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Note that there was no patch V1.0.0.117.

New Skins in the Store

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Tuesday, May 17.

League of Legends v1.0.0.118

Champions

Vayne, the Night Hunter Vayne, the Night Hunter
  • Night Hunter Night Hunter (Innate): Vayne ruthlessly hunts evil-doers. She gains bonus Movement Speed when moving toward nearby enemy champions.
  • Tumble Tumble: Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.
  • Silver Bolts Silver Bolts: Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max damage vs. Monsters is capped)
  • Condemn Condemn: Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
  • Final Hour Final Hour (Ultimate): Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the bonus Movement Speed from Night Hunter.
Annie Annie
  • General
    • Walking animation updated.
Corki Corki
  • Valkyrie Valkyrie
    • Fixed a bug that was causing the line missile targeting display to be offset.
  • Missile Barrage Missile Barrage
    • Fixed a bug that was causing the line missile targeting display to be offset.
Gangplank Gangplank
  • Stats
    • Armor per level increased to 3.3 from 2.8.
    • Attack speed per level increased to 2.75 from 2.35.
    • Range increased to 125 from 100.
  • Remove Scurvy Remove Scurvy
    • Cooldown reduced to 22 / 21 / 20 / 19 / 18 seconds from 30 / 27 / 24 / 21 / 18.
  • Cannon Barrage Cannon Barrage
    • Slow increased to 25% at all ranks from 15 / 20 / 25%.
    • Cooldown reduced to 120 / 115 / 110 seconds from 120 at all ranks.
Jarvan IV Jarvan IV
  • Dragon Strike Dragon Strike
    • Cooldown increased to 10 / 9 / 8 / 7 / 6 from 9 / 8 / 7 / 6 / 5.
    • Mana cost increased to 45 / 50 / 55 / 60 / 65 from 40 / 45 / 50 / 55 / 60.
  • Golden Aegis Golden Aegis
    • Shield strength reduced to 50 / 90 / 130 / 170 / 210 from 50 / 100 / 150 / 200 / 250.
  • Cataclysm Cataclysm
    • Base damage reduced to 200 / 325 / 450 from 200 / 350 / 500.
  • Demacian Standard Demacian Standard
    • Fixed a bug where it caused a hitch the first time it was cast.
Jax Jax
  • Leap Strike Leap Strike
    • No longer locks Jax, allowing him to cast spells while leaping.
Karma Karma
  • Mantra Mantra
    • It now shows a cooldown timer when not having any charges.
    • Fixed a bug where by casting spells in rapid succession you could charge multiple spells with a single cast.
Karthus Karthus
  • Death Defied Death Defied
    • Duration reduced to 7 seconds from 8.
    • It no longer reduces your respawn time.
  • Requiem Requiem
    • Ability power ratio reduced to 0.6 from 0.7.
Lee Sin Lee Sin
  • General
    • Energy costs on all spells reduced to 50/30 from 60/40.
  • Tempest Tempest
    • Range increased to 450 from 400.
  • Safeguard Safeguard
    • Fixed a bug where Lee Sin's energy was restored when its shield was destroyed.
Malphite Malphite
Master Yi Master Yi
  • Alpha Strike Alpha Strike
    • Teleporting behavior improved to be more consistent when near walls.
Morgana Morgana
  • Stats
    • Attack range increased to 425 from 400.
    • Attack missile speed increased to 1200 from 1100.
Nocturne Nocturne
  • Duskbringer Duskbringer
    • Base damage reduced to 60 / 105 / 150 / 195 / 240 from 60 / 110 / 160 / 210 / 260.
  • Paranoia Paranoia
    • Base damage reduced to 150 / 250 / 350 from 150 / 300 / 450.
    • Fixed a bug where it caused a glitch the first time it was used.
Nunu Nunu
  • Absolute Zero Absolute Zero
    • Fixed a bug where it being cancelled immediately could deal more damage than intended.
Pantheon Pantheon
  • Aegis of Zeonia Aegis of Zeonia
    • Fixed a bug where casting from max range would sometimes fail to stun or damage the target (unrelated to terrain).
Rumble Rumble
  • General
    • Pathing size has been reduced.
  • Flamespitter Flamespitter
    • Fixed a bug where the particle was lasting longer than intended.
  • Electro Harpoon Electro Harpoon
    • Fixed a bug where the particle traveled further than the actual projectile.
Shen Shen
  • Ki Strike Ki Strike
    • Base damage reduced to 10 from 15.
    • Bonus damage now scales off 8% of his bonus health instead of 3.5% of his maximum health.
  • Vorpal Blade Vorpal Blade
    • Base damage reduced to 50 / 90 / 130 / 170 / 210 from 50 / 95 / 140 / 185 / 230.

Sona Sona

  • Power Chord Power Chord
    • Sona will no longer automatically acquire attack targets when it is charged.
Trundle Trundle
  • Pillar of Filth Pillar of Filth
    • Fixed a bug where the particle could queue up in the fog of war.
Twisted Fate Twisted Fate
  • Stacked Deck Stacked Deck
    • Added a gray version of the charging icon.
  • Twisted Fate will no longer automatically attack targets when Pick a Card Pick a Card is locked. (reverted)
Zilean Zilean
  • Time Bomb Time Bomb
    • Fixed a bug where it didn't show its damage type in death recap.

Items

Summoner Spells

  • Teleport Teleport
    • Cncel delay increased to 1 second from 0.5.

Masteries

General

Undocumented Changes

Interface

  • New color scheme for the overhead bar of the player's champion.

Hotfix

May 10, 2011

Karma Karma

  • Fixed a bug where Heavenly Wave Heavenly Wave, Spirit Bond Spirit Bond and Soul Shield Soul Shield were not gaining any benefit from cooldown reduction.
  • Fixed a bug where summoner spells would place Karma's abilities on cooldown.

Master Yi Master Yi

  • Fixed a bug where Alpha Strike Alpha Strike was teleporting Master Yi over walls more often against neutral monsters (reverted to V1.0.0.116 patch).

Vayne Vayne

May 12, 2011

This hotfix was deployed to resolve some issues related to Guardian Angel Guardian Angel:

"We've identified some of the issues causing Guardian Angel to malfunction and have released a hotfix to address them. While we haven't quite squashed all the bugs, you should see Guardian Angel functioning much better than before and we wanted to get this fix out to you as soon as possible."

Patch Preview video

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