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m (r2.7.5) (Robot: Adding ru:V1.0.0.106)
(Official name of Annie's ult is Summon: Tibbers)
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This patch is focused upon the following main issues:
 
This patch is focused upon the following main issues:
 
* '''Area of Effect damage and disable spells being too powerful.'''
 
* '''Area of Effect damage and disable spells being too powerful.'''
** Area of Effect is taking a pretty large hit this patch, especially to the damage on {{cai|Idol of Durand|Galio}}, {{cai|Soul Shackles|Morgana}} and {{cai|Hemoplague|Vladimir}}. After seeing its effect on the game over a longer period of time, we’ve found something more akin to {{cai|Summon Tibbers|Annie}} is a proper mix of area size, damage, and disable. We have several area-effect skills in the game that have power creeped past this and we’re looking to bring this back to acceptable levels.
+
** Area of Effect is taking a pretty large hit this patch, especially to the damage on {{cai|Idol of Durand|Galio}}, {{cai|Soul Shackles|Morgana}} and {{cai|Hemoplague|Vladimir}}. After seeing its effect on the game over a longer period of time, we’ve found something more akin to {{cai|Summon: Tibbers|Annie}} is a proper mix of area size, damage, and disable. We have several area-effect skills in the game that have power creeped past this and we’re looking to bring this back to acceptable levels.
** {{cai|Spray And Pray|Twitch}} is a big factor in this. We are considering bigger changes for that ability.
+
** {{cai|Spray and Pray|Twitch}} is a big factor in this. We are considering bigger changes for that ability.
 
* '''Strong supports are able to protect powerful ranged carries too well, cancelling their fragility too easily.'''
 
* '''Strong supports are able to protect powerful ranged carries too well, cancelling their fragility too easily.'''
** We’re starting with a duration nerf to {{cai|Black Shield|Morgana}} and {{cai|Eye of the Storm|Janna}} to reward better timing of the spell reactively and to raise the skill ceiling a bit on these spells. If this proves too little, we’ll provide additional nerfs in the upcoming patch.
+
** We’re starting with a duration nerf to {{cai|Black Shield|Morgana}} and {{cai|Eye Of The Storm|Janna}} to reward better timing of the spell reactively and to raise the skill ceiling a bit on these spells. If this proves too little, we’ll provide additional nerfs in the upcoming patch.
 
* '''Ranged carries, holistically, are too safe considering their damage output.'''
 
* '''Ranged carries, holistically, are too safe considering their damage output.'''
 
** While we predict bigger changes will be required, our first adjustments are to lower the movement speeds of ranged carry-style champions to provide more of a tradeoff, and nerf Blessing of the Lizard Elder when used on ranged champions. We’d like to keep ranged carries “safer” than melee, but start to provide more tradeoffs to both give melee a place in the game and differentiate the roles of melee and ranged characters.
 
** While we predict bigger changes will be required, our first adjustments are to lower the movement speeds of ranged carry-style champions to provide more of a tradeoff, and nerf Blessing of the Lizard Elder when used on ranged champions. We’d like to keep ranged carries “safer” than melee, but start to provide more tradeoffs to both give melee a place in the game and differentiate the roles of melee and ranged characters.
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** Ability power ratio reduced to 0.5 from 0.65.
 
** Ability power ratio reduced to 0.5 from 0.65.
 
** Movement speed bonus increased to 20/25/30/35/40% from 20/24/28/32/36%.
 
** Movement speed bonus increased to 20/25/30/35/40% from 20/24/28/32/36%.
* {{ai|Idol Of Durand|Galio}}:
+
* {{ai|Idol of Durand|Galio}}:
 
** Ability power ratio reduced to 0.6 from 0.8.
 
** Ability power ratio reduced to 0.6 from 0.8.
 
** Damage percent increase on hit reduced to 5% from 10%.
 
** Damage percent increase on hit reduced to 5% from 10%.
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{{ci|Twitch}}
 
{{ci|Twitch}}
 
* Base movespeed reduced to 305 from 310.
 
* Base movespeed reduced to 305 from 310.
* {{ai|Spray And Pray|Twitch}}: duration reduced to 6 seconds from 7.
+
* {{ai|Spray and Pray|Twitch}}: duration reduced to 6 seconds from 7.
   
 
{{ci|Veigar}}
 
{{ci|Veigar}}
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** Health increased to 1200 from 1000.
 
** Health increased to 1200 from 1000.
 
** Base damage increased by 30.
 
** Base damage increased by 30.
* Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: {{cai|Pick a Card|Twisted Fate}}, {{cai|Bear Stance|Udyr}}).
+
* Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: {{cai|Pick A Card|Twisted Fate}}, {{cai|Bear Stance|Udyr}}).
 
