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Patch History

V11.19 - September 27th Hotfix
  • Aatrox Aatrox
    • Incoming damage modifier changed to -25% from -15%.
  • Fiddlesticks Fiddlesticks
    • Outgoing damage modifier changed to +10% from +5%.
  • Kai'Sa Kai'Sa
    • Incoming damage modifier changed to +8% from +5%.
  • Malzahar Malzahar
    • Incoming damage modifier changed to +8% from +5%.
    • Outgoing damage modifier changed to -8% from -5%.
  • Orianna Orianna
    • Incoming damage modifier changed to +8% from +5%.
    • Outgoing damage modifier changed to -10% from -8%.
  • Ornn Ornn
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Syndra Syndra
    • Incoming damage modifier changed to +10% from +5%.
  • Udyr Udyr
    • Incoming damage modifier changed to -8% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Volibear Volibear
    • Incoming damage modifier changed to +5% from 0%.
  • Xayah Xayah
    • Outgoing damage modifier changed to -15% from -10%.
V11.19 - September 24th Hotfix
  • Aatrox Aatrox
    • Incoming damage modifier changed to -15% from 0%.
    • Outgoing damage modifier changed to +15% from 0%.
  • Ahri Ahri
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Amumu Amumu
    • Incoming damage modifier changed to -10% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Anivia Anivia
    • Incoming damage modifier changed to -8% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Annie Annie
    • Outgoing damage modifier changed to -5% from 0%.
  • Bard Bard
    • Incoming damage modifier changed to -15% from 0%.
    • Outgoing damage modifier changed to +15% from 0%.
  • Braum Braum
    • Incoming damage modifier changed to -10% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Cassiopeia Cassiopeia
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Darius Darius
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Draven Draven
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Ezreal Ezreal
    • Outgoing damage modifier changed to -5% from 0%.
  • Fiddlesticks Fiddlesticks
    • Incoming damage modifier changed to -10% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Fiora Fiora
    • Incoming damage modifier changed to +10% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Fizz Fizz
    • Incoming damage modifier changed to +8% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Garen Garen
    • Incoming damage modifier changed to -10% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Gnar Gnar
    • Incoming damage modifier changed to -10% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Illaoi Illaoi
    • Incoming damage modifier changed to -10% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Jax Jax
    • Incoming damage modifier changed to +8% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Jayce Jayce
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -8% from 0%.
  • Kai'Sa Kai'Sa
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -8% from 0%.
  • Karthus Karthus
    • Outgoing damage modifier changed to -5% from 0%.
  • Lucian Lucian
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Malzahar Malzahar
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Mordekaiser Mordekaiser
    • Indestructible Indestructible
      • New Effect: Stored damage as potential shield is no longer reduced by Shield Overload.
  • Orianna Orianna
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -8% from 0%.
  • Rammus Rammus
    • Incoming damage modifier changed to -10% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Sett Sett
    • Incoming damage modifier changed to -8% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Shaco Shaco
    • Outgoing damage modifier changed to -5% from 0%.
  • Sivir Sivir
    • Outgoing damage modifier changed to -5% from 0%.
  • Soraka Soraka
    • Incoming damage modifier changed to -8% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Syndra Syndra
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -10% from 0%.
  • Tahm Kench Tahm Kench
    • Incoming damage modifier changed to -15% from 0%.
    • Outgoing damage modifier changed to +15% from 0%.
  • Trundle Trundle
    • Outgoing damage modifier changed to -5% from 0%.
  • Twisted Fate Twisted Fate
    • Outgoing damage modifier changed to -5% from 0%.
  • Twitch Twitch
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -8% from 0%.
  • Urgot Urgot
    • Incoming damage modifier changed to -15% from 0%.
    • Outgoing damage modifier changed to +10% from 0%.
  • Vex Vex
    • Outgoing damage modifier changed to -5% from 0%.
  • Vi Vi
    • Outgoing damage modifier changed to -5% from 0%.
  • Viktor Viktor
    • Outgoing damage modifier changed to -5% from 0%.
  • Vladimir Vladimir
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -8% from 0%.
  • Xayah Xayah
    • Incoming damage modifier changed to +10% from 0%.
    • Outgoing damage modifier changed to -10% from 0%.
  • Xin Zhao Xin Zhao
    • Incoming damage modifier changed to +5% from 0%.
  • Yone Yone
    • Incoming damage modifier changed to -10% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Yuumi Yuumi
    • Outgoing damage modifier changed to -20% from -15%.
  • Zed Zed
    • Outgoing damage modifier changed to -5% from 0%.
  • Zilean Zilean
    • Incoming damage modifier changed to -10% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
V11.19
  • Lane Minions
    • Caster minion base gold reduced to 19.6 Gold 19.6 from 21 Gold 21.
    • Melee minion base gold increased to 29.4 Gold 29.4 from 27 Gold 27.
    • Siege minion base gold reduced to 84 Gold 84 from 100 Gold 100.
  • Shield Overload
    • Shield strength changed to 70% of total shield from 50% of a shield's ratios.
    • Shield reduction now applies to all shields, rather than certain shields.
  • Awesome Buff of Awesomely Awesome Buffing
    • Aatrox Aatrox
      • Incoming damage modifier changed to 0% from -25%.
      • Outgoing damage modifier changed to 0% from +25%.
    • Ahri Ahri
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -5%.
