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+ | {{Infobox patch |
||
− | {{Patchbox |
||
− | |Image = |
+ | |Image = |
+ | <gallery> |
||
+ | Brand OriginalSkin old.jpg|Brand (1) |
||
+ | Brand VandalSkin old.jpg|Brand (2) |
||
+ | Brand ApocalypticSkin.jpg|Brand (3) |
||
+ | Gragas Gragas,Esq.Skin.jpg|Gragas |
||
+ | Zilean TimeMachineSkin.jpg|Zilean |
||
+ | Kayle BattlebornSkin old.jpg|Kayle |
||
+ | Teemo CottontailSkin old.jpg|Teemo |
||
+ | </gallery> |
||
|Caption = Brand, the Burning Vengeance |
|Caption = Brand, the Burning Vengeance |
||
|Release = April 12th, 2011 |
|Release = April 12th, 2011 |
||
− | |Highlights = |
+ | |Highlights = New champion: {{ci|Brand}} |
− | |Related = |
+ | |Related = [http://forums.na.leagueoflegends.com/board/showthread.php?t=649670 Release Notes v1.0.0.115] |
− | |Prev = |
+ | |Prev = V1.0.0.114 |
− | |Next = |
+ | |Next = V1.0.0.116 |
}} |
}} |
||
− | ==New skins== |
+ | == New skins == |
The following skins were released along with this patch. |
The following skins were released along with this patch. |
||
− | * {{ |
+ | * {{csl|Brand|Vandal}} |
− | * {{ |
+ | * {{csl|Brand|Apocalyptic}} |
− | * {{ |
+ | * {{csl|Gragas|Gragas, Esq.}} |
− | * {{ |
+ | * {{csl|Zilean|Time Machine}} |
The following skins were released along with this patch, but were not available for purchase until Monday, April 18. |
The following skins were released along with this patch, but were not available for purchase until Monday, April 18. |
||
− | *{{ |
+ | * {{csl|Kayle|Battleborn}} |
− | *{{ |
+ | * {{csl|Teemo|Cottontail}} |
− | ==League of Legends V1.0.0.115== |
+ | == League of Legends V1.0.0.115 == |
− | ===Champions=== |
+ | === Champions === |
− | {{ci|Brand|Brand, the Burning Vengeance}} |
+ | {{ci|Brand|Brand, the Burning Vengeance}} |
⚫ | |||
* {{ai|Sear|Brand}}: Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds. |
* {{ai|Sear|Brand}}: Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds. |
||
* {{ai|Pillar of Flame|Brand}}: After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage. |
* {{ai|Pillar of Flame|Brand}}: After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage. |
||
* {{ai|Conflagration|Brand}}: Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies. |
* {{ai|Conflagration|Brand}}: Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies. |
||
* {{ai|Pyroclasm|Brand}} (Ultimate): Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases. |
* {{ai|Pyroclasm|Brand}} (Ultimate): Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases. |
||
⚫ | |||
− | {{ci|Cassiopeia}} |
+ | ;{{ci|Cassiopeia}} |
− | * {{ai|Twin Fang|Cassiopeia}} |
+ | * {{ai|Twin Fang|Cassiopeia}} |
⚫ | |||
− | * {{ai|Petrifying Gaze|Cassiopeia}} |
+ | * {{ai|Petrifying Gaze|Cassiopeia}} |
⚫ | |||
− | ** |
+ | ** Base damage increased to {{ap|200|325|450}} from {{ap|150|275|400}}. |
+ | ** Range increased to 850 from 700 (effect now roughly matches the particle). |
||
⚫ | |||
+ | ** Cast animation sped up. |
||
⚫ | |||
− | ** |
+ | ** Cooldown reduction with rank is now reflected in the levelup tooltip. |
⚫ | |||
− | {{ci|Dr. Mundo}} |
+ | ;{{ci|Dr. Mundo}} |
− | * Stats |
+ | * Stats |
** Base health reduced to 433 from 468. |
** Base health reduced to 433 from 468. |
||
** Health per level reduced to 89 from 92. |
** Health per level reduced to 89 from 92. |
||
− | * {{ai|Sadism|Dr. Mundo}} |
+ | * {{ai|Sadism|Dr. Mundo}} |
⚫ | |||
