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Urgot OriginalCentered.jpg
Urgot
UniverseUniverse
League of LegendsLeague of Legends
Teamfight TacticsTeamfight Tactics

Abilities

Edit
Echoing Flames
EFFECT RADIUS: Range center.png 700 / X
ANGLE: Range center.png 60°
Per-Leg Cooldown: 30 / 20 / 10 / 5 / 2.5 (based on level)
Echoing Flames.png

Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun has one shell and an individual reload timer.

The next basic attack On-hit icon.png on-hit in the direction and range of a loaded shotgun causes it to fire, instantly dealing 40% − 100% (based on level) AD (+ 2% − 6% (based on level) of target's maximum health) physical damage to enemies in a cone, up to 100 − 360 (based on level) against Monster icon.png monsters.

Info
Notes
  • Echoing Flames:
  • Urgot's legs never change in orientation, with his body instead rotating on top of them; the leg that faces northeast will always face northeast. This does not affect Urgot's facing direction for the purposes of abilities such as Petrifying Gaze Petrifying Gaze.

Video

Edit
Corrosive Charge
TARGET RANGE: 800
EFFECT RADIUS: Range center.png 210
CAST TIME: 0.25
COST: 80 Mana
COOLDOWN: 12 / 11 / 10 / 9 / 8
Corrosive Charge.png

Active: Urgot launches a canister at the target location that explodes 0.3 seconds after it lands, dealing physical damage and Slow icon.png slowing all enemies hit for 1.25 seconds.

Physical Damage:
25 / 70 / 115 / 160 / 205 (+ 70% AD)
Slow:
45 / 50 / 55 / 60 / 65%

Info
Notes
  • Corrosive Charge prevents Purge Purge from firing for 0.3 seconds.

Video

Edit
Purge
EFFECT RADIUS: Range model.png 490
CAST TIME: none
COST: 40 / 30 / 20 / 10 / 0 Mana
STATIC COOLDOWN: 0.5
COOLDOWN: 12 / 9 / 6 / 3 / 0
Purge.png

Passive: Urgot's other abilities mark enemy champions for 5 seconds. Only one enemy champion can be marked at a time.

Active: For 4 seconds, Urgot grants Ghost.png ghosting to non-champions and non-epic monsters around him and autonomously attacks the nearest enemy at a fixed Attack speed icon.png 3.0 attack speed, prioritizing marked enemy Champion icon.png champions, refreshing the mark with every attack. Urgot can attack while moving, but while firing, his base movement speed is reduced by 125 and he gains 40% Slow immune icon.png slow resist. Purge can be recast after 0.5 seconds.

Attacks with Purge deal modified damage, with a minimum threshold of 50 against Monster icon.png monsters and Minion icon.png minions. On-hit icon.png On-hit damage is applied at 75% effectiveness and the attacks cannot Critical strike icon.png critically strike.

Modified Damage:
12 (+ 20 / 24 / 28 / 32 / 36% AD)
Purge 2.png

Recast: Urgot ends Purge early.

At maximum rank, Purge lasts indefinitely and becomes a toggled ability.

Info
Notes
  • Purge uses Range model.png edge range for enemy targets only; Its range is center-to-edge.
    • Urgot's size increasing does not increase its range.
  • The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
    • Before maximum rank, if Purge is not manually recasted, the effect will end without being considered as an ability activation.
  • Urgot's facing direction during Purge is in the direction he's moving and not in the direction of his attack target.
  • Before maximum rank, if continuously attacking without being interrupted or interrupting or canceling the cast, Urgot will attack 13 times.
  • The bolts are considered basic attacks and thus apply Life steal icon.png life steal at full efficiency.
  • During Purge, Urgot's Range icon.png attack range is reduced by 200 and his attack commands instead issue movement commands to walk into the respective range of his target.
  • Slow immune icon.png Slow resist does not modify flat reductions in movement speed.
  • Percentage Slow icon.png slows apply after the flat movement reduction.
  • Purge's attacks do not interact with Urgot's Basic Attack.png basic attack timer.
    • After ending Purge, he can usually attack again immediately.
  • Purge does not fire while Urgot is unable to declare basic attacks (e.g. Stun icon.png crowd control, cast time).
  • Purge will apply Runaan's Hurricane Runaan's Hurricane on every shot at 100% of the listed damage.
    • On-hit damage applied by the bolts are not modified to 75% by Purge.
  • The movement speed stat tooltip erroneously reads that the bonus movement speed is being reduced before base movement speed.*

