his allies. If his ally dies while its revenant is alive, the revenant sacrifices itself to reanimate them and give them time to enact vengeance.
* {{ai|Unholy Covenant|Yorick}} (Innate): Yorick’s attacks deal more damage for each summon that is active. Meanwhile, Yorick’s ghouls deal some percent of Yorick’s Attack Damage and have some percent of his total health.
 
   
{{ci|Annie}}
+
;{{ci|Annie}}
* Fixed a bug where {{ai|Molten Shield|Annie}} damage wouldn't trigger if the damage done to Annie was absorbed by other shields.
+
* {{ai|Molten Shield|Annie}}
 
** Fixed a bug where its damage wouldn't trigger if the damage done to Annie was absorbed by other shields.
   
{{ci|Blitzcrank}}
+
;{{ci|Blitzcrank}}
* Blitzcrank will now attempt to immediately attack champions affected by a successful {{ai|Rocket Grab|Blitzcrank}}.
+
* {{ai|Rocket Grab|Blitzcrank}}
  +
** Blitzcrank will now attempt to immediately attack champions affected by a successful grab.
   
{{ci|Cho'Gath}}
+
;{{ci|Cho'Gath}}
* A particle will now appear correctly on enemy targets when they can be killed by {{ai|Feast|Cho'Gath}}.
+
* {{ai|Feast|Cho'Gath}}
  +
** A particle will now appear correctly on enemy targets when they can be killed by Feast.
   
{{ci|Evelynn}}
+
;{{ci|Evelynn}}
* {{ai|Hate Spike|Evelynn}}: missile speed increased.
+
* {{ai|Hate Spike|Evelynn}}
  +
** Missile speed increased.
* {{ai|Shadow Walk|Evelynn}} will now apply a 30/35/40/45/50% slow for 3 seconds instead of a stun for 1/1.25/1.5/1.75/2 seconds.
 
* {{ai|Malice and Spite|Evelynn}}:
+
* {{ai|Shadow Walk|Evelynn}}
 
** Now apply a {{ap|30|35|40|45|50}}% slow for 3 seconds instead of a stun for {{ap|1|1.25|1.5|1.75|2}} seconds.
** Health restored reduced to 150/225/300 per kill or assist from 350/500/650.
 
  +
* {{ai|Malice and Spite|Evelynn}}
** Attack speed bonus reduced to 25/50/75% from 50/75/100%.
 
 
** Health restored reduced to {{ap|150|225|300}} per kill or assist from {{ap|350|500|650}}.
 
** Attack speed bonus reduced to {{ap|25|50|75}}% from {{ap|50|75|100}}%.
   
{{ci|Fiddlesticks}}
+
;{{ci|Fiddlesticks}}
* {{ai|Drain|Fiddlesticks}}:
+
* {{ai|Drain|Fiddlesticks}}
 
** Range increased to 475 from 450.
 
** Range increased to 475 from 450.
 
** Heal is no longer reduced if the damage done to the target is shielded.
 
** Heal is no longer reduced if the damage done to the target is shielded.
* {{ai|Dark Wind|Fiddlesticks}}: base damage increased to 65/90/115/140/165 from 65/85/105/125/145
+
* {{ai|Dark Wind|Fiddlesticks}}
  +
** Base damage increased to {{ap|65|90|115|140|165}} from {{ap|65|85|105|125|145}}.
* {{ai|Crowstorm|Fiddlesticks}}:
+
* {{ai|Crowstorm|Fiddlesticks}}
** Ability power ratio per second increased to 0.45 from 0.4.
 
** Channel duration reduced to 1.5 seconds from 2.
+
** Ability power ratio per second increased to {{fd|0.45}} from {{fd|0.4}}.
  +
** Channel duration reduced to {{fd|1.5}} seconds from 2.
   
{{ci|Galio}}
+
;{{ci|Galio}}
* {{ai|Idol of Durand|Galio}} will now correctly increase its damage when the damage taken is absorbed by shields.
+
* {{ai|Idol of Durand|Galio}}
 
** Will now correctly increase its damage when the damage taken is absorbed by shields.
   
{{ci|Gangplank}}
+
;{{ci|Gangplank}}
* {{ai|Grog Soaked Blade|Gangplank}}:
+
* {{ai|Grog-Soaked Blade|Gangplank}}
** It will now apply a 7% slow instead of reducing healing and regeneration.
+
** Now applies a 7% slow instead of reducing healing and regeneration.
 
** Duration reduced to 3 seconds from 10.
 
** Duration reduced to 3 seconds from 10.
** Poison magic damage changed to 3 + (1 x level) per second from 5 + (1 x level).
+
** Poison magic damage changed to 3 + (1 × level) per second from 5 + (1 × level).
 
** Both the slow and the damage stack up to 5 times.
 
** Both the slow and the damage stack up to 5 times.
* {{ai|Parrrley|Gangplank}}:
+
* {{ai|Parrrley|Gangplank}}
** Now applies {{ai|Grog Soaked Blade|Gangplank}} to the target hit.
+
** Now applies {{ai|Grog-Soaked Blade|Gangplank}} to the target hit.
 
** Fixed a bug where it could sometimes restore gold to other players.
 
** Fixed a bug where it could sometimes restore gold to other players.
* {{ai|Raise Morale|Gangplank}}: active duration increased to 7 seconds from 6.
+
* {{ai|Raise Morale|Gangplank}}
* {{ai|Cannon Barrage|Gangplank}}: base damage per cannonball increased to 75/120/165 from 65/110/155.
+
** Active duration increased to 7 seconds from 6.
  +
* {{ai|Cannon Barrage|Gangplank}}
  +
** Base damage per cannonball increased to {{ap|75|120|165}} from {{ap|65|110|155}}.
   
{{ci|Garen}}
+
;{{ci|Garen}}
* {{ai|Perseverance|Garen}}:
+
* {{ai|Perseverance|Garen}}
 
** Now marks Garen as being in combat even if the damage taken is absorbed by shields.
 
** Now marks Garen as being in combat even if the damage taken is absorbed by shields.
 
** Now shows the particle on Garen even if at 100% health.
 
** Now shows the particle on Garen even if at 100% health.
 
** Fixed a bug where it could sometimes activate immediately after taking damage.
 
** Fixed a bug where it could sometimes activate immediately after taking damage.
   
{{ci|Heimerdinger}}
+
;{{ci|Heimerdinger}}
* {{ai|H-28G Evolution Turret|Heimerdinger}}:
+
* {{ai|H-28G Evolution Turret|Heimerdinger}}
** Mana cost reduced to 70/80/90/100/110 from 120/125/130/135/140.
+
** Mana cost reduced to {{ap|70|80|90|100|110}} from {{ap|120|125|130|135|140}}.
 
