New Skins in the Store
The following skins were released along with this patch.
The following skins were released along with this patch, but were not available for purchase until Monday, November 22.
- - (Available for purchase, since it was added to game files since Patch V1.0.0.102, on Tuesday, October 4.)
PVP.net V1.23.10
- The Harrowing map has replaced the Winter map and can be selected by choosing "Autumn" when creating a custom game.
- You will now receive a warning when your IP or XP boost is about to expire.
- Fixed a bug where a user from a duo queue would automatically get the Captain slot.
- Fixed a bug where the Leaver status was not displayed in the Recent Games list.
- Fixed a bug where chat would automatically move the display to the bottom when a message was received.
League of Legends v1.0.0.105
Champions
- Each nearby enemy champion (to a maximum of three) reduces the effectiveness of crowd control on Irelia.
(Innate)
- Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and half the mana cost is refunded.
(Q)
- Passive: Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration.
- Active: Hiten Style adds true damage to her physical attacks for a short duration.
(W)
- Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.
(E)
- Irelia summons four spirit blades which she can fling at her enemies. These blades deal magic damage to enemies that they pass through, siphoning life from them and healing Irelia.
(Ultimate)
- Fixed a bug where the stun particle would show over units that weren't stunned.
- Damage reduced to 150 / 250 / 350 from 150 / 300 / 450.
- Damage is now dealt immediately instead of over time.
- It is now consistent with other similar skills ( , ) and will deal damage to .
- Fixed a bug where it was disabling enemies for too long.
- Fixed a bug where it could trap champions inside for the duration.
- Tooltip cleaned up for clarity and included the damage values for Tibbers' area of effect damage.
- Fixed a bug with the levelup tooltip that showed cooldown even though the cooldown did not change.
- Fixed level-up tooltip to show the effects of Corki's current cooldown reduction.
- Cleaned up tooltip.
- Base damage reduced to 120 / 190 / 260 from 125 / 200 / 275.
- Mana cost increased to 30 / 35 / 40 from 25 / 30 / 35.
- Big Ones bonus damage reduced to 60% from 100%.
- Cleaned up tooltip.
- Now immediately applies to the surrounding area after using it.
- Ability power ratio increased to 0.7 from 0.6.
- Duration reduced to 3.5 seconds from 4.
- Base damage reduced to 65 / 110 / 155 / 200 / 245 from 70 / 115 / 160 / 205 / 250.
- Ability power ratio reduced to 0.65 from 0.8.
- Ability power ratio decreased to 0.8 from 0.85.
- Fixed a bug where its ability power ratio was inconsistent.
- Fixed a bug where casting would break an enemy's spell shield and then taunt them again.
- Fixed a bug where the taunt particle sometimes played on targets that blocked the taunt.
- General
- Reduced Garen's selection size.
- Clarified the tooltip slightly to emphasize that target movement speeds are restored over time.
- Fixed several tooltip errors related to number of champions hit.
- Fixed a bug where it was doing more damage than intended.
- Fixed a bug where it was dealing physical damage instead of magic damage.
- Stats
- Armor per level increased to 3.5 from 3.0.
- Cooldown decreased to 40 / 35 / 30 from 40 at all ranks.
- Ability power ratio increased to 0.35 from 0.3.
- Mana cost reduced to 60 from 75.
- Missile width increased by 22%.
- Fixed a bug where it was applying a lower ability power ratio than stated.
- Slow increased to 20 / 24 / 28 / 32 / 36% from 14 / 18 / 22 / 26 / 30%.
- Detonation radius increased to 350 from 300.
- Fixed a tooltip bug causing it to display the wrong values.
- Ignites and reapplies the debuff.
- Fixed a bug where it broke through spell shields and still affected the target.
- Stats
- Autoattack missile speed reduced to 2000 from 2250.
- Fixed a bug where the bonus movement speed could go slightly above 70.
