League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement


Trivia

  • Unflinching has similar effects as the removed Season 2016 mastery  Swiftness.
  • The old version of Unflinching allowed quickly tapping Hexflash Hexflash (and thus not completing a successful channel) to still activate the rune's effects.


Patch History

V12.14
  • Slow resistance reduced to 5% − 25% (based on missing health) from 10% − 30%
  • Tenacity reduced to 5% − 25% (based on missing health) from 10% − 30%.
V10.12
  • New Effect: Gain 10% Slow immune icon.png slow resist and Tenacity icon.png tenacity. This increases based on your missing health, up to 30% Slow immune icon.png slow resist and Tenacity icon.png tenacity at 30% maximum health or below.
    • Old Effect: Gain 10% Slow immune icon.png Slow Resist and Tenacity icon.png Tenacity for each of your summoner spells on Cooldown icon.png cooldown, stacking up to 20%. Gain an additional 15% for 10 seconds whenever you cast a summoner spell.
V10.4
  • Bug Fix: Now properly grants 10% slow resistance for each summoner spell on cooldown.
V8.4
  • Moved to Slot 3 from Slot 1.
  • Moved to the Vitality Slot from Strength Slot.
V7.22 Added
  • Resolve icon.png Resolve Slot 1 rune.
    • Passive: You gain 15% slow resist and tenacity for 10 seconds whenever you cast a summoner spell.
    • Furthermore, you gain 10% tenacity for each of your summoner spells on cooldown, up to 20%.

References

Advertisement