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New skins in the store

The following skins were released along with this patch.

Snowdown Showdown

  • The Winter Map is back for the Showdown!
  • Eggnog Health Potion Eggnog Health Potion and Eggnog Mana Potion Eggnog Mana Potion to temporarily replace their regular regular counterparts counterparts.
  • Minions with elf and reindeer hats.
  • Festive skins.
  • Festive Tier 3 runes.
  • Festive PVP.net loading page.
  • Winter Map is back, temporarily replacing Autumn Map.

PVP.net V1.25.93

  • Improved Leaver Buster - PVP.net will now automatically ban leavers. This works similar to a 'driving points" system for driver's licenses.
    • You gain 'leave points' by leaving games, and if you have enough leave points, you will be suspended or banned.
    • You lose 'leave points' by having good behavior – by completing your games, and not leaving over a long period of time.
  • Mastery saving has been improved:
    • Respeccing your masteries no longer saves an empty mastery page to the server. This means you'll never accidentally enter the game with no masteries.
    • You can now remove saved mastery points individually without having to return all your points.
    • When you have unsaved changes in your rune page or mastery page, you will now be prompted to save when navigating away.
  • Lowered the volume level of audio in PVP.net at all slider positions. You may want to adjust the audio levels in PVP.net as a result.
  • Fixed a bug where viewing another users Champions would display your own Champions instead. This option is now greyed out when viewing another users profile.
  • Fixed a bug where the "Play Again" button would not work at the End of Game screen for arranged teams.
  • Fixed a bug where you could not select the "Random" marker in Champion Selection.
  • Fixed a bug where PVP.net would crash at certain resolutions.