* Fixed a bug where players that never connected were not being granted +1000 magic resist.
 
* Fixed a bug where players that never connected were not being granted +1000 magic resist.
 
* Removed "hun" from the word filter.
 
* Removed "hun" from the word filter.
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{{Release history}}
 
{{Release history}}
[[Category:Patch notes]]
 
   
 
[[ru:V1.0.0.106]]
 
[[ru:V1.0.0.106]]
 
[[zh:V1.0.0.106]]
 
[[zh:V1.0.0.106]]
 
[[Category:Patch notes]]

Revision as of 03:06, 8 January 2014

New skins in the store

The following skins were released along with this patch.

  • Template:Csi
  • Template:Csi
  • Template:Csi
  • Template:Csi

The following skins were released along with this patch, but were not available for purchase until Monday, December 6.

  • Template:Csi
  • Template:Csi

League of Legends v1.0.0.106

Notes from the design team

This patch is focused upon the following main issues:

  • Area of Effect damage and disable spells being too powerful.
    • Area of Effect is taking a pretty large hit this patch, especially to the damage on Galio's Galio's Idol of Durand Idol of Durand, Morgana's Morgana's Soul Shackles Soul Shackles and Vladimir's Vladimir's Hemoplague Hemoplague. After seeing its effect on the game over a longer period of time, we’ve found something more akin to Annie's Annie's Summon: Tibbers Summon: Tibbers is a proper mix of area size, damage, and disable. We have several area-effect skills in the game that have power creeped past this and we’re looking to bring this back to acceptable levels.
    • Twitch's Twitch's Spray and Pray Spray and Pray is a big factor in this. We are considering bigger changes for that ability.
  • Strong supports are able to protect powerful ranged carries too well, cancelling their fragility too easily.
  • Ranged carries, holistically, are too safe considering their damage output.
    • While we predict bigger changes will be required, our first adjustments are to lower the movement speeds of ranged carry-style champions to provide more of a tradeoff, and nerf Blessing of the Lizard Elder when used on ranged champions. We’d like to keep ranged carries “safer” than melee, but start to provide more tradeoffs to both give melee a place in the game and differentiate the roles of melee and ranged characters.

Champions

Trundle, the Cursed Troll Trundle, the Cursed Troll (Original Stats)

  • Rabid Bite Rabid Bite: Trundle bites his opponent, dealing damage and sapping some of their attack damage.
  • Contaminate Contaminate: Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
  • Pillar of Filth Pillar of Filth: Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
  • Agony Agony (Ultimate): Trundle immediately steals his target’s health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
  • Decompose Decompose (Innate): Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.

Akali Akali

  • Fixed a bug where Shadow Dance Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockaway.

Blitzcrank Blitzcrank

  • Base attack speed increased to 0.625 from 0.596.
  • Overdrive Overdrive no longer has a movement speed reduction when it ends.
  • Fixed a bug where Power Fist Power Fist was not breaking spell shields.
  • Fixed a bug where Static Field Static Field and Power Fist Power Fist did not display the hit particle when they killed a unit.
  • Updated recommended items.

Corki Corki

Galio Galio

  • Resolute Smite Resolute Smite: ability power ratio increased to 0.75 from 0.7.
  • Righteous Gust Righteous Gust:
    • Ability power ratio reduced to 0.5 from 0.65.
    • Movement speed bonus increased to 20/25/30/35/40% from 20/24/28/32/36%.
  • Idol of Durand Idol of Durand:
    • Ability power ratio reduced to 0.6 from 0.8.
    • Damage percent increase on hit reduced to 5% from 10%.
    • Total damage cap reduced to 140% from 180%.

Janna Janna

Kayle Kayle

Kog'Maw Kog'Maw

  • Base movement speed reduced to 305 from 310.

Malphite Malphite

  • Seismic Shard Seismic Shard: base damage reduced to 70/120/170/220/270 from 80/135/190/245/300.

Miss Fortune Miss Fortune

  • Base movement speed reduced to 300 from 310.
  • Double Up Double Up: base damage reduced to 25/60/95/130/165 from 35/70/105/140/175.

Morgana Morgana

  • Black Shield Black Shield: duration reduced to 5 seconds at all levels from 4/5/6/7/8.
  • Soul Shackles Soul Shackles:
    • Ability power ratio reduced to 0.8 from 0.9.
    • Stun duration reduced to 1.0/1.5/2.0 from 1.5/2.0/2.5.
    • Cooldown increased to 120 from 100 seconds at all ranks.

Nidalee Nidalee

  • Pounce Pounce no longer deals damage if her jump is interrupted by another movement effect.

