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PVP.net Beta Build v0.21.48

  • Fixed a bug where your previous filter option was still present when you went into champion select.
  • Added a Random option in champion select.
  • Fixed a Bug where a players mastery would not save correctly.
  • Fixed a rare condition causing errors with Summoner Runes.
  • Adjusted ELO rating predictions based on last weekends data.
  • Cooldown Runes should now show up correctly under stats.
  • Minor skin changes to the Buddy list Window.

League of Legends v0.8.22.115

Champions

Veigar, the Tiny Master of Evil Veigar, the Tiny Master of Evil

  • Entropy Entropy (Innate): Veigar's attacks steal 5 Ability Power per strike for 8 seconds. This effect stacks.
  • Veigar is a powerful sorcerer who specializes in fighting other mages and gaining massive amounts of Ability Power.
  • Baleful Strike Baleful Strike (Q)
    • Unleashes dark energy at target enemy dealing Magic Damage. If a unit is killed, Veigar gains 1 Ability Power for a minion or 5 Ability Power for a champion.
  • Dark Matter Dark Matter (W)
    • After 2 seconds, dark matter falls from the sky to the target location, dealing Magic Damage.
  • Event Horizon Event Horizon (E)
    • Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a short duration.
  • Primordial Burst Primordial Burst (Ultimate): Blasts target enemy champion, dealing Magic Damage plus 25% of the target's maximum Mana. If Primordial Burst deals a killing blow, Veigar regains Mana.

Alistar Alistar

  • Pulverize Pulverize
    • Area of effect increased to 330 from 300.
  • Unbreakable Will Unbreakable Will
    • Damage reduction increased to 75% from 70%.
    • Now removes all debuffs on him when cast.

Amumu Amumu

Anivia Anivia

  • Flash Frost Flash Frost
    • Damage reduced to 60 / 90 / 120 / 150 / 180 from 80 / 110 / 140 / 170 / 200.
  • Frostbite Frostbite
    • Damage reduced to 55 / 90 / 125 / 160 / 195 from 60 / 100 / 140 / 180 / 220.
    • Ability power ratio increased to 0.5 from 0.4.
      • Enhanced ability power increased to 1.0 from 0.8.
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 40 / 50 / 60 / 70 / 80.
  • Rebirth Rebirth
    • Armor modified to -36 / -24 / -12 / 12 / 24 / 36 from -30 / -18 / -6 / 6 / 18 / 30.

Annie Annie

Ashe Ashe

Cho'Gath Cho'Gath

  • Feast Feast
    • Fixed a bug causing the particle to display on champions incorrectly.

Jax Jax

  • Stats
    • Base armor increased to 22 from 18.
    • Health per level increased to 86 from 78.
  • Counter Strike Counter Strike
    • Cooldown reduced to 4 seconds from 5.
    • Duration of dodge proc increased to 7 from 4.

Kayle Kayle

Master Yi Master Yi

  • Highlander Highlander
    • Movement speed increased to 40% from 30% due to movement speed soft capping.

Rammus Rammus

  • Defensive Ball Curl Defensive Ball Curl
    • Bonus armor/magic resist reduced to 40 / 80 / 120 / 160 / 200 from 50 / 100 / 150 / 200 / 250.

Sivir Sivir

  • Stats
    • Base health increased to 436 from 406.
    • Damage per level increased to 2.9 from 2.7.
  • On the Hunt On the Hunt
    • Movement speed increased to 35% from 30% due to movement speed soft capping.

Soraka Soraka

Teemo Teemo

Tristana Tristana

  • Stats
    • Base attack range increased to 550 from 500 (can now get up to 730 at Level 18 with her passive).
    • Armor per level increased to 3 from 2.4.
    • Magic resist increased to 30 from 25.
  • Rocket Jump Rocket Jump
    • Damage increased to 60 / 115 / 170 / 225 / 280 from 50 / 100 / 150 / 200 / 250.
    • Slow duration increased to 2.5 from 2.

