League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
1 Growth 18 1 Growth 18
Health 350 (+ 87) Attack damage (+0)
Health regen. 6.9 (+0.67) Attack speed 0.65 (+2.4%)
Mana 0 Armor 15
Mana regen. 0 Magic resist. 30 (+1)
Attack range 560 Mov. speed N/A

Champion Abilities

Abilities[]

Alpha Male

ChampionSquare

Jaegar always has 3 wolf pets with him. These wolves will either attack his targets or targets designated by his unique summener spell (Command Wolves)and will remain within 600 range of him (their "leash" range) unless an ability states otherwise. If killed, each wolf will take 15s to revive, three times that if Jaegar is engaged in combat and one tenth that if standing in your revive area. In addition, Jaegar transfers all stat increases from items and abilities to his wolves (with the exception of Movement speed, which he shares with them, and cooldown reduction). Stats like AD, HP, AR, MR and LS are diveded among the 3 wolves, while stats like AS, HP regeneration, Armor and magic penetration, and movement speed give each of the wolves. Jaegar also gains a unique summoner spell called Command Wolves with a cooldown of 1 and a range that equals the "leash" range on the wolves. When used on patch of ground the wolves will move to that location. If used on an enemy champion, the wolves will attack it.

Info
  • No additional details.

Each of the wolves stats are as follows

|hp = 180 (+32)

|damage = 14 (+1.7)

|range = 125

|armor = 10 (+ 1.9)

|magicresist = 12 (+ 0.8)

|attackspeed = 0.623 (+2%)

|healthregen = 6.4 (+0.45)

|speed = 350


Note: Jaegars primary abilities are mutually exclusive to one another. useing one will automatically end the other.

Hunt Them Down!

ChampionSquare

Active: Jaegar orders his wolves to chase the nearest Champion, Pet, or neutral monster within range. For 6s, the wolves will gain an attack speed buff, a movement speed buff and ignore unit collision. If this ability was the last one used, the wolves will become very aggressive and will ignore their range restiction with Jagaer, chasing the target until it is dead or they lose sight of it for 3s.

  • Attack Speed: 20% / 25% / 30% / 35% / 40% (+ 50% Bonus AS)
  • Movement Speed: 30% / 35% / 40% / 45% / 50%

Info
  • No additional details.

Come To Me!

ChampionSquare

Active: Jaegar calls his wolves to protect him. The wolves will run to his locatin regardless of their position. Once there the wolves will begin healing a percentage of their maximum health over 5 seconds. The wolves will become extremely protective of Jaegar after the ability is used. They will remain within 300 range of Jaegar and will put themselves between him and the nearest enemy champion. They will return to their normal state once jaegar attacks an enemy champion.

  • Active: 30% / 35% / 40% / 45% / 50% (+ 10% bonus health)

Info
  • No additional details.

Hide from sight

ChampionSquare

Active: Jaegar orders his wolves to prepare an ambush. The wolves will move to target location and stealth for 10s. If Jaegar attacks an enemy champion or pet before the 10s are up, they will run to a point 650 range from that champion, end the stealth and then leap at them. each of their first attacks will automatically crit and inflict a 3s slow on the target. While the stealth is active, the wolves will ignore everything around them in favor of continuing the stealth. They will return to their normal behavior once the stealth ends.

  • Slow: 25% / 30% / 35% / 40% / 45%


Rise of the Blood Moon

ChampionSquare

The full moon awakens a deep bloodlust within the wolves. For 15s they gain bonus damage and armor penetration, return a percentage of damage dealt as health, and ignore CC. The duration is extended for 3s if the wolves kill a champion, if they assist, they gain half that. This abiltiy can be used in conjunction with any of the primary abilities.

  • Damage: 35% / 40% / 50% (+ 70% Bonus Attack Damage)
  • Armor Penetration: 20% / 30% / 40%
  • Healing: 25% / 30% / 35%

Info
  • No additional details.

Background

Advertisement