    • Akali Akali
      • Incoming damage modifier changed to 0% from -8%.
      • Outgoing damage modifier changed to 0% from +8%.
    • Alistar Alistar
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Anivia Anivia
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Annie Annie
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -5%.
    • Aphelios Aphelios
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Ashe Ashe
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Aurelion Sol Aurelion Sol
      • Incoming damage modifier changed to 0% from -5%.
    • Bard Bard
      • Incoming damage modifier changed to 0% from -20%.
      • Outgoing damage modifier changed to 0% from +15%.
    • Braum Braum
      • Incoming damage modifier changed to 0% from -20%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Caitlyn Caitlyn
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Camille Camille
      • Incoming damage modifier changed to 0% from -5%.
    • Cassiopeia Cassiopeia
      • Outgoing damage modifier changed to 0% from -15%.
      • Healing modifier changed to 0% from -10%.
    • Cho'Gath Cho'Gath
      • Incoming damage modifier changed to 0% from -5%.
    • Corki Corki
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Darius Darius
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Diana Diana
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -3%.
    • Elise Elise
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Evelynn Evelynn
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Fiddlesticks Fiddlesticks
      • Incoming damage modifier changed to 0% from -15%.
      • Outgoing damage modifier changed to 0% from +10%.
      • Healing modifier changed to 0% from +10%.
    • Fiora Fiora
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -10%.
      • Healing modifier changed to 0% from -5%.
    • Fizz Fizz
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -10%.
    • Gangplank Gangplank
      • Outgoing damage modifier changed to 0% from +15%.
    • Garen Garen
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Gnar Gnar
      • Incoming damage modifier changed to 0% from -15%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Gragas Gragas
      • Incoming damage modifier changed to 0% from -5%.
    • Heimerdinger Heimerdinger
      • Outgoing damage modifier changed to 0% from -5%.
    • Illaoi Illaoi
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Irelia Irelia
      • Incoming damage modifier changed to 0% from -8%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Jax Jax
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -5%.
    • Jhin Jhin
      • Outgoing damage modifier changed to 0% from +15%.
    • Jinx Jinx
      • Incoming damage modifier changed to 0% from -3%.
      • Outgoing damage modifier changed to 0% from +3%.
    • Kai'Sa Kai'Sa
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -5%.
    • Kalista Kalista
      • Outgoing damage modifier changed to 0% from +10%.
    • Karthus Karthus
      • Outgoing damage modifier changed to 0% from -10%.
    • Katarina Katarina
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Kayle Kayle
      • Outgoing damage modifier changed to 0% from -5%.
      • Healing modifier changed to 0% from -10%.
    • LeBlanc LeBlanc
      • Outgoing damage modifier changed to 0% from +10%.
    • Lee Sin Lee Sin
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Malphite Malphite
      • Outgoing damage modifier changed to 0% from -5%.
    • Malzahar Malzahar
      • Outgoing damage modifier changed to 0% from -15%.
    • Maokai Maokai
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -10%.
      • Healing modifier changed to 0% from -10%.
    • Master Yi Master Yi
      • Incoming damage modifier changed to 0% from +10%.
      • Healing modifier changed to 0% from -10%.
    • Miss Fortune Miss Fortune
      • Outgoing damage modifier changed to 0% from +5%.
    • Mordekaiser Mordekaiser
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Morgana Morgana
      • Outgoing damage modifier changed to 0% from -8%.
    • Nami Nami
      • Incoming damage modifier changed to 0% from +5%.
      • Healing modifier changed to 0% from -5%.
    • Nidalee Nidalee
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Nocturne Nocturne
      • Outgoing damage modifier changed to 0% from -3%.
    • Nunu Nunu
      • Incoming damage modifier changed to 0% from -8%.
      • Outgoing damage modifier changed to 0% from +8%.
      • Healing modifier changed to 0% from +8%.
    • Olaf Olaf
      • Incoming damage modifier changed to 0% from -5%.
    • Orianna Orianna
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Ornn Ornn
      • Incoming damage modifier changed to 0% from -15%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Pantheon Pantheon
      • Incoming damage modifier changed to 0% from -8%.
      • Outgoing damage modifier changed to 0% from +8%.
    • Pyke Pyke
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Qiyana Qiyana
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Quinn Quinn
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Rammus Rammus
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +8%.
    • Rek'Sai Rek'Sai
      • Incoming damage modifier changed to 0% from -12%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Riven Riven
      • Incoming damage modifier changed to 0% from -5%.
    • Rumble Rumble
      • Incoming damage modifier changed to 0% from -5%.
    • Ryze Ryze
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Sejuani Sejuani
      • Incoming damage modifier changed to 0% from -5%.
    • Senna Senna
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Seraphine Seraphine
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -5%.
      • Healing modifier changed to 0% from -10%.
    • Sett Sett
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +8%.
    • Shaco Shaco
      • Incoming damage modifier changed to 0% from +10%.
      • Outgoing damage modifier changed to 0% from -15%.
    • Shen Shen