** Fixed a bug where his turrets would not assist him if damage from an enemy champion was absorbed by shields.
 
** Fixed a bug where his turrets would not assist him if damage from an enemy champion was absorbed by shields.
   
{{ci|Irelia}}
+
;{{ci|Irelia}}
* {{ai|Transcendent Blades|Irelia}}:
+
* {{ai|Transcendent Blades|Irelia}}
** Heal versus champions increased to 25% of the damage dealt from 20%.
+
** Heal from champions increased to 25% of damage dealt from 20% of raw damage.
** Now heals Irelia based on the actual damage dealt (instead of the raw damage the ability deals).
+
** Heal is no longer reduced if the damage done is absorbed by shields.
** Now the heal is not reduced if the damage done is absorbed by shields.
 
   
{{ci|Janna}}
+
;{{ci|Janna}}
  +
* {{ai|Tailwind|Janna}}
* {{ai|Tailwind|Janna}} is now deactivated while Janna is dead.<ref name="globalpassive">{{cai|Heightened Learning|Zilean}} is already deactivated while dead.</ref>
+
** Now deactivated while Janna is dead.<ref name="globalpassive">{{cai|Heightened Learning|Zilean}} is already deactivated while dead.</ref>
   
{{ci|Jarvan IV}}
+
;{{ci|Jarvan IV}}
* {{ai|Demacian Standard|Jarvan IV}}:
+
* {{ai|Demacian Standard|Jarvan IV}}
** Armor bonus reduced to 10/13/16/19/22 from 10/14/18/22/26.
+
** Armor bonus reduced to {{ap|10|13|16|19|22}} from {{ap|10|14|18|22|26}}.
** Attack speed bonus reduced to 10/13/16/19/22% from 10/14/18/22/26%.
+
** Attack speed bonus reduced to {{ap|10|13|16|19|22}}% from {{ap|10|14|18|22|26}}%.
* {{ai|Martial Cadence|Jarvan IV}}: target's max health to magic damage ratio reduced to 8% from 10%.
+
* {{ai|Martial Cadence|Jarvan IV}}
  +
** Target's max health to magic damage ratio reduced to 8% from 10%.
   
{{ci|Jax}}
+
;{{ci|Jax}}
* {{ai|Leap Strike|Jax}}: attack damage scaling reduced to 70% from 100%.
+
* {{ai|Leap Strike|Jax}}
  +
** Attack damage scaling reduced to 70% from 100%.
  +
** Can no longer be cast on wards.
   
{{ci|LeBlanc}}
+
;{{ci|LeBlanc}}
* Fixed a bug where {{ai|Mirror Image|LeBlanc}} clone would be permanently disabled if disabled when it spawns.
+
* {{ai|Mirror Image|LeBlanc}}
  +
** Fixed a bug where its clone would be permanently disabled if disabled when it spawns.
   
{{ci|Kassadin}}
+
;{{ci|Kassadin}}
* {{ai|Nether Blade|Kassadin}}:
+
* {{ai|Nether Blade|Kassadin}}
** Passive base mana restore per attack increased to 8/11/14/17/20 from 4/8/12/16/20.
+
** Passive base mana restore per attack increased to {{ap|8|11|14|17|20}} from {{ap|4|8|12|16|20}}.
** Active changed to dealing 20/30/40/50/60 (+0.15 ability power) bonus magic damage dealt on hit for the duration instead of receiving 7/15/25/38/50 armor penetration for the duration.
+
** Active changed to dealing {{ap|20|30|40|50|60}} (+{{fd|0.15}} ability power) bonus magic damage dealt on hit for the duration instead of receiving {{ap|7|15|25|38|50}} armor penetration for the duration.
   
{{ci|Malzahar}}
+
;{{ci|Malzahar}}
* {{ai|Null Zone|Malzahar}}:
+
* {{ai|Null Zone|Malzahar}}
** Base damage reduced to 4/5/6/7/8% of the enemy's max health from 5/6/7/8/9%.
+
** Base damage to max health ratio reduced to {{ap|4|5|6|7|8}}% from {{ap|5|6|7|8|9}}%.
** Ability power ratio reduced to 1% per 100 ability power (0.01) from 1% per 80 ability power (0.0125).
+
** Ability power ratio reduced to 1% per 100 ability power ({{fd|0.01}}) from 1% per 80 ability power ({{fd|0.0125}}).
 
** Cooldown reduced to 14 from 16.
 
** Cooldown reduced to 14 from 16.
* {{ai|Nether Grasp|Malzahar}}: ability power ratio over the duration reduced to 1.3 from 1.5.
+
* {{ai|Nether Grasp|Malzahar}}
 
** Ability power ratio over the duration reduced to {{fd|1.3}} from {{fd|1.5}}.
   
{{ci|Miss Fortune}}
+
;{{ci|Miss Fortune}}
* {{ai|Strut|Miss Fortune}} is now properly removed when taking damage that is absorbed by a shield.
+
* {{ai|Strut|Miss Fortune}}
  +
** Is now properly removed when taking damage that is absorbed by a shield.
   
{{ci|Mordekaiser}}
+
;{{ci|Mordekaiser}}
* {{ai|Iron Man|Mordekaiser}}: shield generation is no longer reduced if the damage done to enemies is absorbed by shields.
+
* {{ai|Iron Man|Mordekaiser}}
 
** Shield generation is no longer reduced if the damage done to enemies is absorbed by shields.
* Fixed a bug where {{ai|Children of the Grave|Mordekaiser}} could steal enemy passive abilities permanently.
 
  +
* {{ai|Children of the Grave|Mordekaiser}}
 
** Fixed a bug where it could steal enemy passive abilities permanently.
   
{{ci|Morgana}}
+
;{{ci|Morgana}}
* {{ai|Black Shield|Morgana}}: shield strength changed to 95/160/225/290/355 from 100/150/200/250/300.
+
* {{ai|Black Shield|Morgana}}
  +
** Base shield strength changed to {{ap|95|160|225|290|355}} from {{ap|100|150|200|250|300}}.
   
