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Tylobic

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  • I was born on January 3
  • I am here to help

July 1 (Wednesday), 2020. Welcome visitor.


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> Bot account: TylobicBot


Tylobic

I'm a main tanky-supports (in order of mastery):

Braum OriginalSquare Nautilus OriginalSquare Taric OriginalSquare Thresh OriginalSquare Shen OriginalSquare Tahm Kench OriginalSquare Karma OriginalSquare
Pyke OriginalSquare Lucian OriginalSquare Morgana OriginalSquare Rakan OriginalSquare Galio OriginalSquare Lulu OriginalSquare





(Huge GG to Nicolb2305 for the loading screen template)
Honor GG


Other creations

Other stuff

Comparison 1

Dead Man's Plate item Dead Man's Plate Randuin's Omen item Randuin's Omen Sunfire Cape item Sunfire Cape
+425 health +400 health +425 health
+60 armor +70 armor +60 armor
Movement speed passive +20% crit damage reduction
15% attack speed reduction for attacker
Immolate passive
Bonus damage on basic attack AoE slow active
Gold 2900 Gold 2900 Gold 2750

Comparison 2

Abyssal Mask item Abyssal Mask Adaptive Helm item Adaptive Helm Spirit Visage item Spirit Visage
+350 health +350 health +450 health
+55 magic resistance +55 magic resistance +55 magic resistance
+300 mana +100% base health regen +160% base health regen
+10% CDR +10% CDR +10% CDR
Eternity Passive
+15% magic damage aura
+20% magic damage reduction vs. same spell +30% healing
Gold 3000 Gold 2800 Gold 2800

Comparison 3

Luden's Echo item Luden's Echo Hextech GLP-800 item Hextech GLP-800 Archangel's Staff item Archangel's Staff Seraph's Embrace item Seraph's Embrace
+90 AP +80 AP +56.5 AP +92 AP
+600 mana +600 mana +650 mana +1400 mana
+10% CDR +10% CDR +10% CDR +10% CDR
Haste Passive Haste Passive Haste Passive Haste Passive
Echo Passive Frost Bolt Active Awe Passive + Mana Charge Passive Awe Passive + Mana Shield Active
Gold 3200 Gold 2800 Gold 3200 Gold 3200
+750 mana charge

Comparison 4

Black Cleaver item Black Cleaver Trinity Force item Trinity Force
+20% CDR +20% CDR
Rage Passive Rage Passive
+400 health +250 health
+40 AD +25 AD
Armor pen Passive Spellblade Passive
+250 mana
+40% attack speed
+5% movespeed
Gold 3000 Gold 3733

Comparison 5

Berserker's Greaves item Berserker's Greaves Phantom Dancer item Phantom Dancer
+35% attack speed +30% attack speed
+45 movespeed +22.75 / 24.85 movespeed
+45.5 / 49.7 movespeed (with passive)
+25% crit chance
Ghost Ghosting Passive
Shielding Passive
Gold 1100 Gold 2600

Comparison 6

Sorcerer's Shoes item Sorcerer's Shoes Spellbinder item Spellbinder
+45 movespeed +32.5 / 35.5 movespeed
+195 / 213 movespeed (with active)
+18 magic penetration +120 ability power
+200 ability power (with active)
Spellburst Active
Gold 1100 Gold 2900

Modified trinket for Lee Sin OriginalSquare Lee Sin and Jax OriginalSquare Jax to ward jump easily, at the cost of lowering the wards' duration.

V9.23 - Support items (no gold generation items)

Mage items
Movespeed Siblings
Ardent Censer item Ardent Censer
Twin Shadows item Twin Shadows
Dissonance or Harmony
Athene's Unholy Grail item Athene's Unholy Grail
Mikael's Crucible item Mikael's Crucible
The Neutrals
Redemption item Redemption
Shurelya's Reverie item Shurelya's Reverie
Tank items
The Knight
Knight's Vow item Knight's Vow
Aegis Siblings
Locket of the Iron Solari item Locket of the Iron Solari
Zeke's Convergence item Zeke's Convergence
Increasing a support item from tier 2 to tier 3
Targon's Brace item > Remnant of the Aspect item Nomad's Medallion item > Remnant of the Ascended item Frostfang item > Remnant of the Watchers item
Stats gained +225 health
+10% CDR
+150% health regen
+200 health
+75% health regen
+200 health
+15 AP
Other bonuses 1 additional ward
+ Spoils of War improved
(4 charges, one every 20 seconds)
1 additional ward 1 additional ward
Gold value of stats Gold 1316.67 Gold 758.33 Gold 859.58
Cost of upgrade Gold 950 Gold 650 Gold 950

Item Bonus stats * Total gold value Total cost Gold efficiency
Forgefire Cape item Forgefire Cape
Frozen Fist item Frozen Fist
750 health
247.5 armor
20% CDR
700 mana
Gold 8463.33 Gold 5450 155.29%
Forgefire Cape item Forgefire Cape
Infernal Mask item Infernal Mask
1500 health
110 armor
110 MR
10% CDR
300 mana
Gold 8866.66 Gold 5750 154.2%
Frozen Fist item Frozen Fist
Infernal Mask item Infernal Mask
750 health
137.5 armor
110 MR
30% CDR
1000 mana
Gold 8929.99 Gold 5700 156.67%