Pantheon Pantheon

  • Spear Shot Spear Shot: base damage reduced to 20/31/42/53/64 from 30/40/50/60/70.
  • Heartseeker Strike Heartseeker Strike: attack damage scaling increased to 28/31/34/37/40% from 18/22/26/30/34%.
  • Grand Skyfall Grand Skyfall: mana cost reduced to 150 from 150/250/350.
  • Aegis Protection Aegis Protection now shows a counter as you build up charges.
  • The threshold required to trigger the Aegis Protection Aegis Protection now increases with Pantheon's level. This should result in fewer occasions where Aegis Protection is broken by minions.

Sona Sona

  • Hymn of Valor Hymn of Valor:
    • Base damage reduced to 60/110/160/210/260 from 70/120/170/220/270.
    • Ability power ratio reduced to 0.5 from 0.6.
  • Aria of Perseverance Aria of Perseverance: healing reduced to 30/55/80/105/130 from 40/65/90/115/140.
  • Song of Celerity Song of Celerity: active movespeed reduced to 6/8/10/12/14% from 8/10/12/14/16%.

Tristana Tristana

  • Base movespeed reduced to 300 from 310.
  • Rocket Jump Rocket Jump no longer deals damage and slows if her jump is interrupted by another movement effect.

Twitch Twitch

  • Base movespeed reduced to 305 from 310.
  • Spray and Pray Spray and Pray: duration reduced to 6 seconds from 7.

Veigar Veigar

  • Basic attack missile speed increased by 100.
  • Baleful Strike Baleful Strike: missile speed increased by 100.
  • Equilibrium Equilibrium: mana regeneration percent increased to 0.75% from 0.5%.

Vladimir Vladimir

  • Hemoplague Hemoplague:
    • Base damage reduced to 150/250/350 from 200/300/400.
    • Ability power ratio reduced to 0.7 from 0.75.
    • Damage amplification effect changed to 14% at all ranks from 10/14/18%.
    • Cooldown increased to 150/135/120 seconds from 120.
  • Fixed a bug where Tides of Blood Tides of Blood was not providing Vladimir with enough increased regeneration and healing.
  • Fixed a bug where Tides of Blood Tides of Blood did not deal full damage if you had 4 stacks before casting.

Warwick Warwick

  • Base attack speed reduced slightly.
  • Eternal Thirst Eternal Thirst:
    • Heal per stack increased to 6/12/18 from 5/10/15.
    • Maximum number of stacks reduced to 3 from 4.
    • Stack duration increased to 4 seconds from 3.

Xin Zhao Xin Zhao

  • Audacious Charge Audacious Charge no longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect.

Items

  • Wriggle's Lantern Wriggle's Lantern ward now shows a duration in the mana bar, like sight and vision wards.
  • Doran's Blade Doran's Blade:
    • Attack damage increased to 8 from 6.
    • Health reduced to 100 from 120.
    • Lifesteal reduced to 3% from 4%.
  • Doran's Ring Doran's Ring:
    • Ability power increased to 15 from 10.
    • Health reduced to 100 from 120.
    • Mana regeneration per 5 seconds reduced to 4 from 5.
  • Sword of the Divine Sword of the Divine:
    • Added a new hit effect and new activation particle.
  • Several items no longer grant beneficial auras while the item holder is dead, including:
  • Chalice of Harmony Chalice of Harmony: passive effect unique to match the tooltip.
  • Frozen Mallet Frozen Mallet: tooltip now shows slow percentage for melee and ranged attackers.
  • Rylai's Crystal Scepter Rylai's Crystal Scepter:
    • Slow duration reduced to 1.5 seconds from 2.
    • Updated the tooltip to reflect slow information for single target and damage-over-time slows.

Masteries

  • Fixed a bug with Rank 2 of Utility Mastery mastery 2011 Utility Mastery where it was not working properly.

General

  • Blessing of the Lizard Elder Blessing of the Lizard Elder now slows for 10/20/30% if using melee and 5/10/15% if using ranged.
  • Moved Baron Nashor Baron Nashor in the autumn version of Summoner's Rift to the same location as the summer version of Summoner's Rift.
  • Grez, the Lizard Lord Grez, the Lizard Lord:
    • Health per player level increased to 175 from 150.
    • Magic resistance increased to -20 from -30.
    • Gold granted reduced to 50 from 100.
  • Twisted Treeline Super Minions:
    • Health increased to 1200 from 1000.
    • Base damage increased by 30.
  • Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: Twisted Fate's Twisted Fate's Pick A Card Pick A Card, Udyr's Udyr's Bear Stance Bear Stance).
  • Fixed a bug where players that never connected were not being granted +1000 magic resist.
  • Removed "hun" from the word filter.

Skins

  • Reduced the size of the Template:Csi skin by approximately 10%.