{{ci|Nidalee}}
+
;{{ci|Nidalee}}
* Fixed a bug where {{ai|Javelin Toss|Nidalee}} and {{ai|Bushwhack|Nidalee}} would target a wrong location when cast immediately after transforming back to human form.
+
* {{ai|Javelin Toss|Nidalee}} and {{ai|Bushwhack|Nidalee}}
  +
** Fixed a bug where they would target a wrong location when cast immediately after transforming back to human form.
   
{{ci|Nunu}}
+
;{{ci|Nunu}}
* {{ai|Consume|Nunu}}: base damage reduced to 400/525/650/775/900 from 500/600/700/800/900.
+
* {{ai|Consume|Nunu}}
  +
** Base damage reduced to {{ap|400|525|650|775|900}} from {{ap|500|600|700|800|900}}.
* {{ai|Ice Blast|Nunu}}: slow reduced to 20/30/40/50/60% from 40/45/50/55/60%.
 
 
* {{ai|Ice Blast|Nunu}}
 
** Slow reduced to {{ap|20|30|40|50|60}}% from {{ap|40|45|50|55|60}}%.
   
{{ci|Orianna}}
+
;{{ci|Orianna}}
  +
* General
* {{ai|Clockwork Windup|Orianna}}:
 
 
** Fixed several incorrect interactions with clones or unusual movement types.
 
* {{ai|Clockwork Windup|Orianna}}
 
** Fixed a display error on the tooltip.
 
** Fixed a display error on the tooltip.
 
** Fixed a bug which was causing it to add less damage than intended.
 
** Fixed a bug which was causing it to add less damage than intended.
* Fixed a bug with {{ai|Command: Protect|Orianna}} that was causing the shield particle to not display.
+
* {{ai|Command Protect|Orianna}}
  +
** Fixed a bug causing the shield particle to not display.
* Fixed several incorrect interactions with clones or unusual movement types.
 
   
{{ci|Poppy}}
+
;{{ci|Poppy}}
* Poppy will now attempt to immediately attack champions affected by a succesful {{ai|Heroic Charge|Poppy}}.
+
* {{ai|Heroic Charge|Poppy}}
  +
** Poppy will now attempt to immediately attack champions affected by a successful cast.
   
{{ci|Rammus}}
+
;{{ci|Rammus}}
* Fixed a bug where {{ai|Defensive Ball Curl|Rammus}} had an ability power ratio.
+
* {{ai|Defensive Ball Curl|Rammus}}
  +
** Fixed a bug where it had an ability power ratio.
   
{{ci|Renekton}}
+
;{{ci|Renekton}}
  +
* General
* {{ai|Cull the Meek|Renekton}}: heal is no longer reduced if the damage dealt is absorbed by shields.
 
* Fixed a bug where damage absorbed by a shield wouldn't mark Renekton as in combat for the purposes of Fury generation.
+
** Fixed a bug where damage absorbed by a shield wouldn't mark Renekton as in combat for the purposes of Fury generation.
  +
* {{ai|Cull the Meek|Renekton}}
  +
** Heal is no longer reduced if the damage dealt is absorbed by shields.
   
{{ci|Rumble}}
+
;{{ci|Rumble}}
* {{ai|The Equalizer|Rumble}}:
+
* {{ai|The Equalizer|Rumble}}
** Trail's burning damage reduced to 100/140/180 per second from 120/160/200.
+
** Trail's burning damage reduced to {{ap|100|140|180}} per second from {{ap|120|160|200}}.
** Trail's burning damage ability power ratio per second reduced to 0.2 from 0.25.
+
** Trail's burning damage ability power ratio per second reduced to {{fd|0.2}} from {{fd|0.25}}.
** Cooldown increased to 105/90/75 from 90/75/60.
+
** Cooldown increased to {{ap|105|90|75}} from {{ap|90|75|60}}.
   
{{ci|Shaco}}
+
;{{ci|Shaco}}
  +
* General
* {{ai|Hallucinate|Shaco}}: clone now correctly benefits from critical strikes.
 
* Fixed the dance animation to loop properly.
+
** Fixed the dance animation to loop properly.
  +
* {{ai|Hallucinate|Shaco}}
 
** Clone now correctly benefits from critical strikes.
   
{{ci|Sion}}
+
;{{ci|Sion}}
* {{ai|Cannibalism|Sion}}: heal is no longer reduced if the damage dealt is absorbed by shields.
+
* {{ai|Cannibalism|Sion}}
  +
** Heal is no longer reduced if the damage dealt is absorbed by shields.
   
{{ci|Sona}}
+
;{{ci|Sona}}
  +
* General
* Fixed a bug where shields and {{si|Ignite}} could sometimes cause her spell sounds to get cut off early.
+
** Fixed a bug where shields and {{si|Ignite}} could sometimes cause her spell sounds to get cut off early.
   
{{ci|Swain}}
+
;{{ci|Swain}}
* {{ai|Ravenous Flock|Swain}}:
+
* {{ai|Ravenous Flock|Swain}}
 
** It now heals Swain for 50% of the actual damage dealt to enemies (instead of 50% of the raw damage the ability deals).
 
** It now heals Swain for 50% of the actual damage dealt to enemies (instead of 50% of the raw damage the ability deals).
 
** Now the heal is not reduced if the damage dealt is absorbed by shields.
 
** Now the heal is not reduced if the damage dealt is absorbed by shields.
   
{{ci|Teemo}}
+
;{{ci|Teemo}}
  +
* {{ai|Move Quick|Teemo}}
* {{ai|Move Quick|Teemo}}: passive movement speed bonus is now correctly removed even if the damage taken is absorbed by shields.
 
  +
** Passive movement speed bonus is now correctly removed even if the damage taken is absorbed by shields.
  +
* {{ai|Noxious Trap|Teemo}}
  +
** Mushrooms are no longer targetable/manipulated by spells (except for {{si|Teleport}}).
   
{{ci|Tristana}}
+
;{{ci|Tristana}}
  +
* {{ai|Rocket Jump|Tristana}}
* Fixed a bug where {{ai|Rocket Jump|Tristana}} cooldown reset upon kill or assist could fail if Tristana's damage output was fully absorbed by a shield.
+
** Fixed a bug where the cooldown reset upon kill or assist could fail if Tristana's damage output was fully absorbed by a shield.
   