Video

Edit
Disdain
TARGET RANGE: Range center.png 450
SPEED: 1200
CAST TIME: 0.45
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 16 / 15.5 / 15 / 14.5 / 14
Disdain.png

Active: Urgot Hybrid resistances icon.png shields himself for 4 seconds.

Shield Strength:
60 / 80 / 100 / 120 / 140 (+ 150% bonus AD) (+ 15% bonus health)

After the cast time, Urgot Dash.png dashes in the target direction, though not through terrain, dealing physical damage to all enemies in the way and Airborne icon.png knocking them aside and Stun icon.png stunning them for 1 second.

Physical Damage:
90 / 120 / 150 / 180 / 210 (+ 100% bonus AD)

Urgot comes to a stop upon colliding with an enemy champion, Stun icon.png stunning them for 1.5 seconds and, after 0.25 seconds, also Airborne icon.png flinging them to the location 100 units behind him.

Info
Notes
  • Urgot turns around when tossing an enemy over him, always facing his victim.
  • The target will be Airborne icon.png flinged to the location behind Urgot over 0.5 seconds given that they do not move nor are moved from the position at which they collided with him while Stun icon.png stunned.
  • Disdain prevents Purge Purge from firing for 1.25 seconds.
  • The range indicator length is 475 units, but the dash only moves Urgot 450 units.
  • Disdain will cast from wherever Urgot is at the end of the cast time.
  • The Hybrid resistances icon.png shield is granted at the start of the cast time while the Dash.png dash begins after.

Video

Edit
Fear Beyond Death
TARGET RANGE: Range model.png 2500
EFFECT RADIUS: Global / Range center.png 600
WIDTH: Range model.png 160
SPEED: 3200
CAST TIME: 0.5
COST: 100 Mana
COOLDOWN: 100 / 85 / 70
Fear Beyond Death.png

Active: Urgot fires a chem-drill in the target direction that impales the first enemy champion struck, dealing physical damage and leashing them for 4 seconds, during which they're Sight icon.png revealed and Slow icon.png slowed by 0% − 75% (based on target's missing health).

Physical Damage:
100 / 225 / 350 (+ 50% bonus AD)
Fear Beyond Death 3.png

Fear Beyond Death can be reactivated if the target is below Health icon.png 25% of their maximum health, and automatically does so if the target would be killed by the damage from the chem-drill, the ability is cast again while the target was above the threshold and is then brought within it, or the target is within the threshold at the end of its duration.

Fear Beyond Death 2.png

Recast: Urgot launches chains at the target, then Channeling icon.png channels for 1.5 seconds once they latch on, reeling them towards him, Suppression icon.png suppressing them, True Sight icon.png revealing them, rendering them Playful.png untargetable, and preventing them from taking damage from other sources. If the target is near Urgot when the chains connect, they are pushed up to 1000 units away based on their proximity to him. This channel cannot be Silence icon.png interrupted by Stun icon.png crowd control.

Upon completing the channel, the target is Critical strike true icon.png Death from Below.png executed and surrounding enemies are made to Flee icon.png flee from Urgot for 1.5 seconds, during which they are Slow icon.png slowed by 75%.

Fear Beyond Death's recast can be used while affected by Stun icon.png crowd control.

 
   The end is near.

