
using the unit-targeted on .
Unit-targeting is the most basic targeting paradigm an ability can have - abilities using this targeting type require a valid target to cast on within range. What constitutes a 'valid' target varies from spell to spell; this list has been separated into subsets depending on what the spell can be used on, with several abilities belonging to more than one group.
Certain spells should not be confused as having the alternate targeting paradigm self-targeting - abilities listed here have the user as just one of the potential valid targets instead of the only one.
Uniquely, turrets. Terrain-targeted abilities can target turrets as well and unlike ground-targeted abilities cannot be cast on ground. Hence they are being listed as subcategory of unit-targeting.
is the only unit-targeted-exclusive ability that can function on alliedChampion Abilities
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Items
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Summoner Spells
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Targeting Types | Auto (Passive · Self) · Direction · Ground · Unit |
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Unit types | Champion · Minion · Monster · Pets · Structures (Turret · Inhibitor · Nexus) · Terrain |
Effect types | Ability effects · Attack effects (On-hit) · Area of effect · Damage over time · Heal · Multi-hit · Redirected damage · Shield · Single-targeted |
Ability types | Aura · Blink · Buff · Combat status · Crowd control · Damage (Ability · Basic · Magic · Physical · True · Nexus Obelisk · Execution) · Dash · Debuff · Invulnerability · Pet · Sight · Spell shield · Untargetability · Ward |