− | {{ci|Ezreal}} |
+ | ;{{ci|Ezreal}} |
+ | * {{ai|Mystic Shot|Ezreal}} |
||
− | * Fixed a bug where |
+ | ** Fixed a bug where it was granting 2 charges of {{ii|Guinsoo's Rageblade}} / {{ii|Tear of the Goddess}} upon cast. |
− | {{ci|Galio}} |
+ | ;{{ci|Galio}} |
− | * {{ai|Resolute Smite|Galio}} |
+ | * {{ai|Resolute Smite|Galio}} |
− | ** Base damage increased to 80 |
+ | ** Base damage increased to {{ap|80|135|190|245|300}} from {{ap|60|115|170|225|280}}. |
− | ** Ability power ratio increased to 0.8 from 0.75. |
+ | ** Ability power ratio increased to {{fd|0.8}} from {{fd|0.75}}. |
− | ** Cooldown reduced to 7 from 8. |
+ | ** Cooldown reduced to 7 seconds from 8. |
− | * {{ai|Righteous Gust|Galio}} |
+ | * {{ai|Righteous Gust|Galio}} |
− | ** Base damage reduced to 60 |
+ | ** Base damage reduced to {{ap|60|105|150|195|240}} from {{ap|65|110|155|200|245}}. |
− | ** Movement speed bonus increased to 20 |
+ | ** Movement speed bonus increased to {{ap|20|28|36|44|52}}% from {{ap|20|25|30|35|40}}%. |
− | ** |
+ | ** Now applies the movement speed buff to Galio more quickly. |
− | {{ci|Karma}} |
+ | ;{{ci|Karma}} |
− | * {{ai| |
+ | * {{ai|Soul Shield|Karma}} empowered {{ai|Mantra|Karma}} |
+ | ** Now shows an area of effect indicator when your cursor hovers over an ally. |
||
⚫ | |||
+ | * {{ai|Heavenly Wave|Karma}} |
||
⚫ | |||
− | {{ci|Kassadin}} |
+ | ;{{ci|Kassadin}} |
− | * |
+ | * {{ai|Force Pulse|Kassadin}} |
+ | ** Fixed a bug where the visual occasionally wouldn't align with the direction cast. |
||
− | {{ci|Katarina}} |
+ | ;{{ci|Katarina}} |
− | * {{ai|Killer Instincts|Katarina}} |
+ | * {{ai|Killer Instincts|Katarina}} |
+ | ** Healing reduction duration on {{ai|Bouncing Blade|Katarina}} reduced to 5 seconds from 10. |
||
− | {{ci|Kog'Maw}} |
+ | ;{{ci|Kog'Maw}} |
+ | * {{ai|Void Ooze|Kog'Maw}} |
||
− | * Fixed a bug where the ball from |
+ | ** Fixed a bug where the ball from it counted as individual unit and could break things like {{ai|Noxious Trap|Teemo}}, block skillshots, etc. |
− | {{ci|Lee Sin}} |
+ | ;{{ci|Lee Sin}} |
− | * {{ai|Sonic Wave|Lee Sin}} |
+ | * {{ai|Sonic Wave|Lee Sin}} |
− | ** Base damage reduced to 50 |
+ | ** Base damage reduced to {{ap|50|80|110|140|170}} from {{ap|60|90|120|150|180}}. |
** Made missile match the effect better. |
** Made missile match the effect better. |
||
− | * {{ai|Resonating Strike|Lee Sin}} |
+ | * {{ai|Resonating Strike|Lee Sin}} |
+ | ** Base damage reduced to {{ap|50|80|110|140|170}} from {{ap|60|90|120|150|180}}. |
||
⚫ | |||
+ | * {{ai|Safeguard|Lee Sin}} |
||
⚫ | |||
⚫ | |||
+ | * {{ai|Iron Will|Lee Sin}} |
||
⚫ | |||
− | {{ci|Maokai}} |
+ | ;{{ci|Maokai}} |
− | * Stats |
+ | * Stats |
** Health per level increased to 90 from 82. |
** Health per level increased to 90 from 82. |
||
− | ** Armor per level increased to 4.0 from 3.5. |
+ | ** Armor per level increased to {{fd|4.0}} from {{fd|3.5}}. |
** Movement speed increased to 310 from 305. |
** Movement speed increased to 310 from 305. |
||
− | {{ci|Miss Fortune}} |
+ | ;{{ci|Miss Fortune}} |
− | * {{ai|Impure Shots|Miss Fortune}} |
+ | * {{ai|Impure Shots|Miss Fortune}} |
+ | ** Healing reduction debuff duration reduced to 3 seconds from 8. |
||
− | {{ci|Nocturne}} |
+ | ;{{ci|Nocturne}} |
− | * {{ai|Duskbringer|Nocturne}} |
+ | * {{ai|Duskbringer|Nocturne}} |
⚫ | |||
− | * {{ai|Unspeakable Horror|Nocturne}} |
+ | * {{ai|Unspeakable Horror|Nocturne}} |