      • Outgoing damage modifier changed to 0% from -5%.
    • Sion Sion
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +8%.
    • Sivir Sivir
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -5%.
    • Skarner Skarner
      • Outgoing damage modifier changed to 0% from -5%.
    • Syndra Syndra
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -10%.
    • Tahm Kench Tahm Kench
      • Incoming damage modifier changed to 0% from -30%.
      • Outgoing damage modifier changed to 0% from +25%.
      • Healing modifier changed to 0% from +10%.
      • Shielding modifier changed to 0% from +10%.
    • Taliyah Taliyah
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Teemo Teemo
      • Outgoing damage modifier changed to 0% from -5%.
    • Thresh Thresh
      • Incoming damage modifier changed to 0% from -15%.
      • Outgoing damage modifier changed to 0% from +15%.
    • Udyr Udyr
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Urgot Urgot
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Vayne Vayne
      • Incoming damage modifier changed to 0% from -3%.
    • Veigar Veigar
      • Outgoing damage modifier changed to 0% from -5%.
    • Vi Vi
      • Outgoing damage modifier changed to 0% from -5%.
    • Viego Viego
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Viktor Viktor
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -5%.
    • Vladimir Vladimir
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -5%.
      • Healing modifier changed to 0% from -5%.
    • Volibear Volibear
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -5%.
    • Wukong Wukong
      • Outgoing damage modifier changed to 0% from -5%.
    • Xayah Xayah
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -5%.
    • Yasuo Yasuo
      • Incoming damage modifier changed to 0% from -10%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Yone Yone
      • Incoming damage modifier changed to 0% from -15%.
      • Outgoing damage modifier changed to 0% from +10%.
    • Yorick Yorick
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +5%.
    • Zed Zed
      • Incoming damage modifier changed to 0% from +5%.
      • Outgoing damage modifier changed to 0% from -10%.
    • Ziggs Ziggs
      • Outgoing damage modifier changed to 0% from -5%.
    • Zilean Zilean
      • Incoming damage modifier changed to 0% from -5%.
      • Outgoing damage modifier changed to 0% from +20%.
    • Zoe Zoe
      • Outgoing damage modifier changed to 0% from +10%.
V11.3 - February 5th Hotfix
  • Awesome Buff of Awesomely Awesome Buffing
    • Mana conversion reduced to 35% from 40%.
  • Aatrox Aatrox
    • Incoming damage modifier changed to -25% from -22%.
    • Outgoing damage modifier changed to +25% from +20%.
  • Ahri Ahri
    • Incoming damage modifier changed to +5% from 0%.
  • Anivia Anivia
    • Incoming damage modifier changed to -5% from -15%.
    • Outgoing damage modifier changed to +5% from +15%.
  • Annie Annie
    • Incoming damage modifier changed to +5% from 0%.
  • Diana Diana
    • Incoming damage modifier changed to +5% from 0%.
  • Ezreal Ezreal
    • Incoming damage modifier changed to 0% from -5%.
    • Outgoing damage modifier changed to 0% from +5%.
  • Garen Garen
    • Outgoing damage modifier changed to +5% from 0%.
  • Kai'Sa Kai'Sa
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
  • Kassadin Kassadin
    • Incoming damage modifier changed to 0% from -5%.
    • Outgoing damage modifier changed to 0% from +5%.
  • Katarina Katarina
    • Outgoing damage modifier changed to +10% from +5%.
  • Miss Fortune Miss Fortune
    • Outgoing damage modifier changed to +5% from +10%.
  • Rumble Rumble
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to 0% from -5%.
  • Ryze Ryze
    • Incoming damage modifier changed to -5% from -10%.
  • Seraphine Seraphine
    • Incoming damage modifier changed to +5% from 0%.
    • Outgoing damage modifier changed to -5% from 0%.
    • Healing modifier changed -10% from 0%.
  • Sivir Sivir
    • Incoming damage modifier changed to +5% from 0%.
  • Syndra Syndra
    • Incoming damage modifier changed to +5% from 0%.
  • Viego Viego
    • Incoming damage modifier changed to -5% from 0%.
    • Outgoing damage modifier changed to +5% from 0%.
  • Viktor Viktor
    • Incoming damage modifier changed to +5% from 0%.
  • Vladimir Vladimir
    • Incoming damage modifier changed to +5% from +8%.
    • Outgoing damage modifier changed to -5% from -8%.
  • Xayah Xayah
    • Incoming damage modifier changed to +5% from 0%.
  • Yuumi Yuumi
    • Outgoing damage modifier changed to -15% from -20%.
  • Ziggs Ziggs
    • Outgoing damage modifier changed to -5% from 0%.
V11.3
V10.22
  • Anivia Anivia
    • Incoming damage modifier changed to -15% from -10%.
  • Bard Bard
    • Bonus damage dealt changed to +15% from +20%.
  • Fiddlesticks Fiddlesticks
    • Incoming damage modifier changed to -15% from -10%.
  • Fiora Fiora
    • Bonus damage dealt changed to -10% from -5%.
  • Jinx Jinx
    • Incoming damage modifier changed to -3% from -5%.
  • Kassadin Kassadin
    • Bonus damage dealt changed to +5% from 0%.
  • Nami Nami
    • Healing modifier changed to -5% from -10%.
  • Nunu Nunu
    • Incoming damage modifier changed to -8% from -10%.
    • Healing modifier changed to +8% from +10%.
  • Pantheon Pantheon
    • Incoming damage modifier changed to -8% from -10%.
  • Rammus Rammus
    • Incoming damage modifier changed to -5% from -10%.
  • Rek'Sai Rek'Sai
    • Incoming damage modifier changed to -12% from -15%.
  • Vladimir Vladimir
    • Incoming damage modifier changed to +5% from +8%.
  • Yone Yone
    • Incoming damage modifier changed to -15% from -10%.
  • Yuumi Yuumi
    • Zoomies Zoomies
      • Increased cooldown increased to +150% from +100%.
V10.21
  • Akali Akali
    • Incoming damage modifier changed to -8% from -10%.
  • Ashe Ashe
    • Bonus damage dealt changed to +5% from +8%.
  • Bard Bard
    • Traveler's Call Traveler's Call
      • Bug Fix: Fixed bug where the URF-specific bonuses to Chime collection and Meep respawning were not applying.
