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{{Patchbox
+
{{Infobox patch
|Image = [[File:LeBlanc OriginalSkin.jpg|275px]]
+
|Image =
  +
<gallery>
  +
LeBlanc OriginalSkin old.jpg|Leblanc (1)
  +
LeBlanc PrestigiousSkin old.jpg|Leblanc (2)
  +
LeBlanc WickedSkin old.jpg|Leblanc (3)
  +
Pantheon PerseusSkin old.jpg|Pantheon
  +
Nasus PharaohSkin old.jpg|Nasus
  +
Soraka DivineSkin old.jpg|Soraka
  +
Malphite CoralReefSkin.jpg|Malphite
  +
Janna HextechSkin old.jpg|Janna
  +
Kennen KarateSkin.jpg|Kennen
  +
</gallery>
 
|Caption = LeBlanc, the Deceiver
 
|Caption = LeBlanc, the Deceiver
 
|Release = November 2, 2010
 
|Release = November 2, 2010
|Highlights = *New champion: {{ci|LeBlanc}}
+
|Highlights =
  +
* New champion: {{ci|LeBlanc}}
 
* {{ci|Mordekaiser}} reworked.
 
* {{ci|Mordekaiser}} reworked.
* [[Ranked Game|Ranked gaming]] requirements changed.
+
* [[Ranked game|Ranked gaming]] requirements changed.
|Related = * [http://www.leagueoflegends.com/board/showthread.php?t=319950 Release Notes v1.0.0.104]
+
|Related =
* [http://na.leagueoflegends.com/board/showthread.php?t=325790 Hotfix Release Notes]
+
* [http://forums.na.leagueoflegends.com/board/showthread.php?t=319950 Release Notes v1.0.0.104]
  +
* [http://forums.na.leagueoflegends.com/board/showthread.php?t=325790 Hotfix Release Notes]
 
|Prev = V1.0.0.103
 
|Prev = V1.0.0.103
 
|Next = V1.0.0.105
 
|Next = V1.0.0.105
Line 14: Line 14:
 
== New Skins ==
 
== New Skins ==
 
The following skins were released along with this patch.
 
The following skins were released along with this patch.
* {{csi|LeBlanc|Prestigious LeBlanc}}
+
* {{csl|LeBlanc|Prestigious|variant=old}}
* {{csi|LeBlanc|Wicked LeBlanc}}
+
* {{csl|LeBlanc|Wicked|variant=old}}
* {{csi|Pantheon|Perseus Pantheon}}
+
* {{csl|Pantheon|Perseus|variant=old}}
* {{csi|Nasus|Pharaoh Nasus}}
+
* {{csl|Nasus|Pharaoh|variant=old}}
* {{csi|Soraka|Divine Soraka}}
+
* {{csl|Soraka|Divine|variant=old}}
   
 
The following skins were released along with this patch, but were not available for purchase until Monday, November 8.
 
The following skins were released along with this patch, but were not available for purchase until Monday, November 8.
* {{csi|Malphite|Coral Reef Malphite}}
+
* {{csl|Malphite|Coral Reef}}
* {{csi|Janna|Hextech Janna}}
+
* {{csl|Janna|Hextech|variant=old}}
* {{csi|Kennen|Karate Kennen}}
+
* {{csl|Kennen|Karate}}
   
 
== PVP.net v1.22.13 ==
 
== PVP.net v1.22.13 ==
Line 31: Line 31:
   
 
== League of Legends v1.0.0.104 ==
 
== League of Legends v1.0.0.104 ==
{{ci|LeBlanc|LeBlanc, the Deceiver}} ([http://leagueoflegends.wikia.com/index.php?title=LeBlanc_the_Deceiver&oldid=326120 Original Stats])
+
;{{ci|LeBlanc|LeBlanc, the Deceiver}}
  +
* {{ai|Mirror Image|LeBlanc}} (Innate): When LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image that deals no damage and lasts for up to 8 seconds. This can only occur once per minute.
 
* {{ai|Sigil of Silence|LeBlanc}}: LeBlanc projects an orb towards her target, dealing magic damage and marking the target for 3.5 seconds. If the target takes damage from one of Leblanc's abilities, the mark will trigger, dealing damage and silencing the target.
 