** Cast range reduced to 475 from 500. |
** Cast range reduced to 475 from 500. |
||
** Leash range reduced to 550 from 600. |
** Leash range reduced to 550 from 600. |
||
− | ** Fixed a bug where breaking the leash near the end of the |
+ | ** Fixed a bug where breaking the leash near the end of the duration would still trigger the fear. |
− | ** Fixed a bug where adding a spell shield like {{ii|Banshee's Veil}} while the |
+ | ** Fixed a bug where adding a spell shield like {{ii|Banshee's Veil}} while the leash was active would block the fear effect. |
− | * {{ai|Paranoia|Nocturne}} |
+ | * {{ai|Paranoia|Nocturne}} |
+ | ** Dash range reduced to {{ap|2000|2750|3500}} from {{ap|2500|3250|4000}}. |
||
− | {{ci|Olaf}} |
+ | ;{{ci|Olaf}} |
− | * |
+ | * {{ai|Ragnarok|Olaf}} |
⚫ | |||
− | {{ci|Renekton}} |
+ | ;{{ci|Renekton}} |
− | * {{ai|Cull the Meek|Renekton}} |
+ | * {{ai|Cull the Meek|Renekton}} |
− | ** Heal reduced to 5% from 7.5%. |
+ | ** Heal reduced to 5% from {{fd|7.5}}%. |
** Furious heal reduced to 10% from 15%. |
** Furious heal reduced to 10% from 15%. |
||
− | * {{ai|Slice |
+ | * {{ai|Slice|Renekton}} / {{ai|Dice|Renekton}} |
− | ** Base damage reduced to 30 |
+ | ** Base damage reduced to {{ap|30|60|90|120|150}} from {{ap|45|75|105|135|165}}. |
** Attack damage scaling increased to 90% from 60%. |
** Attack damage scaling increased to 90% from 60%. |
||
− | ** Cooldown changed to 18 |
+ | ** Cooldown changed to {{ap|18|17|16|15|14}} from {{ap|20|18|16|14|12}}. |
− | * {{ai|Dominus|Renekton}} |
+ | * {{ai|Dominus|Renekton}} |
+ | ** Base damage per second reduced to {{ap|40|70|100}} from {{ap|50|75|100}}. |
||
− | {{ci|Shen}} |
+ | ;{{ci|Shen}} |
− | * {{ai|Stand United|Shen}} |
+ | * {{ai|Stand United|Shen}} |
+ | ** Shield strength reduced to {{ap|200|475|750}} from {{ap|300|525|750}}. |
||
− | {{ci|Singed}} |
+ | ;{{ci|Singed}} |
− | * {{ai|Insanity Potion|Singed}} |
+ | * {{ai|Insanity Potion|Singed}} |
− | ** No longer |
+ | ** No longer grants bonus attack speed or attack damage. |
+ | ** Now grants bonus magic resist and +{{ap|10|20|30}}% crowd control reduction. |
||
** Fixed a bug where the particle lasted longer than the buff. |
** Fixed a bug where the particle lasted longer than the buff. |
||
− | {{ci|Sion}} |
+ | ;{{ci|Sion}} |
− | * {{ai|Cryptic Gaze|Sion}} |
+ | * {{ai|Cryptic Gaze|Sion}} |
+ | ** Stun duration reduced to {{fd|1.5}} seconds from 2. |
||
− | {{ci|Sona}} |
+ | ;{{ci|Sona}} |
− | * {{ai|Hymn of Valor|Sona}} |
+ | * {{ai|Hymn of Valor|Sona}} |
− | * |
+ | ** Mana cost reduced to 65 from 75. |
− | * {{ai| |
+ | * {{ai|Aria of Perseverance|Sona}} |
⚫ | |||
− | * Fixed a bug where {{ai|Power Chord|Sona}}: Diminuendo was reducing true damage. |
||
+ | * {{ai|Song of Celerity|Sona}} |
||
⚫ | |||
⚫ | |||
+ | ** Fixed a bug where it was reducing true damage. |
||
− | {{ci|Soraka}} |
+ | ;{{ci|Soraka}} |
− | * {{ai|Infuse|Soraka}} |
+ | * {{ai|Infuse|Soraka}} |
+ | ** Now grants assist credit on ally cast. |
||
− | {{ci|Teemo}} |
+ | ;{{ci|Teemo}} |
− | * {{ai| |
+ | * {{ai|Move Quick|Teemo}} |
− | ** |
+ | ** Cooldown increased to 22 seconds from 13. |
+ | * {{ai|Noxious Trap|Teemo}} |
||
− | ** Mushroom charge reload time increased to 35/31/27 from 30/26/22. |
||
+ | ** Base damage reduced to {{ap|200|400|600}} from {{ap|250|475|700}}. |
||
⚫ | |||
− | * |
+ | ** Mushroom charge reload time increased to {{ap|35|31|27}} seconds from {{ap|30|26|22}}. |