League of Legends v1.0.0.107

Champions

Cassiopeia, the Serpent's Embrace Cassiopeia, the Serpent's Embrace
  • Deadly Cadence Deadly Cadence (Innate)
    • After casting an ability any subsequent abilities cast will cost 10% less for 5 seconds. This ability stacks up to 5 times.
  • Noxious Blast Noxious Blast (Q)
    • Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.
  • Miasma Miasma (W)
    • Cassiopeia releases a cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.
  • Twin Fang Twin Fang (E) Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.
  • Petrifying Gaze Petrifying Gaze (Ultimate)
    • Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
Cho'Gath Cho'Gath
  • Rupture Rupture
    • Delay reduced to 0.75 seconds from 0.8.
  • Carnivore Carnivore
    • Health restored upon kill reduced to 34 − 68 (based on level) from 40 − 82 (based on level).
    • Mana restored upon kill reduced to 7 − 15.5 (based on level) from 8 − 16.5 (based on level).
Ezreal Ezreal
  • Stats
    • Base damage increased to 47.6 from 45.
    • Damage per level increased to 3 from 2.6.
    • Base attack speed increased to 0.665 from 0.658.
Fiddlesticks Fiddlesticks
  • Terrify Terrify
    • Cooldown changed to 14 / 13 / 12 / 11 / 10 from 12 at all ranks.
    • Mana cost reduced to 65 / 80 / 95 / 110 / 125 from 65 / 85 / 105 / 125 / 145.
  • Drain Drain
    • Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 95 / 110 / 125 / 140.
  • Crowstorm Crowstorm
    • Mana cost reduced to 150 / 200 / 250 from 200 / 300 / 400.
Garen Garen
  • Decisive Strike Decisive Strike
    • Base damage reduced to 30 / 45 / 60 / 75 / 90 from 40 / 60 / 80 / 100 / 120.
    • Attack damage scaling increased to 120% from 100%.
  • Judgment Judgment
    • Base damage per second changed to 60 / 90 / 120 / 150 / 180 from 30 / 70 / 110 / 150 / 190.
    • Damage per second now scales off 100% of his bonus attack damage rather than 70% of his total attack damage.
    • Damage now ticks once per second instead of once every half second.
Gragas Gragas
  • Drunken Rage Drunken Rage
    • Damage reduction reduced to 10 / 12 / 14 / 16 / 18% from 10 / 14 / 18 / 22 / 26%.
    • Mana restoration changed to 40 / 55 / 70 / 85 / 100 from 50 / 60 / 70 / 80 / 90.
  • Explosive Cask Explosive Cask
    • Cooldown increased to 90 / 75 / 60 from 60 at all ranks.
Katarina Katarina
  • Bouncing Blade Bouncing Blade
    • Base damage increased to 60 / 95 / 130 / 165 / 200 from 20 / 40 / 60 / 80 / 100.
    • Now scales off of 80% bonus attack damage instead of 100% of total attack damage.
    • Now has a 0.35 ability power ratio.
  • Death Lotus Death Lotus
    • Base damage decreased to 40 / 50 / 60 from 50 / 65 / 80.
    • Now scales off of both attack damage and ability power rather than one or the other.
    • Now hits the closest 3 targets rather than 3 random targets.
    • Cooldown reduced to 60 / 55 / 50 from 60 at all ranks.
LeBlanc LeBlanc
  • Ethereal Chains Ethereal Chains
    • Snare duration increased to 1 / 1.3 / 1.6 / 1.9 / 2.2 seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
  • Mimic Mimic
    • Cooldown reduced to 40 / 32 / 24 from 40 / 35 / 30.
Malphite Malphite
  • Seismic Shard Seismic Shard
    • Slow and haste changed to 14 / 17 / 20 / 23 / 26% from 10 / 15 / 20 / 25 / 30%.
    • Cast range reduced to 625 from 700.
  • Ground Slam Ground Slam
    • Mana cost increased to 60 / 65 / 70 / 75 / 80 from 60 at all ranks.
Malzahar Malzahar
  • Null Zone Null Zone
    • Health percentage to damage ratio increased to 5 / 6 / 7 / 8 / 9% from 4 / 5 / 6 / 7 / 8%.
    • No longer has a minimum damage dealt of 25 / 35 / 45 / 55 / 65 per second.
  • Summon Voidling Summon Voidling
    • Now spawns after 4 casts instead of after 5.
Mordekaiser Mordekaiser
  • Mace of Spades Mace of Spades
    • Now resets the attack timer when used.
  • Iron Man Iron Man
    • Shield generation reduced to 20 / 25 / 30% of damage dealt with his abilities from 30%.
    • Shield decay per second increased to 5% from 3%.
Nidalee Nidalee
  • General
    • Fixed a bug where she would have lower base damage in cougar form than human form.
Olaf Olaf
  • Undertow Undertow
    • Now deals physical damage instead of magic damage.
  • Vicious Strikes Vicious Strikes
    • Base damage changed to 10 / 17 / 24 / 31 / 38 from 12 / 18 / 24 / 30 / 36.
    • Health scaling changed to 0.5% at all ranks from 0.3 / 0.6 / 0.9 / 1.2 / 1.5%.
  • Ragnarok Ragnarok
    • Flat damage reduction reduced to 20 / 30 / 40 from 25 / 45 / 65.
Pantheon Pantheon
  • Spear Shot Spear Shot
    • Base damage reduced to 16 / 28 / 40 / 52 / 64 from 20 / 31 / 42 / 53 / 64.
  • Heartseeker Strike Heartseeker Strike
    • Attack damage scaling reduced to 20 / 25 / 30 / 35 / 40% from 24 / 28 / 32 / 36 / 40%.
Poppy Poppy
  • Diplomatic Immunity Diplomatic Immunity
    • Fixed a bug where the particles didn't display for their full duration at ranks 2 and 3.
    • Fixed a bug where the tooltip didn't reflect the increase in duration when ranking up.
    • Fixed a bug where the leveling tooltip didn't reflect the increase in duration with higher ranks.
Swain Swain
  • Carrion Renewal Carrion Renewal Rework
    • New passive: Restores Swain a flat amount of mana equal to 9 (+1 per level) after killing an enemy unit.
      • Old passive: Increases Swain's base mana regeneration by 300% by 5 seconds after killing an enemy unit.
Twitch Twitch
  • Spray and Pray Spray and Pray
    • Now increases Twitch's attack damage by 15 / 25 / 35 instead of providing 30 / 45 / 60% Attack Speed.
    • Now fires a maximum of 5 / 6 / 7 shots.
    • Duration increased to 12 seconds from 6.
Udyr Udyr
  • Tiger Stance Tiger Stance
    • Now deals base damage of 40 / 80 / 120 / 160 / 200 from 0 at all ranks.
    • Attack damage scaling reduced to 150% from all levels from 180 / 210 / 240 / 270 / 300% attack damage.
    • Persistent effect no longer splits Udyr's attacks.
    • Passive attack speed gain changed from 30 / 40 / 50 / 60 / 70% to 15 / 20 / 25 / 30 / 35%, but the bonus is now doubled for 5 seconds after activating Tiger Stance.
  • Phoenix Stance Phoenix Stance
    • Base activation damage reduced to 10 / 18 / 26 / 34 / 42 from 15 / 25 / 35 / 45 / 55.
    • Base on hit damage increased to 50 / 90 / 130 / 170 / 210 from 40 / 80 / 120 / 160 / 200.
Urgot Urgot
  • General
  • Updated recommended items.
  • Fixed a bug that was causing Urgot's auto-attack to have a slight delay when clicking a unit for the first time.
  • Stats
    • Base attack damage reduced to 51.6 from 54.1.
    • Attack damage per level increased to 3.6 from 3.1.
    • Range increased to 425 from 400.
  • Acid Hunter Acid Hunter
    • Base damage reduced to 15 / 45 / 75 / 105 / 135 from 30 / 60 / 90 / 120 / 150.
    • Attack damage scaling increased to 85% from 70%.
  • Terror Capacitor Terror Capacitor
    • Base shield changed to 80 / 140 / 200 / 260 / 320 from 80 / 120 / 160 / 200 / 240.
  • Noxian Corrosive Charge Noxian Corrosive Charge
    • Now deals physical damage instead of magic damage.
    • Damage changed to 75 / 130 / 185 / 240 / 295 (+0.6 per bonus attack damage) from 100 / 155 / 210 / 265 / 320 (+0.8 per ability power).
    • Now reduces 12 / 14 / 16 / 18 / 20% of the target's armor instead of 10 / 15 / 20 / 25 / 30 flat armor.

