New Skins in the Store
The following skins were released along with this patch.
The following skins were released along with this patch, but were not available for purchase until Monday, December 6.
League of Legends v1.0.0.106
Champions
- Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.
(Innate)
- Trundle bites his opponent, dealing damage and sapping some of their attack damage.
(Q)
- Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
(W)
- Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
(E)
- Trundle immediately steals his target's health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
(Ultimate)
- Fixed a bug where Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockback.
- General
- Updated recommended items.
- Stats
- Base attack speed increased to 0.625 from 0.596.
- No longer has a movement speed reduction when it ends.
- Fixed a bug where it was not breaking spell shields.
- Fixed a bug where it did not display the hit particle when it killed a unit.
- Fixed a bug where it did not display the hit particle when it killed a unit.
- Stats
- Base movement speed reduced to 300 from 310.
- No longer reveals stealthed units.
- Fixed a bug where it could hit unseen, non-champion stealthed targets like wards.
- Fixed a bug where it was dealing too much damage.
- Fixed a tooltip typo.
- Ability power ratio increased to 0.75 from 0.7.
- Ability power ratio reduced to 0.5 from 0.65.
- Movement speed bonus increased to 20 / 25 / 30 / 35 / 40% from 20 / 24 / 28 / 32 / 36%.
- Ability power ratio reduced to 0.6 from 0.8.
- Damage percent increase on hit reduced to 5% from 10%.
- Total damage cap reduced to 140% from 180%.
- Now persists for her allies while Janna is dead.
- Duration reduced to 5 seconds from 10.
- Heal per second reduced to 70 / 110 / 150 from 90 / 130 / 170.
- Slow reduced to 30% from 40%.
- Kayle now counts as a ranged champion while active.
- Stats
- Base movement speed reduced to 305 from 310.
- Base damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 135 / 190 / 245 / 300.
- Stats
- Base movement speed reduced to 300 from 310.
- Base damage reduced to 25 / 60 / 95 / 130 / 165 from 35 / 70 / 120 / 140 / 175.
- Duration changed to 5 seconds at all levels from 4 / 5 / 6 / 7 / 8.
- Stun duration reduced to 1 / 1.5 / 2 seconds from 1.5 / 2 / 2.5.
- Ability power ratio reduced to 0.8 from 0.9.
- Cooldown increased to 120 seconds from 100 at all ranks.
- No longer deals damage if her jump is interrupted by another movement effect.
- Now shows a counter as you build up charges.
- The damage threshold required to trigger the now increases with Pantheon's level.
- Base damage reduced to 20 / 31 / 42 / 53 / 64 from 30 / 40 / 50 / 60 / 70.
- Attack damage ratio increased to 28 / 31 / 34 / 37 / 40% from 18 / 22 / 26 / 30 / 34%.
- Mana cost reduced to 150 at all ranks from 150 / 250 / 350.
- Base damage reduced to 60 / 110 / 160 / 210 / 260 from 70 / 120 / 170 / 220 / 270.
- Ability power ratio reduced to 0.5 from 0.6.
- Healing reduced to 30 / 55 / 80 / 105 / 130 from 40 / 65 / 90 / 115 / 140.
- Active movespeed reduced to 6 / 8 / 10 / 12 / 14% from 8 / 10 / 12 / 14 / 16%.
- Stats
- Base movement speed reduced to 300 from 310.
- No longer deals damage and slows if the jump is interrupted by another movement effect.
- Fixed a bug where various 'modified attacks' were not firing while taunted or silenced.
- Stats
- Base movespeed reduced to 305 from 310.
- Duration reduced to 6 seconds from 7.
- Fixed a bug where various 'modified attacks' were not firing while taunted or silenced.
- General
- Basic attack missile speed increased by 100.
- Bonus mana regeneration increased to 0.75% per 1% mana missing from 0.5%.
- Missile speed increased by 100.
- Base damage reduced to 150 / 250 / 350 from 200 / 300 / 400.
- Ability power ratio reduced to 0.7 from 0.75.
- Damage amplification effect changed to 14% at all ranks from 10 / 14 / 18%.
- Cooldown increased to 150 / 135 / 120 seconds from 120.
- Fixed a bug where it was not providing Vladimir with enough increased regeneration and healing.
- Fixed a bug where it did not deal full damage if Vladimir had 4 stacks before casting.
- Stats
- Base attack speed reduced slightly.
- Heal per stack increased to 6 / 12 / 18 from 5 / 10 / 15.
- Maximum number of stacks reduced to 3 from 4.
- Stack duration increased to 4 seconds from 3.
- No longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect.
Items
- No longer grants aura while the holder is dead.
- Passive effect is now unique to match the tooltip.
- Attack damage increased to 8 from 6.
- Health reduced to 100 from 120.
- Life steal reduced to 3% from 4%.
- Ability power increased to 15 from 10.
- Health reduced to 100 from 120.
- Mana regeneration per 5 seconds reduced to 4 from 5.
- Tooltip now shows slow percentage for melee and ranged attackers.
- No longer grants aura while the holder is dead.
- Slow duration reduced to 1.5 seconds from 2.
- Updated the tooltip to reflect slow information for single target and damage-over-time slows.
- Added a new hit effect and new activation particle.
- No longer grants aura while the holder is dead.
- Ward now shows a duration in the mana bar, like sight and vision wards.
Masteries
- Fixed a bug with Rank 2 of Utility Mastery where it was not working properly.
General
- Now slows for 10 / 20 / 30% if using melee and 5 / 10 / 15% if using ranged.
- Moved in the autumn version of Summoner's Rift to the same location as the summer version of Summoner's Rift.
- Health per player level increased to 175 from 150.
- Magic resistance increased to -20 from -30.
- Gold granted reduced to 50 from 100.
- Twisted Treeline super minions
- Health increased to 1200 from 1000.
- Base damage increased by 30.
- Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (ex. ).
- Fixed a bug where players that never connected were not being granted +1000 magic resist.
- Removed "hun" from the word filter.
Skins
- Reduced the size of the skin by approximately 10%.