{{ci|Tryndamere}}
+
;{{ci|Tryndamere}}
* Fixed a bug where {{ai|Undying Rage|Tryndamere}} improperly showed "Endless Rage!" to represent damage being prevented.
+
* {{ai|Undying Rage|Tryndamere}}
  +
** Fixed a bug where it improperly showed "Endless Rage!" to represent damage being prevented.
   
{{ci|Twisted Fate}}
+
;{{ci|Twisted Fate}}
* {{ai|Blue Card|Twisted Fate}}: mana restore is no longer reduced if the damage taken is absorbed by shields.
+
* {{ai|Loaded Dice|Twisted Fate}}
* {{ai|Loaded Dice|Twisted Fate}} is now deactivated while Twisted Fate is dead. <ref name="globalpassive" />
+
** Is now deactivated while Twisted Fate is dead.
  +
* {{ai|Blue Card|Twisted Fate}}
* Fixed a bug where activating {{ii|Zhonya's Hourglass}} during the {{ai|Gate|Twisted Fate}} channel time would not interrupt it.
 
  +
** Mana restore is no longer reduced if the damage taken is absorbed by shields.
  +
* {{ai|Gate|Twisted Fate}}
 
** Fixed a bug where activating {{ii|Zhonya's Hourglass}} during the channel time would not interrupt it.
   
{{ci|Udyr}}
+
;{{ci|Udyr}}
  +
* Stances
* Mana cost of shifting stances reduced to 55/50/45/40/35 from 75/65/55/45/35.
+
** Mana cost decreased to {{ap|55|50|45|40|35}} from {{ap|75|65|55|45|35}}.
* {{ai|Turtle Stance|Udyr}}:
+
* {{ai|Turtle Stance|Udyr}}
** It now heals Udyr based upon the actual damage dealt to enemies (instead of the raw damage his attacks would deal).
 
** Now the heal is not reduced if the damage is absorbed by shields.
+
** Now heals Udyr based upon the actual damage dealt (instead of the raw damage dealt).
  +
** Heal is no longer reduced if the damage is shielded.
* {{ai|Phoenix Stance|Udyr}}: waves' base damage from activation increased to 15/25/35/45/55 per second from 10/18/26/34/42.
 
  +
* {{ai|Phoenix Stance|Udyr}}
  +
** Base activation damage increased to {{ap|15|25|35|45|55}} from {{ap|10|18|26|34|42}}.
   
{{ci|Urgot}}
+
;{{ci|Urgot}}
* Fixed a bug where when attacking a champion with {{ai|Terror Capacitor|Urgot}} active, it was slowing for less than the tooltip stated.
+
* {{ai|Terror Capacitor|Urgot}}
* Fixed a bug where when using {{ai|Acid Hunter|Urgot}} with {{ai|Terror Capacitor|Urgot}}, it was slowing based upon {{ai|Acid Hunter|Urgot}}'s rank rather than {{ai|Terror Capacitor|Urgot}}.
+
** Fixed a bug where when attacking a champion with its active, it was slowing for less than the tooltip stated.
  +
** Fixed a bug where when using {{ai|Acid Hunter|Urgot}} with it, it was slowing based upon {{ai|Acid Hunter|Urgot}}'s rank rather than {{ai|Terror Capacitor|Urgot}}.
   
 
{{ci|Vayne}}
 
{{ci|Vayne}}
  +
* {{ai|Silver Bolts|Vayne}}
* {{ai|Silver Bolts|Vayne}}: true damage will no longer be blocked by spell shields.<ref name="silver-bolts">This only affects spell shields ({{ii|Banshee's Veil}}, {{ai|Spell Shield|Sivir}} and {{ai|Shroud of Darkness|Nocturne}}), not absorption shields</ref>
 
  +
** True damage will no longer be blocked by spell shields.
* {{ai|Tumble|Vayne}}: bonus damage reduced to 40/45/50/55/60% from 55/60/65/70/75%.
 
  +
* {{ai|Tumble|Vayne}}
* {{ai|Condemn|Vayne}}: base damage reduced to 45/80/115/150/185 from 50/90/130/170/210.
 
 
** Bonus damage reduced to {{ap|40|45|50|55|60}}% from {{ap|55|60|65|70|75}}%.
* {{ai|Final Hour|Vayne}}:
 
  +
* {{ai|Condemn|Vayne}}
 
** Base damage reduced to {{ap|45|80|115|150|185}} from {{ap|50|90|130|170|210}}.
  +
* {{ai|Final Hour|Vayne}}
 
** Movement speed bonus is now tripled instead of quadrupled.
 
** Movement speed bonus is now tripled instead of quadrupled.
** Attack damage bonus reduced to 25/40/55 from 35/55/75.
+
** Attack damage bonus reduced to {{ap|25|40|55}} from {{ap|35|55|75}}.
   
{{ci|Vladimir}}
+
;{{ci|Vladimir}}
* {{ai|Transfusion|Vladimir}}:
+
* {{ai|Transfusion|Vladimir}}
** Cooldown changed to 12/10/8/6/4 from 12/10/8/6/3.
+
** Cooldown changed to {{ap|12|10|8|6|4}} from {{ap|12|10|8|6|3}}.
** Base damage changed to 90/125/160/195/230 from 70/115/160/205/250.
+
** Base damage changed to {{ap|90|125|160|195|230}} from {{ap|70|115|160|205|250}}.
   
{{ci|Warwick}}
+
;{{ci|Warwick}}
* {{ai|Hungering Strike|Warwick}}: heal is no longer reduced if the damage dealt is absorbed by shields.
+
* {{ai|Hungering Strike|Warwick}}
  +
** Heal is no longer reduced if the damage dealt is absorbed by shields.
   
{{ci|Xin Zhao}}
+
;{{ci|Xin Zhao}}
* {{ai|Crescent Sweep|Xin Zhao}}:
+
* {{ai|Crescent Sweep|Xin Zhao}}
** Enemies' current health percentage to damage ratio reduced to 15% from 20%.
+
** Targets' current health to damage ratio reduced to 15% from 20%.
** Bonus armor and magic resist per champion hit reduced to 5/8/11 from 7/10/13.
+
** Bonus armor and magic resistance per champion hit reduced to {{ap|5|8|11}} from {{ap|7|10|13}}.
   
