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For the main article, see Crowd control.
Crowd Control Movement Attacking Abilities Interrupts Channels Disabled Summoner Spells Modified by Tenacity Removal
Airborne icon Airborne Disabled Disabled Disabled Yes FlashTeleportMarkDashHexflash No Quicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
with Dash dash or Flash blink and Fate's CallSoul Unbound 2
Blind icon Blind Allowed Parried Allowed No None Yes CleanseQuicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's CallSoul Unbound 2
Cripple icon Cripple Allowed Reduced Allowed No None Yes CleanseQuicksilver Sash itemMikael's Crucible itemHighlanderBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's CallSoul Unbound 2
Disarm icon Disarm Allowed Disabled Allowed No None Yes CleanseQuicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's Call
Forced Action - Charm icon Charm, Flee icon Flee, Taunt icon Taunt Uncontrollable Disabled / Uncontrollable Disabled Yes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's CallSoul Unbound 2
Grounded icon Ground Partial Allowed Partial See notes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's Call
Nearsight icon Nearsight Allowed Partial Partial No None No Quicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's Call
Root icon Root Disabled Allowed Partial See notes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's CallSoul Unbound 2
Silence icon Silence Allowed Allowed Disabled Yes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's Call
Drowsy icon Drowsy Reduced Allowed Allowed No None No CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's CallSoul Unbound 2
Sleep icon Sleep Disabled Disabled Disabled Yes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's CallSoul Unbound 2
Slow icon Slow Reduced Allowed Allowed No None Yes CleanseQuicksilver Sash itemMikael's Crucible itemDecisive StrikeHighlanderBattle Roar 2RagnarokRemove ScurvyBiggest Snowball Ever!Unbreakable WillDismounted Skaarl the Cowardly LizardFate's Call
Stasis icon Stasis Disabled Disabled Disabled Yes All No None
Stun icon Stun and Stun iconAirborne icon Suspension Disabled Disabled Disabled Yes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's CallSoul Unbound 2
Suppression icon Suppression Disabled Disabled Disabled Yes All No Quicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly LizardFate's CallSoul Unbound 2

Notes


Airborne icon Airborne

EditA unit is made airborne alongside undergoing a forced displacement in a specified direction or to a specific point or for a set duration at its current location. For the duration, the unit is also Stun icon stunned, becoming unable to control its movement, declare attacks, cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash.

Interrupts: The accompanying Stun icon stun interrupts attack windups (Excessive Force 2 unstoppable basic attack exception) and all Channeling icon channeled and charged abilities. The accompanying displacement interrupts all Dash dashes and overrides previous airborne effects.
Reduction: The duration of airborne and its forced movement execution time is unaffected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity and Unstoppable icon displacement immunity.
Removal: The forced movement that comes with airborne effects cannot be removed by cleansing effects. However, Remove Scurvy Cleansing effects can be used to partially remove the underlying Stun icon stun, allowing the user to only cast their abilities during the displacement (moving and attacking will still be disabled): a Dash dash or Flash blink ability can be used to overrule the forced movement. Note that Cleanse Cleanse and Mikael's Crucible item Mikael's Crucible, specifically, cannot be used to do this.
Countering Airborne CC

Countering Airborne CC

To expand upon the countering of airborne effects, consider that the effects are made up of two components: a movement modifier (called a "move block" by Riot, referring to a chunk of code) and a stun (which is responsible for disabling the actions of attacking and casting). As a general rule, the most recent move block will over-rule any previous move blocks, which is how Alistar OriginalSquare Alistar's Headbutt Headbutt and Pulverize Pulverize combo functions. This rule also extends to all beneficial movement modifiers, such as Dash dashes and Flash blinks, which is why Rocket Grab Rocket Grab and Rocket Jump Rocket Jump will over-rule each other depending on their order of activation. Most beneficial movement modifiers do not prevent the activation of abilities, allowing Tristana OriginalSquare Tristana to still activate abilities during Rocket Jump Rocket Jump but not during Rocket Grab Rocket Grab.

