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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Urgot
Urgot (Universe)Urgot (Universe)
Urgot (League of Legends)Urgot (League of Legends)
Urgot (Esports)Urgot (Esports)
Urgot (Teamfight Tactics)Urgot (Teamfight Tactics)
Urgot (Wild Rift)Urgot (Wild Rift)
Urgot (Development)Urgot (Development)

Urgot is a champion in League of Legends.[1]

Abilities[]

Edit

Echoing Flames

Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun can fire once before incurring a unique  cooldown.

Urgot's next basic attack on-hit within the arc of a shotgun will cause it to fire in a cone, dealing Champions stunned with Pyromania (P)40% − 100% (based on level) AD Champions killed with Comeuppance (R)(+ 2% − 6% (based on level) of target's maximum health) Champions killed from outside standard Attack rangephysical damage to enemies hit, capped at 100 − 360 (based on level) against monsters.

Info
  • Echoing Flames:
  • Urgot's legs never change in orientation, with his body instead rotating on top of them; the leg that faces northeast will always face northeast. This does not affect Urgot's facing direction for the purposes of abilities such as Petrifying Gaze Petrifying Gaze.

Video

Edit

Corrosive Charge

Active: Urgot launches a canister at the target location. Upon landing, it explodes after 0.3 seconds to deal Champions killed from outside standard Attack rangephysical damage to enemies hit and slow them for 1.25 seconds.

Physical Damage:
25 / 70 / 115 / 160 / 205 Champions stunned with Pyromania (P)(+ 70% AD)
Slow:
45 / 50 / 55 / 60 / 65%

Info
  • Corrosive Charge prevents Purge Purge from firing for 0.3 seconds.

Video

Edit

Purge

Passive: Urgot's other abilities mark enemy champions hit for 5 seconds. Only one enemy can be marked at a time.

Additionally, at maximum rank, Purge lasts indefinitely and becomes a toggled ability.

Active: Urgot equips his machine gun for 4 seconds, granting ghosting to minions and non-epic monsters around him and autonomously firing at the nearest enemy at a fixed  Champions hit with Martial Cadence (P)3.0 attack speed, prioritizing marked enemy champions and refreshing the mark with every attack. While firing, Urgot is able to move and gains 40% slow resist, but his Champions killed 5s before or after using Chronobreak (R)base movement speed is reduced by inherit125.

Attacks with Purge deal Champions killed from outside standard Attack rangemodified physical damage, with a minimum threshold of 50 against monsters and minions, and apply on-hit and on-attack damage at 50% effectiveness, but they cannot critically strike. Urgot cannot perform attacks while unable to declare basic attacks.

Modified Physical Damage:
12 Champions stunned with Pyromania (P)(+ 20 / 23.5 / 27 / 30.5 / 34% AD)

Purge can be recast after 0.5 seconds within the duration, and does so automatically afterwards.

Recast: Urgot ends Purge.

Info
  • Autonomous attack range scales with bonus attack range.
  • Purge uses edge range for enemy targets only; Its range is center-to-edge.
    • Urgot's size increasing does not increase its range.
  • The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as Spellblade and triggering Force Pulse's Force Pulse's passive.
    • Before maximum rank, if Purge is not manually recasted, the effect will end without being considered as an ability activation.
  • Urgot's facing direction during Purge is in the direction he's moving and not in the direction of his attack target.
  • Before maximum rank, if continuously attacking without being interrupted or interrupting or canceling the cast, Urgot will attack 13 times.
  • The bolts are considered basic attacks and thus apply  life steal at full efficiency.
  • During Purge, Urgot's  attack range is reduced by 200 and his attack commands instead issue movement commands to walk into the respective range of his target.
  • Slow resist does not modify flat reductions in movement speed.
  • Percentage slows apply after the flat movement reduction.
  • Purge's attacks do not interact with Urgot's basic attack timer.
    • After ending Purge, he can usually attack again immediately.
  • If Urgot is berserked or taunted, he will fire at the unit he is forced to attack.
  • Purge will fire while Urgot is dashing (e.g. while taking Thresh's Thresh's Dark Passage Dark Passage), with the exception of Disdain's Disdain's dash.
  • Each shot counts as a separate hit for effects such as Electrocute Electrocute, Muramana's Muramana's Shock, and Eclipse's Eclipse's Ever Rising Moon.
  • Purge will apply Runaan's Hurricane Runaan's Hurricane on every shot at 100% of the listed damage.
    • On-hit damage applied by the bolts are still reduced by Purge.
  • The movement speed stat tooltip erroneously reads that the bonus movement speed is being reduced before base movement speed.(note)