Items

Banshee's Veil Banshee's Veil
  • Health reduced to 375 from 450.
  • Mana reduced to 375 from 400.
  • Magic resistance reduced to 50 from 57.
Elixir of Agility Elixir of Agility
  • Cost reduced to 250g from 300g.
  • Attack speed reduced to 12-22% from 15-25%.
  • Critical strike chance reduced to 8% from 15%.
Elixir of Brilliance Elixir of Brilliance
  • Cost reduced to 250 from 300.
  • Ability power reduced to 20–40 from 31–65.
Elixir of Fortitude Elixir of Fortitude
  • Cost reduced to 250 from 300.
  • Health reduced to 140–235 from 230–400.
  • Attack damage reduced to 10 from 11–28.
Infinity Edge Infinity Edge
  • Attack damage reduced to 75 from 80.
Innervating Locket Innervating Locket
  • Removed.
Last Whisper Last Whisper
Phantom Dancer Phantom Dancer
  • Combine cost reduced to 400 Gold 400 from 900 Gold 900.
    • Total cost reduced to 2895 Gold 2895 from 3395 Gold 3395.
  • Removed: Dodge chance reduced to 0% from 20%.
Randuin's Omen Randuin's Omen
  • Armor reduced to 80 from 90.
  • Cooldown reduction reduced to 8% from 15%.
Shurelya's Reverie Shurelya's Reverie
  • Health regeneration per 5 seconds increased to 30 from 25.
  • Mana regeneration per 5 seconds increased to 15 from 12.
  • Active bonus movement speed duration increased to 3 seconds from 2.
Sight Ward Sight Ward
  • Health reduced to 1 and armor reduced to 0.
  • Reduced collision and spellhit sizes.
  • Duration reduced to 3 minutes from 4.5.
Spirit Visage Spirit Visage
Sunfire Cape Sunfire Cape
  • Combine cost increased to 800 Gold 800 from 700 Gold 700.
    • Total cost increased to 2610 Gold 2610 from 2510 Gold 2510.
  • Passive is now unique.
Vision Ward Vision Ward
  • Health reduced to 1 and armor reduced to 0.
  • Reduced collision and spellhit sizes.
  • Duration reduced to 3 minutes from 3.5.
Warden's Mail Warden's Mail
  • Armor reduced to 50 from 60.
  • Health regeneration reduced to 20 from 25.
Wriggle's Lantern Wriggle's Lantern
  • Ward health reduced to 1.
  • Ward armor reduced to 0.
  • Reduced collision and spellhit sizes.

Summoner Spells

  • Flash Flash no longer pops projectiles.
  • Flash Flash cooldown increased to 255 seconds, from 240.

Runes

  • Flat energy, energy per level, and energy regen per level runes increased 10%.
  • Flat energy regen runes increased 5%.

General

  • Minion count on the scoreboard will now only update for Champions that you have vision of.
  • Solo lanes will see a slight reduction in their experience gain. Junglers and Dual lanes will be unaffected.
  • All turrets now provide less global experience, but more global gold.
  • Baron Nashor Baron Nashor can now be debuffed with non-disables (for example, poisons)
  • Dragon Dragon no longer provides any global experience, but provides more global gold.
  • "Healing" due to a level up will now be adjusted by a portion of your missing health. In general, less health will mean less recovery. Healing from Catalyst the Protector Catalyst the Protector remains unaffected.
  • Monster AI has been improved and will now attempt to switch to a nearby target when you leave their leash range. Monsters can now reaggro if anyone in their camp is attacked while they are retreating.

Audio

  • Vladimir Vladimir - changed volume balance of spells.

Undocumented changes

  • Poison particle remade, now poisoned champions and minions are marked with a purple cloud above their heads.
  • New font and letter size in the Chat and champion statistics.
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