Innate: Rena gains 150% bonus attack speed on her next basic attack whenever her next basic attack is guaranteed critical strike damage or deals bonus damage.
Active: For the next 5 seconds,Rena's next basic attack deals bonus physical damage and steals 100% of her target's current movement speed for 3 seconds.
Active: After channeling for 0.5 second, Rena blinks to the targeted area and becomes untargetable in the process and deals physical damage to all enemy champion units inside the area. Rena will wreck the area 5 times before reappearing in the center of the target area.
Physical Damage: 125 / 255 / 385 (+ 90% Bonus AD)
Successive waves will only deal 40% of the total damage.
Rena, The Arrow Matriarch is a custom champion in League of Legends.
Abilities[]
Focus Fire
Innate:Rena gains 2 − 36 (based on level) bonus attack range whenever she basic attacks an enemy unit while not moving. this bonus can stack up to 3 times for a total of 606 − 708 (based on level).
Ranger: Attacking an enemy champion will only retain 1 stack of Focus Fire for 2 seconds upon moving.
Active:Rena channels her next shot for 0.5 second. Upon release, deals damage to all enemies in the arrow's path and collides with the first enemy champion unit hit.
Active:Rena blocks the next incoming basic attack from an enemy champion on her within 2 seconds, automatically dashes away from the damage source upon a successful block.
Passive - Prowess:Rena gains 30% bonus attack speed for 3 seconds when she attacks an enemy champion unit that was not the target of her previous basic attack.
Magic Damage: 25 / 50 / 75 / 80 / 95 (+100% AP)
Active:Rena places a gust of wind on the ground, knocking up all enemy units who steps on it after 1 second delay. Enemy units recently knocked-up are briefly immune to knock-up again for 6 seconds while they remain in the area.
Gust Duration: 5 / 6 / 7 / 8 / 9
The gust persist for a few seconds, damaging and knocking up all enemy units who pass through it. The gust of wind can only remain on the map once.
First Cast:Rena prepares an area, revealing the area and enemy units as well for the whole duration and gaining an ability to reactive Gungnir Lockdown several times before the duration expires.
Area Reveal Duration: 10 / 15 / 20
Successive Casts:Rena fires large magical arrow on an enemy champion unit inside the area, dealing massive damage and slows them for 1 second.
Base Damage: 85 / 125 / 165 (+50% AD)(+90% AP)
Succeeding hits against the same enemy champions will only deal 75% of the total damage dealt.
Rena, The Twilight Vanguard is a custom champion in League of Legends.
Abilities[]
Erendil Blade
Innate - Modified Critical Strike Chance: Rena cannot critical strike normally, instead, Rena utilizes an additional gauge that fills every time Rena casts spells and basic attacks and guarantees a critical strike damage on her next basic attack upon reaching the maximum limit (100). The gauge depletes completely after usage.
Every time Rena attacks or cast offensive spells, she generates 20 (+1 per 10% critical strike chance).
Furious Engage:critical strike against enemy champion and epic monsters will cause her to dash toward the enemy unit and slash it, dealing critical damage and becoming melee. While using her blade, Rena's skills are modified and her basic attack are guaranteed to deal 55% reduced critical strike damage. The critical strike gauge is disabled while in melee mode.
Ranged Mode - Active: Rena plants a trap in front of her, dealing physical damage upon contact with an enemy unit and stunning them for 1 second. The trap last for 7 seconds.
Active: Rena volley's 6 arrows in a cone and releases a poisonous cloud on an area for 3 seconds if it reaches it maximum range or collides with an enemy champion, dealing damage.