Info
Notes
  • Unlike most missiles, Fear Beyond Death can hit the edge of targets whose center is further than the missile range.
    • However, it still cannot hit targets whose center is behind Urgot.
  • Applies Disintegrate.png spell damage on first cast and Fear Beyond Death 2.png raw damage on recast.
  • The circular execution indicator is visible to Urgot only and appears on all enemy champions below the threshold if the ability is not on cooldown.
  • The recast's name is Mercy.
  • Mercy's granted Playful.png untargetability does not Bullet strikethrough.png destroy in-flight Projectile.png projectiles for the target.
  • Urgot will place himself onto the ground and interrupts Airborne icon.png displacements affecting him upon starting the channel.
    • If the displacement effect is a knock up with no Malefic Visions.png debuff source, the airborne status is not removed and he spends significantly less time in the air.
  • Fear Beyond Death is always cast from the original casting position.
  • Fear Beyond Death prevents Purge Purge from firing for 0.8 seconds.
    • The recast prevents Purge Purge from firing for 1.5 seconds.
  • If Urgot is in cast time or is Dash.png dashing while the chains are in transit, Mercy's forced movement will be deferred (the debuff will continuously refresh) until the cast or dash is complete. The target will still be untargetable, prevented from taking damage from other sources, and suppressed during this time.
    • If Urgot is Channeling icon.png channeling a spell, the channel is interrupted when the chains hit.
  • Removing or resisting the Slow icon.png slow has no effect on the mark debuff.
  • The initial cast always counts as an ability activation for the purposes of on-cast effects such as Spellblade and stacking Force Pulse Force Pulse.
    • If the ability hits a target who is below the threshold, it will automatically recast itself and it won't be considered as an ability activation.
    • If the ability hits a target who is above the threshold and it's recasted early, the recast will happen automatically when they reach the threshold and it won't be considered as as ability activation.
    • If the target got hit while above the threshold and it is recasted after they fall below it, the recast will be considered as an ability activation.
  • Reactivating the ability early will reel the target as soon as they reach the 25% maximum health threshold.
    • The ability will reactivate and execute regardless of Urgot being affected by Stun icon.png crowd control or not, including self or enemy-imposed Stasis icon.png stasis.
  • There is a brief delay before the forced movement and untargetability begins.
  • Fear Beyond Death can affect Command Hallucinate.png clones.
  • Urgot cannot send out the chains if the target is Playful.png untargetable.
  • The recast cannot be used (both manually and automatically) while Urgot is in Revival icon.png resurrection, attempting to manually do so puts it on a 5-second Cooldown reduction icon.png cooldown.
    • If the target is below the threshold at the end of the duration and Urgot is revived, the recast will initiate regardless of the cooldown.
  • The recast's chains are classified as a Projectile.png projectile and they will fail to affect their target if:
  • Spell Shield.png Spell shield will not block the recast's chains.
  • Removing the Suppression icon.png suppression (e.g. by Remove Scurvy.png cleanses or Urgot's death) during the reel-in will prevent the Death from Below.png execute and stop the forced movement from being renewed, but the most recent one will still be present and move the victim to Urgot's previous location. The granted untargetability and prevention of damage to other sources is also lost in the process.
  • Unstoppable icon.png Displacement immunity, while preventing being dragged, does not remove the Suppression icon.png suppression, which can last for longer than the usual execution time. Once the target inevitably loses their displacement immunity, they are executed within 1.5 seconds. The target is untargetable and prevented from taking damage from other sources for the whole duration of the suppression, even while displacement immune.
  • When the chains start reeling in and suppressing a player's champion, chains will also cover the sides of their screen.
  • The target champion shrinks in size in several steps after reaching Urgot's grinder and before being executed.
    • If the suppression ends in any way, the target returns to their normal size.
    • If the execution is successful, the victim's corpse will be effectively invisible unless they enter a Omen of Death.png zombie state.
  • The target will die regardless of their current health once the recast's chains hit, even if they are Heal power icon.png healed.
  • Fear Beyond Death's initial cast will not perform the automatic recast from dealing enough damage to kill Sion Sion.
  • The following table refers for interactions while Urgot is Channeling icon.png channeling:
Type Channel
Attacking Disabled
Abilities Disabled
Movement Allowed
Items Usable Shurelya's Battlesong Shurelya's Battlesong Turbo Chemtank Turbo Chemtank Youmuu's Ghostblade Youmuu's Ghostblade Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
Disabled Teleport Teleport
Interrupted by N/A
Interrupted by
  • Death
  • Video