The following table shows a list of all Masterwork items and the additional stats they provide compared to their non-upgraded version, as well as the gold value of these stats:

Item Bonus stats Gold value
Might of the Ruined King item Might of the Ruined King
  • 15 AD
  • 15% AS
Gold 900
Molten Edge item Molten Edge
  • 30 AD
Gold 1050
Obsidian Cleaver item Obsidian Cleaver
  • 150 health
  • 20 AD
Gold 1100
Trinity Fusion item Trinity Fusion
  • 100 health
  • 10 AD
  • 10% AS
  • 3% MS
  • 100 mana
Gold 1125.17
Youmuu's Wraithblade item Youmuu's Wraithblade
  • 20 AD
  • 7 lethality
Gold 735
Luden's Pulse item Luden's Pulse
  • 30 AP
  • 250 mana
Gold 1002.5
Rabadon's Deathcrown item Rabadon's Deathcrown
  • 55 AP
  • 22 AP (passive)
Gold 1674.75
Zhonya's Paradox item Zhonya's Paradox
  • 25 AP
  • 15 armor
Gold 843.75
Forgefire Cape item Forgefire Cape
  • 325 health
  • 40 armor
Gold 1666.66
Frozen Fist item Frozen Fist
  • 60 armor
  • 200 mana
Gold 1480
Infernal Mask item Infernal Mask
  • 400 health
  • 45 MR
Gold 1876.66
Circlet of the Iron Solari item Circlet of the Iron Solari
  • 15 armor
  • 15 MR
Gold 570
Salvation item Salvation
  • 100 health
  • 50% MP5
  • 100% HP5
Gold 816.67

Rune shard Gold value
Rune shard Adaptive Force Adaptive force (5.4 AD or 9 AP) Gold 189 or Gold 195.75
Rune shard Attack Speed Attack speed (10% AS) Gold 250
Rune shard Cooldown Reduction Cooldown reduction (1% - 10% CDR) Gold 26.7 - Gold 266.7
Rune shard Armor Armor (6 armor) Gold 120
Rune shard Magic Resistance Magic resistance (8 MR) Gold 144
Rune shard Health Health (15 - 90 health) Gold 40 - Gold 240

Every 20 hours, the First Win of the Day rewards you with XP icon 400 and BE icon 50 upon winning a matchmade game.

  • This reward can allow you to unlock gamemodes and runes if you're not yet level 30, and if you're level 30 or more can get you more BE icon BE to purchase things.
  • The First Win of the Day can be obtained with any type of matchmade games, including games against bots, and more specifically Beginners bots (Co-op vs. AI Beginner).
  • If you have some experience with the game, winning the game won't be hardest part, the hardest part will be to win as fast as possible.

First thing, champion selection. You can either go for a pusher or a slayer. The pusher focuses turrets and ignores enemy champions (for the most part). The slayer, on the other hand, tries to have as much kills as possible, indirectly helping their team by freeing the way to the Nexus.

A pusher champion can fight other champions and push. For that, you will need a champion that has attack speed, attack damage, and/or sustain to stay on the lane. A Ranged role ranged pusher is going to have a easier time destroying turrets and kiting enemies. A slayer need to have great fighting tools.

Champions - Pusher: (from god-tier to A-tier)

  1. Jinx OriginalSquare Jinx (lacks sustain, has good attack range and very high passive attack speed)
  2. Tristana OriginalSquare Tristana (lacks sustain, has high passive attack speed and attack range, has an ability to take down turrets, but it very often draws aggro when it explodes near enemy champions)
  3. Xin Zhao OriginalSquare Xin Zhao (melee range, very high DPS against turrets, good sustain)
  4. Tryndamere OriginalSquare Tryndamere (melee range, great sustain, good passive attack damage, works best when at low-health, putting him constantly at risk)
  5. Olaf OriginalSquare Olaf (melee range, good sustain, works best when at low-health, putting him constantly at risk)
  6. Lee Sin OriginalSquare Lee Sin (melee range, but great damage output against champions)
  7. Jax OriginalSquare Jax (melee range, lacks sustain, good passive attack speed)
  8. Yasuo OriginalSquare Yasuo (melee range, lacks sustain, very high DPS against champions)

Champions - Slayers: (champions without mana are the best choice here)

Runes - Pusher:

Runes - Slayer:

Summoner's Spells:

Once you're all set up, you can launch a game! Once in the game, try going bot lane with as much people as possible (5 champions bot lane is the best!). You want to go bot lane because the bot turrets do not have a reduced damage modifier until 5:00, this means that you can damage the bot turrets at 100% efficiency as soon as you manage to reach them. Alternatively, you can go mid lane, the turrets are going have the damage reduction, but the route to the nexus will be shorter.
Once you chose which lane you want to go, and the game started, you'll need items! Here are the items I recommend:

