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|Related = *[http://www.leagueoflegends.com/board/showthread.php?t=485937 Release Notes v1.0.0.110] |
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*{{csi|Malzahar|Djinn Malzahar}} |
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===Champions=== |
===Champions=== |
Revision as of 04:44, 15 February 2011
New Skins in the Store
- Template:Csi
- Template:Csi
- Template:Csi
- Template:Csi
League of Legends V1.0.0.110
Champions
- Mantra Bonus: In addition to dealing damage to enemies, Heavenly Wave will also heal allies in the cone based on a % of their missing life.
: Karma sends forth hidden blades from her fans, dealing magic damage to units in a cone in front of her.
- Mantra Bonus: Karma strengthens the bond to double the effect of the movement speed modifier.
: Karma bonds an ally or enemy creating a beam between them. Allied anchors have increased movement speed and enemy anchors have reduced movement speed. Enemy units that come in contact with the beam take magic damage.
- Mantra Bonus: In addition to casting the shield, energy radiates out from the shield dealing damage to enemy units around Karma's target.
: Karma summons a protective shield that absorbs incoming damage.
- (Ultimate): Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.
- (Innate): Karma gains increased Ability Power corresponding to her % of missing Health.
- no longer deals bonus damage to towers.
- range increased to 700 from 675.
- It now has a particle to indicate the amount of stacks.
- Fixed a tooltip bug that stated Ezreal was gaining 15% attack speed per stack instead of 10%.
- Fixed a bug where some of Ezreal's spells were displaying incorrect text on cast.
:
- 's area of effect size and projectile speed have been increased slightly.
- Fixed a bug where was not properly drawing aggro from towers and monsters.
- Fixed a bug where Jax would lose health while leveling in some instances.
- Base damage per dagger increased to 50/65/80 from 40/50/60.
- Ability power ratio reduced to 0.25 from 0.3.
- Attack damage scaling reduced to 50% from 55%.
:
- Fixed a bug where sometimes wouldn't show a particle while active.
- Fixed a bug with where it would occasionally scale off of ability power instead of attack damage even though attack damage provided slightly more overall damage.
- Iron Man:
- Shield generation increased to 25/27.5/30% from 20/25/30%.
- Fixed a tooltip bug where it said it had 5% decay but it was actually 3%.
- Fixed a bug where could not deal damage to the same target within 1 second of the previous hit.
- Slow reduced to 20/25/30/35/40% from 28/36/44/52/60%.
- Slow duration reduced to 3 seconds from 4.
:
- cooldown increased to 12 from 9.
- Stats:
- Base health increased to 513 from 508.
- Health per level increased to 87 from 82.
- Base armor increased to 19 from 17.2.
- Armor per level increased to 3.8 from 3.2.
- Cooldown changed to 8 seconds from 12/11/10/9/8.
- Base damage increased to 60/90/120/150/180 from 40/70/100/130/160.
- Attack damage scaling increased to 80% from 60%.
- Non-Furious healing reduced to 7.5% from 10%.
- Healing bonus when damaging Champions increased to 300% from 200%.
- cooldown reduced to 13/12/11/10/9 from 14/13/12/11/10.
- armor reduction changed to 15/17.5/20/22.5/25% from a flat 10/15/20/25/30.
- Fixed a bug where Renekton was gaining bonus attack damage while wounded.
- Fixed a bug where could be dodged.
- Base heal changed to 60/120/180/240/300 from 80/130/180/230/280.
- Ability power ratio reduced to 0.9 from 1.
- Armor buff increased to 20/35/50/65/80 from 15/20/25/30/35.
- Buff duration reduced to 4 from 9.
- Removed from her tips.
- Passive: Now grants 10/15/20/25/30% increased movement speed as long as you haven't been struck by a champion or turret in the last 5 seconds.
- Active: Teemo gains double his passive movement speed for 4 seconds. This bonus is not lost on hit.
reworked:
- Slow percentage reduced to 40% from 50%.
- Slow duration reduced to 1 second from 1.5 seconds.
:
- health cost reduced to 30/40/50/60/70 from 30/45/60/75/90.
- Fixed a bug where Vladimir would lose health when leveling in some instances.
Items
- now shows as a build option instead of .
- Cost increased to 475 from 435.
- Armor increased to 9 from 8.
- Health regen per 5 seconds increased to 10 from 8.
:
- Cost increased to 475 from 435.
- Damage increased to 9 from 8.
:
- Cost increased to 475 from 435.
- Mana regen per 5 seconds increased to 5 from 4.
:
- cost increased to 2290 from 2090.
- cost increased to 3600 from 3400.
- Fixed a bug with where the cost was inadvertently increased and the mana gain lowered.
Spells
- Each unit now gains ability power and attack damage based on the caster's level, rather than each individual unit's level.
- Fixed a bug where Rally provided ability power whether or not you had the mastery.
- Fixed a bug where Rally was granting less ability power and attack damage than it stated.
Masteries
- Template:Mi mana to health regeneration converted reduced by about 33% and clarified the tooltip to show that it was regeneration per 5 seconds.
- Template:Mi mana regeneration per 5 seconds reduced to 1/2/3 from 1.66/3.33/5.
- Template:Mi health reduced to 12/24/36/48 from 15/30/45/60.
Runes
- Clarity Runes reduced in effectiveness by about 33%.
- Quintessences of Fortitude reduced in effectiveness by about 20%.
General
- is now immune to disables.
- All Champions with mana had their base mana regeneration increased by 2.5 mana per 5 seconds and mana regeneration per 5 seconds per level increased by 0.2.
- Adjusted many champions' PVP.net attack, defense, spell, and difficulty ratings.
- Removed many PVP.net tags (like heal, stun, and pet) and made the remaining tags more accurate.
- Updated many Champions' recommended item lists.
- Fixed several spells that did not preload properly, causing a delay the first time used in game.
Undocumented Changes
Graphics
- The graphics for have been improved.
New Skins
New Custom Game Bots
Removed Custom Game Bots
Custom Game Difficulty
- New Player and Easy difficulty setting replaced with a single Beginner difficulty.
In-Game Shop
- No longer opens via right click.
Patch Preview Video
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