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This is a page listing down some of the author's ideas with the existing in-game features and the League Client Update.


Champion mastery

  • Level cap is increased from 7 to 10
  • Revamped level 6-10
    • Now requires one mastery token + X champion essence
  • Now has its own tab on the profile where people can publicly see the players' champions with the most mastery points, their levels and the title associated. Grades from the last 5 games will also be publicly displayed
  • Personalization options for the champion mastery tab on the profile
    • The ability to re-arrange a player's top champions to his/her liking
    • The ability to change the title of a level 10 champion to the player's liking
  • Reworked titles
Level Assassin Fighter Mage Marksman Support Tank
1 Vagabond Recruit Initiate Tracker Novice Grunt
2 Thug Brawler Spellcaster Stalker Apprentice Mercenary
3 Prowler Gladiator Enchanter Scout Aide Soldier
4 Rogue Veteran Conjurer Strider Healer Officer
5 Cutthroat Knight Wizard Hunter Priest Enforcer
6 Assailant Warrior Invoker Sharpshooter Cleric Guard
7 Executioner Warlord Sorcerer Ranger Keeper Bulwark
8 Headhunter Destroyer Magus Sniper Protector Paladin
9 Reaper Champion Warlock Deadeye Guardian Juggernaut
10 Slayer Conqueror Archmage Pathfinder Sentinel Colossus

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