⚫ | |||
− | {{ci|Tristana}} |
+ | ;{{ci|Tristana}} |
− | * {{ai|Explosive Shot|Tristana}} |
+ | * {{ai|Explosive Shot|Tristana}} |
− | ** |
+ | ** Damage now applies over 5 seconds instead of 4-8. |
− | ** |
+ | ** Total damage increased to {{ap|110|140|170|200|230}} from {{ap|100|125|150|175|200}}. |
− | ** Healing reduction duration |
+ | ** Healing reduction duration is now a static 5 seconds from 3-8. |
− | {{ci|Twisted Fate}} |
+ | ;{{ci|Twisted Fate}} |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | + | * {{ai|Pick a Card|Twisted Fate}} |
|
⚫ | |||
⚫ | |||
⚫ | |||
** Updated the 'Lock Card' tooltip with more detailed damage information. |
** Updated the 'Lock Card' tooltip with more detailed damage information. |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | ** {{ai|Red Card|Twisted Fate}} |
||
⚫ | |||
− | ** Fixed a bug where |
+ | *** Fixed a bug where it would sometimes fail to damage targets that were moving away from Twisted Fate. |
⚫ | |||
⚫ | |||
+ | ** {{ai|Gold Card|Twisted Fate}} |
||
+ | *** Fixed a bug where its damage did not match the tooltip. |
||
+ | * {{ai|Destiny|Twisted Fate}} |
||
⚫ | |||
+ | ** Fixed a bug where the duration was not being properly reflected in the tooltip ({{ap|6|8|10}} seconds). |
||
⚫ | |||
+ | * {{ai|Gate|twisted Fate}} |
||
⚫ | |||
− | {{ci|Xin Zhao}} |
+ | ;{{ci|Xin Zhao}} |
− | * {{ai|Battle Cry|Xin Zhao}} |
+ | * {{ai|Battle Cry|Xin Zhao}} |
− | * |
+ | ** Duration reduced to 5 seconds from 7. |
− | * {{ai| |
+ | * {{ai|Crescent Sweep|Xin Zhao}} |
+ | ** Armor and magic resistance bonus duration reduced to 6 seconds from 8. |
||
+ | * {{ai|Audacious Charge|Xin Zhao}} |
||
+ | ** Cooldown changed to {{ap|16|15|14|13|12}} from {{ap|18|16|14|12|10}}. |
||
− | ===Items=== |
+ | === Items === |
− | + | ;{{ii|B. F. Sword}} |
|
− | + | * Cost reduced to {{g|1650}} from {{g|1850}}. |
|
− | + | * Attack damage reduced to 45 from 50. |
|
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | * {{ii|B. F. Sword}}: |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | * {{ii|Will of the Ancients}}: spell vamp increased to 25% from 20%. |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | ;{{ii|Cloak of Agility}} |
||
⚫ | |||
⚫ | |||
+ | |||
+ | ;{{ii|Heart of Gold}} |
||
+ | * {{sbc|New recipe:}} {{ii|Ruby Crystal}} + {{g|350}} = {{g|825}} |
||
+ | ** {{sbc|Old recipe:}} {{ii|Ruby Crystal}} + {{ii|Cloth Armor}} + {{g|200}} = {{g|975}} |
||
+ | * Health increased to 250 from 200. |
||
⚫ | |||
+ | |||
+ | ;{{ii|Hextech Revolver}} |
||
⚫ | |||
+ | |||
+ | ;{{ii|Hextech Gunblade}} |
||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
+ | ** Combine cost unchanged. |
||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
+ | ** Combine cost unchanged. |
||
+ | * Armor reduced to 55 from 80. |
||
⚫ | |||
+ | |||
+ | ;{{ii|Will of the Ancients}} |
||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
+ | ** Total cost increased to {{g|1600}} from {{g|1525}}. |
||
⚫ | |||
⚫ | |||
+ | |||
+ | === General === |
||
* Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty. |
* Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty. |
||
* Fixed a bug where {{ai|Miasma|Cassiopeia}}, {{ai|Nevermove|Swain}}, and {{ai|CH-1 Concussion Grenade|Heimerdinger}} would inconsistently reveal their champion from brush. |
