Umbral Glaive is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 50 attack damage = 1750
- 10 ability haste = 500
- 15 lethality = 450
- Total Gold Value = 2700
Gold efficiency
- 103.85% gold efficient. base stats are
Similar items
Notes
- Blackout's effects linger for 2 seconds after the effect stops applying to the ward or trap.
- Blackout will not trigger if the owner is already using a Sweeper Drone.
- Blackout affects all types of wards and stealthed traps (including ).
Map-Specific Differences
- This item is disabled.
Old icons
Media
Sound Effects
- Passive Triggered
- ▶️ Passive SFX
Patch History
- Lethality increased to 13 from 10.
- Blackout cooldown increased to 50 seconds from 40.
- Blackout bonus damage for ranged champions reduced to 1 from 2.
- Removed: Blackout no longer instantly kills traps.
- Updated icon.
- Now tracks the number of wards killed with the passive effect.
- Blackout cooldown increased to 40 seconds from 35.
- Bug Fix: Passive can no longer deal bonus damage to invulnerable wards (ones that are being to).
- New Recipe: + + + 800 = 2600.
- Attack damage reduced to 50 from 55.
- Description has been updated in the Collection tab.
- Updated icon.
- New:
- Recipe: + + 600 = 2800.
- Stats: 55 attack damage, 15 ability haste, 12 lethality.
- Unique Passive - Blackout: When spotted by enemy wards or traps, gain Blackout over a 400-unit radius for 8 seconds (45 second cooldown). You disable surrounding wards, as well as expose and reveal stealthed wards and traps. The effects linger for 2 seconds after you walk away.
- Unique Passive: Your basic attacks instantly kill revealed traps and deal triple damage to wards.
- Limited to 1 Umbral Glaive.
- Old:
- Recipe: + + + 600 = 2400.
- Stats: 50 attack damage, 10% cooldown reduction.
- Unique: +12 lethality.
- Unique Passive - Blackout: When spotted by enemy wards or traps, gain Blackout over a 400-unit radius for 8 seconds (45 second cooldown). You disable surrounding wards, as well as expose and reveal stealthed wards and traps. The effects linger for 2 seconds after you walk away.
- Unique Passive: Your basic attacks instantly kill revealed traps and deal triple damage to wards.
- 10.21 - October 14th Hotfix
- Bug Fix: Fixed a bug where destroyed jungle plants would not respawn for the remainder of the game.
- Bug Fix: Now properly deals extra damage to revealed traps.
- V9.23 - Added
- Recipe: + + + 600 = 2400.
- Stats: 50 attack damage, 10% cooldown reduction.
- Unique Passive: 12 lethality.
- Unique Passive - Blackout: When spotted by an enemy ward or traps, gain Blackout over a 400-unit radius for 8 seconds (45 second cooldown). You disable surrounding wards, as well as exposing stealthed wards and traps. The effects linger for 2 seconds after you walk away. Basic attacks instantly kill revealed traps and do triple damage to wards.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items