* {{ai|Sigil of Silence|LeBlanc}}: LeBlanc projects an orb towards her target, dealing magic damage and marking the target for 3.5 seconds. If the target takes damage from one of Leblanc's abilities, the mark will trigger, dealing damage and silencing the target.
 
* {{ai|Distortion|LeBlanc}}: LeBlanc rapidly moves to a target location, dealing magic damage to nearby units. In the following 3 seconds, she can activate Distortion again to return to her starting location.
 
* {{ai|Distortion|LeBlanc}}: LeBlanc rapidly moves to a target location, dealing magic damage to nearby units. In the following 3 seconds, she can activate Distortion again to return to her starting location.
 
* {{ai|Ethereal Chains|LeBlanc}}: LeBlanc flings illusionary chains towards a target location. If it hits an enemy unit, it will deal initial magic damage and slow their movement speed by 25%. If the target remains shackled for 2 seconds, the target takes additional magic damage and is unable to move.
 
* {{ai|Ethereal Chains|LeBlanc}}: LeBlanc flings illusionary chains towards a target location. If it hits an enemy unit, it will deal initial magic damage and slow their movement speed by 25%. If the target remains shackled for 2 seconds, the target takes additional magic damage and is unable to move.
 
* {{ai|Mimic|LeBlanc}} (Ultimate): LeBlanc can cast the previous spell she cast. The mimicked spell deals significantly increased damage. 30 second cooldown.
 
* {{ai|Mimic|LeBlanc}} (Ultimate): LeBlanc can cast the previous spell she cast. The mimicked spell deals significantly increased damage. 30 second cooldown.
* {{ai|Mirror Image|LeBlanc}} (Innate): When LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image that deals no damage and lasts for up to 8 seconds. This can only occur once per minute.
 
   
{{ci|Akali}}
+
;{{ci|Akali}}
* {{ai|Shadow Dance|Akali}}:
+
* {{ai|Shadow Dance|Akali}}
 
** Time to gain Essence of Shadow charges is now reduced by cooldown reduction effects.
 
** Time to gain Essence of Shadow charges is now reduced by cooldown reduction effects.
 
** Time to gain next charge now does not progress while you are at maximum charges.
 
** Time to gain next charge now does not progress while you are at maximum charges.
   
{{ci|Blitzcrank}}
+
;{{ci|Blitzcrank}}
* Magic resistance per level increased to 1.25 from 0.
+
* Stats
  +
** Magic resistance per level increased to {{fd|1.25}} from 0.
   
{{ci|Corki}}
+
;{{ci|Corki}}
* {{ai|Valkyrie|Corki}}:
+
* {{ai|Valkyrie|Corki}}
 
** Range increased to 800 from 700.
 
** Range increased to 800 from 700.
 
** Base speed increased to 650 from 500.
 
** Base speed increased to 650 from 500.
* {{ai|Missile Barrage|Corki}}:
+
* {{ai|Missile Barrage|Corki}}
** It now scales off 20% of his total attack damage in addition to the 0.3 ability power ratio.
+
** It now scales off 20% of his total attack damage in addition to the {{fd|0.3}} ability power ratio.
** Updated the tooltip to reflect that a Big One deals twice as much damage as a normal missile.
+
** Updated the tooltip to reflect that a {{ai|Big One|Corki}} deals twice as much damage as a normal missile.
 
** Time to store a missile is now reduced by cooldown reduction effects.
 
** Time to store a missile is now reduced by cooldown reduction effects.
 
** Time to store next missile does not progress while you are at maximum missiles stored.
 
** Time to store next missile does not progress while you are at maximum missiles stored.
 
** Corki now respawns with 4 missiles.
 
** Corki now respawns with 4 missiles.
   
{{ci|Dr. Mundo}}
+
;{{ci|Dr. Mundo}}
* Magic resistance per level increased to 0.75 from 0.5.
+
* Stats
  +
** Magic resistance per level increased to {{fd|0.75}} from {{fd|0.5}}.
   
