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Crowd Control Movement Attacking Abilities Interrupt Spells Reduction Removal
Airborne icon Airborne Blocked Blocked Blocked Yes FlashTeleportMarkDashHexflash Partial Quicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
with Dash dash or Flash blink
Blind icon Blind Allowed Parried Allowed No Allowed Yes CleanseQuicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
Cripple icon Cripple Allowed Reduced Allowed No Allowed Yes CleanseQuicksilver Sash itemMikael's Crucible itemHighlanderShadow StepBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
Disarm icon Disarm Allowed Blocked Allowed See notes Allowed Yes CleanseQuicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
Charm icon Charm / Flee icon Flee / Taunt icon Taunt Forced Action Blocked Blocked Blocked Yes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
Grounded icon Ground Partial Allowed Partial See notes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
Nearsight icon Nearsight Allowed Partial Partial See notes Allowed No Quicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
Root icon Root Blocked Allowed Allowed See notes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
Silence icon Silence Allowed Allowed Blocked Yes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
Sleep icon Sleep Blocked Blocked Blocked Yes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
Slow icon Slow Reduced Allowed Allowed No Allowed Yes CleanseQuicksilver Sash itemMikael's Crucible itemDecisive StrikeHighlanderShadow StepBattle Roar 2RagnarokRemove ScurvyBiggest Snowball Ever!Unbreakable WillDismounted Skaarl the Cowardly Lizard
Stasis icon Stasis Blocked Blocked Blocked Yes Blocked No None
Stun icon Stun Blocked Blocked Blocked Yes FlashTeleportMarkDashHexflash Yes CleanseQuicksilver Sash itemMikael's Crucible itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard
Suppression icon Suppression Blocked Blocked Blocked Yes Blocked No Quicksilver Sash itemBattle Roar 2RagnarokRemove ScurvyUnbreakable WillDismounted Skaarl the Cowardly Lizard

Notes


Airborne icon Airborne

EditA unit is made airborne alongside undergoing a forced displacement in a specified direction or to a specific point. For the duration, the unit is also Stun icon stunned and cannot move, attack, cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash.

Interrupts: The accompanying Stun icon stun interrupts attack windups (Excessive Force 2 unstoppable basic attack exception) and all Channeling icon channeled and charged abilities, as well as Anivia OriginalSquare Anivia's Glacial Storm Glacial Storm. The accompanying displacement interrupts all Dash dashes and overrides previous airborne effects.
Reduction: Airborne duration and forced movement's execution time are unaffected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity and Unstoppable icon Unstoppability.
Removal: The forced movement that comes with airborne effects cannot be removed by cleansing effects. However, Remove Scurvy Cleanses can be used to remove the underlying Stun icon stun, allowing the user to cast abilities: a Dash dash or Flash blink ability can be used to overrule the forced movement. Note that Cleanse Cleanse and Mikael's Crucible item Mikael's Crucible, specifically, cannot be used to do this.
Countering Airborne CC

Countering Airborne CC

To expand upon the countering of airborne effects, consider that the effects are made up of two components: a movement modifier (called a "move block" by Riot, referring to a chunk of code) and a stun (which is responsible for disabling the actions of attacking and casting). As a general rule, the most recent move block will over-rule any previous move blocks, which is how Alistar OriginalSquare Alistar's Headbutt Headbutt and Pulverize Pulverize combo functions. This rule also extends to all beneficial movement modifiers, such as Dash dashes and Flash blinks, which is why Rocket Grab Rocket Grab and Rocket Jump Rocket Jump will over-rule each other depending on their order of activation. Most beneficial movement modifiers do not prevent the activation of abilities, allowing Tristana OriginalSquare Tristana to still activate abilities during Rocket Jump Rocket Jump but not during Rocket Grab Rocket Grab.

  • In some instances, the stun duration is longer than the move block (e.g. Sion OriginalSquare Sion's Unstoppable Onslaught Unstoppable Onslaught), but in most cases they are the same duration. There have been cases in the past where the stun duration was shorter, but this usually lead to bug-like interactions and was later "fixed" (e.g. Azir OriginalSquare Azir's Emperor's Divide Emperor's Divide did not apply any stun at all in the initial charge on the ability, which allowed his enemies to use an instant movement ability to supersede the charge's knockback and get over the wall).

Knock Aside

Knockback

Knockup

Pull

Blind icon Blind

EditA unit that is blinded will "Miss" their basic attacks, similar to when attacking a target with Counter Strike dodge or Spirit's Refuge block. Missed attacks will fail to deal damage or apply on-hit effects, with the exception of some empowered basic attacks. Unlike Disarm icon Disarm, Blind does not prevent the unit from declaring attacks.

Blind causes Graves OriginalSquare Graves' shotgun to fire pellets with a random spread, excluding the direction of his target.

