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Udyr
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Abilities

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Monkey's Agility
Monkey's Agility.png

Innate: Udyr's abilities generate a stack of Monkey's Agility for 5 seconds, stacking up to 3 times, with the duration refreshing on subsequent ability casts. Each stack grants him Movement speed icon.png 5 bonus movement speed and Attack speed icon.png 10% bonus attack speed, up to 15 bonus movement speed and 30% bonus attack speed at 3 stacks.

Innate - Four Stances: Udyr has no ultimate ability and instead has 4 basic abilities. Each of his abilities provides a passive effect that lasts until he activates a different ability, called his current Stance. Activating any of his abilities will prevent his previous Stance from triggering any more on-hit effects, and will prevent him from activating another ability for 2 seconds.

Starting at level 16, all abilities can gain a 6th rank.

Info
Notes
  • Cloud Dragon Soul's Cloud Dragon Soul's bonus movement speed is special cased to activate on all of Udyr's spell casts due to not having a traditional ultimate.
  • Cloudbringer's Grace Cloudbringer's Grace does not grant ultimate cooldown reduction, instead it grants 5 / 10 / 15 / 20% (based on stacks) reduced cooldowns on all abilities.
  • Further stance activations at maximum stacks of Monkey's Agility will refresh the timer.
  • Despite having 4 abilities each with 6 ranks, Udyr is not able to level beyond the usual limit under normal circumstances - meaning he must choose how to allocate his points and will not be able to reach maximum rank on each of his abilities, except in The Thinking Manatee profileicon.png Ultra Rapid Fire.

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Tiger Stance
CAST TIME: none
COST: 45 − 28 (based on level) Mana
COOLDOWN: 6
Tiger Stance.png

Stance: Udyr's basic attacks generate Tiger stacks on-hit, up to 3. At maximum stacks, Udyr's next basic attack is a Tiger Strike, which deals bonus physical damage over 2 seconds as well as instantly dealing any remaining damage from any previous Tiger Strikes on the target.

Total Bonus Physical Damage:
30 / 60 / 90 / 120 / 150 / 180 (+ 110 / 125 / 140 / 155 / 170 / 185% AD)
Damage Per Half-Second:
7.5 / 15 / 22.5 / 30 / 37.5 / 45 (+ 27.5 / 31.25 / 35 / 38.75 / 42.5 / 46.25% AD)

Active: Udyr gains Attack speed icon.png bonus attack speed for 5 seconds, and instantly generates 3 Tiger stacks.

Bonus Attack Speed:
30 / 40 / 50 / 60 / 70 / 80%

Info
Notes
  • The name of the buff granted by entering Tiger Stance is Tiger Speed.
  • The triggering attack will generate the first stack toward the next, meaning the effect will always trigger on every 3rd attack. Guinsoo's Rageblade Guinsoo's Rageblade will reduce this number to every 2nd attack, with Udyr's attack animations coded to "look ahead" and trigger the empowered-attack animation if he attacks a target while at 1 stack while Guinsoo's Rage is active.
  • Tiger Stance's primed Blaze.png damage over time does not persist through stance changes.
  • Unlike most on-hit physical damage, the bonus damage from Tiger Stance will not apply Life steal icon.png life steal.
  • The on-hit application of the DoT cannot be dodged dodged nor blocked blocked, but it can Blind icon.png miss.

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Turtle Stance
CAST TIME: none
COST: 45 − 28 (based on level) Mana
COOLDOWN: 6
Turtle Stance.png

Stance: Udyr's basic attacks generate Turtle stacks on-hit, up to 3. At maximum stacks, Udyr's next basic attack Heal power.png heals him for Health icon.png 2.5% − 5% (based on missing health) of his maximum health.

Active: Udyr Hybrid resistances icon.png shields himself for up to 5 seconds, and instantly generates 3 Turtle stacks.

Shield Strength:
60 / 95 / 130 / 165 / 200 / 235 (+ 50% AP)

Info
Notes
  • The name of the buff granted by entering Turtle Stance is Spiritual Shell.
  • The triggering attack will generate the first stack toward the next, meaning the effect will always trigger on every 3rd attack. Guinsoo's Rageblade Guinsoo's Rageblade will reduce this number to every 2nd attack, with Udyr's attack animations coded to "look ahead" and trigger the empowered-attack animation if he attacks a target while at 1 stack while Guinsoo's Rage is active.

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Bear Stance
CAST TIME: none
COST: 45 − 28 (based on level) Mana
COOLDOWN: 6
On-Target Cooldown: 5
Bear Stance.png

Stance: Udyr's basic attacks are Excessive Force 2.png unstoppable and they Stun icon.png stun his target for 1 second. The stun cannot occur on the same target more than once every few seconds.

Active: Udyr gains Movement speed icon.png bonus movement speed and is Ghost.png ghosted for the next few seconds. Additionally, his next basic attack gains Range icon.png 50 bonus range and has him Bear Stance.png lunge at his target.

Bonus Movement Speed:
15 / 20 / 25 / 30 / 35 / 40%
Bonus Movement Speed Duration:
2 / 2.25 / 2.5 / 2.75 / 3 / 3.25

Info
Notes
  • The name of the buff granted by entering Bear Stance is Primal Charge.
  • Bear Stance's self-displacement does not count as a Dash.png dash for the purposes of Sudden Impact Sudden Impact.
  • The triggering attack will apply other On-hit icon.png on-hit effects and can critically strike as normal.
  • Spell Shield.png Spell shield and Cc-immune icon.png crowd control immunity will consume the attack, meaning the on-target stun immunity is also incurred in the process.

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Phoenix Stance
EFFECT RADIUS: 625 / 250
CAST TIME: none
COST: 45 − 28 (based on level) Mana
COOLDOWN: 6
Phoenix Stance.png

Stance: Udyr's basic attacks generate Phoenix stacks on-hit, up to 3. At maximum stacks, Udyr's next basic attack unleashes fire in a cone in front of him that deals magic damage to all enemies hit.

Cone Damage:
60 / 110 / 160 / 210 / 260 / 310 (+ 70% AP)

Active: Udyr unleashes an aura of pulsing waves of fire around himself for 4 seconds, dealing magic damage each second to all nearby enemies for the duration, as well as instantly generating 3 Phoenix stacks.

Total Magic Damage:
50 / 100 / 150 / 200 / 250 / 300 (+ 100% AP)
Magic Damage Per Second:
12.5 / 25 / 37.5 / 50 / 62.5 / 75 (+ 25% AP)

Info
Notes
  • The name of the buff granted by entering Phoenix Stance is Phoenix Flame.
  • The triggering attack will generate the first stack toward the next, meaning the effect will always trigger on every 3rd attack. Guinsoo's Rageblade Guinsoo's Rageblade will reduce this number to every 2nd attack, with Udyr's attack animations coded to "look ahead" and trigger the empowered-attack animation if he attacks a target while at 1 stack while Guinsoo's Rage is active.


References

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