{{ci|Ezreal}}
+
;{{ci|Ezreal}}
* {{ai|Essence Flux|Ezreal}}:
+
* {{ai|Essence Flux|Ezreal}}
** Changed the attack speed bonus to be additive rather than multiplicative.
+
** Changed the attack speed increase to be additive rather than multiplicative.
** Cooldown reduced to 9 from 10.
+
** Cooldown reduced to 9 seconds from 10.
* {{ai|Trueshot Barrage|Ezreal}}: ability power ratio increased to 0.9 from 0.8.
+
* {{ai|Trueshot Barrage|Ezreal}}
  +
** Ability power ratio increased to {{fd|0.9}} from {{fd|0.8}}.
   
{{ci|Fiddlesticks}}
+
;{{ci|Fiddlesticks}}
* {{ai|Dark Wind|Fiddlesticks}}: cooldown reduced to 13 from 14.
+
* {{ai|Dark Wind|Fiddlesticks}}
* {{ai|Drain|Fiddlesticks}}:
+
** Cooldown reduced to 13 from 14.
** Base damage per second increased to 60/90/120/150/180 from 50/75/100/130/160.
+
* {{ai|Drain|Fiddlesticks}}
** Ability power ratio increased to 0.48 per second from 0.4.
+
** Base damage per second increased to {{ap|60|90|120|150|180}} from {{ap|50|75|100|130|160}}.
  +
** Ability power ratio increased to {{fd|0.48}} per second from {{fd|0.4}}.
 
** Duration reduced to 5 seconds from 6.
 
** Duration reduced to 5 seconds from 6.
** Cooldown reduced to 10/9/8/7/6 from 10.
+
** Cooldown reduced to {{ap|10|9|8|7|6}} from 10.
   
{{ci|Jax}}
+
;{{ci|Jax}}
* {{ai|Empower|Jax}} now properly procs {{ii|Rylai's Crystal Scepter}}.
+
* {{ai|Empower|Jax}}
  +
** Now properly procs {{ii|Rylai's Crystal Scepter}}.
   
{{ci|Katarina}}
+
;{{ci|Katarina}}
* {{ai|Bouncing Blade|Katarina}}: cooldown reduced to 9/8.5/8/7.5/7 from 10/9.5/9/8.5/8.
+
* {{ai|Bouncing Blade|Katarina}}
* {{ai|Killer Instincts|Katarina}}: cooldown reduced to 20/18/16/14/12 from 22/20/18/16/14.
+
** Cooldown reduced to {{ap|9|8.5|8|7.5|7}} from {{ap|10|9.5|9|8.5|8}}.
  +
* {{ai|Killer Instincts|Katarina}}
  +
** Cooldown reduced to {{ap|20|18|16|14|12}} from {{ap|22|20|18|16|14}}.
   
{{ci|Lux}}
+
;{{ci|Lux}}
* Updated PVP.net tags and character ratings.
+
* General
* Updated recommended items.
+
** Updated PVP.net tags and character ratings.
* {{ai|Finales Funkeln|Lux}}: ability power ratio increased to 0.85 from 0.75.
+
** Updated recommended items.
  +
* {{ai|Finales Funkeln|Lux}}
  +
** Ability power ratio increased to {{fd|0.85}} from {{fd|0.75}}.
   
{{ci|Malphite}}
+
;{{ci|Malphite}}
* Magic resistance per level increased to 1.25 from 0.
+
* Stats
* {{ai|Unstoppable Force|Malphite}}:
+
** Magic resistance per level increased to {{fd|1.25}} from 0.
** Stun duration increased for 1.5 second from 1.
+
* {{ai|Ground Slam|Malphite}}
  +
** Fixed a bug where it would go through spell shields.
  +
* {{ai|Unstoppable Force|Malphite}}
  +
** Stun duration increased for {{fd|1.5}} second from 1.
 
** Fixed a bug where the stun wouldn't last long enough.
 
** Fixed a bug where the stun wouldn't last long enough.
* Fixed a bug where {{ai|Ground Slam|Malphite}} would go through spell shields.
 
   
{{ci|Miss Fortune}}
+
;{{ci|Miss Fortune}}
* {{ai|Double Up|Miss Fortune}}: damage dealt to the secondary target reduced to 115% from 120%.
+
* {{ai|Double Up|Miss Fortune}}
* {{ai|Make It Rain| Miss Fortune}}: slow duration reduced to 1 second from 1.5.
+
** Damage dealt to the secondary target reduced to 115% from 120%.
  +
* {{ai|Make It Rain| Miss Fortune}}
  +
** Slow duration reduced to 1 second from {{fd|1.5}} seconds.
   