    Patch history

    See here for the complete patch history.
    V11.5
    • Purge Purge
      • Bug Fix: Each attack beyond the first now properly triggers Muramana's Muramana's Shock and Ravenous Hydra's Ravenous Hydra's Cleave, instead of only triggering on the first attack.
    V11.4
    • Purge Purge
      • On-hit modifier increased to 75% from 50%.
    V11.2
    V11.1
    • Stats
      • Base magic resistance reduced to 32 from 32.1.
    V10.25
    V10.20
    • Echoing Flames Echoing Flames
      • Damage cap against monsters increased to 100 − 360 (based on level) from 60 − 360 (based on level).
    • Purge Purge
      • New Effect: Now deals a minimum of 50 damage against monsters.
    V10.13
    • Fear Beyond Death Fear Beyond Death
      • Bug Fix: Execute indicator no longer appears on enemies' health bars while the ability is on cooldown.
    V10.8
    • Disdain Disdain
      • Bug Fix: Now stuns enemies for the correct duration of 1.5 seconds instead of 1 second.
      • Bug Fix: Urgot once again turns around to keep facing the target he is throwing.
      • Bug Fix: Now properly gains bonus movement speed on dash.
    • Fear Beyond Death Fear Beyond Death
      • Cooldown reduced to 100 / 85 / 70 from 120 / 95 / 70.
    V10.7
    • Disdain Disdain
      • Undocumented: Stun duration reduced to 1 second from 1.25.
      • Undocumented: Urgot no longer automatically turns around and faces the target after flinging it.
    V10.6
    • Corrosive Charge Corrosive Charge
      • Slow duration increased to 1.25 seconds from 1.
    • Disdain Disdain
      • Not functional: Stun duration increased to 1.5 seconds from 1.25.
    V10.4
    • Fear Beyond Death Fear Beyond Death
      • Bug Fix: Execute indicator now appears as intended and is properly visible.
    V9.14
    • Purge Purge
      • Recast timer reduced to 0.5 seconds from 1.
    V9.7
    • Echoing Flames Echoing Flames
      • Health ratio reduced to 2% − 6% (based on level) of target's maximum health from 2% − 8% (based on level).
    • Disdain Disdain
      • Cooldown increased to 16 / 15.5 / 15 / 14.5 / 14 seconds from 14 at all ranks.
      • Mana cost increased to 60 / 70 / 80 / 90 / 100 from 50 / 60 / 70 / 80 / 90.
    • Fear Beyond Death Fear Beyond Death
      • Base damage reduced to 100 / 225 / 350 from 125 / 250 / 375.
    V9.6
    • Stats
      • Base mana increased to 340 from 300.
      • Mana regeneration growth increased to 0.8 from 0.6.
    • Echoing Flames Echoing Flames
      • Removed: No longer deals 10% reduced damage to enemies damaged in the last 5 seconds, stacking up to 3 times.
    • Purge Purge
      • Removed: No longer grants a shield for 30 / 60 / 90 / 120 / 150 (+ 15% bonus health) for 4 seconds.
      • Mana cost reduced to 40 / 30 / 20 / 10 / 0 from 65 at all ranks.
      • Cooldown reduced to 12 / 9 / 6 / 3 / 0 seconds from 17 / 15 / 13 / 11 / 9.
      • New Effect: At maximum rank, Purge can now last for an infinite duration, and becomes a toggled ability.
      • Percentage of on-hit damage increased to 50% from 33.3%.
    • Disdain Disdain
      • New Effect: Urgot now shields himself for 60 / 80 / 100 / 120 / 140 (+ 150% bonus AD) (+ 15% bonus health) on cast for 4 seconds.
      • Base damage changed to 90 / 120 / 150 / 180 / 210 from 60 / 100 / 140 / 180 / 220.
      • AD ratio changed to 100% bonus AD from 50% total AD.
      • Cooldown changed to 14 seconds at all ranks from 16 / 15 / 14 / 13 / 12.
      • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 50 at all ranks.
    • Fear Beyond Death Fear Beyond Death
      • Range increased to 2500 units from 1600.
      • Cast time increased to 0.5 seconds from 0.4.
      • Base damage increased to 125 / 250 / 375 from 50 / 175 / 300.
