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Although the store was planned to launch with this patch, it faced numerous bugs and was removed a few hours after the patch was released.
Known Issue - Riot Points obtained from redeeming a League of Legends game card do not show up immediately in the PvP.net client (top right); however, re-opening the client or purchasing an item in the store will properly refresh the Riot Point balance.
The Summoner Progression system was reworked. See here for more information.

PvP.net v0.28.08

  • New Store
    • Can purchase new Champions, Runes, champion skins, and XP/IP boosts.
    • With the new store, you will have your summoner level, runes, and masteries reset.
    • With the new store, you will also have your win/loss/leave and recent matches reset.
    • Your ELO rating will not be reset.
    • Certain champions will be free to play while others will be locked. You will be able to purchase champions, runes and XP/IP boosts with Riot Points (RP) and Influence Points (IP).
  • New first time experience.
    • New screen for summoner creation on first log in.
    • New users will now be prompted to play the Tutorial when they first log in.
  • New champion select screen:
    • New layout with champion info displayed on mouse over.
    • Displays which champions are locked/unlocked.
    • New champion skin selection.
  • New end of game screen.
    • New bars denoting XP and IP gained for the match.
    • New stat and score tracking – tab through scoreboard, grid, and graph to view game stats.
    • New after game chat rooms – talk with those on your team or everyone in the match.
  • New IP reward system:
    • Gain 79 IP for a win and 47 IP for a Loss.
    • Gain bonus IP on winning when it is under 20 minutes. Bonus decays after 20 minute mark.
    • Gain bonus IP on losing when its over 45 minutes. Bonus initiates and then climbs to max value after the 20 minute mark.
    • Gain bonus IP for number of games played without leaving.
  • Miscellaneous:
    • New tooltips when you mouse over rune slots in your spell book.
    • Max summoner name length is now 16 characters.
    • New music during champion select.
  • Bug fixes:
    • Fixed a bug where a screen saying closed beta 2 flashed on log in.
    • Fixed a bug where you could place talent points higher up in the tree than should be allowed .

League of Legends v0.9.25.34

Champions

Shaco, the Demon Jester Shaco, the Demon Jester
  • Backstab Backstab (Innate)
    • Shaco deals 25% bonus damage when striking a unit from behind.
  • Deceive Deceive (Q)
    • Shaco enters stealth and instantly teleports to target location. His next attack has a 100% chance to critical strike.
  • Jack in the Box Jack in the Box (W)
    • Shaco drops a Jack-in-the-Box at target location, which will wait, stealthed, to fear nearby units and attack them when someone comes nearby.
  • Two-Shiv Poison Two-Shiv Poison (E)
    • Passive: Shaco's attacks poison targets on hit, reducing their chance to hit and slowing them.
    • Active: Shaco throws his daggers to deal damage and poison the target.
  • Hallucinate Hallucinate (Ultimate)
    • Shaco creates an illusion of himself that can attack nearby enemies. It explodes upon death dealing AoE damage.
Heimerdinger, the Revered Inventor Heimerdinger, the Revered Inventor
  • Techmaturgical Repair Bots Techmaturgical Repair Bots (Innate)
    • Heimerdinger gives nearby allied turrets and champions 6 / 12 / 16 / 22 health regen per 5.
  • H-28G Evolution Turret H-28G Evolution Turret (Q)
    • Heimerdinger lays down a machine gun turret. This turret gains experience from attacking units, and can be upgraded.
  • Hextech Micro-Rockets Hextech Micro-Rockets (W)
    • Heimerdinger fires a number of champion seeking missiles that randomly target champions within range.
  • CH-1 Concussion Grenade CH-1 Concussion Grenade (E)
    • Heimerdinger lobs a grenade at a location, dealing damage to enemy units and structures, as well as stunning anyone directly hit and blinding nearby units.
  • UPGRADE!!! UPGRADE!!! (Ultimate)
    • Passive: cooldown reduction.
    • Active: Target an Evolution Turret to heal it, double its attack speed for 10 seconds, add 200 health, 10 damage, 10 armor, and upgrade it to:
      • Level 2: Ur'Anium Rounds - Basic attacks reduce armor & magic resist by 1.
      • Level 3: Explosive Cartridges - Basic attacks deal AoE damage.
Amumu Amumu
  • Tantrum Tantrum
    • Mana cost increased to 50 at all ranks from 50 / 45 / 40 / 35 / 30.
    • Base damage changed to 115 / 130 / 145 / 160 / 175 from 155 at all ranks.
Anivia Anivia
Annie Annie
  • Summon Tibbers Summon Tibbers
    • If Tibbers kills a sigil monster, Annie will now receive the sigil.
  • Disintegrate Disintegrate
    • Spell projectile changed back to previous look.
Ashe Ashe
  • General
    • New Ashe image on the Load screen.
Blitzcrank Blitzcrank
  • General
    • Updated secondary/critical strike animations.
Cho'Gath Cho'Gath
  • General
    • Updated secondary / critical strike animations.
  • Carnivore Carnivore
    • Now restores 8 − 16.5 (based on level) mana when Cho'Gath kills a unit in addition to the normal health gain on kill.
Dr Dr. Mundo
  • Burning Agony Burning Agony
    • Health cost reduced to 20 / 27.5 / 35 / 42.5 / 50 from 20 / 30 / 40 / 50 / 60.
  • Masochism Masochism
    • Bonus damage reduced to 40 / 55 / 70 / 85 / 100 from 50 / 65 / 80 / 95 / 110.
    • Health cost reduced to 15 / 30 / 45 / 60 / 75 from 20 / 35 / 50 / 65 / 80.