Items - Pusher:

Throughout the game, you will not get a lot of gold, and you will not go back to base often (on really fast games, you usually recall only once). This is why you need the best items there is for pushing.
  • Berserker's Greaves item Berserker's Greaves: Grants movement speed, and a lot of attack speed for its cost.
  • Guinsoo's Rageblade item Guinsoo's Rageblade: Pretty expensive, but it grants a decent amount of AD and a lot of attack speed, especially when stacked. The passive can be stacked against turret.
  • Trinity Force item Trinity Force: Also very expensive, yet very useful, it grants a nice variety of stats, and two passives. Use Spellblade to increase your damage against turrets.
  • Blade of the Ruined King item Blade of the Ruined King: It grants the exact stats we are looking for: attack damage, attack speed, and sustain. Its passive will give you additional damage but will not work against turrets. The active, on the other hand, is only effective against champions.
  • [Ranged only] Runaan's Hurricane item Runaan's Hurricane: Greatly improves your wave-clearing (extremely good on Jinx OriginalSquare Jinx, alongside Infinity Edge item Infinity Edge).
  • [Melee only] Tiamat item Tiamat: If you go back early, and need more AoE damage.
  • [Melee only] Ravenous Hydra item Ravenous Hydra: Grants a lot of AD, sustain, and the AoE damage from Tiamat.
  • A specific build for Jinx OriginalSquare Jinx:
    1. B. F. Sword item B. F. Sword
    2. Runaan's Hurricane item Runaan's Hurricane
    3. Berserker's Greaves item Berserker's Greaves
    4. Infinity Edge item Infinity Edge
    5. Vampiric Scepter item Vampiric Scepter

Items - Slayers:

Until you reach (and destroy) their third turret and/or inhibitor, the bots are going to stay to their respective lanes. Push up to their third turret, and if you can't manage to end the game (too much bots on the same lane), try pushing other lanes (starting by mid lane, then top lane) until the way to the nexus is clear. Until you reached their third turret or the inhibitor, you do not need to move out of your lane. Stay at the lane you chose and push it. Once you've destroyed at least two inhibitors, you can safely start pushing to the Nexus and destroy it.
When pushing minions, you want to keep your team minions alive, so that they can tank the turret shots and disable the turret's Reinforced Armor, which grants it 67% damage reduction. Ranged minions have a higher DPS (damage per second) than melee minions, thus you want to focus them down, and kill them quickly. If you took Smite Smite you can Smite down a ranged minion to instantly kill it, even if it has full health. Melee minions have a lot more health but a lower DPS. Siege minions have high health and high DPS, so you'll have to decide when to take them down.