* Fixed a bug where {{ai|Miasma|Cassiopeia}}, {{ai|Nevermove|Swain}}, and {{ai|CH-1 Concussion Grenade|Heimerdinger}} would inconsistently reveal their champion from brush. |
||
− | ==Undocumented changes== |
+ | == Undocumented changes == |
− | ===Champions=== |
+ | === Champions === |
− | {{ci|Malphite}} |
+ | ;{{ci|Malphite}} |
− | * Champion {{IP}}IP cost reduced to 1350 from 3150. |
+ | * Champion {{IP}}IP cost reduced to 1350 from 3150. |
− | {{ci|Morgana}} |
+ | ;{{ci|Morgana}} |
* Champion {{IP}}IP cost reduced to 1350 from 3150. |
* Champion {{IP}}IP cost reduced to 1350 from 3150. |
||
− | {{ci|Ryze}} |
+ | ;{{ci|Ryze}} |
* Champion {{IP}}IP cost reduced to 450 from 1350. |
* Champion {{IP}}IP cost reduced to 450 from 1350. |
||
− | {{ci|Sivir}} |
+ | ;{{ci|Sivir}} |
+ | * General |
||
− | * |
+ | ** {{csl|Sivir|Original|variant=old3}} splash art has been updated. |
− | {{ci|Evelynn}} |
+ | ;{{ci|Evelynn}} |
* Updated walking animations. |
* Updated walking animations. |
||
− | ==Patch Preview video== |
+ | == Patch Preview video == |
− | [[ |
+ | [[File:League of Legends - Patch Notes Preview 1.0.0.115|center|640px]] |
+ | |||
{{Release history}} |
{{Release history}} |
||
+ | |||
+ | [[de:Patch v.1.0.0.115]] |
||
+ | [[zh:V1.0.0.115]] |
||
[[Category:Patch notes]] |
[[Category:Patch notes]] |
Revision as of 23:44, 14 January 2020
New skins
The following skins were released along with this patch.
The following skins were released along with this patch, but were not available for purchase until Monday, April 18.
League of Legends V1.0.0.115
Champions
- (Innate): Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds.
- : Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
- : After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage.
- : Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies.
- (Ultimate): Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases.
- Cast animation sped up.
- Base damage increased to 200 / 325 / 450 from 150 / 275 / 400.
- Range increased to 850 from 700 (effect now roughly matches the particle).
- Cast animation sped up.
- Cooldown reduction with rank is now reflected in the levelup tooltip.
- It will target enemies that move in/out of the area during the cast time more accurately.
- Stats
- Base health reduced to 433 from 468.
- Health per level reduced to 89 from 92.
- Cooldown increased to 75 seconds from 60.
- Fixed a bug where it was granting 2 charges of / upon cast.
- Base damage increased to 80 / 135 / 190 / 245 / 300 from 60 / 115 / 170 / 225 / 280.
- Ability power ratio increased to 0.8 from 0.75.
- Cooldown reduced to 7 seconds from 8.
- Base damage reduced to 60 / 105 / 150 / 195 / 240 from 65 / 110 / 155 / 200 / 245.
- Movement speed bonus increased to 20 / 28 / 36 / 44 / 52% from 20 / 25 / 30 / 35 / 40%.
- Now applies the movement speed buff to Galio more quickly.
- Now shows an area of effect indicator when your cursor hovers over an ally.
empowered
- Fixed a bug where the visual occasionally wouldn't align with the direction of cast.
- Fixed a bug where the visual occasionally wouldn't align with the direction cast.
- Healing reduction duration on reduced to 5 seconds from 10.
- Fixed a bug where the ball from it counted as individual unit and could break things like , block skillshots, etc.
- Base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.
- Made missile match the effect better.
- Base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.
- Range increased to 750 from 700.
