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Previous Abilities[]

Udyr OriginalCentered old2
Udyr
Base Statistics
Health 664 +106 Attack damage 64 +5
Health regen. 6 +0.75 Attack speed [*] 0.658 (+ 0 +2.67%)
Armor 34 +5.2 Crit. damage 200%
Magic resist. 32 +2.05 Range 125
Mana 271 +50 Gameplay radius 65
Mana regen. 7.5 +0.45 Move. speed 350
Fighter icon Udyr
the Spirit Walker
Price:BE 1350 / RP 585
Secondary Bar:Mana resource Mana
Release Date:2009-12-02 Last Changed:V12.10
Secondary Attributes:Melee role Melee
Style:
Champion style basic attacks activeChampion style 35Champion style abilities inactive
Difficulty:
Champion difficulty 1
 

Monkey's Agility

Innate - Four Stances: Udyr has no ultimate ability and instead has 4 basic abilities. Each ability grants a Stance: a unique passive effect that lasts until casting a different ability. Switching Stances will prevent his previous Stance from triggering any more on-hit effects, and incur a Cooldown icon 1.5-second global cooldown on his other abilities.

Starting at level 16, all abilities can gain a 6th rank.

Udyr Monkey's Agility

Innate: Udyr's ability casts generate a stack of Monkey's Agility for 5 seconds, refreshing on subsequent casts and stacking up to 3 times.

Monkey's Agility: For each stack, Udyr gains Movement speed icon Champions killed 5s before or after using Chronobreak (R)5 bonus movement speed and Attack damage icon Champions hit with Martial Cadence (P)10% bonus attack speed, up to Champions killed 5s before or after using Chronobreak (R)15 bonus movement speed and Champions hit with Martial Cadence (P)30% bonus attack speed.

Info
  • Cloud Dragon Soul's Cloud Dragon Soul's increased movement speed buff is special cased to activate on all of Udyr's spell casts due to not having a traditional ultimate.
  • The global cooldown will not incur on abilities that are currently on a greater cooldown.
  • Udyr does not receive extra skill points for his extra ability ranks, meaning he will not be able to reach maximum rank on all of his abilities unless he can level beyond the normal limit (e.g. ProfileIcon0785 The Thinking Manatee Ultra Rapid Fire).

Tiger Stance

Udyr Tiger Stance

Stance: Udyr's basic attacks on-hit generate a stack of Tiger. At 3 stacks, his next basic attack is empowered to consume them all to inflict Tiger Strike, and also generates a Tiger stack.

Tiger Strike: The target is dealt Champions killed from outside standard Attack rangebonus physical damage every 0.5 seconds over 2 seconds. Leftover damage is dealt instantly upon subsequent infliction.

Total Bonus Physical Damage:
30 / 60 / 90 / 120 / 150 / 180 Champions stunned with Pyromania (P)(+ 110 / 125 / 140 / 155 / 170 / 185% AD)
Bonus Physical Damage per Tick:
7.5 / 15 / 22.5 / 30 / 37.5 / 45 Champions stunned with Pyromania (P)(+ 27.5 / 31.25 / 35 / 38.75 / 42.5 / 46.25% AD)
Udyr Tiger Stance 2

Active: Udyr gains Attack damage icon Champions hit with Martial Cadence (P)bonus attack speed for 5 seconds, and instantly generates 3 Tiger stacks.

Bonus Attack Speed:
30 / 40 / 50 / 60 / 70 / 80%

Info
  • The name of the buff granted by entering Tiger Stance is Tiger Speed.
  • The triggering attack will generate the first stack toward the next, meaning the effect will always trigger on every 3rd attack. Guinsoo's Rageblade Guinsoo's Rageblade will reduce this number to every 2nd attack, with Udyr's attack animations coded to "look ahead" and trigger the empowered-attack animation if he attacks a target while at 1 stack while Guinsoo's Rage is active.
  • Tiger Stance's primed Blaze damage over time does not persist through stance changes.
  • Unlike most on-hit physical damage, the bonus damage from Tiger Stance will not apply life steal.
  • The on-hit application of the DoT cannot be dodged dodged nor blocked blocked, but it can Blind icon miss.
  • The empowered attack will not trigger against structures.

Turtle Stance

Udyr Turtle Stance

Stance: Udyr's basic attacks on-hit generate a stack of Turtle. At 3 stacks, his next basic attack is empowered to consume them all to Champions hit with Powder Kegs (E) detonated by chain reactionHeal power icon heal himself for Champions killed with Comeuppance (R)2% − 4% (based on missing health) of his maximum health, and also generates a Turtle stack. This effect does not trigger if Udyr is at full health.

Udyr Turtle Stance 2

Active: Udyr Hybrid resistances icon shields himself for up to 5 seconds, and instantly generates 3 Turtle stacks.

Shield Strength:
60 / 90 / 120 / 150 / 180 / 210 Multiple champions hit with Between Worlds (R)(+ 45% AP)

Info
  • The name of the buff granted by entering Turtle Stance is Spiritual Shell.
  • The triggering attack will generate the first stack toward the next, meaning the effect will always trigger on every 3rd attack. Guinsoo's Rageblade Guinsoo's Rageblade will reduce this number to every 2nd attack, with Udyr's attack animations coded to "look ahead" and trigger the empowered-attack animation if he attacks a target while at 1 stack while Guinsoo's Rage is active.
  • The empowered attack will not trigger against structures.