  • In some instances, the stun duration is longer than the move block (e.g. Sion OriginalSquare Sion's Unstoppable Onslaught Unstoppable Onslaught), but in most cases they are the same duration. There have been cases in the past where the stun duration was shorter, but this usually lead to bug-like interactions and was later "fixed" (e.g. Azir OriginalSquare Azir's Emperor's Divide Emperor's Divide did not apply any stun at all in the initial charge on the ability, which allowed his enemies to use an instant movement ability to supersede the charge's knockback and get over the wall).
  • Poppy OriginalSquare Poppy's Keeper's Verdict Keeper's Verdict is the only airborne effect that cannot be removed at all (cleanses will not dispel the underlying stun).

Knock Aside

Knockback

Knockup

Pull

Blind icon Blind

EditA unit that is blinded will miss their basic attacks for the duration, comparable to attacking a target that is able to Counter Strike dodge or Spirit's Refuge block, but not mechanically similar. Missed attacks will fail to deal damage or apply on-hit effects, with the exception of some empowered basic attacks. Blind does not prevent the unit from declaring attacks, unlike Disarm icon Disarm.

Interrupts: Does not interrupt any abilities, but will prevent on-hit effects from being triggered unless otherwise stated.
Reduction: The duration is affected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses with the exception of Mikael's Crucible item Mikael's Crucible.
  • Champions with blind: Teemo OriginalSquare Teemo
  • Thornmail item Thornmail's passive deals damage before the attack is reduced by any effect, including blind, meaning it will apply even if the attacker is blinded.
  • Blinded enemies will only miss if the attack is declared while blinded; Ranged role ranged units still hit if the Projectile projectile fires before the blind, and vice versa.
  • Blind takes priority if the attack would be Counter Strike dodged or Spirit's Refuge blocked.
  • Blind causes Graves OriginalSquare Graves' New Destiny shotgun to fire pellets with a random spread, excluding the direction of his target.

Cripple icon Cripple

EditA unit that is crippled has reduced Attack speed icon attack speed for the duration.

Interrupts: Does not interrupt any abilities.
Reduction: The duration is affected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity and Cripple immune cripple immunity.
Removal: Removed by Remove Scurvy Cleanses and specifically Master Yi OriginalSquare Master Yi's Highlander Highlander.

Disarm icon Disarm

EditA unit that is disarmed is unable to declare Basic Attack basic attack commands for the duration.

Interrupts: Interrupts basic attack windups (Excessive Force 2 unstoppable basic attack exception) and Samira OriginalSquare Samira's Samira Rank S Inferno Trigger.
Reduction: The duration is affected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses with the exceptions of Yone OriginalSquare Yone's Soul Unbound 2 Soul Unbound (recast) and Mikael's Crucible item Mikael's Crucible.

Silence icon Disrupt

EditWhen a unit is disrupted, it has their Channeling icon channeled and charged abilities interrupted. Unlike Silence icon Silence, the unit can still cast abilities.

Disrupt is not, and does not apply, a Malefic Visions status effect.

Interrupts: Interrupts all Channeling icon channeled and charged abilities.
Reduction: The effect is instantaneous. There is nothing to reduce.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: The effect is instantaneous. There is nothing to remove.

Forced action

Charm icon Charm

For the item, see Faerie Charm item Faerie Charm

EditA unit that is charmed is forced to move directly toward the Source (the unit that casted the Charm spell) for the duration, during which they're unable to perform issued movement commands, declare attacks, cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash. All charms also apply a Slow icon slow.

Interrupts: Interrupts attack windups (Excessive Force 2 unstoppable basic attack exception) and all Channeling icon channeled and charged abilities.
Reduction: The duration is affected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses or when the Source dies.

