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[[Category:Patch notes]] |
[[Category:Patch notes]] |
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+ | [[ru:V1.0.0.115]] |
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[[zh:V1.0.0.115]] |
[[zh:V1.0.0.115]] |
Revision as of 19:16, 16 October 2013
New skins
The following skins were released along with this patch.
- Template:Csi
- Template:Csi
- Template:Csi
- Template:Csi
The following skins were released along with this patch, but were not available for purchase until Monday, April 18.
- Template:Csi
- Template:Csi
League of Legends V1.0.0.115
Champions
(- : Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
- : After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage.
- : Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies.
- (Ultimate): Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases.
- (Innate): Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds.
- : cast animation speed increased.
- Base damage increased to 200/325/450 from 150/275/400.
- Range increased to 850 from 700.
- Cast animation speed increased.
- It will now target enemies that move in and out of the area during the cast time more accurately.
- Fixed a bug where cooldown reduction with rank was not reflected in the level-up tooltip.
:
- Stats:
- Base health reduced to 433 from 468.
- Health per level reduced to 89 from 92.
- : cooldown increased to 75 from 60.
- Fixed a bug where could grant 2 charges of or upon cast.
- Base damage increased to 80/135/190/245/300 from 60/115/170/225/280.
- Ability power ratio increased to 0.8 from 0.75.
- Cooldown reduced to 7 from 8.
:
- Base damage reduced to 60/105/150/195/240 from 65/110/155/200/245.
- Movement speed bonus increased to 20/28/36/44/52% from 20/25/30/35/40%.
- It now applies the movement speed buff path starting from the area Galio is standing upon cast.
:
- : now shows an area of effect indicator when your cursor hovers over an ally.
- Fixed a bug where the visual for occasionally wouldn't align with the direction of cast.
- Fixed a bug where the visual for occasionally wouldn't align with the direction cast.
- : healing reduction duration on reduced to 5 seconds from 10.
- Fixed a bug where the ball from Noxious Trap, block skillshots, etc. counted as individual unit and could break things like
- Base damage reduced to 50/80/110/140/170 from 60/90/120/150/180.
- Made missile match the effect better.
:
- : base damage reduced to 50/80/110/140/170 from 60/90/120/150/180.
- : range increased to 750 from 700.
- : lifesteal and spell vamp bonus reduced to 5/10/15/20/25% from 10/15/20/25/30%.
- Stats:
- Health per level increased to 90 from 82.
- Armor per level increased to 4.0 from 3.5.
- Movement speed increased to 310 from 305.
- : healing reduction debuff duration reduced to 3 from 8.
- : attack damage bonus reduced to 15/25/35/45/55 from 20/30/40/50/60.
- Cast range reduced to 475 from 500.
- Leash range reduced to 550 from 600.
- Fixed a bug where breaking the leash near the end of the DoT duration would still trigger the fear.
- Fixed a bug where adding a spell shield like while the DoT was on you would block the fear effect.
:
- : jump range reduced to 2000/2750/3500 from 2500/3250/4000.
- Fixed a bug where was reducing true damage.
- Heal reduced to 5% from 7.5%.
- Furious heal reduced to 10% from 15%.
:
- Base damage reduced to 30/60/90/120/150 from 45/75/105/135/165.
- Attack damage scaling increased to 90% from 60%.
- Cooldown changed to 18/17/16/15/14 from 20/18/16/14/12.
:
- : base damage per second reduced to 40/70/100 from 50/75/100.
- : shield strength reduced to 200/475/750 from 300/525/750.
- No longer gives attack speed or attack damage, but now gives magic resist and 10/20/30% crowd control reduction.
- Fixed a bug where the particle lasted longer than the buff.
:
- : stun duration reduced to 1.5 seconds from 2.
- : mana cost reduced to 65 from 75.
- : mana cost reduced to 65 from 75.
- : mana cost reduced to 65 from 75.
- Fixed a bug where : Diminuendo was reducing true damage.
- now grants assist credit on ally cast.
- Base damage reduced to 200/400/600 from 250/475/700.
- Mushroom charge reload time increased to 35/31/27 from 30/26/22.
- Fixed a bug that calculated the ability power ratio lower than intended.
:
- : cooldown increased to 22 seconds from 13.
- DoT duration changed to 5 seconds at all ranks from 4/5/6/7/8.
- DoT total damage increased to 110/140/170/200/230 from 100/125/150/175/200.
- Healing reduction duration changed to 5 seconds at all ranks from 4/5/6/7/8.
:
- It now deals entirely magic damage, rather than normal physical damage plus bonus magic damage.
- now restores mana equal to 50% of the damage dealt instead of 100%.
- Fixed a bug where would sometimes fail to damage targets that were moving away from you.
- Fixed a bug where 's locked particle wouldn't show to enemies after leaving brush.
- Fixed a bug where and damage did not match the tooltip.
- Updated the 'Lock Card' tooltip with more detailed damage information.
:
- Destiny now shows a buff so Twisted Fate knows how much time he has to teleport.
- Fixed a bug where would show allies it was always ready to cast, even if it wasn't.
- Fixed a bug where 's channel could be dispelled by or , teleporting him immediately.
- Fixed a bug where 's duration was not being properly reflected in the tooltip (6/8/10 seconds).
:
- Template:Csi skin run animation has been fixed to look more natural.
- : duration reduced to 5 seconds from 7.
- : armor and magic resistance bonus duration reduced to 6 seconds from 8.
- : cooldown changed to 16/15/14/13/12 from 18/16/14/12/10.
Items
- Recipe changed to + 350 gold from + + 200 gold.
- Total cost is now 825 gold from 975.
- Health increased to 250 from 200.
- Armor reduced to 0 from 27.
:
- Total cost is now 2775 gold from 2925.
- Armor reduced to 55 from 80.
- Health increased to 350 from 300.
:
- Attack damage reduced to 45 from 50.
- Cost reduced to 1650 from 1850.
:
- : cost reduced to 830 from 880.
- Total cost is now 3830 gold from 4080 gold.
- Attack damage increased to 80 from 75.
- Critical strike chance increased to 25% from 20%.
:
- : spell vamp increased to 20% from 15%.
- : spell vamp increased to 25% from 20%.
- : spell vamp increased to 25% from 20%.
- Recipe cost increased to 150 from 75. Total cost is now 1600.
- Life steal increased to 18% from 14%.
- Changed proc to magic damage from physical damage.
:
- Fixed a bug where a capped was reducing true damage.
General
- Fixed a bug where several monster camps wouldn't remove the skull if you scouted them and they were empty.
- Fixed a bug where , , and would inconsistently reveal their champion from brush.
Undocumented changes
Champions
- Classic skin splash art has been updated.
- Updated walking animations.
Patch Preview video
Video:League of Legends - Patch Notes Preview 1.0.0.115