Map-Specific Differences
Arena differences edit
  • New Effect: On-hit damage modifier now applies to the on-hit effects of the Firebrand, Heavy Hitter, Light 'em Up, and Angel of Retribution augments.

Video

Edit

Disdain

Active: Urgot grants himself a shield for 4 seconds.

Shield Strength:
55 / 75 / 95 / 115 / 135 Champions stunned with Pyromania (P)(+ 135% bonus AD) Champions killed with Comeuppance (R)(+ 13.5% bonus health)

After the cast time, Urgot dashes in the target direction, though not through terrain, dealing Champions killed from outside standard Attack rangephysical damage to enemies he passes through, knocking them aside and stunning them for 1 second.

Physical Damage:
90 / 120 / 150 / 180 / 210 Champions stunned with Pyromania (P)(+ 100% bonus AD)

Urgot will stop upon hitting an enemy champion, stunning them for 1.5 seconds and, after 0.25 seconds, also flinging them to the location 100 units behind him, though not through terrain.

Purge Purge can be cast during the dash.

Info
  • Urgot turns around when tossing an enemy over him, always facing his victim.
  • The target will be flung to the location behind Urgot over 0.5 seconds given that they do not move nor are moved from the position at which they collided with him while stunned.
  • Disdain prevents Purge Purge from firing for 1.25 seconds.
  • The range indicator length is 475 units, but the dash only moves Urgot 450 units.
  • This ability will cast from wherever the caster is at the end of the cast time.
  • The shield is granted at the start of the cast time while the dash begins after.
  • The fling will occur after 0.25 seconds regardless of how far away the target is.
  • Displacement immunity will not resist the application of the stun.

Video

Edit

Fear Beyond Death

Active: Urgot fires a chem-drill in the target direction that impales the first enemy champion hit, dealing Champions killed from outside standard Attack rangephysical damage and leashing the target for 4 seconds, during which they are revealed and slowed by Champions killed with Comeuppance (R)0% − 75% (based on target's missing health).

Physical Damage:
100 / 225 / 350 Champions stunned with Pyromania (P)(+ 50% bonus AD)

Fear Beyond Death can be recast if the leashed target is below Champions killed with Comeuppance (R) 25% of their maximum health, and does so automatically if the chem-drill would kill the target, the ability is cast again while the target was above the threshold and is then brought within it, or the target is within the threshold at the end of the duration.

Recast - Mercy: Urgot launches chains at the leashed target, then channels for 1.5 seconds once they latch on. During this time, he reels them toward him, suppressing them, revealing them, rendering them untargetable, and preventing them from taking damage from other sources. If the target is near Urgot when the chains connect, they are pushed up to 1000 units away based on their proximity to him. This channel cannot be interrupted by crowd control.

Upon completing the channel, the target is executed. If the execution is successful, he fears nearby enemies for 1.5 seconds, during which they are slowed by 75%.

Fear Beyond Death's recast can be used while affected by cast-inhibiting crowd control.

▶️   "The end is near."
▶️   Execution threshold alert.