Flee icon Fear / Flee

EditA unit that is fleeing or feared is forced to move directly away from the Source (the unit that casted the Fear spell) for the duration, during which they're unable to perform issued movement commands, declare attacks, cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash. All fears also apply a Slow icon slow.

Interrupts: Interrupts attack windups (Excessive Force 2 unstoppable basic attack exception) and all Channeling icon channeled and charged abilities.
Reduction: The duration is affected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses or when the Source dies.

Note that, while Fear is now synonymous with Flee, it is technically still the name of a now-deprecated form of Crowd Control that had the target move around aimlessly.

Taunt icon Taunt

EditA unit that is taunted will attempt to perform basic attacks on the Source (the unit that casted the Taunt spell) for the duration, during which they're unable to perform issued movement or attack commands, cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash.

Interrupts: Interrupts all Channeling icon channeled and charged abilities.
Reduction: The duration is affected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses or when the Source dies.

Grounded icon Ground

EditA unit that is grounded is unable to activate mobility spells for the duration, which include all active Dash dash and Flash blink abilities - including the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash, plus a number of additional cases. Ground does not disable nor interrupt Recall Recall and Empowered Recall Empowered Recall. This effect does not innately Knockdown icon knockdown a target that is already performing a dash. Grounded units can still be Airborne icon displaced.

Ground is the only type of Stun icon crowd control that is most commonly found in persistent area of effects, which will reapply the status effect continously.

Interrupts: Interrupts Channeling icon movement channels unless otherwise stated.
Reduction: The duration is affected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses with the exceptions of Yone OriginalSquare Yone's Soul Unbound 2 Soul Unbound (recast) and Mikael's Crucible item Mikael's Crucible.

Knockdown icon Knockdown

EditKnockdown only affects units that are performing a Dash dash or being displaced by an Airborne icon airborne effect. A unit that is knocked down has its dash or displacement interrupted and is placed on the ground instantly.

Knockdown is not a Malefic Visions status effect.

Interrupts: Interrupts all Dash dashes and Airborne icon airborne effects (displacement and status effects). Knock ups will not have their airborne status removed if there is no sourced Malefic Visions debuff, but their displacement still ends.
Reduction: The effect is instantaneous. There is nothing to reduce.
Resist: Resisted by Cc-immune icon crowd control immunity and Unstoppable icon displacement immunity.
Removal: The effect is instantaneous. There is nothing to remove.

Nearsight icon Nearsight

EditA unit that is nearsighted has their Sight icon sight radius reduced and cannot see beyond their sight radius by any means for the duration, causing them to lose vision of all their allies as well as all sources external sources of vision, which includes those from Ward icon wards or abilities. This means it prevents Leap Strike unit-targeted effects, such as basic attacking, from being used outside of the unit's reduced sight radius, requiring the unit to have personal vision of their target.

True Sight icon True sight and Stealth Ward icon unobstructed vision do not infiltrate nearsight.

Interrupts: Interrupts target commands if the nearsighted unit's target is outside of their new vision area and prevents Acquisition range automated target acquisition.
Reduction: The duration is unaffected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity with the exceptions of Fiora OriginalSquare Fiora's Riposte Riposte and Morgana OriginalSquare Morgana's Black Shield Black Shield.
Removal: Removed by Remove Scurvy Cleanses with the exceptions of Yone OriginalSquare Yone's Soul Unbound 2 Soul Unbound (recast), Cleanse Cleanse, and Mikael's Crucible item Mikael's Crucible.
  • Champions with nearsight: Graves OriginalSquare Graves, Nocturne OriginalSquare Nocturne, Quinn OriginalSquare Quinn.
    • The following abilities from said champions apply nearsight:
      • Quinn OriginalSquare Quinn's Blinding Assault Blinding Assault reduces sight radius of the enemy target to 330 units.
      • Nocturne OriginalSquare Nocturne's Paranoia Paranoia reduces sight radius of enemy champions 「 to 1,030 units. 」「 by 320 units. 」
      • Graves OriginalSquare Graves' Smoke Screen Smoke Screen reduces sight radius of enemies inside the bubble to 250 units oriented to the center, but grants them vision of the entire smoke bubble.
        • Resisting and removal effects will only apply to the loss of shared vision from this ability. Enemies outside Smoke Screen cannot see through its area of effect and vice versa by any means. This is not a status effect.
  • The allied portrait icons do not update while nearsighted unless an ally Death dies; the health, resource, level, and ultimate indicators do not change from at the time of being nearsighted initially. This also applies to the tab view for seeing the item inventory for all champions in a match.
  • Multiple applications of nearsight debuffs will only consider the one with the greatest sight reduction.
  • Since Sight icon sight is shared, allies will not be able to see further than their nearsighted ally's sight radius. This vision can still be effectively granted by other allies near the affected ally, in which case some, or all, of the lost vision is recovered.