{{ci|Mordekaiser}}
+
;{{ci|Mordekaiser}}
* General:
+
* General
 
** Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%.
 
** Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%.
 
** Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in.
 
** Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in.
 
** Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike).
 
** Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike).
 
** Reworded/simplified several tooltips.
 
** Reworded/simplified several tooltips.
* {{ai|Mace of Spades|Mordekaiser}}:
+
* {{ai|Iron Man|Mordekaiser}}
** Base damage increased to 80/110/140/170/200 from 20/40/60/80/100.
+
** Shield generation increased to 30%, from 25%.
  +
** Fixed a tooltip bug that showed his maximum shield value was always 20 lower than the tooltip showed.
  +
* {{ai|Mace of Spades|Mordekaiser}}
  +
** Base damage increased to {{ap|80|110|140|170|200}} from {{ap|20|40|60|80|100}}.
 
** Now scales off of only bonus attack damage rather than all attack damage.
 
** Now scales off of only bonus attack damage rather than all attack damage.
 
** Now deals 75% bonus damage if it only finds 1 target.
 
** Now deals 75% bonus damage if it only finds 1 target.
** Health cost reduced to 20/25/30/35/40 from 30/35/40/45/50.
+
** Health cost reduced to {{ap|20|25|30|35|40}} from {{ap|30|35|40|45|50}}.
 
** The main target of the ability now generates shield for Mordekaiser.
 
** The main target of the ability now generates shield for Mordekaiser.
* {{ai|Creeping Death|Mordekaiser}}:
+
* {{ai|Creeping Death|Mordekaiser}}
** Base damage increased to 24/38/52/66/80 from 16/32/48/64/80.
+
** Base damage increased to {{ap|24|38|52|66|80}} from {{ap|16|32|48|64|80}}.
** Ability power ratio increased to 0.2 from 0.15.
+
** Ability power ratio increased to {{fd|0.2}} from {{fd|0.15}}.
 
** Greatly increased missile travel time when casting it on an ally.
 
** Greatly increased missile travel time when casting it on an ally.
* {{ai|Siphon of Destruction|Mordekaiser}}:
+
* {{ai|Siphon of Destruction|Mordekaiser}}
** Base damage reduced to 65/105/145/185/225 from 85/110/155/200/245.
+
** Base damage reduced to {{ap|65|105|145|185|225}} from {{ap|85|110|155|200|245}}.
** Ability power ratio increased to 0.6 from 0.4.
+
** Ability power ratio increased to {{fd|0.6}} from {{fd|0.4}}.
** Base shield generation reduced to 1/2/3/4/5 from 6/9/12/15/18.
+
** Base shield generation reduced to {{ap|1|2|3|4|5}} from {{ap|6|9|12|15|18}}.
* {{ai|Children of the Grave|Mordekaiser}}:
+
* {{ai|Children of the Grave|Mordekaiser}}
** Now steals 24/29/34% of the target’s maximum health over the duration up from 24/28/32%.
+
** Now steals {{ap|24|29|34}}% of the target's maximum health over the duration up from {{ap|24|28|32}}%.
** Total ability power to target's health percentage ratio over the duration increased to 0.04 from 0.016.
+
** Total ability power to target's health percentage ratio over the duration increased to {{fd|0.04}} from {{fd|0.016}}.
 