Info
  • Unlike most missiles, Fear Beyond Death can hit the edge of targets whose center is further than the missile range.
    • However, it still cannot hit targets whose center is behind Urgot.
  • Applies spell damage on first cast and raw damage on recast.
  • Urgot is revealed while the target is leashed and being reeled in.
  • Fear Beyond Death's execute against the enemy champion will aggro nearby enemy minions.
  • While Fear Beyond Death is not on cooldown, all enemy champions will have an execution indicator on their health bar, and a visual indicator if below the execution threshold.
  • Mercy's granted untargetability does not destroy in-flight projectiles for the target.
  • Urgot will place himself onto the ground and interrupts displacements affecting him upon starting the channel.
    • If the displacement effect is a knock up with no debuff source, the airborne status is not removed and he spends significantly less time in the air.
  • This ability will cast from wherever the caster is at the start of the cast time.
  • Fear Beyond Death prevents Purge Purge from firing for 0.8 seconds.
    • The recast prevents Purge Purge from firing for 1.5 seconds.
  • If Urgot is in cast time or is dashing while the chains are in transit, Mercy's forced movement will be deferred (the debuff will continuously refresh) until the cast or dash is complete. The target will still be untargetable, prevented from taking damage from other sources, and suppressed during this time.
    • If Urgot is channeling a spell, the channel is interrupted when the chains hit.
  • Removing or resisting the slow has no effect on the mark debuff.
  • The initial cast always counts as an ability activation for the purposes of on-cast effects such as Spellblade and triggering Force Pulse's Force Pulse's passive.
    • If the ability hits a target who is below the threshold, it will automatically recast itself and it won't be considered as an ability activation.
    • If the ability hits a target who is above the threshold and it's recast early, the recast will happen automatically when they reach the threshold and it won't be considered as an ability activation.
    • If the target got hit while above the threshold and it is recast after they fall below it, the recast will be considered as an ability activation.
  • Reactivating the ability early will reel the target as soon as they reach the Champions killed with Comeuppance (R)25% maximum health threshold.
    • Mercy can be cast and will automatically do so at the end of the duration if the target is below the execute threshold regardless of Urgot being affected by crowd control, including self or enemy-imposed stasis.
  • Fear Beyond Death can affect clones and activates its fear when executing one.
  • Fear Beyond Death's recast cannot be used if the target is untargetable.
  • Fear Beyond Death's recast cannot be used during resurrection. Attempting to do so places the recast on a 5-second  cooldown.
    • If the target is below the threshold at the end of the duration and Urgot is revived, the recast will initiate regardless of this cooldown.
  • The recast's chains are classified as a projectile and they will fail to affect their target if:
  • Spell shield will not block the recast's chains.
  • If the target removes the suppression by any means they will prevent themselves from being executed and stop the forced movement from being renewed, though allowing the most recent one to be present and move them to Urgot's previous location.
    • Their untargetability and damage prevention of other sources granted by Fear Beyond Death is removed in the process.
    • Urgot will still complete the full channel despite this.
      • The execution would not count as being successful in this case and thus he will not fear nearby enemies after the failed execution.
  • If the target is displacement immune when the chains collide, Urgot will not begin the channel until after their displacement immunity ends.
    • The target will be unaffected by Fear Beyond Death's forced movement during this time, but will still be suppressed, prevented from taking damage from other sources and rendered untargetable.
    • If the target's displacement immunity does not end within 10 seconds, Fear Beyond Death will cancel.
  • When the chains start reeling in and suppressing a player's champion, chains will also cover the sides of their screen.
  • The target champion shrinks in size in several steps after reaching Urgot's grinder and before being executed.
    • If the suppression ends in any way, the target returns to its normal size.
    • If the execution is successful, the victim's corpse will be effectively invisible unless they enter a zombie state.
  • The target will die regardless of their Champions killed with Comeuppance (R)current health once the recast's chains hit, even if they are healed.
  • Fear Beyond Death's initial cast will not perform the automatic recast from dealing enough damage to kill Sion Sion.
  • Fear Beyond Death's recast will be placed on a 5-second  cooldown if the target is below the threshold and becomes targetable again after completing the dash from Hero's Entrance Hero's Entrance.
  • The following table refers for interactions while Urgot is channeling:
Type Channel
Attacking Disabled
Abilities Disabled
Movement Allowed
Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
Disabled Teleport Teleport
Interrupted by N/A
Interrupted by
  • Death
  • Video

