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1 Growth 18 1 Growth 18
Health 620 (+90) 2150 Attack damage 60 (+0) 60
Health regen. 9 (+1) 26 Attack speed 0.6 (+0%) 0.6%
Fury 100 Armor 25 (+4) 93
    Magic resist. 32.1 (+1.25) 53.4
Attack range 125 (+0) 125 Mov. speed 340 (+0) 340

Bak Mei, the Iron Fist, is a concept for a fully arcadey, combo-based light fighter. Trading in range, burst and major gapclosing power for powerful on-demand utility and crowd control, Bak Mei's abilities are meant to be used like fighting moves, each potentially allowing for tremendous success if used in the right occasion, while also being constantly available to him. His playstyle should emphasize lightning-sharp reflexes and split-second decision-making, along with a deeper level of strategic choice, allowing him to adapt to the situation on the fly and over time. Potentially a good fit as a top laner, mid laner or jungler, Bak Mei would focus heavily on single-target DPS and control, allowing him to methodically take on his opponents one at a time.

Abilities

Elder Master
Observer

Martial Strikes: Bak Mei does not use basic attacks normally. Instead, all of his abilities are unlocked at level 1, have no cooldown, and instead take 「 1 ÷ attack speed 」「 1.6 seconds, reduced by attack speed down to a minimum of 0.4 」seconds to finish, causing him to inflict a basic attack at the target enemy in range upon completion. Bak Mei can move normally while casting his abilities, whose initial casts also inflict a basic attack upon impact with minions.

Ancient Fury: Bak Mei generates 5 Fury whenever he damages an enemy, quadrupled to 20 against champions and large monsters, and loses 10 Fury per second while out of combat.

Mind, Body and Spirit: Bak Mei's abilities have no ranks. Instead, each level grants him a point he can use to train one of three different attributes, each of which can be trained up to six times: training his Mind grants him 0.15 base attack speed, training his Body grants him 15 movement speed and training his Spirit grants him 15 base attack damage.

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Breaking Jab
Excessive Force 2

Active: Bak Mei jabs in the target direction, Silence icon interrupting the ability casts and Disarm icon basic attacks of the first enemy he hits, and gaining 20 bonus Fury upon Silence icon interrupting an enemy champion.

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  • No additional details.

Halting Grapple
Flurry

Active: Bak Mei reaches out in the target direction, Airborne icon pulling the first enemy he hits slightly towards him, and gaining 20 bonus Fury upon Airborne icon pulling an enemy champion running away or performing a dash.

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  • No additional details.

Banishing Palm
Iron Will

Active: Bak Mei sweeps his palm in the target direction, blocking any enemy projectiles it hits and gaining 20 bonus Fury upon blocking an enemy champion projectile.

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Exploding Fist
COST: 100 Fury
Brutal Strikes

Active: Bak Mei performs a devastating uppercut, dealing 25% of target's maximum health bonus true damage to the enemy he hits, capped at 300 against monsters, and Airborne icon knocking them up for 1 second.

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  • No additional details.

What do you think of him? It's been a long, long while since I haven't posted a new concept, and I feel I should revisit some (or all) of my older concepts. Does this guy seem fun? If there's anything you'd like to know about him, or you'd want me to clarify (some bits of him are dependent on some of my other blog posts, for example), let me know! Also, credit for his core playstyle also goes to Emptylord, as we both worked together on a similar kit a while back, which he evolved into Shang, the Kung Fu Master.

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