** Now deals half damage initially and half damage over time.
 
** Now deals half damage initially and half damage over time.
 
** Duration increased to 10 seconds from 8.
 
** Duration increased to 10 seconds from 8.
 
** Fixed a bug where {{ai|Children of the Grave|Mordekaiser}} was improperly blocked by {{ai|Black Shield|Morgana}}.
 
** Fixed a bug where {{ai|Children of the Grave|Mordekaiser}} was improperly blocked by {{ai|Black Shield|Morgana}}.
** Pet:
+
** Pet
*** The pet now gains 75% of Mordekaiser’s ability power and damage at all 3 ranks (from 65/75/85%), and the ratio itself no longer increases with Mordekaiser’s ability power.
+
*** The pet now gains 75% of Mordekaiser's ability power and damage at all 3 ranks (from {{ap|65|75|85}}%), and the ratio itself no longer increases with Mordekaiser's ability power.
*** The pet now gains 15% of Mordekaiser’s health, down from 50%.
+
*** The pet now gains 15% of Mordekaiser's health, down from 50%.
*** Mordekaiser now gains 20% of the pet’s attack damage, down from 25%.
+
*** Mordekaiser now gains 20% of the pet's attack damage, down from 25%.
*** Mordekaiser now gains 20% of the pet’s ability power, down from 25%.
+
*** Mordekaiser now gains 20% of the pet's ability power, down from 25%.
 
*** Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors.
 
*** Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors.
* {{ai|Iron Man|Mordekaiser}}:
 
** Shield generation increased to 30%, from 25%.
 
** Fixed a tooltip bug that showed his maximum shield value was always 20 lower than the tooltip showed.
 
   
{{ci|Rammus}}
+
;{{ci|Rammus}}
* {{ai|Defensive Ball Curl|Rammus}}:
+
* {{ai|Defensive Ball Curl|Rammus}}
** Base damage return reduced to 22/28/34/40/46 from 26/32/38/44/50.
+
** Base damage return reduced to {{ap|22|28|34|40|46}} from {{ap|26|32|38|44|50}}.
 
** Fixed a bug where the tooltip was not displaying the proper bonus damage return.
 
** Fixed a bug where the tooltip was not displaying the proper bonus damage return.
   
{{ci|Sivir}}
+
;{{ci|Sivir}}
* Health per level increased to 82 from 76.
+
* General
* {{ai|Boomerang Blade|Sivir}}:
+
** Health per level increased to 82 from 76.
** Base damage reduced to 20/70/120/170/220 from 60/115/170/225/280.
+
* {{ai|Boomerang Blade|Sivir}}
** Now scales with 75% of her attack damage instead of having an 0.75 ability power ratio.
+
** Base damage reduced to {{ap|20|70|120|170|220}} from {{ap|60|115|170|225|280}}.
  +
** Now scales with 75% of her attack damage instead of having an {{fd|0.75}} ability power ratio.
   
{{ci|Sona}}
+
;{{ci|Sona}}
* {{ai|Crescendo|Sona}}: cooldown increased to 170/150/130 from 160/140/120.
+
* {{ai|Crescendo|Sona}}
* Fixed a bug where {{ai|Song of Celerity|Sona}} was granting more [[Movement speed|movespeed]] than intended.
+
** Cooldown increased to {{ap|170|150|130}} from {{ap|160|140|120}}.
  +
* {{ai|Song of Celerity|Sona}}
  +
** Fixed a bug where it was granting more [[Movement speed|movespeed]] than intended.
   
{{ci|Teemo}}
+
;{{ci|Teemo}}
* {{ai|Noxious Trap}}:
+
* {{ai|Noxious Trap|Teemo}}
** It no longer give any gold as a bounty when killed, down from 25.
+
** No longer grant any gold as a bounty when killed, reduced from 25.
** Show their remaining duration when selected.
+
** Traps show their remaining duration when selected.
   
{{ci|Twitch}}
+
;{{ci|Twitch}}
* {{ai|Ambush|Twitch}}: attack speed maximun bonus reduced to 30/40/50/60/70% from 30/45/60/80/100%.
+
* {{ai|Ambush|Twitch}}
  +
** Maximum attack speed bonus reduced to {{ap|30|40|50|60|70}}% from {{ap|30|45|60|80|100}}%.
   
{{ci|Udyr}}
+
;{{ci|Udyr}}
* {{ai|Tiger Stance|Udyr}}:
+
* {{ai|Tiger Stance|Udyr}}
** Fixed some bugs where certain items would have their damage cut down to 1/3. They now deal full damage on Tiger Hit. (Affected items are {{ii|Madred's Razors}}, {{ii|Wriggle's Lantern}}, {{ii|Sheen}}, {{ii|Lich Bane}} and {{ii|Trinity Force}}).
+
** Fixed some bugs where certain items would have their damage reduced to one-third instead of properly dealing full damage.
  +
** Affected items are {{ii|Madred's Razors}}, {{ii|Wriggle's Lantern}}, {{ii|Sheen}}, {{ii|Lich Bane}} and {{ii|Trinity Force}}.
   