===Items===
+
=== Items ===
* {{ii|Boots of Mobility}} will now mark you in combat for receiving/dealing any damage, even if it is absorbed by shields.
+
* {{ii|Boots of Mobility}}
  +
** Now mark you in combat for receiving or dealing any damage, even if it is absorbed by shields.
* {{ii|Spirit Visage}}:
+
* {{ii|Spirit Visage}}
 
** It now increases regeneration from lifesteal and spell vamp.
 
** It now increases regeneration from lifesteal and spell vamp.
 
** Fixed a bug where it was granting too much bonus regeneration.
 
** Fixed a bug where it was granting too much bonus regeneration.
* {{ii|Philosopher's Stone}}:
+
* {{ii|Philosopher's Stone}}
** Health regen per 5 reduced to 18 from 22.5.
+
** Health regeneration per 5 reduced to 18 from {{fd|22.5}}.
** Mana regen per 5 reduced to 8 from 10.
+
** Mana regeneration per 5 reduced to 8 from 10.
* {{ii|Eleisa's Miracle}}: combine cost increased to 500 from 400.
+
* {{ii|Eleisa's Miracle}}
* {{ii|Quicksilver Sash}}: active cooldown decreased to 90 from 105.
+
** Combine cost increased to 500 from 400.
  +
* {{ii|Quicksilver Sash}}
* {{ii|Hextech Revolver}}: spell vamp reduced to 15% from 20%.
 
  +
** Active cooldown decreased to 90 from 105.
* The gold per 10 component of {{ii|Philosopher's Stone}}, {{ii|Heart of Gold}}, {{ii|Kage's Lucky Pick}}, and {{ii|Avarice Blade}} is now unique to itself. This means that it won't stack when the bonus comes from the same item, but it will stack when having different items.
 
  +
* {{ii|Hextech Revolver}}
 
** Spell vamp reduced to 15% from 20%.
  +
* {{ii|Philosopher's Stone}}, {{ii|Heart of Gold}}, {{ii|Kage's Lucky Pick}}, and {{ii|Avarice Blade}}
 
* The gold per 10 component of them is now unique to itself. This means that it won't stack when the bonus comes from the same item, but it will stack when having different items.
   
===General===
+
=== General ===
 
* Updated tooltips for many champions.
 
* Updated tooltips for many champions.
* Lifesteal and spell vamp are no longer reduced if the damage done is absorbed by shields.
+
* Life steal and spell vamp are no longer reduced if the damage done is absorbed by shields.
* Healing reductions now reduce health regained by lifesteal and spell vamp.
+
* Healing reductions now reduce health regained by life steal and spell vamp.
 
* Maximum gold for killing a player on a long kill streak reduced to 500 gold from 1000.
 
* Maximum gold for killing a player on a long kill streak reduced to 500 gold from 1000.
 
* Minimum gold for killing a player on a long death streak reduced to 15 gold from 90 gold.
 
* Minimum gold for killing a player on a long death streak reduced to 15 gold from 90 gold.
Line 245: Line 307:
 
** Killing equal level champions is unaffected.
 
** Killing equal level champions is unaffected.
 
* [[Ward]]s and spawned minions that don't attack are no longer targetable/manipulated by spells (except Summoner spell {{si|Teleport}}).
 
* [[Ward]]s and spawned minions that don't attack are no longer targetable/manipulated by spells (except Summoner spell {{si|Teleport}}).
** This means, for example, that wards will no longer be able to block {{cai|Powerball|Rammus}}, {{ci|Teemo|Teemo's}} {{ai|Noxious Trap|Teemo|Noxious Traps}} will not block skillshots, and {{ci|Jax}} is no longer able to {{ai|Leap Strike|Jax}} onto a ward.
+
** This means, for example, that wards will no longer be able to block {{cai|Powerball|Rammus}}, {{cai|Noxious Trap|Teemo|Noxious Traps}} will not block skillshots, and {{ci|Jax}} is no longer able to {{ai|Leap Strike|Jax}} onto a ward.
 
* Fixed a bug where minions were playing their particles multiple times when attacking.
 
* Fixed a bug where minions were playing their particles multiple times when attacking.
   
==Undocumented changes==
+
== Undocumented changes ==
===Champions===
+
=== Champions ===
{{ci|Morgana}}
+
;{{ci|Morgana}}
  +
* General
* [[Morgana Skins|Classic skin]] splash art has been updated.
+
** {{csl|Morgana|Original|variant=old2}} splash art has been updated.
   
{{ci|Kayle}}
+
;{{ci|Kayle}}
  +
* General
* Animations and sound effects have been updated.
+
** Animations and sound effects have been updated.
   
===Items===
+
=== Items ===
  +
* {{ii|Aegis of the Legion}}
* {{ii|Aegis of the Legion}}: aura bonuses are now only applied to ally champions instead of to all ally units. <ref name="aegis-aura">[http://www.leagueoflegends.com/board/showthread.php?p=10918534#post10918534 Riot confirmation] on changes to {{ii|Aegis of the Legion}} aura bonuses.</ref>
+
** Aura bonuses are now only applied to ally champions instead of to all ally units.<ref name="aegis-aura">[https://web.archive.org/web/0/http://www.leagueoflegends.com/board/showthread.php?p=10918534#post10918534 Riot confirmation] on changes to {{ii|Aegis of the Legion}} aura bonuses.</ref>
   
==Hotfix==
+
== Hotfix ==
Two [[hotfix|hotfixes]] for this patch went live a few hours after the release. The first one addressed a serious bug that was affecting {{ci|Yorick}}, where a champion targeted by his {{ai|Omen of Death|Yorick}} would continuously respawn with 1 health point. A second one reverted the changes for {{ci|Kayle}} which were accidentally released in this patch. The changes in question were the following:
+
Two [[hotfix]]es for this patch went live a few hours after the release. The first one addressed a serious bug that was affecting {{ci|Yorick}}, where a champion targeted by his {{ai|Omen of Death|Yorick}} would continuously respawn with 1 health point. A second one reverted the changes for {{ci|Kayle}} which were accidentally released in this patch. The changes in question were the following:
   
