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1 Growth 18 1 Growth 18
Health 405 (+74) Attack damage (+0)
Health regen. 7 (+.55) Attack speed 0.688 (+3.11%)
Energy 200 Armor 15 (+3)
Energy regen. 50 Magic resist. 30 (+1.75)
Attack range Template:Cctip Mov. speed 335

Vison, the Gladiator is a custom champion in League of Legends.

Abilities

Shadow Step

[[File:I .png|64px|link=]]

Everytime he basic attacks, he gains a stack that increases his attack damage and attack speed for 5 seconds. Stacks up to 3 times. Upon reaching the maximum stacks, his next basic attack deal a lethal blow that deals bonus true damage equal to 5% of the target's maximum health. Lasts for 4 seconds.

  • Bonus Attack Damage: 5 / 10 / 15

Info
  • No additional details.

Iron Hook

[[File:Q .png|64px|link=]]

Active He fires his blade toward the target in a limited range that deals physical damage and pulls the target towards him. Applies on-hit effects.

  • Physical Damage: 10 / 25 / 40 / 55 / 70 (+105% AD)

Info
  • No additional details.

[[File:W .png|64px|link=]]

Active He dashes toward the target enemy champion, knocking enemies along the way and stuns the target for 1 second dealing physical damage. If the target enemy champion is hit by Iron Hook, the stun duration is increased to 1.5 seconds.

  • Physical Damage: 70 / 115 / 160 / 205 / 250 (+1.5% more damage per bonus AD)

Info
  • No additional details.

Silent Strike

[[File:E .png|64px|link=]]

Passive Everytime he takes physical damage from basic attacks, he converts 15% of it into a shield that stacks during the duration of Silent Strike. The shield activates at the end of the duration for 5 seconds.

  • Bonus Armor and Magic Resist: 20 / 30 / 40 / 50 / 60 (+20% bonus AD)

Active He gains bonus armor and magic resist for 5 seconds and basic attacks restores 5 energy.

Info
  • No additional details.

Iron Bullet Strike

[[File:R .png|64px|link=]]

1st Activation He channels for 2 seconds gaining up to 700 bonus movement speed.

  • Physical Damage: 200 / 350 / 500 (+100% bonus AD)

2nd Activation He then fires himself toward the target enemy champion dealing physical damage and magic damage to enemies along the way. He looses 100 energy if he doesn't kill the target, if he does he gains unlimited consumption of energy and a 40% cooldown reduction for 5 seconds.

Info
  • No additional details.

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