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GreenMoriyama

aka Green Moriyama

  • I live in The Realm of the Forest
  • I was born on September 6
  • My occupation is Animator, Doctor, School Teacher, Translator, others more...
  • I am the Forest-Guardian Samurai
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About Me

A random league summoner who drifts around with ideas and comments. I participate in making custom champion concepts (some concepts are now on the suggestions wiki with the help of SilentSilverSlash), along with other aspects of the game. I don't play often due to my busy schedule and the time I spend on champion creation. But when I am on, I am on at night (PST) on the Japanese server.

Join the Custom Content Discord Server here: https://discord.gg/CRjqGKM

My Custom Champions

Here is where I line-up the champion concepts I have made thus far. At the top is a one-liner of the latest or soon-to-come champion.comment count is for efficient self-tracking, not for narcissistic practices

"In the name of Marine Snow..."


Sauna:

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GreenMoriyama Sauna P
Brawler's Rage
GreenMoriyama Sauna P

Fury: Sauna generates 7 Furry on-hit, plus an additional 4 Fury against enemy champions. Sauna loses 8 Fury per second if she has not gained any in the last 6 seconds.

Brawler's Rage: Sauna's basic abilities receive increased values per Fury consumed by them.

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GreenMoriyama Sauna Q
Assault Rush
RANGE: 250 / 325
COST: 20 Fury
COOLDOWN: 8
GreenMoriyama Sauna Q

Active: Sauna’s next basic attack within the next 6 seconds gains bonus attack range, allowing her to dash to an enemy and Slow icon slowing them by 50% for one second.

Upon impacting the target, Sauna assaults her target over the next 0.5 seconds, striking three times, each strike dealing 40 (+ 46.06) physical damage, for a total of 120 (+ 138.18). Assault Rush applies on-hit effects only on the first strike.

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GreenMoriyama Sauna W
Concetration
COST: 40 Fury per second
COOLDOWN: 15.2
GreenMoriyama Sauna W

Passive Sauna gains 12.5% bonus attack speed. Basic attacks grant Sauna a stack of Concentration for three seconds, up to four stacks. At maximum stacks, her passive attack speed bonus is tripled to 37.5%.

First Active: Sauna stores energy for 5 seconds, consuming Fury over the first 2.5 seconds. Sauna can still move & basic attack while channeling, but cannot use abilities, neither is Concentration’s passive bonus attack speed active, although it will still stack up.

Second Active: Upon reactivation or if interrupted, Sauna gains a shield of 8% of max health (+ 0.95% of max health per 10 Fury consumed) health and 45% (+ 0.3% per Fury consumed) decaying bonus movement speed for a 3.5 seconds.

Basic attacks extend the duration of Concentration by 0.5 seconds, with the bonus capping at 3 seconds.

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GreenMoriyama Sauna E
Vulcan Uppercut
RANGE: 500 / 600 / 150 / 200
COST: 50% Current Fury
COOLDOWN: 11.2
GreenMoriyama Sauna E

Active:: Sauna dashes in a line. At the end of the dash, or upon colliding with an enemy champion or large monster/minion, Sauna deals 70 (+ 53.74) (+ 6.14 from Fury) physical damage to units around her, Airborne icon knocking them up for 0.25 seconds.

If Sauna collides with an enemy champion or large monster/minion, she uppercuts the target, channeling over 0.25 (+ 0.1 from Fury) seconds, dealing 105 (+ 69.09) (+ 13.05 from Fury) physical damage to it, applying on-hit effects and Airborne icon knocking it up for 0.7 seconds.

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GreenMoriyama Sauna R
God Fist
RANGE: 200
COOLDOWN: 68
GreenMoriyama Sauna R

Active: After a short delay, Sauna gains increased range on her basic abilities and basic attacks for 13 seconds.

For the duration, Sauna will also receive Overrage, allowing her basic abilities to not consume Fury, but are still empowered as if they are consuming Fury. Abilities also receive 30% bonus effectiveness (bonus damage for Assault Rush & Vulcan Uppercut, bonus shield for Concentration).

During God Fist’s duration, upon reaching maximum Fury, Sauna can use GreenMoriyama Sauna R2 Eruption Core once.

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Flash
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Ignite
Boots of Speed item
Dead Man's Plate item
Black Cleaver item
Tiamat item
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Warding Totem item
Assets - AD 153.53
Assets - Armor 113.5
Assets - Attack Speed 0.848
Assets - Crit 0%
Assets - AP 0
Assets - Magic Resist 37
Assets - CDR 20%
Assets - MS 427
Assets - HP5 22.41
Assets - Lethality 0 | 0%
Assets - Life Steal 0%
Assets - Range 125
Assets - MP5 0
Assets - Magic Penetration 0 | 0%
Assets - Spell Vamp 0%
Assets - Tenacity 0%

Izo:

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GreenMoriyama Izo profile square
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GreenMoriyama Izo Passive
Frozen Edge
STATIC COOLDOWN: 2
GreenMoriyama Izo Passive

Innate: Izo's basic attacks and GreenMoriyama Izo Q Crushing Bolverk will apply Rime on enemies for 5 seconds. If the target is a champion, Izo will receive 45% bonus movement speed that decays over 2 seconds.