 
'''Important Note:''' The following changes were reverted and should not be documented anywhere else on the wiki:
 
'''Important Note:''' The following changes were reverted and should not be documented anywhere else on the wiki:
{{ci|Kayle}}
+
;{{ci|Kayle}}
* {{ai|Holy Fervor|Kayle}}:
+
* {{ai|Holy Fervor|Kayle}}
 
** Attack damage to ability power conversion ratio reduced to 20% from 30%.
 
** Attack damage to ability power conversion ratio reduced to 20% from 30%.
 
** Ability power to attack damage conversion ratio reduced to 10% from 15%.
 
** Ability power to attack damage conversion ratio reduced to 10% from 15%.
* {{ai|Reckoning|Kayle}}:
+
* {{ai|Reckoning|Kayle}}
** Base damage increased to 80/130/180/230/280 from 60/110/160/210/260.
+
** Base damage increased to {{ap|80|130|180|230|280}} from {{ap|60|110|160|210|260}}.
** Ability power ratio increased to 1.0 from 0.8.
+
** Ability power ratio increased to {{fd|1.0}} from {{fd|0.8}}.
** Mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100.
+
** Mana cost reduced to {{ap|70|75|80|85|90}} from {{ap|80|85|90|95|100}}.
* {{ai|Divine Blessing|Kayle}}:
+
* {{ai|Divine Blessing|Kayle}}
** Heal changed to 60/115/170/225/280 from 65/100/135/170/205.
+
** Heal changed to {{ap|60|115|170|225|280}} from {{ap|65|100|135|170|205}}.
** Ability power ratio reduced to 0.25 from 0.5.
+
** Ability power ratio reduced to {{fd|0.25}} from {{fd|0.5}}.
** Movement speed boost increased from 12% at all ranks to 18/21/24/27/30%.
+
** Movement speed boost increased from 12% at all ranks to {{ap|18|21|24|27|30}}%.
 
** Duration reduced to 4 seconds from 10.
 
** Duration reduced to 4 seconds from 10.
** Mana cost increased to 75/90/105/120/135 from 60/65/70/75/80.
+
** Mana cost increased to {{ap|75|90|105|120|135}} from {{ap|60|65|70|75|80}}.
* {{ai|Righteous Fury|Kayle}}:
+
* {{ai|Righteous Fury|Kayle}}
** Base bonus damage increased to 10/20/30/40/50 from 4/10/16/22/28.
+
** Base bonus damage increased to {{ap|10|20|30|40|50}} from {{ap|4|10|16|22|28}}.
 
** Range buff increased to 425 from 400.
 
** Range buff increased to 425 from 400.
** Cooldown reduced to 17 at all ranks from 22/21/20/19/18.
+
** Cooldown reduced to 17 seconds at all ranks from {{ap|22|21|20|19|18}}.
 
** Mana cost reduced to 50 from 65.
 
** Mana cost reduced to 50 from 65.
   
==Patch Preview==
+
== Patch Preview ==
The Patch Preview was streamed live just before the grand finals of the Season One Championship at Dreamhack. You can watch the patch preview on the following link: [http://www.own3d.tv/riotgames#/watch/139123 V1.0.0.120 Patch Preview] (0' to 20')
+
The Patch Preview was streamed live just before the grand finals of the Season One Championship at Dreamhack. You can watch the patch preview on the following link: [http://www.own3d.tv/riotgames/video/139123 V1.0.0.120 Patch Preview] (0' to 20')
   
==References==
+
== References ==
 
{{Reflist}}
 
{{Reflist}}
 
{{Release history}}
 
{{Release history}}
  +
[[Category:Patch notes]]
 
  +
  +
[[de:Patch v.1.0.0.120]]
  +
[[zh:V1.0.0.120]]
 
[[Category:LoL patch notes]]

Latest revision as of 04:27, 24 November 2022


New Skins in the Store

The following skins were released along with this patch.

The following skins were announced and released on an earlier mini-patch on Friday, June 17.

This skin was announced on June 17 but was not available to purchase until Friday, June 24.

The following skins were released along with this patch, but were not available for purchase until Monday, June 27.