  • Nunu Nunu
    • Bonus damage dealt changed to +8% from +10%.
  • Pantheon Pantheon
    • Bonus damage dealt changed to +8% from +10%.
  • Rammus Rammus
    • Bonus damage dealt changed to +8% from +10%.
  • Rek'Sai Rek'Sai
    • Incoming damage modifier changed to -15% from -10%.
  • Shen Shen
    • Bonus damage dealt changed to -5% from 0%.
  • Vi Vi
    • Bonus damage dealt changed to -5% from 0%.
  • Volibear Volibear
    • Incoming damage modifier changed to +5% from 0%.
  • Yone Yone
    • Bonus damage dealt changed to +10% from +5%.
    • Incoming damage modifier changed to -10% from -5%.
  • Yuumi Yuumi
    • Incoming damage modifier changed to +20% from +10%.
  • Zed Zed
    • Incoming damage modifier changed to +5% from 0%.
V10.11
  • Akali Akali
    • Bonus damage dealt changed to +10% from +15%.
  • Camille Camille
    • Bonus damage dealt changed to 0% from +5%.
  • Fiddlesticks Fiddlesticks
    • Bonus damage dealt changed to +10% from +5%.
    • Incoming damage modifier changed to -10% from -5%.
  • Fiora Fiora
    • Bonus damage dealt changed to -5% from -10%.
  • Heimerdinger Heimerdinger
    • Bonus damage dealt changed to -5% from -10%.
  • Ivern Ivern
    • Incoming damage modifier changed to 0% from -5%.
  • Janna Janna
    • Howling Gale Howling Gale
      • Removed: No longer has 100% increased cooldown.
  • Kassadin Kassadin
    • Bonus damage dealt changed to 0% from +5%.
  • Lucian Lucian
    • Bonus damage dealt changed to 0% from +5%.
  • Maokai Maokai
    • Bonus damage dealt changed to -10% from -5%.
  • Pantheon Pantheon
    • Bonus damage dealt changed to +10% from +5%.
  • Ornn Ornn
    • Bonus damage dealt changed to +10% from +15%.
  • Quinn Quinn
    • Incoming damage modifier changed to -10% from -5%.
  • Qiyana Qiyana
    • Incoming damage modifier changed to -5% from -10%.
  • Rumble Rumble
    • Shielding modifier changed to 0% from -10%.
  • Sett Sett
    • Bonus damage dealt changed to +5% from +10%.
  • Shaco Shaco
    • Bonus damage dealt changed to -15% from -12%.
  • Sona Sona
    • Healing modifier changed to 0% from -5%.
    • Shielding modifier changed to 0% from -5%.
  • Tahm Kench Tahm Kench
    • Bonus damage dealt changed to +30% from +25%.
    • Incoming damage modifier changed to -30% from -25%.
  • Taliyah Taliyah
    • Bonus damage dealt changed to +10% from +15%.
  • Thresh Thresh
    • Bonus damage dealt changed to +15% from +10%.
  • Udyr Udyr
    • Bonus damage dealt changed to +5% from +10%.
  • Vayne Vayne
    • Decreases incoming damage by 5%.
  • Volibear Volibear
    • Bonus damage dealt changed to 0% from -5%.
    • Incoming damage modifier changed to 0% from +5%.
  • Xayah Xayah
    • Bonus damage dealt changed to -5% from -10%.
  • Yuumi Yuumi
    • Zoomies Zoomies
      • Increased cooldown increased to +100% from +25%.
  • Zac Zac
    • Incoming damage modifier changed to 0% from -5%.
V10.10 - May 15th Hotfix
  • Aatrox Aatrox
    • Bonus damage dealt changed to +20% from +25%.
  • Ahri Ahri
    • Bonus damage dealt changed to -5% from -8%.
  • Cho'Gath Cho'Gath
    • Reduces incoming damage by 5%.
  • Corki Corki
    • Reduces incoming damage by 5%.
  • Diana Diana
    • Damage dealt reduced by 5%.
  • Fiddlesticks Fiddlesticks
    • Increases healing by 10%.
    • Damage dealt increased by 5%.
    • Reduces incoming damage by 5%.
  • Fizz Fizz
    • Increases incoming damage by 5%.
  • Kai'Sa Kai'Sa
    • Bonus damage dealt changed to 0% from -5%.
  • Kassadin Kassadin
    • Incoming damage modifier changed to -5% from -10%.
  • Miss Fortune Miss Fortune
    • Bonus damage dealt changed to +10% from +5%.
  • Mordekaiser Mordekaiser
    • Damage dealt increased by 5%.
  • Nunu Nunu
    • Damage dealt increased by 10%.
  • Orianna Orianna
    • Damage dealt reduced by 5%.
  • Pantheon Pantheon
    • Damage dealt increased by 5%.
  • Thresh Thresh
    • Incoming damage modifier changed to -15% from -10%.
  • Yasuo Yasuo
    • Bonus damage dealt changed to +10% from +15%.
  • Yuumi Yuumi
    • Zoomies Zoomies
      • New Effect: Cooldown increased by 25%.
V10.10
  • Alistar Alistar
    • Incoming damage modifier changed to -5% from -10%.
  • Annie Annie
    • Damage dealt reduced by 5%.
  • Ashe Ashe
    • Damage dealt increased by 10%.
    • Reduces incoming damage by 5%.
  • Caitlyn Caitlyn
    • Damage dealt increased by 5%.
    • Reduces incoming damage by 5%.
  • Corki Corki
    • Bonus damage dealt changed to 0% from +10%.
  • Diana Diana
    • Bonus damage dealt changed to 0% from -5%.
  • Elise Elise
    • Bonus damage dealt changed to +5% from +10%.
  • Evelynn Evelynn
    • Bonus damage dealt changed to +10% from +20%.
    • Reduces incoming damage by 5%.
  • Ezreal Ezreal
    • Damage dealt increased by 5%.
    • Reduces incoming damage by 5%.
  • Gangplank Gangplank
    • Parrrley Parrrley
      • Silver Serpent generation multiplied by 3.
  • Gnar Gnar
    • Incoming damage modifier changed to -15% from -10%.
  • Illaoi Illaoi
    • Incoming damage modifier changed to -10% from -15%.
  • Ivern Ivern
    • Incoming damage modifier changed to -5% from -10%.
  • Janna Janna
    • Shielding modifier changed to 0% from -8%.
  • Jax Jax
    • Increases incoming damage by 5%.
  • Jayce Jayce
    • Bonus damage dealt changed to 0% from -5%.
  • Jinx Jinx
    • Damage dealt increased by 5%.
    • Reduces incoming damage by 5%.
  • Karthus Karthus
    • Bonus damage dealt changed to -10% from -15%.
  • Katarina Katarina
    • Bonus damage dealt changed to +5% from +10%.
  • Leona Leona
    • Bonus damage dealt changed to 0% from -3%.
    • Incoming damage modifier changed to 0% from -10%.
  • Lucian Lucian
    • Damage dealt increased by 5%.
    • Reduces incoming damage by 5%.
  • Maokai Maokai
    • Increases incoming damage by 5%.
  • Miss Fortune Miss Fortune
    • Damage dealt increased by 5%.
    • Reduces incoming damage by 5%.
  • Nami Nami
    • Increases incoming damage by 5%.
  • Nidalee Nidalee