 
=== Items ===
 
=== Items ===
* {{ii|Trinity Force}}:
+
{{ii|Trinity Force}}
** Attack damage increased to 30 from 20.
+
* Attack damage increased to 30 from 20.
** Attack speed increased to 30% from 25%.
+
* Attack speed increased to 30% from 25%.
** Critical strike chance increased to 15% from 12%.
+
* Critical strike chance increased to 15% from 12%.
** Mana reduced to 250 from 300.
+
* Mana reduced to 250 from 300.
** Health reduced to 250 from 300.
+
* Health reduced to 250 from 300.
   
 
=== Summoner Spells ===
 
=== Summoner Spells ===
* {{si|Exhaust}} is now properly flagged as a slow + blind and can now be removed by {{si|Cleanse}}.
+
* {{si|Exhaust}}
  +
** Now properly flagged as a slow + blind and can now be removed by {{si|Cleanse}}.
   
 
=== Skins ===
 
=== Skins ===
* Fixed a bug where {{ci|Master Yi|Chosen Master Yi}}'s sword was missing a glow.
+
* Fixed a bug where {{csl|Master Yi|Chosen|Chosen Master Yi's}} sword was missing a glow.
   
 
=== Audio ===
 
=== Audio ===
* Fixed {{ci|Lux}}'s "Choose Me" line in Champion Select.
+
* Fixed {{cis|Lux}} "Choose Me" line in Champion Select.
   
 
== Hotfix ==
 
== Hotfix ==
Line 203: Line 198:
 
* A new tutorial has been added.
 
* A new tutorial has been added.
 
* The required level for ranked matches has increased to 30 from 20.
 
* The required level for ranked matches has increased to 30 from 20.
* '''Practice Game''' renamed to [[Custom Game]].
+
* '''Practice Game''' renamed to [[Custom game|'Custom Game']].
 
* '''Report a Player''' function removed.
 
* '''Report a Player''' function removed.
   
Line 214: Line 209:
 
{{Release history}}
 
{{Release history}}
   
[[Category:Patch notes]]
+
[[de:V1.0.0.104]]
  +
[[zh:V1.0.0.104]]
  +
[[Category:LoL patch notes]]

Latest revision as of 02:19, June 7, 2020

New Skins Edit

The following skins were released along with this patch.

The following skins were released along with this patch, but were not available for purchase until Monday, November 8.

PVP.net v1.22.13 Edit

  • Users will now be placed back into the matchmaking queue in the exact state they were prior to a queue dodge occurring, which should result in faster matches after having a game dissolved.
  • Optimized the general and background performance of PVP.net.
  • Fixed a bug where the reconnect to chat button would not appear if a user logged in while chat was down.