V7.22
  • General
    • Added to the live servers.
  • Arcane Comet rune Arcane Comet
    • Base damage changed to 35 − 105 (based on level) from 40 − 100 (based on level).
    • Bonus AD ratio increased to 40% bonus AD from 35%.
  • Font of Life rune Font of Life
    • Removed: Triggering the healing yourself.
  • Future's Market rune Future's Market
    • Bug Fix: The first loan wasn't suppose to be free.
  • Lethal Tempo rune Lethal Tempo
    • The previous bug where Lethal Tempo was removing the attack speed cap is in effect.
  • Perfect Timing rune Perfect Timing
    • Editor Note - Undocumented Feature Discovered: The Stopwatch item Stopwatch received is actually a knock-off.
  • Phase Rush rune Phase Rush
    • Bonus movement speed reduced to 15% − 40% (based on level) from 20% − 50% (based on level).
  • Press the Attack rune Press the Attack
    • Damage type changed to Adaptive from True.
  • Overgrowth rune Overgrowth
    • Unit death requirement reduced to 8 from 10.
  • Summon Aery rune Summon Aery
    • Damage type changed to Physical from Magic.
  • Unsealed Spellbook rune Unsealed Spellbook
    • Cooldown reduction reduced to 25% from 30%.
PBE Patch - October 30th
  • Cut Down rune Cut Down
    • Minimum amplifier increased to 4% from 2%.
    • Maximum amplifier increased to 10% from 8%.
  • Dark Harvest rune Dark Harvest
    • Bonus damage reduced to 40 − 80 (based on level) from 60 − 120 (based on level).
    • Bonus AD ratio increased to 25% from 15%.
    • AP ratio increased to 20% from 10%.
    • Soul essence required to unlock bonus increased to 150 from 100.
    • Soul essence gained from champions reduced to 6 from 8.
    • Soul essence gained from minions reduced to 4 from 5.
  • Summon Aery rune Summon Aery
    • Editor Note - Clarification: Always deals magic damage.
  • Zombie Ward rune Zombie Ward
    • Editor Note - Undocumented Feature Discovered: Allied wards that time-out (i.e. aren't killed) also create a Zombie Ward.
PBE Patch - October 27th
  • Dark Harvest rune Dark Harvest
    • Bonus damage reduced to 60 − 100 (based on level) from 60 − 120 (based on level).
    • Champion soul value reduced to 8 from 10.
  • Glacial Augment rune Glacial Augment
    • Initial ranged slow reduced to 20% from 25%.
    • Initial melee slow increased to 40% from 35%.
    • Per-target cooldown increased to 7 - 4 (based on level) seconds from 6 - 3 (based on level).
  • Ingenious Hunter rune Ingenious Hunter
    • Base item cooldown reduction increased to 10% from 1%.
  • Iron Skin rune Iron Skin
    • Empowered armor reduced to 5% from 8%.
  • Mirror Shell rune Mirror Shell
    • Base magic resistance reduced to 5 from 7.
    • Empowered magic resistance reduced to 5% from 8%.
  • Second Wind rune Second Wind
    • Base heal reduced to 6 from 10.
PBE Patch - October 26th
  • General
    • The game now auto-substitutes runes if they are not appropriate for the map or your champion.
  • Celerity rune Celerity
    • Movement speed increased to 4% from 3%.
  • Conditioning rune Conditioning
    • Armor and magic resistance increased to 8 from 6.
  • Gathering Storm rune Gathering Storm
    • AD reduced to 4.6 from 5.
  • Iron Skin rune Iron Skin
    • Armor increased to 5 from 4.
    • Bonus armor increased to 8% from 5%.
    • New Effect: Bonus armor is now also triggered when shielded.
  • Mirror Shell rune Mirror Shell
    • Magic resistance increased to 7 from 4.
    • Bonus magic resistance increased to 8% from 5%.
    • New Effect: Bonus magic resistance is now also triggered when shielded.
  • Unflinching rune Perseverance
    • Renamed to Unflinching from Perseverance.
  • Scorch rune Scorch
    • Damage increased to 30 − 60 (based on level) from 20 − 60 (based on level).
  • Second Wind rune Second Wind
    • New Effect: Healing now has a base amount of 10.
Editor Revisions - October 25th
  • Demolish rune Demolish
    • Previously Unspecified: Stacks fall off one at a time when out of range.
  • Electrocute rune Electrocute
    • Correction: Damage type is Adaptive, not the scaling.
    • Correction: The effect does not require unique abilities or attacks, rather you're capped at 1 stack per ability or attack.
  • Phase Rush rune Phase Rush
    • Correction: The effect does not require unique abilities or attacks, rather you're capped at 1 stack per ability or attack.
  • Summon Aery rune Summon Aery
    • Previously Unspecified: Aery can be picked up early.
PBE Patch - October 24th
  • General
    • Slots are now named per path, e.g. Precision's Slot 2 is now called Quest.
  • Absolute Focus rune Absolute Focus
    • Bonus attack damage reduced to 24 from 28.
  • Coup de Grace rune Coup de Grace
    • Damage increased to 10% from 5%.
    • Bonus attack damage reduced to 9 from 15.
  • Eyeball Collection rune Eyeball Collection
    • Bonus attack damage per eyeball reduced to 0.6 from 0.7.
    • Completed collection bonus attack damage reduced to 6 from 7.
  • Glacial Augment rune Glacial Augment
    • Removed: Limit on how many enemy champions Freeze Ray can target. Previously 3.
  • Guardian rune Guardian
    • No longer triggered by right clicking on an ally.
    • New Effect: Guards all nearby allies.
    • New Effect: Guards allies hit by unit-targets abilities.
    • Shield now benefits all Guarded allies when the conditions are met, not just a single ally.
    • New Effect: Affected allies also gain 20% bonus movement speed.
    • The effect now only goes on cooldown when the shield is triggered. No longer goes on reduced cooldown if the shield isn't triggered.
  • Overheal rune Overheal
    • Maximum shield changed to 10 (+10% maximum health from 30 (+8% maximum health).
  • Summon Aery rune Summon Aery
    • Shield AD ratio increased to 40% bonus AD from 25% bonus AD.