- Base damage reduced to 90 / 145 / 200 / 255 / 310 from 95 / 155 / 215 / 275 / 335.
- Lowered cone width by about 25%.
- Fixed a bug where the bullets sometimes dealt too much damage.
- Fixed a bug where the tooltip was calculating bonus damage from attack damage incorrectly (at 45% instead of 40%).
- Now has a 0.2 ability power ratio.
- Fixed a bug where it didn't gain proc effects from , , and other similar items.
- Now only blocks disabling buffs (stuns, silences, taunts, blinds, slows, fears, roots, snares, and suppressions). For example, , , and stats debuffs will now go through . The damage they deal will still be absorbed.
- Now can be cast out of range, and it will cast in that direction.
- Fixed a bug where it would not hit stealthed Champions.
- Fixed a bug with it where the taunt particle sometimes played on targets that blocked the taunt.
- Fixed a bug where the taunt particle sometimes played on targets that blocked the taunt.
- Tooltip updated.
- Missile speed increased to 1600 from 1100.
- Fixed a bug with it where the detonate tooltip was showing incorrect damage values.
- General
- All aura durations after deactivating reduced to 2 seconds from 3.
- All aura buff durations for allies that leave her aura range reduced to 0.25 seconds from 1.
- Attack damage and ability power aura reduced to 6 / 8 / 10 / 12 / 14 from 8 / 11 / 14 / 17 / 20.
- Mana cost increased to 65 / 70 / 75 / 80 / 85 from 55 / 60 / 65 / 70 / 75.
- Active movement speed boost reduced to 8 / 10 / 12 / 14 / 16% from 8 / 11 / 14 / 17 / 20%.
- Mana cost increased to 65 / 70 / 75 / 80 / 85 from 55 / 60 / 65 / 70 / 75.
- Mana cost increased to 65 / 70 / 75 / 80 / 85 from 55 / 60 / 65 / 70 / 75.
- Range reduced to 1000 from 1100.
- Fixed a bug where it would stop dealing damage if the target reaches max stacks.
- General
- Updated Swain's recommended items.
- Leash range slightly increased.
- Range increased to 625 from 600.
- Cooldown decreased to 10 seconds from 15.
- Fixed a bug where the teleport spell was not being cancelled by suppression effects.
- Slow duration reduced to 2 / 2.6 / 3.2 / 3.8 / 4.4 seconds from 2.5 / 3.25 / 4 / 4.75 / 5.25.
- Attack speed reduced to 30 / 45 / 60% from 40 / 60 / 80%.
- Nw heal Vladimir even if the target is spell immune.
- No longer damage enemies if it is dispelled.
- General
- Fixed a bug where Xin Zhao was considered to be a ranged Champion for the purpose of items like , etc.
Items
added
- Recipe: 570 = 1800 + + +
- +35 attack damage.
- +30 magic resistance.
- UNIQUE Passive: If you would take magic damage which would leave you at less than 30% of your Maximum Health, you first gain a shield which absorbs 300 magic damage for 4 seconds. 45 second cooldown.
- Life steal increased to 20% from 15%.
- Spell vamp increased to 20% from 13%.
- Spell vamp increased to 15% from 10%.
- Now shows a particle on the Champion who has True Sight.
- Tooltip updated.
- Tooltip updated.
General
- The Harrowing map has replaced the Winter map and can be selected under "Autumn" when creating a Practice Game.
- The icon on all towers should now properly display as the correct icon for True Sight.
- has been moved to the center of his arena and he can no longer knock you out of his arena.
- Halloween Quintessence armor penetration reduced to 3.08 from 3.62.
- Fixed a bug where Tier 2 attack damage Seals were giving a third of their intended value.
- Fixed a bug where casting a spell while moving and being silenced would cause the spell to fizzle.
- Fixed a bug where Champions could accidentally walk through walls.
Audio
- Fixed bug causing impact audio not to play.
- Fixed fog of war. 's audio playing through