Wild Rift V0.5[]
Client[]
- Account reset
- All accounts have been fully reset, with a couple of exceptions:
- Friends list
- Chat history
- Custom item loadouts
- Settings
- Permissions
- Previously-purchased Wild Cores are returned with a 20% bonus
- Languages
- Added Korean and Japanese support.
- Practice - New mode
- All champions unlocked
- Swap champion
- Instant level-up
- Invincibility
- 1-second cooldowns
- Infinite gold
- Enemy and ally dummy targets
- Enemy AI champion (selectable and configurable)
- Remove all minions
- Remove Fog of War
Game[]
- Statistics
- Attack speed
- New formula: Base Attack Speed × (1 + Bonus Attack Speed) * (1 - Attack Speed Slows)
- Old formula: Base Attack Speed × (1 + (Bonus Attack Speed - Attack Speed Slows))
- Minions
- New effect: Super minions can be seen through Fog of War.
- Pings
- Improved in-game ping visuals to make them more noticeable. You can now also drag "on my way" pings to specific targets.
- UI
- Added some polish to the in-game UI.
Champions[]
- Editor's note: Ahri tooltips seem to have already been updated preemptively, old values may not be available for research.[1][2]
- Minimum stun duration reduced from 0.55 / 0.6 / 0.65 / 0.7 seconds to 0.4 / 0.45 / 0.5 / 0.55.
- Maximum stun duration reduced from 2.2 / 2.4 / 2.6 / 2.8 seconds to 1.6 / 1.8 / 2 / 2.2.
- Cooldown increased from 5 / 4 / 3 / 2 seconds to 8 / 6 / 4 / 2.
- Cooldown increased from 55 / 50 / 45 / 40 seconds to 70 / 60 / 50 / 40.
- Stats
- Base health increased from 650 to 690.
- Health growth increased from 115 to 125.
- AP ratio increased from 70% AP to 80%.
- Stats
- Base mana reduced from 390 to 345.
- Base damage reduced from 30 / 40 / 50 / 60 to 20 / 30 / 40 / 50.
- AP ratio increased from 40% AP to 30%.
- Mana cost per second increased from 13 to 15.
- Damage-over-time duration reduced from 2 seconds to 1.8.
- Stats
- Base mana reduced from 435 to 345.
- Mana regeneration growth reduced from 24 to 15.
Items[]
Structures[]
- Passive - Counter Push
- Damage reduction reduced from 66% to 30%.
- Editor's note: Old value was written at 50% instead of 66%, last documented in Alpha.
- Damage reduction reduced from 66% to 30%.
Hotfixes[]
October 25 Hotfix[]
Mentioned in V1.0a.
- Re-added 60fps mode for some devices.