  • Domination icon Trait: Domination
    • Attack damage increased to 11 from 10.8.
  • Inspiration icon Trait: Inspiration
    • Domination AP increased to 27 from 21.5.
    • Domination AD increased to 16 from 13.
    • Precision attack speed reduced to 20% from 21.6%.
    • Resolve health reduced to 145 from 216.
    • Sorcery AP reduced to 27 from 30.
    • Sorcery AD reduced to 16 from 18.
  • Resolve icon Trait: Resolve
    • Bonus health reduced to 130 from 180.
  • Transcendence rune Transcendence
    • Bonus attack damage reduced to 1.2 from 1.4.
  • Unsealed Spellbook rune Unsealed Spellbook
    • Cooldown reduction increased to 30% from 25%.
  • Waterwalking rune Waterwalking
    • Bonus attack damage reduced to 18 from 21.
PBE Patch - October 18th
  • Arcane Comet rune Arcane Comet
    • Cooldown reduction increased to 20% from 15%.
    • Cooldown reduction is now reduced to 10% for area of effect abilities.
  • Biscuit Delivery rune Biscuit Delivery
    • New Effect: You now also gain increased maximum mana if you sell the biscuit.
  • Gathering Storm rune Gathering Storm
    • AD per stack reduced to 5 from 6.
  • Grasp of the Undying rune Grasp of the Undying
    • Bonus damage increased to 4% from 3%.
    • Heal increased to 2% from 1.5%.
  • Inspiration icon Trait: Inspiration
    • Resolve health increased to 216 from 84.
  • Resolve icon Trait: Resolve
    • Health increased to 180 from 70.
  • Unsealed Spellbook rune Unsealed Spellbook
    • Revert: You can once again only swap spells at the store.
    • Revert: Newly acquired spells are no longer put on an initial cooldown.
PBE Patch - October 16th
  • Aftershock rune Aftershock
    • Base resistances increased to 20 from 10.
  • Legend- Bloodline rune Legend: Bloodline
    • Lifesteal per stack increased to 0.8% from 0.6%.
  • Predator rune Predator
    • AD ratio increased to 40% from 20%.
    • AP ratio reduced to 25% from 30%.
  • Unsealed Spellbook rune Summoner Specialist
    • Renamed Unsealed Spellbook.
    • New Effect: You can now swap your spells anywhere, not just at the store.
    • New Effect: If replacing a Summoner Spell that is on cooldown, the newly acquired Summoner Spell is unavailable to cast for a time equal to 50% of the remaining cooldown of spell that is being replaced.
PBE Patch - October 13th
  • Approach Velocity rune Approach Velocity
    • Removed: Gaining bonus movement speed toward immobilized minions and monsters. Champions only.
  • Arcane Comet rune Arcane Comet
    • Triggering the cooldown refund now has a 0.5 second cooldown.
    • Cooldown refund reduced to 15% from 20%.
    • Cooldown refund for DOTs reduced to 5% from 10%.
  • Celestial Body rune Celestial Body
    • Damage reduction increased to 10% from 8%.
  • Eyeball Collection rune Eyeball Collection
    • New Effect: Now tracks Ward assists.
  • Hextech Flashtraption rune Hextech Flashtraption
    • Removed: Moving while channelling. Editor Note: Not sure when this changed.
  • Future's Market rune Future's Market
    • Editor Note - Undocumented Feature Discovered: The first loan appears to be free. This could be a bug.
  • Kleptomancy rune Kleptomancy
    • On-hit gold reduced to 5 from 25. Editor Note: Not sure when this changed.
    • New Consumable: Elixir of Fortitude item Pilfered Potion of Rouge: Grants 10 (+1/level) attack damage or ability power (Adaptive). Lasts 45 seconds.
    • Editor Note: Updated the list of possible consumables.
  • Legend- Alacrity rune Legend: Alacrity
    • Attack speed per stack reduced to 1.5% from 3%.
    • Maximum stacks increased to 10.
    • Legend Points per stack reduced to 20 from 30.
    • Legend Points per large monster increased to 5 from 4.
  • Legend- Bloodline rune Legend: Bloodline
    • Life steal per stack reduced to 0.6% from 1.2%.
    • Maximum stacks increased to 10.
    • Legend Points per stack reduced to 20 from 30.
    • Legend Points per large monster increased to 5 from 4.
  • Legend- Tenacity rune Legend: Tenacity
    • Tenacity per stack reduced to 1.5% from 3%.
    • Maximum stacks increased to 10.
    • Legend Points per stack reduced to 20 from 30.
    • Legend Points per large monster increased to 5 from 4.
  • Resolve icon Trait: Resolve
    • Set title for Resolve + Precision changed to "The Leviathan" from "The Imperious".
  • Zombie Ward rune Zombie Ward
    • Assist window increased to 10 seconds from 2.
PBE Patch - October 12th
  • Dark Harvest rune Dark Harvest
    • New Effect: After collecting 100 Soul Essence, the timer to trigger the empowered attack increases to 300 seconds.
    • Editor Note - Correction: Apologies. The tooltip previously listed that the AD or AP ratio was Adaptive, but this was incorrect. Rather, it scales with both and it's actually the Damage Type that is adaptive.
  • Electrocute rune Electrocute
    • Damage increased to 50-220 from 40-220.
  • Predator rune Predator
    • Damage increased to 60-180 from 60-140.
    • Channeling is no longer interrupted by minion damage.
    • Activating no longer breaks stealth.
    • Cooldown reduced to 180-120 (based on level) from 180.
  • Presence of Mind rune Presence of Mind
    • Editor Note - Correction: Apologies. The tooltip previously listed that it reduced mana costs, but this was incorrect. Rather, it refunds mana spent. This is a subtle difference, but prevents abilities from being activated if you do not have sufficient mana to start with.
  • Press the Attack rune Press the Attack
    • Damage reduced to 30-120 from 30-180.
PBE Patch - October 11th
  • Arcane Comet rune Arcane Comet
    • New Effect: Damaging an enemy champion with ability damage reduces Arcane Comet's remaining cooldown by 20%, or 10% for damage over time effects.
  • Summon Aery rune Summon Aery