Twisted Fate Twisted Fate

  • Destiny Destiny
    • Fixed a bug that caused him to be stunned if he canceled Gate Gate.
  • Pick a Card Pick a Card
    • Now triggers cooldown after 15 seconds of Pick a Card being active, or after a Red Red or Gold Card Gold Card is used.
    • Gold Card Gold Card stun duration increased slightly.
    • You can no longer store cards indefinitely – while you can lock a card by starting and cancelling an attack, this card will go away after the spell's duration has finished.
  • Wild Cards Wild Cards
    • Changed to be a targeted spell.

Twitch Twitch

  • Stats
    • Base attack range reduced to 475 from 500.

Zilean Zilean

  • Time Warp Time Warp
    • Haste/slow increased to 65% from 60 due to movement speed soft capping.
  • Recall Recall
    • No longer affected by cooldown reduction.

Items

Avarice Blade Avarice Blade
  • Combine cost increased to 350 from 300.
    • Total cost increased to 750 from 700.
Doran's Blade Doran's Blade
  • Updated tooltip.
Innervating Locket Innervating Locket
  • No longer triggered by Blue Pill Blue Pill, toggled spells, etc.
Oracle's Elixir Oracle's Elixir
  • Cost reduced to 450 from 500.
  • True sight range increased to 700 from 600.
Sheen Sheen/Lich Bane Lich Bane/Tear of the Goddess Tear of the Goddess/Archangel's Staff Archangel's Staff
  • Now have an internal cooldown of 3 seconds (but they now work with all spells including Lay Waste Lay Waste and Hate Spike Hate Spike).
Stark's Fervor Stark's Fervor
  • Fixed a bug which caused it to not apply to owner.
Vision Ward Vision Ward
  • Sight range increased to 1100 from 1000.
Mana Manipulator Mana Manipulator

Summoners

Clairvoyance Clairvoyance

  • Fixed a bug causing this to not work.

Ghost Ghost:

  • Movement speed bonus increased to 32% from 28%.
  • Duration increased to 14 seconds from 12.

Flash Flash

  • Cooldown increased to 360 seconds from 330.

Teleport Teleport

  • Will now cancel when Stunned, Rooted, Silenced, Netted, Taunted, and Slept effects.

Jungle Monsters

Ancient Golem Ancient Golem

  • Damage increased to 110 from 100.

Lizard Elder Lizard Elder

  • Damage increased to 110 from 90.
  • Blessing of the Lizard Elder Blessing of the Lizard Elder
    • Effect changed to attacks slowing by 15 / 20 / 25 / 30% for 3 seconds from bonus ability power.

Dragon Dragon

  • Health increased to 2980 from 2780.
  • Damage increased to 190 from 175.
  • Magic resist increased to 0 from -30.

Baron Nashor Baron Nashor

  • Spawn delayed to 8 minutes.
  • Magic resist increased to 35 from 0.
  • Base health increased to 7260 from 6760.
  • Base damage increased to 550 from 500.
  • Exalted with Baron Nashor Exalted with Baron Nashor
    • Damage/ability power bonus increased to 90 from 60.

Minions and Turrets

Inhibitors

  • Health reduced to 4000 from 4500.

Super minions

  • Base health reduced to 1500 from 2000.
  • Health scaling increased to reach the current values at 30 minutes (and exceed it past that mark).
  • Base damage reduced to 180 from 250.
  • Damage scaling increased to reach the current values at 30 minutes (and exceed it past that mark).

General

  • New Feature: AFK Detection added – If a player is AFK for an extended period of time, the player will be disconnected from the game.
  • Death Timers reduced to 30 − 64 (based on level) from 30 − 80 (based on level).
  • New Feature: Death timers now scale up after 30 minutes, increasing death timer by 2% each minute (caps after a few minutes).
  • Added Client-side turning and animation blending to smooth out unit movement.
  • Runes: Increased the overall value of runes by approximately 30%.
  • New Stat per level runes are now available.
  • General Stat balancing.
  • Iterated on tooltips to make them more readable.
  • Stealth Skills now have a fading transparency (new art).
  • Fixed a bug where Master Yi Master Yi would sometimes lose an attack order after Alpha Strike Alpha Strike.
  • Fixed a Bug where chain missiles would end after hitting a dead target.
  • Increased self-illumination on player's champion.
  • Allowed movement commands to work through the HUD.
  • Auto-attack will no longer initiate when your champion is in Brush.
  • Champions will now fade out when in Brush.
  • Fixed some crash bugs.
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