Innate: Sona is shown her equipped Melodies while out of combat, 1 of which she can choose to Sync to. Syncing to a Melody has Sona harmonize it, playing it out aloud, and assuming it's Tempo.
Sona's Synced Melody manifests about her as 4 arced Quarter Notes, of which 1 is active at all times, rotating clockwise as per the Synced Melody's Tempo, requiring 4 Beats to complete 1 revolution.
Sona's basic abilities can only be cast through active Quarter Notes, and only 1 ability may be cast through each Quarter Note while it is active. Abilities which aren't cast to an acceptable level of synchronization to the Synced Melody's Tempo will instead be queued for the next Beat, autonomously projecting through the next Quarter Note to be activated. Cooldown reduction grants a minor increase to casting leniency.
Tuning: The orientation of Sona's Quarter Notes revolve very slowly while recalling and while on the fountain. Sona's abilities which affect allied champions always affect herself as well.
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