      • AD ratio reduced to 50% bonus AD from 50% total AD.
    V9.4
    • Corrosive Charge Corrosive Charge
      • Mana cost increased to 80 from 60.
    • Purge Purge
      • Mana cost increased to 65 at all ranks from 45 / 50 / 55 / 60 / 65.
      • Base shield strength reduced to 30 / 60 / 90 / 120 / 150 from 60 / 90 / 120 / 150 / 180.
      • Shield health ratio reduced to 15% bonus health from 30%.
    • Fear Beyond Death Fear Beyond Death
      • Bug Fix: Execute indicator no longer shows up on enemies when Urgot is dead.
    V9.2
    • Stats
      • Base armor reduced to 36 from 39.
    • Corrosive Charge Corrosive Charge
      • Mana cost increased to 60 from 50.
    • Purge Purge
      • Cooldown increased to 17 / 15 / 13 / 11 / 9 seconds from 13 / 12 / 11 / 10 / 9.
    V9.1
    • Fear Beyond Death Fear Beyond Death
      • Undocumented: Now destoys Hybrid resistances icon.png shields when Mercy Mercy deals its damage. (Thus it no longer does multiple cycles of true damage to be able to execute targets with big amount of shields and can now execute targets that have more than Hybrid resistances icon.png 1.111.110 shield.)
    V8.19
    • Fear Beyond Death Fear Beyond Death
      • New indicator on enemy health bar, indicating when the enemy will be at 25% health.
    V8.11
    • Stats
      • Collision radius reduced to 50 from 80.
      • Base attack speed increased to 0.625 from 0.595.
    • Echoing Flames Echoing Flames
      • Maximum damage against monsters changed to 60 − 360 (based on level) from 25 − 365 (based on level).
    • Purge Purge
      • New Effect: Can now be cast during other abilities.
    • Fear Beyond Death Fear Beyond Death
      • Removed: Being Root icon.png rooted while grinding a victim to its death.
    V7.24
    V7.23
    V7.22
    • Stats
      • Base attack damage increased to 63 from 55.
      • Base armor increased to 39 from 30.
    • Corrosive Charge Corrosive Charge
      • Delay before detonation increased to 0.6 seconds from 0.5.
    V7.21
    • General
    • Echoing Flames Echoing Flames
      • Leg cooldown reduced to 30 / 20 / 10 / 5 / 2.5 (based on level) from 30 / 25 / 20 / 15 / 10 (based on level).
      • Removed: Leg cooldown being affected by cooldown reduction.
      • Maximum health ratio reduced to 2 / 3 / 4 / 6 / 8 (based on level)% from 4.5 / 5.25 / 6 / 7 / 8 (based on level)%.
    • Corrosive Charge Corrosive Charge
      • Mana cost changed to 50 at all ranks from 35 / 40 / 45 / 50 / 55.
      • Time before detonation reduced to 0.5 seconds from 0.85.
    • Fear Beyond Death Fear Beyond Death
      • First case missile speed increased to 3200 from 2100.
    V7.17
    • General
    • Purge Purge
      • Purge now refreshes the duration of the "locked on" debuff, preventing cases where Urgot would switch targets partway through Purge's duration.
    • Disdain Disdain
      • If Urgot casts Disdain during Purge Purge but fails to toss a champion, Purge Purge will now resume firing for the remainder of its duration 0.375 seconds ealier than before (lockout period reduced to 1 second from 1.375).
    • Fear Beyond Death Fear Beyond Death
      • Slow duration and reactivation window increased to 4 seconds from 3.
    V7.16
    • Fear Beyond Death Fear Beyond Death
      • Undocumented: No longer executes Braum Braum if he blocks the chains that were about to execute an ally.
    V7.15
    • Full Relaunch
    • General
    • Stats
      • Base health reduced to 585 from 586.52.
      • Health growth reduced to 88 from 89.
      • Base health regeneration reduced to 6.25 from 6.505.
      • Health regeneration growth increased to 0.7 from 0.6.
      • Base attack damage increased to 55 from 54.05.
      • Attack damage growth increased 4 from 3.6.