    • Bonus damage dealt changed to +10% from -5%.
    • Reduces incoming damage by 10%.
  • Olaf Olaf
    • Reduces incoming damage by 5%.
  • Ornn Ornn
    • Bonus damage dealt changed to +15% from +10%.
    • Incoming damage modifier changed to -15% from -25%.
  • Poppy Poppy
    • Incoming damage modifier changed to 0% from -5%.
  • Pyke Pyke
    • Damage dealt increased by 5%.
    • Incoming damage modifier changed to -10% from -5%.
    • Healing modifier changed to 0% from -5%.
  • Quinn Quinn
    • Bonus damage dealt changed to +5% from +15%.
    • Reduces incoming damage by 5%.
  • Rakan Rakan
    • Shielding modifier changed to 0% from -10%.
  • Rammus Rammus
    • Bonus damage dealt changed to +10% from +15%.
  • Rek'Sai Rek'Sai
    • Bonus damage dealt changed to +10% from +5%.
    • Incoming damage modifier changed to -10% from -20%.
  • Ryze Ryze
    • Bonus damage dealt changed to +5% from +2%.
  • Sejuani Sejuani
    • Incoming damage modifier changed to -5% from -10%.
  • Senna Senna
    • Damage dealt increased by 10%.
    • Reduces incoming damage by 5%.
  • Sett Sett
    • Damage dealt increased by 10%.
    • Incoming damage modifier changed to -10% from -5%.
  • Shaco Shaco
    • Increases incoming damage by 10%.
  • Sion Sion
    • Incoming damage modifier changed to -10% from -15%.
  • Skarner Skarner
    • Reduces damage dealt by 5%.
  • Sona Sona
    • Bonus damage dealt changed to 0% from -5%.
  • Sylas Sylas
    • Incoming damage modifier changed to 0% from -5%.
  • Talon Talon
    • Bonus damage dealt changed to 0% from -5%.
  • Udyr Udyr
    • Incoming damage modifier changed to -10% from -15%.
  • Urgot Urgot
    • Bonus damage dealt changed to +10% from +15%.
    • Incoming damage modifier changed to -10% from -20%.
  • Vel'Koz Vel'Koz
    • Bonus damage dealt changed to 0% from -5%.
  • Vi Vi
    • Bonus damage dealt changed to 0% from -5%.
  • Vladimir Vladimir
    • Increases incoming damage by 8%.
  • Volibear Volibear
    • Reduces damage dealt by 5%.
    • Increases incoming damage by 5%.
  • Wukong Wukong
    • Increases incoming damage by 5%.
  • Xayah Xayah
    • Bonus damage dealt changed to -10% from -12%.
  • Yorick Yorick
    • Incoming damage modifier changed to -5% from -10%.
  • Yuumi Yuumi
    • Bonus damage dealt changed to -20% from -10%.
    • Healing modifier changed to -30% from -25%.
  • Zac Zac
    • Incoming damage modifier changed to -5% from -15%.
V10.1 - January 16th Hotfix
  • Aphelios Aphelios
    • Reduces incoming damage by 5%.
  • Fizz Fizz
    • Bonus damage dealt changed to -10% from -5%.
  • Ivern Ivern
    • Incoming damage modifier changed to -10% from -15%.
  • Jax Jax
    • Damage dealt reduced by 5%.
  • Maokai Maokai
    • Reduces healing done by 5%.
  • Mordekaiser Mordekaiser
    • Reduces incoming damage by 5%.
  • Nami Nami
    • Reduces healing done by 5%.
  • Nidalee Nidalee
    • Reduces incoming damage by 5%.
  • Nunu & Willump Nunu & Willump
    • Incoming damage modifier changed to -10% from -5%.
  • Orianna Orianna
    • Increases incoming damage by 5%.
  • Pantheon Pantheon
    • Reduces incoming damage by 5%.
  • Poppy Poppy
    • Reduces incoming damage by 5%.
  • Pyke Pyke
    • Reduces incoming damage by 5%.
  • Ryze Ryze
    • Incoming damage modifier changed to -10% from -5%.
  • Sett Sett
    • Reduces incoming damage by 5%.
  • Syndra Syndra
    • Bonus damage dealt changed to -10% from -5%.
  • Taliyah Taliyah
    • Reduces incoming damage by 5%.
  • Vi Vi
    • Damage dealt reduced by 5%.
  • Viktor Viktor
    • Damage dealt reduced by 5%.
  • Vladimir Vladimir
    • Reduces healing done by 5%.
  • Yuumi Yuumi
    • Reduces healing done by 15%.
  • Zilean Zilean
    • Reduces incoming damage by 5%.
V9.21 - October 30th Hotfix
  • Cassiopeia Cassiopeia
    • New Effect: Reduces incoming healing by 5%.
    • Bonus damage dealt reduced to -15% from -12%.
  • Camille Camille
    • Bonus damage dealt reduced to 5% from 10%.
    • Incoming healing increased to -5% from -10%.
  • Fiora Fiora
    • New Effect: Damage dealt reduced by 10%.
    • New Effect: Reduces incoming healing by 5%.
  • Kalista Kalista
    • Bonus damage dealt reduced to 10% from 20%.
  • Katarina Katarina
    • Bonus damage dealt reduced to 10% from 15%.
    • Incoming reduced damage reduced to 5% from 10%.
  • Pyke Pyke
    • Incoming reduced healing increased to 5% from 10%.
  • Rammus Rammus
    • Bonus damage dealt increased to 15% from 10%.
    • Incoming reduced damage increased to 12% from 10%.
  • Dark Harvest Dark Harvest
    • Base damage reduced to 10 − 50 (based on level) from 15 − 55 (based on level).
    • AD ratio reduced to 20% bonus AD from 25% bonus AD.
V9.21 - October 28th Hotfix
V9.5 - March 11th Hotfix
  • Camille Camille
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 10%.
  • LeBlanc LeBlanc
    • Damage dealt increased by 10%.
  • Morgana Morgana
    • Damage dealt reduced by 8%.
V9.5
  • Aatrox Aatrox
    • Bonus damage dealt changed to 20% from 15%.
  • Ahri Ahri
    • Bonus damage dealt changed to -8% from -5%.
  • Akali Akali
    • Damage dealt increased by 15%.
    • Decreases incoming damage by 10%.
  • Alistar Alistar
    • Damage dealt increased by 5%.
    • Decreases incoming damage by 10%.
  • Anivia Anivia
    • Damage dealt increased by 15%.
  • Aurelion Sol Aurelion Sol
    • Bonus damage dealt increased by 10% from 5%.
  • Bard Bard
    • Bonus damage dealt increased by 20% from 15%.
  • Braum Braum
    • Incoming reduced damage increased to 25% from 20%.
  • Darius Darius
    • Bonus damage dealt changed to 10% from 5%.
  • Elise Elise
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 10%.
  • Evelynn Evelynn
    • Bonus damage dealt changed to 20% from 10%.
  • Fizz Fizz
    • Damage dealt reduced by 5%.
  • Gangplank Gangplank
    • Bonus damage dealt changed to 15% from 10%.
  • Garen Garen
    • Bonus damage dealt changed to -10% from -5%.
  • Gnar Gnar
    • Bonus damage dealt changed to 10% from 5%.
  • Heimerdinger Heimerdinger
    • Damage dealt reduced by 5%.