League of Legends v1.0.0.104 Edit

LeBlanc OriginalSquare LeBlanc, the Deceiver
  • Mirror Image Mirror Image (Innate): When LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image that deals no damage and lasts for up to 8 seconds. This can only occur once per minute.
  • Sigil of Silence Sigil of Silence: LeBlanc projects an orb towards her target, dealing magic damage and marking the target for 3.5 seconds. If the target takes damage from one of Leblanc's abilities, the mark will trigger, dealing damage and silencing the target.
  • Distortion Distortion: LeBlanc rapidly moves to a target location, dealing magic damage to nearby units. In the following 3 seconds, she can activate Distortion again to return to her starting location.
  • Ethereal Chains Ethereal Chains: LeBlanc flings illusionary chains towards a target location. If it hits an enemy unit, it will deal initial magic damage and slow their movement speed by 25%. If the target remains shackled for 2 seconds, the target takes additional magic damage and is unable to move.
  • Mimic Mimic (Ultimate): LeBlanc can cast the previous spell she cast. The mimicked spell deals significantly increased damage. 30 second cooldown.
Akali OriginalSquare Akali
  • Shadow Dance Shadow Dance
    • Time to gain Essence of Shadow charges is now reduced by cooldown reduction effects.
    • Time to gain next charge now does not progress while you are at maximum charges.
Blitzcrank OriginalSquare Blitzcrank
  • Stats
    • Magic resistance per level increased to 1.25 from 0.
Corki OriginalSquare Corki
  • Valkyrie Valkyrie
    • Range increased to 800 from 700.
    • Base speed increased to 650 from 500.
  • Missile Barrage Missile Barrage
    • It now scales off 20% of his total attack damage in addition to the 0.3 ability power ratio.
    • Updated the tooltip to reflect that a Big One Big One deals twice as much damage as a normal missile.
    • Time to store a missile is now reduced by cooldown reduction effects.
    • Time to store next missile does not progress while you are at maximum missiles stored.
    • Corki now respawns with 4 missiles.
Dr. Mundo OriginalSquare Dr. Mundo
  • Stats
    • Magic resistance per level increased to 0.75 from 0.5.
Ezreal OriginalSquare Ezreal
  • Essence Flux Essence Flux
    • Changed the attack speed increase to be additive rather than multiplicative.
    • Cooldown reduced to 9 seconds from 10.
  • Trueshot Barrage Trueshot Barrage
    • Ability power ratio increased to 0.9 from 0.8.
Fiddlesticks OriginalSquare Fiddlesticks
  • Dark Wind Dark Wind
    • Cooldown reduced to 13 from 14.
  • Drain Drain
    • Base damage per second increased to 60 / 90 / 120 / 150 / 180 from 50 / 75 / 100 / 130 / 160.
    • Ability power ratio increased to 0.48 per second from 0.4.
    • Duration reduced to 5 seconds from 6.
    • Cooldown reduced to 10 / 9 / 8 / 7 / 6 from 10.
Jax OriginalSquare Jax
Katarina OriginalSquare Katarina
  • Bouncing Blade Bouncing Blade
    • Cooldown reduced to 9 / 8.5 / 8 / 7.5 / 7 from 10 / 9.5 / 9 / 8.5 / 8.
  • Killer Instincts Killer Instincts
    • Cooldown reduced to 20 / 18 / 16 / 14 / 12 from 22 / 20 / 18 / 16 / 14.
Lux OriginalSquare Lux
  • General
    • Updated PVP.net tags and character ratings.
    • Updated recommended items.
  • Finales Funkeln Finales Funkeln
    • Ability power ratio increased to 0.85 from 0.75.
Malphite OriginalSquare Malphite
  • Stats
    • Magic resistance per level increased to 1.25 from 0.
  • Ground Slam Ground Slam
    • Fixed a bug where it would go through spell shields.
  • Unstoppable Force Unstoppable Force
    • Stun duration increased for 1.5 second from 1.
    • Fixed a bug where the stun wouldn't last long enough.
Miss Fortune OriginalSquare Miss Fortune
  • Double Up Double Up
    • Damage dealt to the secondary target reduced to 115% from 120%.
  • Make It Rain Make It Rain
    • Slow duration reduced to 1 second from 1.5 seconds.
Mordekaiser OriginalSquare Mordekaiser
  • General
    • Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%.
    • Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in.
    • Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike).
    • Reworded/simplified several tooltips.
  • Iron Man Iron Man
    • Shield generation increased to 30%, from 25%.
    • Fixed a tooltip bug that showed his maximum shield value was always 20 lower than the tooltip showed.
  • Mace of Spades Mace of Spades
    • Base damage increased to 80 / 110 / 140 / 170 / 200 from 20 / 40 / 60 / 80 / 100.
    • Now scales off of only bonus attack damage rather than all attack damage.
    • Now deals 75% bonus damage if it only finds 1 target.
    • Health cost reduced to 20 / 25 / 30 / 35 / 40 from 30 / 35 / 40 / 45 / 50.
    • The main target of the ability now generates shield for Mordekaiser.
  • Creeping Death Creeping Death
    • Base damage increased to 24 / 38 / 52 / 66 / 80 from 16 / 32 / 48 / 64 / 80.
    • Ability power ratio increased to 0.2 from 0.15.
    • Greatly increased missile travel time when casting it on an ally.
  • Siphon of Destruction Siphon of Destruction
    • Base damage reduced to 65 / 105 / 145 / 185 / 225 from 85 / 110 / 155 / 200 / 245.
    • Ability power ratio increased to 0.6 from 0.4.
    • Base shield generation reduced to 1 / 2 / 3 / 4 / 5 from 6 / 9 / 12 / 15 / 18.
  • Children of the Grave Children of the Grave
    • Now steals 24 / 29 / 34% of the target's maximum health over the duration up from 24 / 28 / 32%.
    • Total ability power to target's health percentage ratio over the duration increased to 0.04 from 0.016.
    • Now deals half damage initially and half damage over time.
    • Duration increased to 10 seconds from 8.
    • Fixed a bug where Children of the Grave Children of the Grave was improperly blocked by Black Shield Black Shield.
    • Pet
      • The pet now gains 75% of Mordekaiser's ability power and damage at all 3 ranks (from 65 / 75 / 85%), and the ratio itself no longer increases with Mordekaiser's ability power.
      • The pet now gains 15% of Mordekaiser's health, down from 50%.
      • Mordekaiser now gains 20% of the pet's attack damage, down from 25%.
      • Mordekaiser now gains 20% of the pet's ability power, down from 25%.
      • Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors.
Rammus OriginalSquare Rammus
  • Defensive Ball Curl Defensive Ball Curl
    • Base damage return reduced to 22 / 28 / 34 / 40 / 46 from 26 / 32 / 38 / 44 / 50.
    • Fixed a bug where the tooltip was not displaying the proper bonus damage return.
Sivir OriginalSquare Sivir
  • General
    • Health per level increased to 82 from 76.
  • Boomerang Blade Boomerang Blade
    • Base damage reduced to 20 / 70 / 120 / 170 / 220 from 60 / 115 / 170 / 225 / 280.
    • Now scales with 75% of her attack damage instead of having an 0.75 ability power ratio.
Sona OriginalSquare Sona
Teemo OriginalSquare Teemo
  • Noxious Trap Noxious Trap
    • No longer grant any gold as a bounty when killed, reduced from 25.
    • Traps show their remaining duration when selected.
Twitch OriginalSquare Twitch
  • Ambush Ambush
    • Maximum attack speed bonus reduced to 30 / 40 / 50 / 60 / 70% from 30 / 45 / 60 / 80 / 100%.
Udyr OriginalSquare Udyr

