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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

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05FR013T4-full
Udyr
Udyr (Universe)Udyr (Universe)
Udyr (League of Legends)Udyr (League of Legends)
Udyr (Esports)Udyr (Esports)
Udyr (Teamfight Tactics)Udyr (Teamfight Tactics)
Udyr (Legends of Runeterra)Udyr (Legends of Runeterra)
Udyr (Development)Udyr (Development)
Udyr (Trivia)Udyr (Trivia)

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05FR013T4


05FR013T5


Trivia[]

Quotes[]

Keyword Summon Summoned[]

Allied LoR Champion Indicator4Gnar present

Enemy LoR Champion Indicator5Udyr present

Allied LoR Non-Champion Non-Spell Indicator2 Bone Scryer present

Allied LoR Non-Champion Non-Spell Indicator6 Hyara Allseer present

  • ▶️   Udyr: "Hail the Allseer from the eastern mountains."
    • ▶️   Hyara: "The spirits, the stars, again they bring us together."

Allied LoR Non-Champion Non-Spell Indicator2 Tusk Speaker present

Allied LoR Non-Champion Non-Spell Indicator4 Murkwolf Shaman present

Allied LoR Non-Champion Non-Spell Indicator2 Vulpine Wanderer present

Keyword See Sees a Unit card Unit Keyword Summon Summoned[]

Allied LoR Champion Indicator6Sejuani

Allied LoR Champion Indicator4Gnar

Allied LoR Non-Champion Non-Spell Indicator2 Bone Scryer

Allied LoR Non-Champion Non-Spell Indicator6 Hyara Allseer

Allied LoR Non-Champion Non-Spell Indicator6 Mammoth Shaman

Allied LoR Non-Champion Non-Spell Indicator2 Tusk Speaker

Allied LoR Non-Champion Non-Spell Indicator2 Vulpine Wanderer

  • ▶️   Udyr: "Have you come to aid your old friend, young fox?"

Allied LoR Non-Champion Non-Spell Indicator6 Alpha Wildclaw

Allied LoR Non-Champion Non-Spell Indicator2 Feral Mystic

Allied LoR Non-Champion Non-Spell Indicator8 Wrath of the Freljord

Keyword Level Up Level Up[]

Keyword See Sees a Spell card Spell or Keyword Skill Skill Resolve[]

Allied LoR Spell Slow Indicator3 Stance Swap

Allied LoR Spell Slow Indicator3 Bear Stance

Allied LoR Spell Slow Indicator3 Ram Stance

Allied LoR Spell Slow Indicator3 Wildclaw Stance

Allied LoR Spell Slow Indicator3 Boar Stance

Allied LoR Spell Slow Indicator11 Warmother's Call

Attack Declared[]

Block Declared[]

Keyword Death Death[]

Turn timer appears[]

Allied turn timer

Enemy turn timer

Chosen[]

Victory[]

Defeat[]

Change Log[]

Udyr
V5.1
  • Health increased to 5 from 4.
V3.21
  • Text becomes: "When I'm summoned or Keyword Strike strike: Create a LoR Spell Slow Indicator3 Stance Swap in hand or, if you have one, reduce its cost to 0."
    • Old Text: "When I'm summoned or Keyword Strike Strike: Create a LoR Spell Slow Indicator3 Stance Swap in hand or, if you have one, reduce its cost to 0."
V3.6
  • Power increased to 5 from 4.
  • Level Up becomes: "You've played LoR Spell Slow Indicator3 Stance Swap 3+ times this game."
    • Old Level Up: "You've damaged the enemy Nexus 7+ times this game."
V3.4
  • Text becomes: "When I'm summoned or Keyword Strike Strike: Create a LoR Spell Slow Indicator3 Stance Swap in hand or, if you have one, reduce its cost to 0."
    • Old Text: "When I'm summoned or Keyword Strike Strike: Create a LoR Spell Slow Indicator3 Stance Swap in hand or, if you have one, reduce it's cost to 0."
V3.2
  • Added.
Udyr (Level 2)
V5.1
  • Health increased to 6 from 5.
V3.21
  • Text becomes: "When I'm summoned or Keyword Strike strike: Create a LoR Spell Slow Indicator3 Stance Swap in hand or, if you have one, reduce its cost to 0. I have +1|+1 for each stance you've played this game."
    • Old Text: "When I'm summoned or Keyword Strike Strike: Create a LoR Spell Slow Indicator3 Stance Swap in hand or, if you have one, reduce its cost to 0. I have +1|+1 for each stance you've played this game."
V3.6
  • Power increased to 6 from 5.
  • Text becomes: "When I'm summoned or Keyword Strike Strike: Create a LoR Spell Slow Indicator3 Stance Swap in hand or, if you have one, reduce its cost to 0. I have +1|+1 for each stance you've played this game."
    • Old Text: "When I'm summoned or Keyword Strike Strike: Create a LoR Spell Slow Indicator3 Stance Swap in hand or, if you have one, reduce its cost to 0. I have +1|+1 for each stance you've cast this game."
V3.4
  • Text becomes: "When I'm summoned or Keyword Strike Strike: Create a LoR Spell Slow Indicator3 Stance Swap in hand or, if you have one, reduce its cost to 0. I have +1|+1 for each stance you've cast this game."
    • Old Text: "When I'm summoned or Keyword Strike Strike: Create a LoR Spell Slow Indicator3 Stance Swap in hand or, if you have one, reduce it's cost to 0. I have +1|+1 for each stance you've cast this game."
V3.2
  • Added.
Udyr's Spirits Unleashed
V3.19
  • Text becomes: "Grant allies everywhere +1|+1. Then deal 1 to EVERYTHING. Create an LoR Champion Indicator5Udyr in your deck."
    • Old Text: "Grant your allies +1|+1. Then deal 1 to EVERYTHING. Create an LoR Champion Indicator5Udyr in your deck."
V3.2
  • Added.


References

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