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User:SilentSilverSlash

1 Growth 18 1 Growth 18
Health 423 (+72) 1647 Attack damage 60.25 (+3.4) 118.1
Health regen. 8.51 (+0.75) 21.3 Attack speed 0.668 (+2.9%) 50%
Energy 200 Armor 20.25 (+1.25) 41.5
Energy regen. 50 Magic resist. 20.25 (+1.25) 41.5
Attack range 175 Mov. speed 360

Z'Arch, The Shadow Blade is a custom champion in League of Legends.

Abilities[]

Death's Shadow

Sinister Steel

Passive: Z'Arch ignores unit collision and gains 5% of his bonus AD as movement speed. Additionally all his abilities scale off his movement speed.

Info

Umbra is not affected by champion abilities or items that increase or reduce his AD like Janna's Janna's Eye of the Storm Eye of the Storm or Zeke's Herald Zeke's Herald. Movement speed scalings are not affected by movement speed from champion abilities like Sona's Sona's Song of Celerity Song of Celerity or item actives like Youmuu's Ghostblade Youmuu's Ghostblade.


Shadow Swipe

Umbra Blades

Active: Z'Arch dashes to target unit dealing full physical damage to it and 40% to all enemy units behind it in a 45° cone (225 range). For 2 seconds after the initial cast Z'Arch may reactivate Shadow Swipe to dash back to his initial position.

  • Physical Damage: 25 / 45 / 65 / 85 / 105 (+ 100% AD) (+ 10% movement speed)
  • Secondary Physical Damage: 10 / 18 / 26 / 34 / 42 (+ 40% AD) (+ 4% movement speed)

Info

Life steal is reduced to 33% effectiveness. Shadow Swipe can be used to cross unpathable terrain if there is a target across.


Veil off Darkness

Shroud of Darkness

Active: Z'Arch blinks to target location becoming invisible for 3.5 seconds. Dealing damage ends stealth prematurely. Z'Arch also enhances his next basic attack within 6 seconds making it deal bonus physical damage, restore 40/42.5/45/47.5/50 energy and Slow icon slows the target for 1.5 seconds. After emerging from stealth Z'Arch takes 50% increased damage from all sources for 5 seconds.

  • Bonus Physical Damage: 30 / 40 / 50 / 60 / 70 (+ 25% AD) (+ 15% movement speed)
  • Slow: 20 / 25 / 30 / 35 / 40%

Info

Veil of Darkness does not amplify recoil damage from his abilities.


Death's Call

Blood Price

Active: Z'Arch lashes out with his sword dealing heavy physical damage and marking the target for 3.5 seconds. But he takes 75% of the damage dealt as recoil, reduced by 0.5% for each 1% of health Z'Arch is missing. Successfully executing a basic attack at a marked unit consumes the mark Stun icon stunning it for 0.5 seconds, deals 25% of your movement speed as magic damage and reduces all of Z'Arch's cooldowns by 1 second.

  • Physical Damage: 80 / 110 / 140 / 170 / 200 (+ 150% bonus AD) (+ 20% movement speed)

Info

Death's Call can not deal fatal damage to Z'Arch. Damage reduction by missing health is a flat reduction, meaning the lowest damage taken is 25% of the damage dealt at ~100% missing health. Death's Call can critically stike but critical chance is reduced by 50% (ex.20% crit chance = 10%) and deals 100% AD as critical damage.


Cull of the Shadows

Last Breath

Active: Z'Arch dashes to target enemy champion making both untargetable for 1.5 seconds while Suppression icon suppressing the target. After Z'Arch dashes to target champion he slashes it 9 times dealing heavy physical damage to it over 1.5 seconds. Z'Arch takes 10% of the damage dealt by this ability. Cooldown is halved if Z'Arch kills the target. While Z'Arch is "channeling" Cull of the Shadows the enemy team loses vision of target champion unless they have vision over that area.

  • Physical Damage per slash: 30 / 45 / 60 10 / 11 / 12 (based on level)% AD (+ 5% movement speed)
  • Total Physical Damage: 270 / 405 / 540 90 / 99 / 108 (based on level)% AD (+ 45% movement speed)

Info

Cull of the Shadows can not deal fatal damage to Z'Arch.

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