      • Base attack speed reduced to 0.595 from 0.644.
      • Attack speed growth increased to 3.75% from 2.9%.
      • Base armor increased to 30 from 24.544.
      • Armor growth increased to 4.25 from 3.3.
      • Base magic resistance increased to 32.1 from 30.
      • Magic resistance growth increased to 1.25 from 0.5.
      • Attack range reduced to 350 from 425.
      • Base movement speed reduced to 330 from 335.
    • Echoing Flames Echoing Flames - Passive
      • Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun has one shell and an individual reload timer of 30 / 25 / 20 / 15 / 10 (based on level) seconds.
      • The next basic attack in the direction of a loaded shotgun causes it to fire, dealing 40 − 100 (based on level)% AD (+ 4.5 / 5.25 / 6 / 7 / 8 (based on level)% of target's maximum health) physical damage to all enemies hit within, up to 25 − 365 (based on level) against monsters.
      • Echoing Flames deals 10% reduced damage to enemies recently damaged in the last 5 seconds, stacking up to 3 times.
    • Corrosive Charge Corrosive Charge - Q spell
      • Active: Urgot launches a canister at the target location that explodes after a brief delay, dealing 25 / 70 / 115 / 160 / 205 (+ 70% AD) physical damage and Slow icon.png slowing all enemies hit by 45 / 50 / 55 / 60 / 65% for 1 second.
      • Mana Cost: 55
      • Cooldown: 12 / 11 / 10 / 9 / 8 seconds
    • Purge Purge - W spell
      • Passive: Urgot's other abilities apply Purge to enemy champions for a few seconds.
      • Active: Urgot shields himself for 60 / 90 / 120 / 150 / 180 (+ 30% bonus health) and autonomously attacks the nearest enemy for the next 4 seconds, without interrupting his movement, prioritizing enemy champions marked for Purging.
      • Urgot attacks with 3.0 attack speed but deals 12 (+ 20 / 24 / 28 / 32 / 36% AD) physical damage, with only 33.3% on-hit damage and cannot Critical strike icon.png critically strike. Attacks deal a minimum of 50 damage against minions.
      • While active, Urgot also gains 40% slow resistance and Ghost.png ghost versus non-champions but attacking reduces his base movement speed by 125 for 1 second.
      • Mana Cost: 45 / 50 / 55 / 60 / 65
      • Cooldown: 13 / 12 / 11 / 10 / 9 seconds
    • Disdain Disdain - E spell
      • Active: After a brief delay, Urgot dashes in the target direction, dealing 60 / 100 / 140 / 180 / 220 (+ 50% AD) physical damage to all enemies in the way and Airborne icon.png knocking them aside.
      • Urgot comes to a stop upon colliding with an enemy champion, Stun icon.png stunning them for 0.75 seconds and Airborne icon.png flinging them over himself.
      • Mana Cost: 50
      • Cooldown: 16 / 15 / 14 / 13 / 12 seconds
    • Fear Beyond Death Fear Beyond Death - R spell
      • First Cast: Urgot fires a chem-drill forward that impales the first enemy champion struck, dealing physical damage, leashing them for 3 seconds and Slow icon.png slowing them by 0% − 75% (based on target's missing health).
      • If the target is below 25% of their maximum health, Fear Beyond Death can be re-activated, and automatically does so after 3 seconds if the target is within the threshold.
      • Second Cast: Urgot begins channeling as he launches chains at the target, Suppression icon.png suppressing them on impact and reeling them in over X seconds, during which they are untargetable by other effects.
      • The channel can only be interrupted by Urgot's death. If the channel is successful, the target is executed and surrounding enemies are Flee icon.png terrified for 1.5 seconds.
      • Mana Cost: 100
      • Cooldown: 120 / 95 / 70 seconds.

    See also

    References

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