  • Ivern Ivern
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 15%.
  • Jayce Jayce
    • Damage dealt reduced by 5%.
  • Jhin Jhin
    • Damage dealt increased by 20%.
  • Katarina Katarina
    • Damage dealt increased by 15%.
    • Decreases incoming damage by 10%.
  • Nocturne Nocturne
    • Damage dealt reduced by 5%.
  • Quinn Quinn
    • Damage dealt increased by 15%.
  • Sion Sion
    • Damage dealt increased by 10%.
  • Sivir Sivir
    • Bonus damage dealt changed to -8% from -5%.
  • Sona Sona
    • Bonus damage dealt changed to 0% from -5%.
  • Syndra Syndra
    • Damage dealt reduced by 5%.
  • Tahm Kench Tahm Kench
    • Incoming reduced damage increased to 25% from 20%.
  • Taliyah Taliyah
    • Damage dealt increased by 15%.
  • Thresh Thresh
    • Bonus damage dealt changed to 10% from 5%.
    • Incoming reduced damage increased to 10% from 5%.
    • Damnation Damnation
      • Souls now grant 3 stacks.
  • Udyr Udyr
    • Damage dealt increased by 10%.
    • Decreases incoming damage by 15%.
  • Urgot Urgot
    • Bonus damage dealt changed to 15% from 5%.
  • Vladimir Vladimir
    • Damage dealt reduced by 8%.
  • Yasuo Yasuo
    • Bonus damage dealt changed to 15% from 10%.
    • Incoming reduced damage increased to 10% from 5%.
  • Zac Zac
    • Decreases incoming damage by 15%.
  • Zilean Zilean
    • Bonus damage dealt changed to 20% from 10%.
    • Time Bomb Time Bomb
      • Stun duration increased to 0.6 seconds from 0.5.
  • Zoe Zoe
    • Damage dealt increased by 10%.
  • Aspect of the Dragon Aspect of the Dragon
    • Damage over 3 seconds reduced to 30 (+ 15 per Dragon) from 45 (+ 24 per Dragon).
  • Empowered Aspect of the Dragon Empowered Aspect of the Dragon
    • Damage over 3 seconds reduced to 90 (+ 15 per Dragon) from 135 (+ 15 per Dragon).
V9.4
  • Garen Garen
    • New Effect: Damage dealt reduced by 5%.
  • Arcane Comet Arcane Comet
    • Bug Fix: Triggering Arcane Comet while inside the Catapult of Champions no longer lets you right click to fire a second Arcane Comet like a skillshot.
  • Aspect of the Dragon Aspect of the Dragon
    • The first Aspect of the Dragon is less tower-melty.
V9.2 - Hotfix 2 (January 31st, 2019)
  • Aatrox Aatrox
    • Incoming reduced damage increased to 20% from 10%.
    • Bonus damage dealt increased to 15% from 10%.
  • Aurelion Sol Aurelion Sol
    • New Effect: Decreases incoming damage by 10%.
    • New Effect: Damage dealt increased by 5%.
  • Corki Corki
    • New Effect: Damage dealt increased by 10%.
  • Darius Darius
    • New Effect: Decreases incoming damage by 10%.
    • New Effect: Damage dealt increased by 5%.
  • Gangplank Gangplank
    • New Effect: Damage dealt increased by 10%.
  • Illaoi Illaoi
    • New Effect: Decreases incoming damage by 15%.
    • New Effect: Damage dealt increased by 5%.
  • Irelia Irelia
    • New Effect: Decreases incoming damage by 10%.
    • New Effect: Damage dealt increased by 5%.
  • Leona Leona
    • New Effect: Decreases incoming damage by 10%.
    • New Effect: Damage dealt increased by 5%.
  • Ornn Ornn
    • Incoming reduced damage increased to 25% from 20%.
  • Rek'Sai Rek'Sai
    • Incoming reduced damage increased to 20% from 10%.
  • Sion Sion
    • New Effect: Decreases incoming damage by 15%.
  • Sona Sona
    • Bonus damage dealt changed to -5% from -10%.
  • Tahm Kench Tahm Kench
    • Incoming reduced damage increased to 20% from 10%.
  • Thresh Thresh
    • New Effect: Decreases incoming damage by 5%.
    • New Effect: Damage dealt increased by 5%.
  • Urgot Urgot
    • New Effect: Decreases incoming damage by 10%.
    • New Effect: Damage dealt increased by 5%.
  • Yasuo Yasuo
    • New Effect: Decreases incoming damage by 5%.
    • New Effect: Damage dealt increased by 10%.
  • Zac Zac
    • New Effect: Decreases incoming damage by 15%.
  • Zilean Zilean
    • New Effect: Damage dealt increased by 10%.
  • Dark Harvest Dark Harvest
    • Base damage reduced to 15 − 55 (based on level) from 20 − 60 (based on level).
    • AP ratio reduced to 10% AP from 15% AP.
    • Bonus damage per soul reduced to 2 from 5.
  • Dragon Slayer Dragon Slayer
V9.2 - Hotfix 1 (January 29th, 2019)
  • Ahri Ahri
    • New Effect: Damage dealt reduced by 5%.
  • Bard Bard
    • New Effect: Decreases incoming damage by 10%.
    • New Effect: Damage dealt increased by 15%.
  • Braum Braum
    • New Effect: Decreases incoming damage by 20%.
    • New Effect: Damage dealt increased by 10%.
  • Gnar Gnar
    • New Effect: Decreases incoming damage by 10%.
    • New Effect: Damage dealt increased by 5%.
  • Kai'Sa Kai'Sa
    • New Effect: Damage dealt reduced by 5%.
  • Malzahar Malzahar
    • New Effect: Damage dealt reduced by 8%.
  • Master Yi Master Yi
    • New Effect: Increases incoming damage by 5%.
    • New Effect: Damage dealt reduced by 5%.
  • Ornn Ornn
    • Incoming reduced damage increased to 20% from 10%.
  • Rammus Rammus
    • New Effect: Decreases incoming damage by 10%.
  • Rek'Sai Rek'Sai
    • New Effect: Decreases incoming damage by 10%.
    • New Effect: Damage dealt increased by 5%.
  • Ryze Ryze
    • Bonus damage dealt changed to 0% from -10%.
  • Sivir Sivir
    • New Effect: Damage dealt reduced by 5%.
  • Tahm Kench Tahm Kench
    • New Effect: Decreases incoming damage by 10%.
  • Wukong Wukong
    • Bonus damage dealt changed to -5% from -10%.
  • Xayah Xayah
    • New Effect: Damage dealt reduced by 5%.
V9.2 - Lunar Revel 2019 (January 28th, 2019)
  • Fixed the bug with the Reroll Bench - it now works.
  • Disabled Teleport Teleport but added the Champion Cannon.
  • Baron Nashor Baron Nashor spawns at 10 minutes and grants both the Hand of Baron Hand of Baron and Eye of the Herald Eye of the Herald when slain.
  • Elemental Drakes Elemental Drakes are replaced with a special Elder Dragon Elder Dragon that spawns at 6 minutes and grants Aspect of the Dragon Aspect of the Dragon as well as a stack of every single elemental dragon's Dragon Slayer Dragon Slayer when defeated.