Silence icon Silence

EditA unit that is silenced cannot cast abilities, activate items nor use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash for the duration.

Silence is also a general term used to refer to Stun icon crowd control effects that inhibit the casting of abilities.

Interrupts: Interrupts all Channeling icon channeled and charged abilities.
Reduction: The duration is affected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses with the exception of Yone OriginalSquare Yone's Soul Unbound 2 Soul Unbound (recast).

The following crowd control types combine silence with additional effects:

Sleep icon Sleep

Drowsy icon Drowsy

EditA unit that is drowsy is gradually Slow icon slowed over the duration, and will fall Sleep icon asleep thereafter.

Removing drowsy or being Unstoppable icon displacement immune or Cc-immune icon immune to crowd control at its end will prevent Sleep icon sleep from occurring. Activating a Spell Shield spell shield or becoming Playful untargetable does not.

Interrupts: Drowsy does not interrupt any actions.
Reduction: The duration is unaffected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses.
  • Champions with drowsy: Lillia OriginalSquare Lillia, Zoe OriginalSquare Zoe.
  • Slow immune icon Slow resist, Slow immune 2 slow immunity and slow removals (i.e - Decisive Strike Decisive Strike) can be used to (respectively) weaken, prevent or remove the associated slow, however, it does not prevent from falling asleep after the duration. Tenacity icon Tenacity gained while drowsy will still affect the duration of the sleep.

EditA unit that is asleep is unable to control its movement, declare attacks, cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash for the duration. Sleep occurs after the duration of Drowsy icon drowsiness finishes.

Interrupts: Falling asleep interrupts attack windups (Excessive Force 2 unstoppable basic attack exception) and all Channeling icon channeled and charged abilities.
Reduction: The duration is affected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity and Unstoppable icon displacement immunity.
Removal: Removed by Remove Scurvy Cleanses and taking non-Blaze persistent damage from non-Minion icon minions.

Slow icon Slow

EditA unit that is slowed has reduced Movement speed icon movement speed for the duration. Slow percentages cannot reduce a target below Movement speed icon 110 movement speed. Some slows will instead modify the target's movement speed to a static value, which may not be further reduced nor increased.

Only the slow with the highest value is taken into movement speed calculations. All additional slows are ignored until the higher-valued slow wears off.

Interrupts: Does not interrupt any abilities.
Reduction: The duration is affected by Tenacity icon Tenacity.

The strength is reduced by Slow immune icon slow resist.

Resist: Resisted by Cc-immune icon crowd control immunity and Slow immune 2 slow immunity.
Removal: Removed by Remove Scurvy Cleanses (except Yone OriginalSquare Yone's Soul Unbound 2 Soul Unbound recast), Garen OriginalSquare Garen's Decisive Strike Decisive Strike, Master Yi OriginalSquare Master Yi's Highlander Highlander and Nunu OriginalSquare Nunu's Biggest Snowball Ever! Biggest Snowball Ever!.