Fiddlesticks Fiddlesticks

  • Crowstorm Crowstorm
    • Total damage changed to 150 / 250 / 350 from 170 / 250 / 330.
Gangplank Gangplank
  • Parrrley Parrrley
    • Base damage reduced to 30 / 60 / 90 / 120 / 150 from 40 / 80 / 120 / 160 / 200.
    • Attack damage scaling increased to 80% from 65%.

Katarina Katarina

  • General
    • Changed the look of her model.
  • Death Lotus Death Lotus
    • Base damage decreased to 30 / 45 / 60 from 60 / 90 / 120.
    • Attack damage scaling increased to 65% from 15%.
    • Ability power ratio increased to 0.5 from 0.2.

Kayle Kayle

  • General
    • New sounds for all of her spells.
  • Righteous Fury Righteous Fury
    • Fixed tooltip.
Malphite Malphite
  • General
    • Updated secondary/critical strike animations.

Master Yi Master Yi

  • Alpha Strike Alpha Strike
    • Range reduced to 600 from 650.
    • Chance to double strike modified from 12% to 10%.

Nasus Nasus

  • General
    • Updated recommended items.
    • His innate icon will now persist through death.
  • Siphoning Strike Siphoning Strike
    • Damage gain on kill changed to 2 at all levels from 1 / 1.5 / 2 / 2.5 / 3.
    • Damage will now interact properly with Soul Eater Soul Eater; it was stealing 20% regardless of level.
  • Wither Wither
    • Base slow increased to 35% from 32%.
    • Slow per second reduced to 3 / 6 / 9 / 12 / 15% from 4 / 8 / 12 / 16 / 20%.
  • Spirit Fire Spirit Fire
    • Its damage will now break recall.
  • Fury of the Sands Fury of the Sands
    • Nasus now gains 300 / 450 / 600 health when the ability is activated.
    • Bonus percent damage ability power ratio decreased to 0.01 from 0.05.

Nunu Nunu

  • Absolute Zero Absolute Zero
    • Damage increased to 400 / 600 / 800 from 375 / 550 / 750.
    • Slow increased to 49% from 45%.

Sion Sion

  • Death's Caress Death's Caress
    • Time needed to manually detonate increased to 4 from 2 seconds.
    • Mana cost increased to 70 / 80 / 90 / 100 / 110 from 50 / 65 / 80 / 95 / 110.
    • Updated tooltip.

Sivir Sivir

  • General
    • Polished and added new attack animations.
Soraka Soraka
  • Astral Blessing Astral Blessing
    • Cooldown reduced to 9 seconds from 10.
    • Buff duration reduced to 9 seconds from 12.
    • Armor increased to 35 from 30.
    • Healing per second increased to 11 / 18 / 25 / 32 / 39 from 7 / 11 / 15 / 19 / 23.
    • Ability power ratio increased to 0.11 from 0.085.
  • Infuse Infuse
    • Base damage increased to 50 / 100 / 150 / 200 / 250 from 40 / 80 / 120 / 160 / 200.
    • Ability power ratio increased to 0.6 from 0.4.
Taric Taric
  • Radiance Radiance
    • Now a true heal and should now be affected by healing reduction effects.
Tryndamere Tryndamere
  • Mocking Shout Mocking Shout
    • Slow increased to 30 / 37 / 45 / 52 / 60% from 20 / 30 / 40 / 50 / 60%.
Twisted Fate Twisted Fate
  • General
    • Updated secondary/critical strike animations.
  • Pick a Card Pick a Card
    • Blue cards now properly lock and cause a redraw when used.
    • Mana cost reduced to 40 / 50 / 60 / 70 / 80 from an unintended 40 / 60 / 80 / 100 / 120.
    • Cooldown increased to 5 seconds from 3.
    • Fixed a bug causing the mana cost of Pick a Card to be doubled.
    • Fixed an issue allowing for infinite Blue Cards Blue Cards.
    • Fixed an issue that would cause Gold Card Gold Card particles to play, but not have an effect.