  • Minion gold: When minions die you get a chunk of gold whether you last hit them or not. Additionally, last hitting a minion grants more gold.
  • Golden Spatula Club (1250 RP 1250): This is a new club membership that lasts for the duration of the event. Joining grants you:
    • 1 random individual skin boost every game.
    • 1 additional reroll each game (maximum allowed is still 2).
    • 3 new randomized champion finishers. The more people on your team that are members, the fancier your finishers will be.
    • Special minion taunts.
  • Early surrender: Can now unanimously surrender at 8 minutes, or normal surrender at 10 minutes.
  • Early homeguard: Homeguard is enabled from the start of the match.
  • Bonus turret damage: Rip down enemy structures a bit faster with our newest tweak to URF's Awesome Buff of Awesomeness.
  • Champion balancing:
    • Aatrox Aatrox
      • New Effect: Damage dealt increased by 10%.
      • New Effect: Decreases incoming damage by 10%.
    • Evelynn Evelynn
      • Base movement speed increased to 345 from 335.
      • New Effect: Damage dealt increased by 10%.
    • Fiora Fiora
      • Health growth reduced to 60 from 85.
      • Attack speed growth reduced to 2.5% from 3.2%.
    • Jax Jax
      • Base health reduced to 550 from 592.
      • Health growth reduced to 60 from 85.
    • Kalista Kalista
      • Attack damage growth increased to 7 from 3.6.
      • New Effect: Damage dealt increased by 20%.
    • Karthus Karthus
      • Base health reduced to 450 from 528.
      • Health growth reduced to 65 from 87.
      • New Effect: Damage dealt reduced by 15%.
    • Katarina Katarina
      • Base movement speed increased to 345 from 340.
      • Health growth increased to 105 from 92.
    • Ornn Ornn
      • Base movement speed increased to 340 from 335.
      • Base health increased to 600 from 565.
      • Health growth increased to 105 from 95.
      • New Effect: Damage dealt increased by 10%.
      • New Effect: Decreases incoming damage by 10%.
    • Rek'Sai Rek'Sai
      • Base health increased to 600 from 570.
      • Health growth increased to 100 from 85.
      • Attack damage growth increased to 4.5 from 3.35.
      • Base armor increased to 38 from 33.
      • Attack speed growth increased to 3% from 2%.
    • Rumble Rumble
      • Base health reduced to 550 from 589.
      • Health growth reduced to 65 from 85.
      • New Effect: Damage dealt reduced by 10%.
    • Ryze Ryze
      • New Effect: Damage dealt reduced by 10%.
    • Sona Sona
      • Base health reduced to 460 from 480.
      • Health growth reduced to 50 from 77.
      • Armor growth reduced to 3 from 3.3.
      • New Effect: Damage dealt reduced by 10%.
    • Tahm Kench Tahm Kench
      • Base movement speed increased to 340 from 335.
      • Base health increased to 600 from 538.
      • Health growth increased to 120 from 102.
      • New Effect: Damage dealt increased by 20%.
    • Teemo Teemo
    • Wukong Wukong
      • Attack damage growth reduced to 3 from 4.
      • Base attack damage reduced to 63 from 68.
      • Health growth reduced to 70 from 85.
      • New Effect: Damage dealt reduced by 10%.
    • Zac Zac
      • Health growth increased to 105 from 95.
      • Base armor increased to 38 from 33.
      • Armor growth increased to 4.5 from 3.5.
      • Magic resistance growth increased to 1.75 from 1.25.
    • Zed Zed
      • Base health reduced to 550 from 582.
      • Health growth reduced to 60 from 85.
      • New Effect: Damage dealt reduced by 10%.
  • Rune balancing:
    • Dark Harvest Dark Harvest
      • Cooldown reduced to 12 seconds from 45.
    • Electrocute Electrocute
      • Cooldown reduced to 10 seconds at all levels from 25 − 20 (based on level).
    • Predator Predator
      • Cooldown reduced to 80 − 50 (based on level) seconds from 150 − 100 (based on level).
    • Ghost Poro Ghost Poro
      • Cooldown reduced to 25 seconds from 60.
    • Taste of Blood Taste of Blood
      • Cooldown reduced to 10 seconds from 20.
    • Kleptomancy Kleptomancy
      • Buffed probabilities commensurate with game speed increase.
    • Magical Footwear Magical Footwear
      • Boots granted at 6 minutes instead of 10.
    • Biscuit Delivery Biscuit Delivery
      • Biscuit interval reduced to 1.5 minutes from 3.
    • Minion Dematerializer Minion Dematerializer
      • Initial cooldown reduced to 2 minutes from 4.
    • Perfect Timing Perfect Timing
      • Initial cooldown reduced to 4 minutes from 10.
    • Presence of Mind Presence of Mind
      • Ultimate cooldown reduction reduced to 6% from 10%. Contrary to official patch notes, this rune will be substituted.
    • Aftershock Aftershock
      • Cooldown reduced to 15 seconds from 35.
    • Grasp of the Undying Grasp of the Undying
      • Triggered attack bonus health increased to 15 from 5.
      • Ranged champions triggered attack bonus health increased to 9 from 3.
    • Demolish Demolish
      • Cooldown reduced to 30 seconds from 45.
    • Conditioning Conditioning
      • Initial cooldown reduced to 6 minutes from 10.
    • Phase Rush Phase Rush
      • Cooldown reduced to 10 seconds from 15.
    • Nimbus Cloak Nimbus Cloak
      • Cooldown reduced to 30 seconds from 60.
    • Nullifying Orb Nullifying Orb
      • Cooldown reduced to 30 seconds from 60.
    • Gathering Storm Gathering Storm
      • Stats gained every 4.5 minutes instead of every 10 minutes.
May 26 2018 (ARURF 2)
  • To apologize for the Clash Beta failing, ARURF was enabled.
  • Due to a bug, ARURF was still using the same version of the All Random used previously and not the new version currently active on ARAM (i.e. didn't have the Reroll Bench).
December 2017 (Snow Battle ARURF)
  • Special variant of ARURF with a limited champion pool.
September 23rd 2016 (ARURF 1)[1]
  • Now uses All Random draft mode. Reroll Credits are shared with ARAM.
  • No champions are disabled.
April 22nd 2016 (URF 3)[2]
April 1st 2015 (URF 2)[3]
April 8th 2014 Hotfix[4]
April 6th 2014 Hotfix
April 1st 2014 (URF)[5]