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Urgot (Collection).
    Original
    RP 790
    24.08.2010
    Once a powerful Noxian headsman, Urgot was betrayed by the empire for which he had killed so many. Bound in iron chains, he was forced to learn the true meaning of strength in the Dredge—a prison mine deep beneath Zaun. Emerging in a disaster that spread chaos throughout the city, he now casts an imposing shadow over its criminal underworld. Raising his victims on the very chains that once enslaved him, he will purge his new home of the unworthy, making it a crucible of pain.
    Paul M. Guyet
    Victor '3rdColossus' Maury
    Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.15
    V14.10
    • Purge Purge
      • Removed: No longer applies spell effects.
    • Fear Beyond Death Fear Beyond Death
      • Bug Fix: No longer unintentionally repeatedly displaces Urgot and Skarner Skarner in the direction of Mercy Mercy and over large distances, if Mercy is cast while Urgot simultaneously becomes affected by Skarner's Skarner's Impale Impale.
        • Both users will now stay at their original location.
    V14.9
    • Stats
      • Armor growth reduced to 5 from 5.45.
    V14.6
    • Purge Purge
      • Bug Fix: Now properly counts as ability damage.
    V14.4
    • Purge Purge
      • Bug Fix: No longer incorrectly applies Hullbreaker's Hullbreaker's Skipper at full effectiveness.
    V13.7
    V12.12
    • Disdain Disdain
      • Undocumented/Bug Fix: Tooltip now lists the stun duration.
    V12.10
    • Stats
      • Base health increased to 655 from 585.
      • Health growth increased to 102 from 88.
      • Armor growth increased to 5.45 from 4.25.
      • Magic resistance growth increased to 2.05 from 1.25.
    • Disdain Disdain
      • Base shield reduced to 55 / 75 / 95 / 115 / 135 from 60 / 80 / 100 / 120 / 140.
      • Shield bonus AD ratio reduced to Champions stunned with Pyromania (P)135% bonus AD from inherit150%.
      • Shield health ratio reduced to Champions killed with Comeuppance (R)13.5% bonus health from inherit15%.
    V11.24
    • Echoing Flames Echoing Flames
      • New Effect: Shotgun attack range now scales with bonus attack range.
    • Purge Purge
      • New Effect: Autonomous attack range now scales with bonus attack range.
    V11.18
    • Corrosive Charge Corrosive Charge
      • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
      • Mana cost reduced to 70 from 80.
    V11.11
    • Purge Purge
      • AD ratio reduced to Champions stunned with Pyromania (P)20 / 23.5 / 27 / 30.5 / 34% AD from Champions stunned with Pyromania (P)20 / 24 / 28 / 32 / 36% AD.
    V11.10
    V11.6
    V11.5
    • Purge Purge
      • Bug Fix: Each attack beyond the first now properly triggers Muramana's Muramana's Shock and Ravenous Hydra's Ravenous Hydra's Cleave, instead of only triggering on the first attack.
    V11.4
    • Purge Purge
      • On-hit modifier increased to 75% from 50%.
    V11.2
    V11.1
    • Stats
      • Base magic resistance reduced to 32 from 32.1.
    V10.25
    V10.20
    • Echoing Flames Echoing Flames
      • Damage cap against monsters increased to 100 − 360 (based on level) from 60 − 360 (based on level).
    • Purge Purge
      • New Effect: Now deals a minimum of 50 damage against monsters.
    V10.13
    • Fear Beyond Death Fear Beyond Death
      • Bug Fix: Execute indicator no longer appears on enemies' health bars while the ability is on cooldown.
    V10.8
    • Disdain Disdain
      • Bug Fix: Now stuns enemies for the correct duration of 1.5 seconds instead of 1 second.
      • Bug Fix: Urgot once again turns around to keep facing the target he is throwing.
      • Bug Fix: Now properly gains bonus movement speed on dash.
    • Fear Beyond Death Fear Beyond Death
      • Cooldown reduced to 100 / 85 / 70 from 120 / 95 / 70.
    V10.7
    • Disdain Disdain
      • Undocumented: Stun duration reduced to 1 second from 1.25.
