League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Register
Advertisement


New Skins in the Store

The following skins were released along with this patch.

PVP.net - Beta Build v0.21.38

  • Fixed a memory leak in the Rune Combiner.
  • Enhanced the Landing Page.
  • Added new sounds.
  • Successfully saving Masteries now has a confirmation message.
  • Chat rooms should no longer show previous chat when you enter.
  • Fixed a bug with Saving Page Names in the Rune Book.
  • Fixed a bug where multiples of the same rune would not stake.
  • Added more info to the temporary 'Get Runes' Page
  • Fixed a bug that caused some accounts Rune Books to lock up.
  • Fixed a bug with matchmaking
  • Fixed a couple bugs where the stats on the Rune Page did not display or add correctly.
  • Fixed a bug where bots entered the game incorrectly.
  • Improved the look of the Buddy List Window.
  • Added more details to an error message that displays when you fail to log into Beta.
  • The mastery Deadliness mastery 2011 Deadliness should now properly display its name in its Tooltip.

League of Legends v0.8.21.110

Champions

Alistar Alistar

  • Pulverize Pulverize
    • Stun duration upon hitting the ground increased to 1.5 from 1 sec.

Anivia Anivia

  • Base stats increased to line up closer to other champions (Health, HP per level, HP/MP Regen, Armor per level).
  • Rebirth Rebirth
    • Armor scaling modified to -30 / -18 / -6 / 6 / 18 / 30 from -20 / -12 / -4 / 4 / 12 / 20.
    • Rebirth Cooldown now only procs after a successful rebirth.
  • Flash Frost Flash Frost
    • Ability power ratio increased to 0.5 from 0.4.
    • Fixed casting freeze bug (effectively increased range by 200).
    • Chill slow duration increased to 3 from 2 sec.
  • Crystallize Crystallize
    • Cast range increased by 100.
    • Width increased to 400 / 500 / 600 / 700 / 800 from 200 / 300 / 400 / 500 / 600.
  • Glacial Storm Glacial Storm
    • Removed toggle-off cast animation.
    • AP ratio increased to (+ 25% AP) from (+ 20% AP)
    • Mana cost reduced to 70 / 100 / 130 from 80 / 110 / 140
    • Break distance increased by 100.

Cho'Gath Cho'Gath

Karthus Karthus

Nunu Nunu

  • Consume Consume
    • Damage to minions/monsters modified to 500 / 600 / 700 / 800 / 900 from 800 at all ranks.
  • Blood Boil Blood Boil
    • Attack speed increased to 20 / 30 / 40 / 50 / 60 from 15 / 25 / 35 / 45 / 55.
  • Absolute Zero Absolute Zero
    • Ability power ratio reduced to 2.5 from 3.

Rammus Rammus

  • General
    • Updated recommended items.
  • Stats
    • Base health increased to 430 from 394.
    • Health per level increased to 76 from 70.
  • Scavenged Armor Scavenged Armor
  • Powerball Powerball
    • Reduced detonation distance with minions, increased detonation distance with champions.
    • Can now be toggled off.
    • Is now instant cast.
    • Increased acceleration to 0.25 from 0.2.
    • Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 85 / 105 / 125 / 145 / 160.
  • Defensive Ball Curl Defensive Ball Curl
    • Added magic resist equal to the bonus armor.
    • Damage return increased to 24 / 30 / 36 / 42 / 48 from 16 / 20 / 24 / 28 / 32.
  • Tremors Tremors
    • Ability power ratio increased to 0.3 from 0.2.
    • Mana cost reduced to 100 / 150 / 200 from 150 / 200 / 250.

Sion Sion

  • Enrage Enrage
    • Bonus damage increased to 25 / 35 / 45 / 55 / 65 from 20 / 30 / 40 / 50 / 60.

Soraka Soraka

Teemo Teemo

  • Move Quick Move Quick
    • Can no longer be cast this without sufficient mana.
  • Bantam Trap Bantam Trap
    • Slow reduced to 30 / 40 / 50% from 40 / 50 / 60%.