Rime will prime over the first 1.5 seconds. Once primed, Izo can detonate Rime either through damage or through the initiation of GreenMoriyama Izo R Field of Rime to deal 68 (+ 6) Magic damage bonus magic damage and apply a 28% (+ 0.666%) Slow icon slow, decaying over 2 seconds.

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GreenMoriyama Izo Q
Crushing Bolverk
RANGE: 475 / 250
COST: 35 Mana
COOLDOWN: 5.85
GreenMoriyama Izo Q

Active: Izo summons Bolverk's spirit-head to bite in a target direction, dealing 60 (+ 30.56) (+ 12) Magic damage magic damage to all enemies that it collides with and applying on-hit effects to the first damaged enemy.

Izo Heal power heals himself for 30 (+ 4) health if he hits an enemy champion or large monster with Crushing Bolverk, increased by 2% for every 1% of his missing health, up to 75 (+ 10) at 75% missing health.

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GreenMoriyama Izo W
Frosted Coating
RANGE: 450
COST: 65 Mana
COOLDOWN: 13.5
GreenMoriyama Izo W

Active: Izo dashes forward and coats himself in a layer of ice, receiving a shield of 80 (+ 13) health and Vibrant Hoarfrost for up to four seconds.

Vibrant Hoarfrost: Izo's next basic attack consumes Vibrant Hoarfrost to modify the attack into three instances of modified basic attacks over 0.5 seconds, where the attacks deal 21.5 (+ 3.2) Magic damage magic damage, for a total of 64.5 (+ 9.6) Magic damage magic damage. Its damage is increased by 1% for every 5% bonus attack speed, with a current bonus of 7%. On-hit damage is reduced to 40% effectiveness, and they cannot Critical strike icon critically strike.

Consuming GreenMoriyama Izo Passive Frozen Edge's Rime on a champion or large monster will reset Frosted coating’s cooldown.

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GreenMoriyama Izo E
Glacial Spire
RANGE: 1100 / 100
COST: 75 Mana
COOLDOWN: 14.4
GreenMoriyama Izo E

Active:: Izo stabs his blade into the ground, sending a blade of ice through the ground to a target location. After 0.5 seconds, a spire of ice surges from the target location, dealing 80 (+ 15) Magic damage magic damage and Airborne icon knocking up and out nearby enemies for 1 second.

The spire remains as an impassable terrain for 3.25 seconds before shattering.

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GreenMoriyama Izo R
Field of Rime
RANGE: 900 / 375
COST: 100 Mana
COOLDOWN: 99
GreenMoriyama Izo R

Active: Izo stabs his blade into the ground, covering an area with rime for 14 seconds, Root icon rooting nearby enemies for between 0.5 to 1.5 seconds. Enemies on the field are Slow icon slowed by 15%.

While on the field, Izo’s total movement speed is increased by 30%, whereas his basic attacks and GreenMoriyama Izo Q Crushing Bolverk deal 30 (+ 4) Magic damage bonus magic damage, which is modified into 9% (+ 0.75%) of target's maximum health when consuming a Rime mark and on the last instance of damage for GreenMoriyama Izo W Vibrant Hoarfrost.

For the duration, GreenMoriyama Izo E Glacial Spire's cooldown is reduced to 4 seconds.

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Flash
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Ignite
Sorcerer's Shoes item
Stinger item
Amplifying Tome item
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Warding Totem item
Assets - AD 76.8
Assets - Armor 45.8
Assets - Attack Speed 0.999
Assets - Crit 0%
Assets - AP 20
Assets - Magic Resist 37
Assets - CDR 10%
Assets - MS 395
Assets - HP5 10.719
Assets - Lethality 0 | 0%
Assets - Life Steal 0%
Assets - Range 150
Assets - MP5 11.2
Assets - Magic Penetration 18 | 0%
Assets - Spell Vamp 0%
Assets - Tenacity 0%

  • Mageus - the Piltovian director of the POPF, known for his skills in brawling and magic?
  • Mein - The Sniper whose powers grow in strength with more danger at face?
  • Nea - The terra-forming janitor of the Field of Justice? (original)
  • Nevon - The tragic medical-scientist of Zaun who wants to cure the noxious nature of war? (original)
  • Gasper - The stage magician with a grudge to a certain Twisted Fate OriginalSquare card dealer?
  • Kyo - A wandering spirit-god of kindness, mysticism and support?
  • Marth (port) - The Hero King with a shield-breaking rapier? (original)

These may be reworked in the future.

  • Niina - The self-act to the ever-famous One-Yordle Circus!
  • Restor - The half-pirate, half-lobster with a grudge against Gangplank OriginalSquare Gangplank!
  • Gravitatus - A magus of gravitational forces and spacial rend!
  • Chester - A master strategist who controls the field like a game of chess!
  • Takahata - An aged samurai who is trained in the ways of the Thousand Blades!
  • Manic - A Noxian general with sadomasochistic tendencies and a love to blow himself up!
  • Krystal - A young skater from Freljord who desires to change her dance in a weapon!

