New Skins in the Store
- Template:Csi
- Template:Csi
PVP.net v1.36.14
- You can now buy a Summoner Name Change in the store.
- Summoners can now setup multiple mastery pages in their Summoner Profile to select from during Champion Selection, up to a maximum of 10.
League of Legends 1.0.0.118b
Champions
- Health per level reduced to 102 from 110.
- Ability power ratio reduced to 0.6 from 0.8.
- Reduced the chance of failed knockups near terrain.
:
- Base damage reduced to 85/130/175/220/265 from 85/135/185/235/285.
- Ability power ratio reduced to 0.8 from 1.0.
:
- Restored old animation (skip hop run) to Annie.
- Base damage changed to 90/130/170/210/250 from 80/125/170/215/260.
- Ability power ratio increased to 0.75 from 0.6.
- Mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120.
- Ability power ratio increased to 0.8 from 0.6.
- Damage reduced to 85/135/185/235/285 from 85/145/205/265/325.
- Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
:
- Mana cost reduced to 125/175/225 from 150/200/250.
- No longer gives experience on death.
- Gold bounty increased to 50 from 15.
- Tibber's health increased to 1200/1600/2000 from 1200 at all ranks.
- Now gains armor per rank: 30/50/70.
- Now gains magic resist per rank: 25/45/65.
- Lowered the duration to 45 seconds from 60 seconds.
- Area-of-effect burn damage is now 35 at all ranks from 40/60/80, but now has a 0.2 ability power ratio.
:
- Reduced the chance of failing to knock up the target.
- : damage range now matches the taunt range.
- : base damage reduced to 20/50/80/110/140 from 20/55/90/125/160
- Now deals physical damage instead of magic damage.
- Now scales with both attack damage and ability power instead of only with the highest.
- Ability power ratio increased to 0.5 from 0.4
- Now heals for 10% vs minions, and 20% vs champions.
- Updated recommended items
- Cast range increased to 625 from 600.
- Now lowers both magic resist and armor instead of just armor.
:
- : cooldown decreased to 15 from 17.
- now scales with attack damage and ability power at a 0.5 ratio. (?.-Does it scale with Attack damage or "Bonus" attack damage?)
- : width increased slightly.
- : bonus damage on basic attacks no longer procs Rylais or works with Spell Vamp.
- : cooldown increased to 6 from 5.
- Fixed a bug where would display the wrong team indicator on some machines with low graphics settings
- Base damage increased to 80/125/170/215/260 from 75/120/165/210/255.
- Bonus attack damage ratio increased to 1 from 0.95.
- Missile speed increased to 1350 from 1200.
- Stats:
- Movement speed reduced to 305 from 310
- Range decreased to 550 from 555
- : mana cost increased to 40 from 35.
- : base damage reduced to 20/30/40/50/60 from 30/40/50/60/70
- : base damage reduced to 50/90/130/170/210 from 60/100/140/180/220
- : heal reduced to 15/25/35/45/55 from 17.5/28.75/40/51.25/62.5
Items
- recipe cost lowered to 340 from 430.
- 's spell vamp component is now Unique.
General
- Only very long-range abilities such as will cast using the minimap, other spells will no longer cast using the minimap.
- Cursor-cast spells, which cast at the location of your mouse cursor without requiring a left-click, will cast through parts of the UI (including the minimap) as though you were targeting the ground underneath
- The Template:Mi mastery now increases total physical and magic damage dealt by 4%, instead of increasing base physical and magic damage dealt by 5%
Patch Preview video
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Template:Release History