- Lifesteal and spell vamp bonus reduced to 5 / 10 / 15 / 20 / 25% from 10 / 15 / 20 / 25 / 30%.
- Stats
- Health per level increased to 90 from 82.
- Armor per level increased to 4.0 from 3.5.
- Movement speed increased to 310 from 305.
- Healing reduction debuff duration reduced to 3 seconds from 8.
- Attack damage bonus reduced to 15 / 25 / 35 / 45 / 55 from 20 / 30 / 40 / 50 / 60.
- Cast range reduced to 475 from 500.
- Leash range reduced to 550 from 600.
- Fixed a bug where breaking the leash near the end of the duration would still trigger the fear.
- Fixed a bug where adding a spell shield like while the leash was active would block the fear effect.
- Dash range reduced to 2000 / 2750 / 3500 from 2500 / 3250 / 4000.
- Fixed a bug where it was reducing true damage.
- Heal reduced to 5% from 7.5%.
- Furious heal reduced to 10% from 15%.
- Base damage reduced to 30 / 60 / 90 / 120 / 150 from 45 / 75 / 105 / 135 / 165.
- Attack damage scaling increased to 90% from 60%.
- Cooldown changed to 18 / 17 / 16 / 15 / 14 from 20 / 18 / 16 / 14 / 12.
/
- Base damage per second reduced to 40 / 70 / 100 from 50 / 75 / 100.
- Shield strength reduced to 200 / 475 / 750 from 300 / 525 / 750.
- No longer grants bonus attack speed or attack damage.
- Now grants bonus magic resist and +10 / 20 / 30% crowd control reduction.
- Fixed a bug where the particle lasted longer than the buff.
- Stun duration reduced to 1.5 seconds from 2.
- Mana cost reduced to 65 from 75.
- Mana cost reduced to 65 from 75.
- Mana cost reduced to 65 from 75.
- Fixed a bug where it was reducing true damage.
: Diminuendo
- Now grants assist credit on ally cast.
- Cooldown increased to 22 seconds from 13.
- Base damage reduced to 200 / 400 / 600 from 250 / 475 / 700.
- Mushroom charge reload time increased to 35 / 31 / 27 seconds from 30 / 26 / 22.
- Fixed a bug that calculated the AP ratio lower than intended.
- Damage now applies over 5 seconds instead of 4-8.
- Total damage increased to 110 / 140 / 170 / 200 / 230 from 100 / 125 / 150 / 175 / 200.
- Healing reduction duration is now a static 5 seconds from 3-8.
- General
-
- Run animation has been fixed to look more natural.
-
- Now deals entirely magic damage, rather than normal physical damage plus bonus magic damage.
- Updated the 'Lock Card' tooltip with more detailed damage information.
- Fixed a bug where the spell's locked particles wouldn't show to enemies after leaving brush.
- Now restores mana equal to 50% of the damage dealt.
- Fixed a bug where it would sometimes fail to damage targets that were moving away from Twisted Fate.
- Fixed a bug where its damage did not match the tooltip.
- Fixed a bug where its damage did not match the tooltip.
- Fixed a bug where it would show allies that it was ready to cast even if it wasn't.
- Fixed a bug where the duration was not being properly reflected in the tooltip (6 / 8 / 10 seconds).
- Now shows a buff so twisted Fate knows how long he has to teleport.
- Fixed a bug where the channel could be dispelled by or , teleporting him immediately.
- Duration reduced to 5 seconds from 7.
- Armor and magic resistance bonus duration reduced to 6 seconds from 8.
- Cooldown changed to 16 / 15 / 14 / 13 / 12 from 18 / 16 / 14 / 12 / 10.
Items
- Cost reduced to 830 from 880.
- Spell vamp increased to 20% from 15%.
- Spell vamp increased to 25% from 20%.
- Total cost reduced to 3830 gold from 4080 gold.
- Combine cost unchanged.
- Attack damage increased to 80 from 75.
- Critical strike chance increased to 25% from 20%.
- Total cost reduced to 2775 from 2925.
- Combine cost unchanged.
- Armor reduced to 55 from 80.
- Health increased to 350 from 300.
- Spell vamp increased to 25% from 20%.
- Combine cost increased to 150 from 75.
- Life steal increased to 18% from 14%.
- Bonus damage type changed to magic damage from physical.
General
- Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty.
- Fixed a bug where , , and would inconsistently reveal their champion from brush.
Undocumented changes
Champions
- General
- splash art has been updated.
- Updated walking animations.