    • Damage increased to 20-60 from 10-40.
    • Shield reduced to 30-80 from 40-100.
  • Domination icon Trait: Domination
    • Ability power increased to 18 from 10.
    • Attack damage increased to 10.8 from 7.
  • Inspiration icon Trait: Inspiration
    • Domination ability power increased to 21.6 from 18.
    • Domination attack damage reduced to 13 from 16.8.
    • Precision attack speed increased to 21.6% from 16.8%.
    • Sorcery ability power increased to 30 from 18.
    • Sorcery attack damage increased to 18 from 12.6.
  • Precision icon Trait: Precision
    • Attack speed increased to 18% from 14%.
  • Sorcery icon Trait: Sorcery
    • Ability power increased to 25 from 15.
    • Attack damage increased to 15 from 10.5.
PBE Patch - October 10th
  • Coup de Grace rune Coup de Grace
    • Takedown bonus no longer stacks.
    • Takedown bonus increased to 15 from 10.
  • Demolish rune Demolish
    • Base damage reduced to 125 from 375.
    • Health ratio increased to 30% from 20%.
    • Cooldown reduced to 45 seconds from 60.
  • Fleet Footwork rune Fleet Footwork
    • New Effect: Healing is only 60% effective versus minions.
  • Iron Skin rune Iron Skin
    • Armor increased to 4 from 3.
  • Last Stand rune Last Stand
    • Initial threshold changed to 60% maximum health from 80%.
    • Initial bonus damage increased to 5% from 2%.
  • Lethal Tempo rune Lethal Tempo
    • Cooldown increased to 10 seconds from 6.
  • Manaflow Band rune Manaflow Band
    • Mana/energy restoration reduced to 8% from 10%.
  • Mirror Shell rune Mirror Shell
    • Armor increased to 4 from 3.
  • Nullifying Orb rune Nullifying Orb
    • Cooldown now begins when the shield triggers instead of when the shield expires.
    • AD ratio changed to 15% bonus from 15% total.
    • Base shield increased to 40-120 from 30-120.
  • Phase Rush rune Phase Rush
    • Movement speed increased to 20-50% from 15-40%.
  • Presence of Mind rune Presence of Mind
    • Removed: While below 60% mana, your basic attacks versus champions generate stacks that are converted into 13 / 21 / 29 / 37 / 45 (based on Stacks) mana on champion takedown or exiting combat.
    • New Effect: Gain 100% reduced mana costs for 5 seconds whenever you score a champion takedown or level up.
  • Press the Attack rune Press the Attack
    • Removed: Attacks versus champions grant stacking attack damage. While over 3 stacks, deal increased damage.
    • New Effect: Attacks apply stacks. At 3 stacks, the target takes X true damage and takes Y% increased damage from all sources for 6 seconds.
  • Overheal rune Overheal
    • Conversion rate from allies increased to 300% at all times from 100%-300% based on game time.
  • Scorch rune Scorch
    • Damage increased to 20-60 from 10-40.
  • Inspiration icon Trait: Inspiration
    • Domination ability power increased to 18 from 15.
    • Domination attack damage increased to 16.7 from 10.5.
    • Precision attack speed reduced to 16.8% from 18%.
    • Resolve health reduced to 84 from 105.
    • Sorcery ability power reduced to 18 from 22.5.
    • Sorcery attack damage reduced to 12.6 from 15.
  • Precision icon Trait: Precision
    • Attack speed increased to 14% from 12%.
PBE Patch - October 4th
  • Eyeball Collection rune Eyeball Collection
    • Removed: Bonus Lethality and Magic Penetration.
    • New Effect: Completing the collection now grants 10 Ability Power or 7 Attack Damage.
  • Minion Dematerializer rune Minion Dematerializer
    • Cooldown reduced to 10 seconds from 20.
  • Phase Rush rune Phase Rush
    • Movement speed reduced to 15-40% from 30-60%.
  • Sudden Impact rune Sudden Impact
    • Bonus duration increased to 5 seconds from 3.
    • Triggering the bonus now has a 4 second cooldown on expiration.
    • Lethality reduced to 10 from 12.
    • Triggering the bonus now requires dealing damage within X seconds of dashing, blinking, teleporting or breaking stealth.
PBE Patch - October 3rd
  • Coup de Grace rune Coup de Grace
    • Damage amplifier increased to 5% from 3%.
    • Takedown bonus duration increased to 10 seconds from 5.
  • Electrocute rune Electrocute
    • Stack time-out period increased to 3 seconds from 2.
  • Gathering Storm rune Gathering Storm
    • AD per stack reduced to 5.6 from 6.
  • Press the Attack rune Press the Attack
    • Stack reduction for changing target reduced to 2 from 4.
    • Stacks to gain the ranged damage amplifier reduced to 3 from 5.
    • Ranged damage amplifier increased to 8% from 6%.
PBE Patch - October 2nd
  • Press the Attack rune Press the Attack
    • The damage amplifier now affects your damage versus all targets, while active, not just the last champion you attacked.
PBE Patch - September 29th
  • Coup de Grace rune Coup de Grace
    • Bonus damage reduced to 3% from 10%.
    • New Effect: Takedowns grant 10 Attack Damage or 10 Ability Power (Adaptive) for 5 seconds. This bonus stacks.
  • Eyeball Collection rune Eyeball Collection
    • Cap implemented at 20.
    • New Effect: Upon completing your collection, gain 10 Lethality and 8 Magic Penetration.
  • Zombie Ward rune Zombie Ward
    • Fixed a bug where it didn't die upon timing out.
PBE Patch - September 28th
  • Celestial Body rune Celestial Body
    • Temporary damage reduction increased to 8% from 5%.
    • Temporary damage reduction now applies to monsters.
  • Lethal Tempo rune Lethal Tempo
    • Fixed a bug that caused Lethal Tempo to remove the attack speed cap, rather than its own bonus being able to exceed the cap.
  • Overheal rune Overheal
    • Damage from allies is now 100% − 300% (based on Minutes) instead of Ranged role 100% / Melee role 300%.
  • Sudden Impact rune Sudden Impact
    • Now additionally triggers on exiting stealth and camouflage.