Items Edit

Trinity Force item Trinity Force

  • Attack damage increased to 30 from 20.
  • Attack speed increased to 30% from 25%.
  • Critical strike chance increased to 15% from 12%.
  • Mana reduced to 250 from 300.
  • Health reduced to 250 from 300.

Summoner Spells Edit

  • Exhaust Exhaust
    • Now properly flagged as a slow + blind and can now be removed by Cleanse Cleanse.

Skins Edit

Audio Edit

  • Fixed Lux OriginalSquare Lux's "Choose Me" line in Champion Select.

Hotfix Edit

A hotfix for this patch went live on the 4th of November, with the aim of adjusting LeBlanc OriginalSquare LeBlanc, which was considered broken by the majority of the community. The hotfix contained the following changes:

LeBlanc OriginalSquare LeBlanc

  • Stats:
    • Mana per level reduced to 50 from 56.
    • Armor per level reduced to 3 from 3.5.
  • Sigil of Silence Sigil of Silence:
    • Initial base damage reduced to 70/110/150/190/230 from 80/125/170/215/260.
    • Cast range reduced to 700 from 750.
    • Mana cost increased to 70/75/80/85/90 from 60/65/70/75/80.
  • Distortion Distortion:
    • Base damage reduced to 85/125/165/205/245 from 90/130/170/210/250.
    • Mana cost increased to 80/90/100/110/120 from 60/70/80/90/100.
  • Ethereal Chains Ethereal Chains:
    • Base damage reduced to 40/65/90/115/140 from 45/70/95/120/145.
    • Mana cost increased to 80 from 70.
  • Mimic Mimic:
    • Cooldown increased to 40 from 30.
    • Damage amplification reduced to 10/25/40% from 20/30/40%. (The tooltip was incorrectly stating 20/35/50%).

Undocumented Changes Edit

PVP.net Edit

  • A new tutorial has been added.
  • The required level for ranked matches has increased to 30 from 20.
  • Practice Game renamed to 'Custom Game'.
  • Report a Player function removed.

Champions Edit

Items Edit

  • Malady item Malady in-game icon changed.
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