League of Legends v1.0.0.120

Champions

Yorick, the Gravedigger Yorick, the Gravedigger
  • Unholy Covenant Unholy Covenant (Innate): Yorick's attacks deal more damage for each summon that is active. Meanwhile, Yorick's ghouls deal some percent of Yorick's Attack Damage and have some percent of his total health.
  • Omen of War Omen of War: Yorick's next attack will deal bonus physical damage and summon a Spectral Ghoul that deals additional damage and moves faster than Yorick's other ghouls. While the Spectral Ghoul is alive, Yorick moves faster as well.
  • Omen of Pestilence Omen of Pestilence: Yorick summons a Decaying Ghoul that arrives with a violent explosion, dealing damage and slowing nearby enemies. While the Decaying Ghoul remains alive, nearby enemies continue to be slowed.
  • Omen of Famine Omen of Famine: Yorick steals life from his target and summons a Ravenous Ghoul that heals Yorick for the damage it deals.
  • Omen of Death Omen of Death (Ultimate): Yorick conjures a revenant in the image of one of his allies. If his ally dies while its revenant is alive, the revenant sacrifices itself to reanimate them and give them time to enact vengeance.
Annie Annie
  • Molten Shield Molten Shield
    • Fixed a bug where its damage wouldn't trigger if the damage done to Annie was absorbed by other shields.
Blitzcrank Blitzcrank
  • Rocket Grab Rocket Grab
    • Blitzcrank will now attempt to immediately attack champions affected by a successful grab.
Cho'Gath Cho'Gath
  • Feast Feast
    • A particle will now appear correctly on enemy targets when they can be killed by Feast.
Evelynn Evelynn
  • Hate Spike Hate Spike
    • Missile speed increased.
  • Shadow Walk Shadow Walk
    • Now apply a 30 / 35 / 40 / 45 / 50% slow for 3 seconds instead of a stun for 1 / 1.25 / 1.5 / 1.75 / 2 seconds.
  • Malice and Spite Malice and Spite
    • Health restored reduced to 150 / 225 / 300 per kill or assist from 350 / 500 / 650.
    • Attack speed bonus reduced to 25 / 50 / 75% from 50 / 75 / 100%.
Fiddlesticks Fiddlesticks
  • Drain Drain
    • Range increased to 475 from 450.
    • Heal is no longer reduced if the damage done to the target is shielded.
  • Dark Wind Dark Wind
    • Base damage increased to 65 / 90 / 115 / 140 / 165 from 65 / 85 / 105 / 125 / 145.
  • Crowstorm Crowstorm
    • Ability power ratio per second increased to 0.45 from 0.4.
    • Channel duration reduced to 1.5 seconds from 2.
Galio Galio
  • Idol of Durand Idol of Durand
    • Will now correctly increase its damage when the damage taken is absorbed by shields.
Gangplank Gangplank
  • Grog-Soaked Blade Grog-Soaked Blade
    • Now applies a 7% slow instead of reducing healing and regeneration.
    • Duration reduced to 3 seconds from 10.
    • Poison magic damage changed to 3 + (1 × level) per second from 5 + (1 × level).
    • Both the slow and the damage stack up to 5 times.
  • Parrrley Parrrley
    • Now applies Grog-Soaked Blade Grog-Soaked Blade to the target hit.
    • Fixed a bug where it could sometimes restore gold to other players.
  • Raise Morale Raise Morale
    • Active duration increased to 7 seconds from 6.
  • Cannon Barrage Cannon Barrage
    • Base damage per cannonball increased to 75 / 120 / 165 from 65 / 110 / 155.
Garen Garen
  • Perseverance Perseverance
    • Now marks Garen as being in combat even if the damage taken is absorbed by shields.
    • Now shows the particle on Garen even if at 100% health.
    • Fixed a bug where it could sometimes activate immediately after taking damage.
Heimerdinger Heimerdinger
  • H-28G Evolution Turret H-28G Evolution Turret
    • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 120 / 125 / 130 / 135 / 140.
    • Fixed a bug where his turrets would not assist him if damage from an enemy champion was absorbed by shields.
Irelia Irelia
  • Transcendent Blades Transcendent Blades
    • Heal from champions increased to 25% of damage dealt from 20% of raw damage.
    • Heal is no longer reduced if the damage done is absorbed by shields.
Janna Janna
Jarvan IV Jarvan IV
  • Demacian Standard Demacian Standard
    • Armor bonus reduced to 10 / 13 / 16 / 19 / 22 from 10 / 14 / 18 / 22 / 26.
    • Attack speed bonus reduced to 10 / 13 / 16 / 19 / 22% from 10 / 14 / 18 / 22 / 26%.
  • Martial Cadence Martial Cadence
    • Target's max health to magic damage ratio reduced to 8% from 10%.
Jax Jax
  • Leap Strike Leap Strike
    • Attack damage scaling reduced to 70% from 100%.
    • Can no longer be cast on wards.
LeBlanc LeBlanc
  • Mirror Image Mirror Image
    • Fixed a bug where its clone would be permanently disabled if disabled when it spawns.
Kassadin Kassadin
  • Nether Blade Nether Blade
    • Passive base mana restore per attack increased to 8 / 11 / 14 / 17 / 20 from 4 / 8 / 12 / 16 / 20.
    • Active changed to dealing 20 / 30 / 40 / 50 / 60 (+0.15 ability power) bonus magic damage dealt on hit for the duration instead of receiving 7 / 15 / 25 / 38 / 50 armor penetration for the duration.
Malzahar Malzahar
  • Null Zone Null Zone
    • Base damage to max health ratio reduced to 4 / 5 / 6 / 7 / 8% from 5 / 6 / 7 / 8 / 9%.
    • Ability power ratio reduced to 1% per 100 ability power (0.01) from 1% per 80 ability power (0.0125).
    • Cooldown reduced to 14 from 16.
  • Nether Grasp Nether Grasp
    • Ability power ratio over the duration reduced to 1.3 from 1.5.
Miss Fortune Miss Fortune
  • Strut Strut
    • Is now properly removed when taking damage that is absorbed by a shield.
Mordekaiser Mordekaiser
  • Iron Man Iron Man
    • Shield generation is no longer reduced if the damage done to enemies is absorbed by shields.
  • Children of the Grave Children of the Grave
    • Fixed a bug where it could steal enemy passive abilities permanently.
Morgana Morgana
  • Black Shield Black Shield
    • Base shield strength changed to 95 / 160 / 225 / 290 / 355 from 100 / 150 / 200 / 250 / 300.
Nidalee Nidalee
  • Javelin Toss Javelin Toss and Bushwhack Bushwhack
    • Fixed a bug where they would target a wrong location when cast immediately after transforming back to human form.
Nunu Nunu
  • Consume Consume
    • Base damage reduced to 400 / 525 / 650 / 775 / 900 from 500 / 600 / 700 / 800 / 900.
  • Ice Blast Ice Blast
    • Slow reduced to 20 / 30 / 40 / 50 / 60% from 40 / 45 / 50 / 55 / 60%.
Orianna Orianna
  • General
    • Fixed several incorrect interactions with clones or unusual movement types.
  • Clockwork Windup Clockwork Windup
    • Fixed a display error on the tooltip.
    • Fixed a bug which was causing it to add less damage than intended.
  • Command Protect Command Protect
    • Fixed a bug causing the shield particle to not display.
Poppy Poppy
  • Heroic Charge Heroic Charge
    • Poppy will now attempt to immediately attack champions affected by a successful cast.
Rammus Rammus
Renekton Renekton
  • General
    • Fixed a bug where damage absorbed by a shield wouldn't mark Renekton as in combat for the purposes of Fury generation.
  • Cull the Meek Cull the Meek
    • Heal is no longer reduced if the damage dealt is absorbed by shields.
Rumble Rumble
  • The Equalizer The Equalizer
    • Trail's burning damage reduced to 100 / 140 / 180 per second from 120 / 160 / 200.
    • Trail's burning damage ability power ratio per second reduced to 0.2 from 0.25.
    • Cooldown increased to 105 / 90 / 75 from 90 / 75 / 60.
Shaco Shaco
  • General
    • Fixed the dance animation to loop properly.
  • Hallucinate Hallucinate
    • Clone now correctly benefits from critical strikes.
Sion Sion
  • Cannibalism Cannibalism
    • Heal is no longer reduced if the damage dealt is absorbed by shields.
Sona Sona
  • General
    • Fixed a bug where shields and Ignite Ignite could sometimes cause her spell sounds to get cut off early.
Swain Swain
  • Ravenous Flock Ravenous Flock
    • It now heals Swain for 50% of the actual damage dealt to enemies (instead of 50% of the raw damage the ability deals).
    • Now the heal is not reduced if the damage dealt is absorbed by shields.
Teemo Teemo
  • Move Quick Move Quick
    • Passive movement speed bonus is now correctly removed even if the damage taken is absorbed by shields.
  • Noxious Trap Noxious Trap
    • Mushrooms are no longer targetable/manipulated by spells (except for Teleport Teleport).
Tristana Tristana
  • Rocket Jump Rocket Jump
    • Fixed a bug where the cooldown reset upon kill or assist could fail if Tristana's damage output was fully absorbed by a shield.
Tryndamere Tryndamere
  • Undying Rage Undying Rage
    • Fixed a bug where it improperly showed "Endless Rage!" to represent damage being prevented.
Twisted Fate Twisted Fate
  • Loaded Dice Loaded Dice
    • Is now deactivated while Twisted Fate is dead.
  • Blue Card Blue Card
    • Mana restore is no longer reduced if the damage taken is absorbed by shields.
  • Gate Gate
    • Fixed a bug where activating Zhonya's Hourglass Zhonya's Hourglass during the channel time would not interrupt it.
Udyr Udyr
  • Stances
    • Mana cost decreased to 55 / 50 / 45 / 40 / 35 from 75 / 65 / 55 / 45 / 35.
  • Turtle Stance Turtle Stance
    • Now heals Udyr based upon the actual damage dealt (instead of the raw damage dealt).
    • Heal is no longer reduced if the damage is shielded.
  • Phoenix Stance Phoenix Stance
    • Base activation damage increased to 15 / 25 / 35 / 45 / 55 from 10 / 18 / 26 / 34 / 42.
Urgot Urgot