Tryndamere Tryndamere

  • Bloodlust Bloodlust
    • Cooldown modified to 30 / 26 / 22 / 18 / 14 from 30 at all ranks.
    • Attack speed per stack increased to 8% from 7%.
  • Spinning Slash Spinning Slash

Items

Amplifying Tome Amplifying Tome

  • Cost reduced to 435 from 460.

Atma's Impaler Atma's Impaler:

  • Bonus damage is based on max health now.
  • Combine cost increased to 600 from 400.

Doran's Blade Doran's Blade

  • Gold per 10 sec reduced to 1 from 2.

Mana Manipulator Mana Manipulator

  • Combine cost reduced to 115 from 130 (total cost 475).

Mejai's Soulstealer Mejai's Soulstealer

  • Ability power bonus cap reduced to 70 from 80.

Lich Bane Lich Bane

  • Fixed tooltip.

Regrowth Pendant Regrowth Pendant

  • Cost reduced to 475 from 490.

Tiamat Tiamat

  • Damage increased to 42 from 40.

Spells

Clairvoyance Clairvoyance

  • Stealth detection duration increased to 30 seconds from 15, increased total timer to 30 seconds from 15.

Exhaust Exhaust

  • Cooldown reduced to 240 seconds from 270.

Flash Flash:

  • Cooldown increased to 330 seconds from 300.
  • Cast range reduced by 100.

{{si|Promote]}

  • Cooldown reduced to 270 seconds from 300.

Smite Smite

  • Damage reduced to 420 + 35 × level from 575 + 25 × level (1060 total down to 1050).

Turrets/Inhibitors

Turrets

  • Base armor reduced by 5.
  • Armor bonus from a single assisting champion reduced to 20 from 25.
  • Base turret damage increased to compensate.
  • Turret degeneration occurs earlier on all turrets.
  • Anti-Backdooring: Assisting minion range increased to 1000 from 800.

Nexus Turrets

  • Health regen increased to 8 per second from 5.
  • Health reduced to 5500 from 6000.

Inhibitors

  • Health reduced to 4500 from 5000.
  • Respawn time reduced to 5 minutes from 6.

Jungle/Sigil Monsters

  • Sigil buff durations increased to 2.5 minutes from 2 minutes.

Blessing of the Lizard Elder Blessing of the Lizard Elder:

  • Slow percent changed to 50-130 AP buff.
  • DoT damage modified to 15-55 per second for 3 seconds from 20-50 per second for 4 seconds.

Crest of the Ancient Golem Crest of the Ancient Golem:

  • Cooldown reduction reduced to 25% from 35%.
  • Mana regen reduced to 1.5% from 2%.

Dragon Dragon

  • Area of Effect DoT reduced to 15/second over 4 seconds from 20/second over 5 seconds.
  • Base damage increased to 175 from 140.
  • Level 1 health increased to 3000 from 2450.
  • Max health scaling increased to 220 per player level from 200, resulting in a max health of 6740 from 5850.
  • Global gold increased to 125 from 100.
  • Respawn time increased to 300 seconds from 240 seconds.

Ancient Golem Ancient Golem / Lizard Elder Lizard Elder

  • Made Lizard attack stats nearly identical to Golem (slightly faster attack, slightly less damage).
  • Base health raised to 1400 from 1200.
  • Health per level scaling increased to 175 per level from 125, resulting in a max health of 4200 from 3325.
  • Respawn time increased to 300 seconds from 240 seconds.

Baron Nashor Baron Nashor

  • Base health reduced to 7000 from 9000.
  • Max health scales by 240 per player level, up to a max HP of 11080.
  • Nashor buff duration increased to 4 minutes from 3.

General

  • Super minions
    • HP scaling increased to 150 hp from 100 hp every 180 game seconds.
    • Added a 30% multiplicative MS boost aura with 800 radius that affects both minions and champions.
  • Fixed some Crash Bugs.
  • Fixed a bug with Monster Leashing.
Advertisement