Items

  • Phage Phage, Frozen Mallet Frozen Mallet, Rylai's Crystal Scepter Rylai's Crystal Scepter
    • Slows from items will no longer stack. The largest slow will take effect for the duration then next largest slow will take effect if it's still active.
  • Tiamat Tiamat
    • Splash damage is now physical instead of magic.
    • Recipe cost reduced to 450 from 500 gold.
  • Executioner's Calling Executioner's Calling
  • Recipe cost reduced to 750 from 950 gold.
  • Vision Ward Vision Ward
    • Duration increased from 180 to 210.
    • Cooldown on placing consecutive Wards removed.
  • Nashor's Tooth Nashor's Tooth
    • Mana regeneration per 5 seconds increased to 12 from 10.
  • Malady Malady
  • Recipe cost reduced to 600 from 750 gold.
  • Elixir of Agility Elixir of Agility
    • Critical strike chance modified to 20% from 12-21%.
    • Attack speed modified to 20-35% from 35%.

Summoner

  • Runes
    • Effectiveness of ability power Marks and ability power by level Marks increased.
    • Effectiveness of mana per level Marks increased.
    • Effectiveness of mana per level Seals and Glyphs decreased slightly.
    • Mana regeneration per 5 and mana regeneration per 5 per level are now primary stats for Seals instead of Glyphs, stats have been adjusted accordingly.
    • Magic penetration is now a primary stat for Marks instead of Glyphs, stats have been adjusted accordingly.
    • Magic resistance and magic resistance per level are now primary stats for Glyphs instead of Seals, stats have been adjusted accordingly.
    • Effectiveness of armor penetration reduced by 15%.
    • Effectiveness of critical damage reduced by 10%.

Summoner Spells & Masteries

  • Exhaust Exhaust
    • Now be removed by abilities that remove slow.
  • Teleport Teleport
    • Fixed a bug where if your champion dies while teleporting, the target it is teleporting to remains bound.
  • Ignite Ignite
    • Range increased to 600 from 550.
  • Clarity Clarity
    • Bonus mana per level increased to 25 from 15 (increasing total potential mana from 115–370 to 125–550).
  • Fortify Fortify
    • Duration reduced to 6 seconds from 7.
    • Fixed a bug where the splash damage was being applied to the primary target.
  • Promote Promote
    • Health per level increased to 160 from 150.
  • Revive Revive
    • Cooldown reduced to 510 seconds from 540.
  • Preservation mastery 2011 Preservation
    • Cooldown reduction on Revive Revive increased to 30 seconds from 20.
    • Bonus health duration increased to 120 seconds from 90.
  • Mystical Vision mastery 2011 Mystical Vision
    • Vision Duration Bonus on Clairvoyance Clairvoyance increased to 4 seconds from 3.

Monsters

  • Monsters now regenerate 10% of their Max HP a second after retreating from combat instead of resetting to full.
  • Removed the ability for monsters sigils to be acquired by dead people.
  • Crest of the Ancient Golem Crest of the Ancient Golem
    • Scaling increased to 25% from 16.5%.
  • New Particles for the different Sigil Buffs.
  • Baron Nashor Baron Nashor
    • Starting HP Regen per second reduced to 15 from 25.
    • Baron Nashor gains 0.375 health regen a second every minute.
    • New particle for Exalted with Baron Nashor Exalted with Baron Nashor.
    • Resolved an issue with one of his particles displaying through the fog of war.
    • Fixed a bug where Nashor's particles appeared through Fog of War.

New Features

  • New customizable key bindings.
  • New end of game ceremony.
  • New music for summer and winter map.
  • New environment particles for the winter map (It now snows!!).

General

  • Tutorial:
    • Fixed an issue that allowed players to skip killing the champion and get stuck.
    • Fixed an issue where minions would attack an invisible character.
    • Added end of game ceremony.
    • Fixed cases where players could break the camera panning by locking the camera mid pan.
    • General polishing tweaks.
  • Updated secondary / critical strike animations for: Ashe Ashe, Blitzcrank Blitzcrank, Cho'Gath Cho'Gath, Evelynn Evelynn, Karthus Karthus, Sion Sion, Sivir Sivir and Twisted Fate Twisted Fate.
  • Items with aura effects should no longer have their auras persist through death.
  • Added a cooldown reduction tab in the magic category in the item shop.
  • Fixed an issue that prevented people from walking around the first center turret of both teams.
  • Fixed a bug where if you had two bottom tier items and bought a top tier item it would consume both of the bottom tier items.
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