June 19th (Link)

Ashe OriginalSquare Ashe
  • Bug Fix: Fixed a bug where her arrow didn't stun anything.
Blitzcrank OriginalSquare Blitzcrank
  • Ability damage increased to 100 / 350 / 600 from 100 / 200 / 300.
  • Missile speed increased to 3000 from 1800.
  • Pull speed increased to 3000 from 1800.
Darius OriginalSquare Darius
  • Ability damage reduced to 150 / 200 / 250 from 150 / 225 / 300.
Gangplank OriginalSquare Gangplank
  • Ability damage increased to 150 / 275 / 400 from 100 / 150 / 200.
Leona OriginalSquare Leona
  • Added a particle to the unit she stuns.
Mordekaiser OriginalSquare Mordekaiser
  • Ability damage increased to 200 / 325 / 450 from 150 / 250 / 350.
  • Maximum mana increased to 100 from 75.
Volibear OriginalSquare Volibear
  • Lightning arc range reduced to 1 hex from 2.
  • Number of bounces increased to 3 / 5 / 7 from 3 / 4 / 5.

June 20th (Link)

Aatrox OriginalSquare Aatrox
  • Base attack speed increased to 0.65 from 0.55.
Aurelion Sol OriginalSquare Aurelion Sol
  • Ability damage increased to 300 / 500 / 700 from 250 / 450 / 650.
Draven OriginalSquare Draven
  • Ability AD ratio reduced to 150 / 200 / 250% AD from 250 / 350 / 450% AD.
Kindred OriginalSquare Kindred
  • Base attack speed reduced to 0.65 from 0.7.
Miss Fortune OriginalSquare Miss Fortune
  • Ability damage increased to 800 / 1250 / 1700 from 700 / 1120 / 1540.
Morgana OriginalSquare Morgana
  • Ability damage increased to 250 / 350 / 450 from 200 / 300 / 400.
Volibear OriginalSquare Volibear
  • Number of bounces increased to 3 / 4 / 5 from 3 / 5 / 7.
  • Bug Fix: No longer applies on-hit effects twice to the primary target.
Gunslinger TFT icon Gunslinger
  • Bug Fix: Fixed a bug where extra attacks from Gunslinger would fire while the champion was stunner/disarmed.

June 21th (Link)

Akali OriginalSquare Akali
  • Base health increased to 700 from 600.
  • Ability damage increased to 150 / 325 / 500 from 150 / 250 / 350.
Cho'Gath OriginalSquare Cho'Gath
  • Ability AoE radius increased to 3 from 2.
  • Ability stun duration reduced to 2 / 2.25 / 2.5 seconds from 2.5 / 3 / 3.5.
  • Ability damage changed to 200 / 400 / 600 from 250 / 400 / 550.
Evelynn OriginalSquare Evelynn
  • Bug Fix: Fixed a bug where her ability would sometimes not hit the 3 hexes in front of her.
Lulu OriginalSquare Lulu
  • Bug Fix: Fixed a bug where her ability would not cast.
Sejuani OriginalSquare Sejuani
  • Ability damage reduced to 100 / 175 / 250 from 150 / 250 / 350.
Glacial TFT icon Glacial
  • Chance to trigger effect reduced to 20 / 30 / 45% (based on the number of Glacials) from 25 / 35 / 45% (based on the number of Glacials).
Recurve Bow item Recurve Bow
  • Attack speed reduced to 15% from 20%.
Guinsoo's Rageblade item Guinsoo's Rageblade
  • Attack speed per stack reduced to 3% from 4%.
Locket of the Iron Solari item Locket of the Iron Solari
Zeke's Herald item Zeke's Herald

June 24th (Link)