Bear Stance

Udyr Bear Stance

Stance: Udyr's basic attacks are empowered to have an Relentless Force 2 uncancellable windup and Stun icon stun the target for 1 second. The target is then marked Mauled for 5 seconds, becoming immune to the stun.

Udyr Bear Stance 2

Active: Udyr gains Movement speed icon Champions killed 5s before or after using Chronobreak (R)bonus movement speed and Ghost ghosting for the next few seconds. During this time, his basic attacks against enemy Champion icon champions are empowered to Bear Stance lunge 50 units toward them, unless they are marked Mauled.

Bonus Movement Speed:
15 / 20 / 25 / 30 / 35 / 40%
Buff Duration:
2 / 2.25 / 2.5 / 2.75 / 3 / 3.25

Info
  • The name of the buff granted by entering Bear Stance is Primal Charge.
  • The name of the immunity debuff granted from Bear Stance is Mauled.
  • Bear Stance's self-displacement does not count as a Dash dash for the purposes of Sudden Impact Sudden Impact.
  • The triggering attack will apply other On-hit icon on-hit effects and can critically strike as normal.
  • Spell Shield Spell shield and Cc-immune icon crowd control immunity will consume the attack, meaning the on-target stun immunity is also incurred in the process.
  • The empowered attack will not trigger against structures.

Phoenix Stance

Udyr Phoenix Stance

Stance: Udyr's basic attacks on-hit generate a stack of Phoenix. At 3 stacks, his next basic attack is empowered to unleash fire in a cone in front of him that deals Damage mitigated with Shifting Sands (E)magic damage to enemies hit, and also generate a Phoenix stack.

Cone Damage:
60 / 110 / 160 / 210 / 260 / 310 Multiple champions hit with Between Worlds (R)(+ 80% AP)
Udyr Phoenix Stance 2

Active: Udyr creates an aura of pulsing fire for 4 seconds, dealing Damage mitigated with Shifting Sands (E)magic damage each second to nearby enemies. He also instantly generates 3 Phoenix stacks.

Total Magic Damage:
40 / 80 / 120 / 160 / 200 / 240 Multiple champions hit with Between Worlds (R)(+ 100% AP)
Magic Damage Per Tick:
10 / 20 / 30 / 40 / 50 / 60 Multiple champions hit with Between Worlds (R)(+ 25% AP)

Info
  • The name of the buff granted by entering Phoenix Stance is Phoenix Flame.
  • The triggering attack will generate the first stack toward the next, meaning the effect will always trigger on every 3rd attack. Guinsoo's Rageblade Guinsoo's Rageblade will reduce this number to every 2nd attack, with Udyr's attack animations coded to "look ahead" and trigger the empowered-attack animation if he attacks a target while at 1 stack while Guinsoo's Rage is active.
  • The empowered attack will trigger and be consumed but will not deal its damage against structures.


Previous Quotes[]

Champion Select[]

Pick
Ban

Movement[]

Moving[]

Taunt[]

Joke[]

Laugh[]

Attack[]

Basic Attacking[]

In Tiger Stance Tiger Stance
In Turtle Stance Turtle Stance
In Bear Stance Bear Stance
In Phoenix Stance Phoenix Stance

Attacking[]

Death[]

Movement[]

First Move[]

Moving[]

In any Stance
In Tiger Stance Tiger Stance
In Turtle Stance Turtle Stance
In Bear Stance Bear Stance
In Phoenix Stance Phoenix Stance

Taunt[]

Joke[]

In Tiger Stance Tiger Stance
  • ▶️   "Stripes would be good camouflage... if tigers weren't bright orange!"
In Turtle Stance Turtle Stance
  • ▶️   "The turtle is one part fortress, one part mobile home."
In Bear Stance Bear Stance
In Phoenix Stance Phoenix Stance
  • ▶️   "Emanating fire really cuts down on comfy nest options."

Laugh[]

Attack[]

Basic Attacking[]

In Tiger Stance Tiger Stance
In Turtle Stance Turtle Stance
In Bear Stance Bear Stance
In Phoenix Stance Phoenix Stance

Attacking[]

In any Stance
In Tiger Stance Tiger Stance
In Turtle Stance Turtle Stance
In Bear Stance Bear Stance
In Phoenix Stance Phoenix Stance
Attacking Anivia Anivia
Attacking Nidalee Nidalee
Attacking Rammus Rammus
Attacking Volibear Volibear

Ability Casting[]

Using Monkey's Agility Monkey's Agility[]

Achieving three stacks of Monkey's Agility Monkey's Agility

Using Tiger Stance Tiger Stance[]

Using max rank Tiger Stance Tiger Stance for the first time

Using Turtle Stance Turtle Stance[]

Using max rank Turtle Stance Turtle Stance for the first time

Using Bear Stance Bear Stance[]

Using max rank Bear Stance Bear Stance for the first time

Using Phoenix Stance Phoenix Stance[]

Using max rank Phoenix Stance Phoenix Stance for the first time

Kills and Objectives[]

Killing a Jungle Camp
Killing the Dragon Dragon
Killing Baron Nashor Baron Nashor
Killing Vilemaw Vilemaw

Other Gameplay[]

Placing a Ward icon Ward

Recall Recall[]

Death[]

Respawn
Co-op vs. AI Responses

Match start

  • "What technique do you use?"

Player team victory

  • "Your form is excellent!"

Player team defeat

  • "GG!"

Previous Splash Art[]

See also[]

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