Buff History

  • Mana and Energy consumption reduced by 100%
  • Gain 35% of bonus Mana as Health and 100% of bonus Mana Regen as Health Regen
  • +300 Ability Haste, Summoner Spell Haste, and Item Haste
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Attack Speed Bonuses increased by 50% (100% for Ranged Champions)
  • Critical Strikes deal 25% additional base damage
  • Health Costs reduced by 50%
  • This unit deals X% of its normal damage (when applicable)
  • This unit receives X% of its normal damage (when applicable)
  • Golden Spatulas' shininess increased by 87.4%
  • Hallucinate will be used extra effectively this game
[Source: Pengu Knight]

  • Mana and Energy consumption reduced by 100%
  • +80% Cooldown Reduction on Abilities, Activated Items and Summoner Spells
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Sources of bonus attack speed are doubled on Ranged champions, 1.5x on Melee champions
  • Critical strikes deal 25% additional damage
  • Health costs reduced by 50%
  • This unit deals X% of its normal damage (when applicable)
  • This unit receives X% of its normal damage (when applicable)
  • This champion is secretly Neeko (randomized)
  • Golden Spatula's shininess increased by 87.4 (randomized)
[Source: Pengu Knight]

  • Mana and Energy consumption reduced by 100%
  • +80% Cooldown Reduction on Abilities, Activated Items and Summoner Spells
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Sources of bonus attack speed are doubled on Ranged champions, 1.5x on Melee champions
  • Critical strikes deal 25% additional damage
  • Health costs reduced by 50%
  • This unit deals X% of its normal damage (when applicable)
  • This unit receives X% of its normal damage (when applicable)
  • +100% damage to Infernal Drakes
  • Pew Pew Pew
[Source: Good News Lee Sin]

  • Mana and Energy consumption reduced by 100%
  • +80% Cooldown Reduction on Abilities, Activated Items and Summoner Spells
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Sources of bonus attack speed are doubled on Ranged champions, 1.5x on Melee champions
  • Critical strikes deal 25% additional damage
  • Health costs reduced by 50%
  • This unit deals X% of its normal damage (when applicable)
  • This unit receives X% of its normal damage (when applicable)
  • Your attacks have a small change to rework Ryze
  • Takes 30% reduced damage from Unicorns.
[Source: Star Guardian Urgot]

  • Mana and Energy consumption reduced by 100%
  • +80% Cooldown Reduction on Abilities, Activated Items and Summoner Spells
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Sources of bonus attack speed are doubled on Ranged champions, 1.5x on Melee champions
  • Critical strikes deal 25% additional damage
  • Health costs reduced by 50%
  • This unit deals X% of its normal damage (when applicable)
  • This unit receives X% of its normal damage (when applicable)
  • This unit wants to be an astronaut when it grows up
  • Please do not feed the manatees (unless you have ice cream sandwiches)
[Source: The Fourth Item on That One List on the Internet (Scientists Hate It!)]

  • Mana and Energy consumption reduced by 100%
  • +80% Cooldown Reduction on Abilities, Activated Items and Summoner Spells
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Sources of bonus attack speed are doubled on Ranged champions, 1.5x on Melee champions
  • Critical strikes deal 25% additional damage
  • Health costs reduced by 50%
  • Current Forecast: Chilly, with a moderate to high chance of violent death
  • +13 to Certainty... I think?
[Source: This Winter Wonderland Made Possible By Players Like You!]

  • Mana and Energy consumption reduced by 100%
  • +80% Cooldown Reduction on Abilities, Activated Items and Summoner Spells
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Sources of bonus attack speed are doubled on Ranged champions, 1.5x on Melee champions
  • Critical strikes deal 25% additional damage
  • Health costs reduced by 50%
  • This unit deals tons of damage.
  • Every third hit will deal 100% of the damage it was going to do.
[Source: No No No! Please Don't Shake the Poro!]

  • Mana and Energy consumption reduced by 100%
  • +80% Cooldown Reduction on Abilities, Activated Items and Summoner Spells
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Sources of bonus attack speed are doubled on Ranged champions, 1.5x on Melee champions
  • Critical strikes deal 25% additional damage
  • Health costs reduced by 50%
  • Participation Bonus: Activated!
  • +1 Really Useful Tooltips
[Source: I Learned How To Do This At Space Wizard School]

  • Mana and Energy consumption reduced by 100%
  • +80% Cooldown Reduction on Abilities, Activated Items and Summoner Spells
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Sources of bonus attack speed are doubled on Ranged champions, 1.5x on Melee champions
  • Critical strikes deal 25% additional damage
  • Health costs reduced by 50%
  • +40000 Potato Affinity
  • This unit wants to be the very best, like no one ever was.
[Source: WELL WOULDN'T YOU LIKE TO KNOW]

  • Mana and Energy consumption reduced by 100%
  • +80% Cooldown Reduction on Abilities, Activated Items and Summoner Spells
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Sources of bonus attack speed are doubled on Ranged champions, 1.5x on Melee champions
  • Critical strikes deal 25% additional damage
  • Health costs reduced by 50%
  • This unit deals tons of damage.
  • Damage received by champions not in this game is reduced by 200%.
[Source: Kittens, the Wellspring of All That Is Good in This Dark and Blighted World]

  • Mana and Energy consumption increased by 100%
  • +200% Cooldown Inflation on Abilities, Activated Items and Summoner Spells
  • +50% Anti-Tenacity
  • +225 Movement Speed Reduction
  • +200% Delay between basic attacks
  • Critical strikes deal 50% of total attack damage
  • This unit critically strikes on 150% of its attacks
  • Protection against superfluous decisiveness
  • This unit is vulnerable to consequences
[Source: Look Before You Leap]

  • Mana and Energy consumption reduced by 100%
  • +80% Cooldown Reduction on Abilities, Activated Items and Summoner Spells
  • +25% Tenacity and Tenaciousness
  • +60 Movement Speed and Speed while Moving
  • Doubles bonus attack speed on Ranged champions
  • Ranged champions gain 25% critical strike damage
  • +35% Dinosaur Resistance
  • Keep out of reach of designers and people who like sane tooltips
  • This unit is currently able to traverse the Abyss
[Source: Dark Voodoo Magicks]

References

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