Aatrox OriginalSquare Aatrox
  • Base health increased to 750 from 650.
  • Ability damage increased to 350 / 600 / 850 from 300 / 500 / 700.
Akali OriginalSquare Akali
  • Ability damage increased to 200 / 375 / 550 from 150 / 325 / 500.
  • Base attack speed increased to 0.75 from 0.7.
Aurelion Sol OriginalSquare Aurelion Sol
  • Ability damage reduced to 250 / 450 / 650 from 300 / 500 / 700.
  • Maximum mana increased to 125 from 100.
Blitzcrank OriginalSquare Blitzcrank
  • Ability damage increased to 100 / 450 / 800 from 100 / 350 / 600.
Darius OriginalSquare Darius
  • Base health reduced to 600 from 650.
Elise OriginalSquare Elise
  • Ability life steal increased to 60 / 90 / 120% from 60 / 80 / 100.
  • Spiderling health increased to 500 from 250.
Gangplank OriginalSquare Gangplank
  • Ability damage increased to 200 / 325 / 450 from 150 / 275 / 400.
Karthus OriginalSquare Karthus
  • Ability damage increased to 350 / 600 / 850 from 300 / 550 / 800.
Lucian OriginalSquare Lucian
  • Base attack damage increased to 65 from 60.
  • Base attack speed increased to 0.65 from 0.6.
Miss Fortune OriginalSquare Miss Fortune
  • Base attack speed increased to 0.85 from 0.75.
Morgana OriginalSquare Morgana
  • Base health increased to 650 from 600.
Nidalee OriginalSquare Nidalee
  • Ability heal reduced to 150 / 375 / 600 from 200 / 400 / 600.
  • Bonus AD while transformed reduced to 20 / 70 / 120 from 30 / 75 / 120.
Pyke OriginalSquare Pyke
  • Ability stun duration increased to 2.5 / 3 / 3.5 seconds from 2 / 2.5 / 3.
  • Maximum mana reduced to 100 from 125.
  • Base attack speed increased to 0.6 from 0.55.
Shen OriginalSquare Shen
  • Base attack damage increased to 65 from 55.
Tristana OriginalSquare Tristana
  • Base attack speed increased to 0.7 from 0.65.
  • Ability damage increased to 150 / 225 / 300 from 125 / 187.5 / 250.
Varus OriginalSquare Varus
  • Ability cast time reduced to 1.5 seconds from 2.
Yasuo OriginalSquare Yasuo
  • Base health increased to 700 from 650.
Zed OriginalSquare Zed
  • Base attack damage increased to 60 from 55.
  • Base attack speed increased to 0.65 from 0.6.
Wild TFT icon Wild
  • Attack speed per stack reduced to 7% from 8%.
Guardian Angel item Guardian Angel
  • Health on revive increased to 500 from 300.
Ionic Spark item Ionic Spark
  • Damage increased to 200 from 100.
Luden's Echo item Luden's Echo
  • Damage increased to 200 from 100.
Rapid Firecannon item Rapid Firecannon
  • Bug Fix: Fixed a bug where it was giving triple range, instead of double.
Spear of Shojin item Spear of Shojin
  • Maximum mana per attack reduced to 15% of maximum mana from 20%.
Thornmail item Thornmail
  • Damage reflected increased to 35% from 25%.
Warmog's Armor item Warmog's Armor
  • Health regeneration per second increased to 3% of maximum health from 2.5%.
Zeke's Herald item Zeke's Herald
  • Attack speed aura reduced to 10% from 20%.

June 25th (Link)

Seraph's Embrace item Seraph's Embrace
  • Bug Fix: Fixed a bug where it didn't grant mana after cast.
General
  • Added colored circles to shared draft to help players locate their Little Legend.

Random things

{{sm2|Garen.W04.ogg|''"Demacia!"''}}<br />{{sm2|Jarvan.ultimateeffort2.ogg|''"Demacia!"''}}<br />{{sm2|Jarvan.ultimateeffort4.ogg|''"Demacia!"''}}<br />
 
Lux.ult5
"Demacia!"
 
Garen.Katarinajoke2
"Demacia..."
 
Ekko.tauntGaren01
"Zaun!"
 
Trundle.ChampionSpecific01
"Trollmacia!"
 
Gnar.tauntGaren
"Demaglio!"

 
Jayce.shock4
"Power slam!"
 
Vi.special4
"Hey Jayce! Power slam!"
 
Vi.special3
"Nope!"
 
Trundle.ChampionSpecific07
"Who does this guy think he is?"


  • ♜AD
    • rgb(252,138,1)
  • ♜AP
    • rgb(151,252,151)
  • ♜armor
    • rgb(239,240,2)
  • ♜magic resistance
    • rgb(202,31,123)
  • ♜health
    • rgb(192,51,0)
  • ♜old mana
    • rgb(84,84,251)
  • ♜mana
    • rgb(0,153,204)
  • ♜attack speed
    • rgb(200,0,0)
  • Gold ♜gold
    • rgb(255,215,0)
Jax TempleSkin Ch
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