      • Undocumented: Urgot no longer automatically turns around and faces the target after flinging it.
    V10.6
    • Corrosive Charge Corrosive Charge
      • Slow duration increased to 1.25 seconds from 1.
    • Disdain Disdain
      • Not functional: Stun duration increased to 1.5 seconds from 1.25.
    V10.4
    • Fear Beyond Death Fear Beyond Death
      • Bug Fix: Execute indicator now appears as intended and is properly visible.
    V9.14
    • Purge Purge
      • Recast timer reduced to 0.5 seconds from 1.
    V9.7
    • Echoing Flames Echoing Flames
      • Health ratio reduced to Champions killed with Comeuppance (R)2% − 6% (based on level) of target's maximum health from Damage mitigated by Master-At-Arms (R)2% − 8% (based on level).
    • Disdain Disdain
      • Cooldown increased to 16 / 15.5 / 15 / 14.5 / 14 seconds from 14 at all ranks.
      • Mana cost increased to 60 / 70 / 80 / 90 / 100 from 50 / 60 / 70 / 80 / 90.
    • Fear Beyond Death Fear Beyond Death
      • Base damage reduced to 100 / 225 / 350 from 125 / 250 / 375.
    V9.6
    • Stats
      • Base mana increased to 340 from 300.
      • Mana regeneration growth increased to 0.8 from 0.6.
    • Echoing Flames Echoing Flames
      • Removed: No longer deals 10% reduced damage to enemies damaged in the last 5 seconds, stacking up to 3 times.
    • Purge Purge
      • Removed: No longer grants a shield for 30 / 60 / 90 / 120 / 150 Champions killed with Comeuppance (R)(+ 15% bonus health) for 4 seconds.
      • Mana cost reduced to 40 / 30 / 20 / 10 / 0 from 65 at all ranks.
      • Cooldown reduced to 12 / 9 / 6 / 3 / 0 seconds from 17 / 15 / 13 / 11 / 9.
      • New Effect: At maximum rank, Purge can now last for an infinite duration, and becomes a toggled ability.
      • Percentage of on-hit damage increased to 50% from 33.3%.
    • Disdain Disdain
      • New Effect: Urgot now shields himself for 60 / 80 / 100 / 120 / 140 Champions stunned with Pyromania (P)(+ 150% bonus AD) Champions killed with Comeuppance (R)(+ 15% bonus health) on cast for 4 seconds.
      • Base damage changed to 90 / 120 / 150 / 180 / 210 from 60 / 100 / 140 / 180 / 220.
      • AD ratio changed to Champions stunned with Pyromania (P)100% bonus AD from Champions stunned with Pyromania (P)50% total AD.
      • Cooldown changed to 14 seconds at all ranks from 16 / 15 / 14 / 13 / 12.
      • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 50 at all ranks.
    • Fear Beyond Death Fear Beyond Death
      • Range increased to 2500 units from 1600.
      • Cast time increased to 0.5 seconds from 0.4.
      • Base damage increased to 125 / 250 / 375 from 50 / 175 / 300.
      • AD ratio reduced to Champions stunned with Pyromania (P)50% bonus AD from Champions stunned with Pyromania (P)50% total AD.
    V9.4
    • Corrosive Charge Corrosive Charge
      • Mana cost increased to 80 from 60.
    • Purge Purge
      • Mana cost increased to 65 at all ranks from 45 / 50 / 55 / 60 / 65.
      • Base shield strength reduced to 30 / 60 / 90 / 120 / 150 from 60 / 90 / 120 / 150 / 180.
      • Shield health ratio reduced to Champions killed with Comeuppance (R)15% bonus health from inherit30%.
    • Fear Beyond Death Fear Beyond Death
      • Bug Fix: Execute indicator no longer shows up on enemies when Urgot is dead.
    V9.2
    • Stats
      • Base armor reduced to 36 from 39.
    • Corrosive Charge Corrosive Charge
      • Mana cost increased to 60 from 50.
    • Purge Purge
      • Cooldown increased to 17 / 15 / 13 / 11 / 9 seconds from 13 / 12 / 11 / 10 / 9.
    V9.1
    • Fear Beyond Death Fear Beyond Death
      • Undocumented: Now destoys shields when Mercy Mercy deals its damage. (Thus it no longer does multiple cycles of true damage to be able to execute targets with big amount of shields and can now execute targets that have more than 1.111.110 shield.)
    V8.19