Gameplay Concepts

Here are ideas that I've thought up of that may appear in later champion concepts/reworks, or will just remain as ideas that I offer up to others. While some may have already been by other Summoners, I wish to designate a place on my user page to them just for keepsake.

  • GreenMoriyama Silent Chime Silent Chime is now available. (February 1st, 2017; Latest Patch: V1.00 on February 3rd, 2017) 7 comments
    • Ghost-prints: An idea first brought up by LivesByProxy, ghost-prints is a Vision mechanic akin to detection, allowing the user of the item or ability to see ghostly footprints of units who are invisible or in the Fog of War. These footprints linger for a second before fading over a few more seconds; due to being silent, the user has to be vigilant as to where these footprints appear (both on the Field and faintly on the mini-map).
    • Silent Chime Name is subject to change if necessary: A starter/basic item, Silent Chime offers minor stat enhancements such as magic penetration and health regeneration mana regeneration. Its main feature though is its ability of detection. Passively, it will reveal nearby visible units that are in the Fog of War for a brief moment, every five seconds. The active will grant continuous vision in the same radius while activating ghost-prints for a short duration; the cooldown is mediocre, at around 90 seconds. Although a good object for careful junglers, it can also be used in lane early on.
  • In the Works:
    • Fuel: A resource that takes the lines parallel between Mana and Energy, Fuel is a limited resource that features a new form of replenishment. Instead of passively regenerating their resource, champions that use Fuel can only "refuel" through two means: by being within range of a tower (with the fountain featuring heightened regeneration) or through an ability they have. There is no other means of replenishing Fuel. Not all of the champion's abilities will require fuel to use, although their innate may require it.
      • Colour as a resource may be yellow.
    • Happy Meter: A joke concept that came to mind when chatting with some friends, the Happy meter is similar Rage, in that it's a resource based of an emotion, but for happiness instead. Possibly affected by current health.
  • Guide for custom content here.

Sandboxes:

#1 VJ Teaser
#2 Personal CCC Guide - To Be Made
#3 Combat Medic sandbox
#4 Recreations of other Users' Champ Backstoires
#5 Upcoming Champion Concept - On Hold
#6 Existing CCs that need an overhaul with collaboration

Other

Pending for Test stuff.

Refer to my other wiki's for other info in regards to myself.

Edits and info posted/done before August 22, 2013 on this wiki were done by User:TakaHann.

Other Custom Champions

OUTDATED - Updated December 21st, 2016. Not in any specified order of preference.

Shurima The Ruins Of Shurima
Lesdin 5Gamma
Taliyah OriginalSquare  
Taliyah.attack06
"Mastery is a journey. Here's your first lesson."

Blog pages are for works ready to be reviewed and/or discussed, but not those lacking of vital content. Please continue to work on a sandbox (User:your username/sandbox) or on an off-wiki doc.


{{User:GreenMoriyama/Template:TLWarning}}
Freljord Freljordian Village
Lesdin 5Gamma
Braum OriginalSquare  
Braum.start05
"Ah, new beginnings."

Seems like you are new to posting custom content blogs on this wikia. Welcome!

It seems like that there is an item or two that you could brush up on your blog, most evidently the categories used. Use this guide to help you on your journey as a custom content creator. If you ever need any direct assistance, contact GreenMoriyama, as he is the overlooking moderator of blogs.


{{User:GreenMoriyama/Template:NewBlogWarning}}
 
Noxus The Immortal Bastion 01
Lesdin 5Gamma
Swain OriginalSquare  
Swain 010
"You lack discipline."

Your blogs on custom content have been reviewed by Green Moriyama, and he would like to let you know of how mistakes are still being made in the sense of balance, format and/or creativity, to the point of worry (and needing to use a template like this to get your attention).

Please reconsider how your custom champions are being made before posting any more. Many of the mistakes are either basic, or have been pointed out before but not mended.

 

{{User:GreenMoriyama/Template:SWCriticism}}
Piltover Ecliptic Vaults
Lesdin 5Gamma
Camille OriginalSquare  
Camille.move21
"Everything has a place. Forgetting yours is dangerous."

Ability proposals for champions are to be labelled exclusively as custom champions. Repetitively breaching the aforementioned "guideline" will result in the investigation of your activities, as to judge if punishments are due.


{{User:Lesdin/Template:CMWarning}}
Ionia The Placidium
Lesdin 5Gamma
Jhin OriginalSquare  alttext=Original skin "Only perfectio - gah! ... only perfection is acceptable."

Blog posts are to be reserved for works ready to be reviewed; not those lacking of vital content and/or components. Work on unfinished content in a sandbox (User:your username/sandbox) or on an off-wiki doc.


{{User:Lesdin/Template:JNWarning}}

~ Green Moriyama ;3

{{User:GreenMoriyama/Sig}}

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