Vayne Vayne

  • Silver Bolts Silver Bolts
    • True damage will no longer be blocked by spell shields.
  • Tumble Tumble
    • Bonus damage reduced to 40 / 45 / 50 / 55 / 60% from 55 / 60 / 65 / 70 / 75%.
  • Condemn Condemn
    • Base damage reduced to 45 / 80 / 115 / 150 / 185 from 50 / 90 / 130 / 170 / 210.
  • Final Hour Final Hour
    • Movement speed bonus is now tripled instead of quadrupled.
    • Attack damage bonus reduced to 25 / 40 / 55 from 35 / 55 / 75.
Vladimir Vladimir
  • Transfusion Transfusion
    • Cooldown changed to 12 / 10 / 8 / 6 / 4 from 12 / 10 / 8 / 6 / 3.
    • Base damage changed to 90 / 125 / 160 / 195 / 230 from 70 / 115 / 160 / 205 / 250.
Warwick Warwick
  • Hungering Strike Hungering Strike
    • Heal is no longer reduced if the damage dealt is absorbed by shields.
Xin Zhao Xin Zhao
  • Crescent Sweep Crescent Sweep
    • Targets' current health to damage ratio reduced to 15% from 20%.
    • Bonus armor and magic resistance per champion hit reduced to 5 / 8 / 11 from 7 / 10 / 13.

Items

General

  • Updated tooltips for many champions.
  • Life steal and spell vamp are no longer reduced if the damage done is absorbed by shields.
  • Healing reductions now reduce health regained by life steal and spell vamp.
  • Maximum gold for killing a player on a long kill streak reduced to 500 gold from 1000.
  • Minimum gold for killing a player on a long death streak reduced to 15 gold from 90 gold.
  • Gold rewards for kills where the target is on a 3 kill or 3 death streak or less should give comparable amounts or even more gold than before.
  • Experience granted for kills is now determined by the dying champion's level.
    • Killing champions higher level than you will now grant more experience .
    • Killing champions lower level than you will now grant less experience.
    • Killing equal level champions is unaffected.
  • Wards and spawned minions that don't attack are no longer targetable/manipulated by spells (except Summoner spell Teleport Teleport).
  • Fixed a bug where minions were playing their particles multiple times when attacking.

Undocumented changes

Champions

Morgana Morgana
Kayle Kayle
  • General
    • Animations and sound effects have been updated.

Items

Hotfix

Two hotfixes for this patch went live a few hours after the release. The first one addressed a serious bug that was affecting Yorick Yorick, where a champion targeted by his Omen of Death Omen of Death would continuously respawn with 1 health point. A second one reverted the changes for Kayle Kayle which were accidentally released in this patch. The changes in question were the following:

Important Note: The following changes were reverted and should not be documented anywhere else on the wiki:

Kayle Kayle
  • Holy Fervor Holy Fervor
    • Attack damage to ability power conversion ratio reduced to 20% from 30%.
    • Ability power to attack damage conversion ratio reduced to 10% from 15%.
  • Reckoning Reckoning
    • Base damage increased to 80 / 130 / 180 / 230 / 280 from 60 / 110 / 160 / 210 / 260.
    • Ability power ratio increased to 1.0 from 0.8.
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100.
  • Divine Blessing Divine Blessing
    • Heal changed to 60 / 115 / 170 / 225 / 280 from 65 / 100 / 135 / 170 / 205.
    • Ability power ratio reduced to 0.25 from 0.5.
    • Movement speed boost increased from 12% at all ranks to 18 / 21 / 24 / 27 / 30%.
    • Duration reduced to 4 seconds from 10.
    • Mana cost increased to 75 / 90 / 105 / 120 / 135 from 60 / 65 / 70 / 75 / 80.
  • Righteous Fury Righteous Fury
    • Base bonus damage increased to 10 / 20 / 30 / 40 / 50 from 4 / 10 / 16 / 22 / 28.
    • Range buff increased to 425 from 400.
    • Cooldown reduced to 17 seconds at all ranks from 22 / 21 / 20 / 19 / 18.
    • Mana cost reduced to 50 from 65.

Patch Preview

The Patch Preview was streamed live just before the grand finals of the Season One Championship at Dreamhack. You can watch the patch preview on the following link: V1.0.0.120 Patch Preview (0' to 20')

References

  1. Zilean's Zilean's Heightened Learning Heightened Learning is already deactivated while dead.
  2. Riot confirmation on changes to Aegis of the Legion Aegis of the Legion aura bonuses.