    • Fear Beyond Death Fear Beyond Death
      • New indicator on enemy health bar, indicating when the enemy will be at Champions killed with Comeuppance (R)25% health.
    V8.11
    • Stats
      • Collision radius reduced to 50 from 80.
      • Base attack speed increased to 0.625 from 0.595.
    • Echoing Flames Echoing Flames
      • Maximum damage against monsters changed to 60 − 360 (based on level) from 25 − 365 (based on level).
    • Purge Purge
      • New Effect: Can now be cast during other abilities.
    • Fear Beyond Death Fear Beyond Death
      • Removed: Being rooted while grinding a victim to its death.
    V7.24
    V7.23
    V7.22
    • Stats
      • Base attack damage increased to 63 from 55.
      • Base armor increased to 39 from 30.
    • Corrosive Charge Corrosive Charge
      • Delay before detonation increased to 0.6 seconds from 0.5.
    V7.21
    • General
    • Echoing Flames Echoing Flames
      • Leg cooldown reduced to 30 / 20 / 10 / 5 / 2.5 (based on level) from 30 / 25 / 20 / 15 / 10 (based on level).
      • Removed: Leg cooldown being affected by cooldown reduction.
      • Maximum health ratio reduced to Damage mitigated by Master-At-Arms (R)2 / 3 / 4 / 6 / 8 (based on level)% from Damage mitigated by Master-At-Arms (R)4.5 / 5.25 / 6 / 7 / 8 (based on level)%.
    • Corrosive Charge Corrosive Charge
      • Mana cost changed to 50 at all ranks from 35 / 40 / 45 / 50 / 55.
      • Time before detonation reduced to 0.5 seconds from 0.85.
    • Fear Beyond Death Fear Beyond Death
      • First case missile speed increased to 3200 from 2100.
    V7.17
    • General
    • Purge Purge
      • Purge now refreshes the duration of the "locked on" debuff, preventing cases where Urgot would switch targets partway through Purge's duration.
    • Disdain Disdain
      • If Urgot casts Disdain during Purge Purge but fails to toss a champion, Purge Purge will now resume firing for the remainder of its duration 0.375 seconds ealier than before (lockout period reduced to 1 second from 1.375).
    • Fear Beyond Death Fear Beyond Death
      • Slow duration and reactivation window increased to 4 seconds from 3.
    V7.16
    • Fear Beyond Death Fear Beyond Death
      • Undocumented: No longer executes Braum Braum if he blocks the chains that were about to execute an ally.
    V7.15
    • Full Relaunch
    • General
    • Stats
      • Base health reduced to 585 from 586.52.
      • Health growth reduced to 88 from 89.
      • Base health regeneration reduced to 6.25 from 6.505.
      • Health regeneration growth increased to 0.7 from 0.6.
      • Base attack damage increased to 55 from 54.05.
      • Attack damage growth increased 4 from 3.6.
      • Base attack speed reduced to 0.595 from 0.644.
      • Attack speed growth increased to 3.75% from 2.9%.
      • Base armor increased to 30 from 24.544.
      • Armor growth increased to 4.25 from 3.3.
      • Base magic resistance increased to 32.1 from 30.
      • Magic resistance growth increased to 1.25 from 0.5.
      • Attack range reduced to 350 from 425.
      • Base movement speed reduced to 330 from 335.
    • Echoing Flames Echoing Flames - Passive
      • Innate: Urgot's six legs each conceal a shotgun that covers an arc, together forming a full circle of cover around him. Each shotgun has one shell and an individual reload timer of 30 / 25 / 20 / 15 / 10 (based on level) seconds.
      • The next basic attack in the direction of a loaded shotgun causes it to fire, dealing Champions stunned with Pyromania (P)40 − 100 (based on level)% AD Champions killed with Comeuppance (R)(+ 4.5 / 5.25 / 6 / 7 / 8 (based on level)% of target's maximum health) physical damage to all enemies hit within, up to 25 − 365 (based on level) against monsters.
      • Echoing Flames deals 10% reduced damage to enemies recently damaged in the last 5 seconds, stacking up to 3 times.
    • Corrosive Charge Corrosive Charge - Q spell
      • Active: Urgot launches a canister at the target location that explodes after a brief delay, dealing 25 / 70 / 115 / 160 / 205 Champions stunned with Pyromania (P)(+ 70% AD) physical damage and slowing all enemies hit by 45 / 50 / 55 / 60 / 65% for 1 second.
      • Mana Cost: 55
      • Cooldown: 12 / 11 / 10 / 9 / 8 seconds
    • Purge Purge - W spell
      • Passive: Urgot's other abilities apply inheritPurge to enemy champions for a few seconds.
      • Active: Urgot shields himself for 60 / 90 / 120 / 150 / 180 Champions killed with Comeuppance (R)(+ 30% bonus health) and autonomously attacks the nearest enemy for the next 4 seconds, without interrupting his movement, prioritizing enemy champions marked for inheritPurging.
      • Urgot attacks with Champions hit with Martial Cadence (P)3.0 attack speed but deals 12 Champions stunned with Pyromania (P)(+ 20 / 24 / 28 / 32 / 36% AD) physical damage, with only 33.3% on-hit damage and cannot critically strike. Attacks deal a minimum of 50 damage against minions.
      • While active, Urgot also gains 40% slow resistance and ghost versus non-champions but attacking reduces his base movement speed by 125 for 1 second.
      • Mana Cost: 45 / 50 / 55 / 60 / 65
      • Cooldown: 13 / 12 / 11 / 10 / 9 seconds
    • Disdain Disdain - E spell
      • Active: After a brief delay, Urgot dashes in the target direction, dealing 60 / 100 / 140 / 180 / 220 Champions stunned with Pyromania (P)(+ 50% AD) physical damage to all enemies in the way and knocking them aside.
      • Urgot comes to a stop upon colliding with an enemy champion, stunning them for 0.75 seconds and flinging them over himself.
      • Mana Cost: 50
      • Cooldown: 16 / 15 / 14 / 13 / 12 seconds
    • Fear Beyond Death Fear Beyond Death - R spell
      • First Cast: Urgot fires a chem-drill forward that impales the first enemy champion struck, dealing physical damage, leashing them for 3 seconds and slowing them by Champions killed with Comeuppance (R)0% − 75% (based on target's missing health).
      • If the target is below Champions killed with Comeuppance (R)25% of their maximum health, Fear Beyond Death can be re-activated, and automatically does so after 3 seconds if the target is within the threshold.
      • Second Cast: Urgot begins channeling as he launches chains at the target, suppressing them on impact and reeling them in over X seconds, during which they are untargetable by other effects.
      • The channel can only be interrupted by Urgot's death. If the channel is successful, the target is inheritexecuted and surrounding enemies are terrified for 1.5 seconds.
      • Mana Cost: 100
      • Cooldown: 120 / 95 / 70 seconds.


    Trivia[]

    Urgot, the Headsman's Pride Urgot, the Headsman's Pride
    • Urgot and Thresh Thresh used to be the only champions classified as ranged tanks before having their roles changes in 2013.
    • Urgot used to be the only champion in the game classified as a Marksman/ Tank. However, his champion classification has since been changed to Juggernaut.
      • During the time that Gnar Gnar was revealed on PBE, he was classified as a Marksman/ Tank. However, Gnar was released as a Fighter / Marksman, a champion classification he shared with Jayce Jayce.
    • Urgot resembles a number of quadrupeds from various other games.
    • According to Babaganoosh, Urgot was unavailable for the Ionia vs Noxus match due to being damaged and needing considerable time to be repaired. He received a major strength buff in the following patch release.
    • Urgot's dance references Kirby's Victory Dance.
      • A side by side comparison can be seen here.
    • In the V1.0.0.115 April Fools' Day patch, he was jokingly listed to receive a skin called "Urfgot", referencing Urf Urf.
    Urgot, the Dreadnought Urgot, the Dreadnought


    See also[]

    References[]

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