Interrupts: Does not interrupt any abilities, but will prevent on-hit effects from being triggered unless otherwise stated. This does not consume the effects, however, (provided they are consumed on-hit) and they will simply wait until a successful attack lands or their buff times out.
Reduction: The duration is reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses, with the exception of Mikael's Crucible item Mikael's Crucible.
  • Champions with blind: Teemo OriginalSquare Teemo.
  • Thornmail item Thornmail's passive deals damage before the attack is reduced by any effect, including blind, meaning it will apply even if the attacker is blinded.
  • Blinded enemies will only miss if they attack while blinded; Ranged role ranged units still hit if the Projectile projectile fires before the blind.

Cripple icon Cripple

EditA unit that is crippled has reduced Attack speed icon attack speed for the duration.

Interrupts: Does not interrupt any abilities.
Reduction: The duration is reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity, Master Yi OriginalSquare Master Yi's Highlander Highlander, and Sejuani OriginalSquare Sejuani's Fury of the North Fury of the North.
Removal: Removed by Remove Scurvy Cleanses and specifically Master Yi OriginalSquare Master Yi's Highlander Highlander.

Disarm icon Disarm

EditA unit that is disarmed is unable to declare Basic Attack basic attacks.

Interrupts: Interrupts basic attack windups with the exception of Excessive Force 2 unstoppable basic attacks.
Reduction: The duration is reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses, excluding Mikael's Crucible item Mikael's Crucible.
  • Champions with disarm: Quinn OriginalSquare Quinn (non-champions only).
    • Reloading is mechanically similar to being disarmed, which is featured on Graves OriginalSquare Graves and Jhin OriginalSquare Jhin, but is considered a self-lockout.

The following crowd control types combine Disarm with another crowd control type:

Silence icon Disrupt

EditWhen a unit is disrupted, it has their Channeling icon channeled and charged abilities interrupted. Unlike Silence icon Silence, the unit can still cast abilities.

Disrupt is not and does not apply a Malefic Visions status effect.

Interrupts: Interrupts all Channeling icon channeled and charged abilities with the exception of Lucian OriginalSquare Lucian's The Culling The Culling. It will also interrupt Anivia OriginalSquare Anivia's Glacial Storm Glacial Storm.
Reduction: The effect is instantaneous. There is nothing to reduce.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: The effect is instantaneous. There is nothing to remove.

Forced action

Charm icon Charm

For the item, see Faerie Charm item Faerie Charm

EditA unit that is charmed will walk toward the Source (the unit that casted the Charm spell) for the duration, during which time they cannot control their own movement or attacks, and cannot cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash. All charms also apply a Slow icon slow, with the strength depending on the spell.

Interrupts: Interrupts attack windups (Excessive Force 2 unstoppable basic attack exception) and all Channeling icon channeled and charged abilities, as well as Anivia OriginalSquare Anivia's Glacial Storm Glacial Storm. It will also interrupt Rakan OriginalSquare Rakan's Grand Entrance Grand Entrance and Battle Dance Battle Dance, Yasuo OriginalSquare Yasuo's Sweeping Blade Sweeping Blade and prevent Gnar OriginalSquare Gnar's Hop Hop from bouncing.
Reduction: The duration is reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses or when the Source dies.

Flee icon Fear / flee

EditA Champion icon champion that is fleeing or feared will move directly away from the Source (the unit that casted the Fear spell) for the duration, during which time they cannot control their own movement or attacks, and cannot cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash. All fears also apply a Slow icon slow. Minion icon Non-champions affected by Fear will instead move around aimlessly.

Interrupts: Interrupts attack windups (Excessive Force 2 unstoppable basic attack exception) and all Channeling icon channeled and charged abilities. It will also interrupt Sweeping Blade Sweeping Blade and prevent Hop Hop from bouncing.
Reduction: The duration is reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses or when the Source dies.

Taunt icon Taunt

EditA unit that is taunted will attempt to perform basic attacks on the Source (the unit that casted the Taunt spell) for the duration, during which time they cannot control their own movement or attacks, and cannot cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash.

Interrupts: Interrupts attack windups (Excessive Force 2 unstoppable basic attack exception) and all Channeling icon channeled and charged abilities. It will also interrupt Rakan OriginalSquare Rakan's Grand Entrance Grand Entrance and Battle Dance Battle Dance, Yasuo OriginalSquare Yasuo's Sweeping Blade Sweeping Blade and prevent Gnar OriginalSquare Gnar's Hop Hop from bouncing. It can also break Guerrilla Warfare stealth.
Reduction: The duration is reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses or when the Source dies.


Grounded icon Ground

EditA unit that is grounded is unable to activate mobility spells, which include all active Dash dash and Flash blink abilities, plus a number of additional cases. The effect does not innately Knockdown icon knockdown a target that is already performing a dash or blink.

Ground is the only type of Stun icon crowd control that is most commonly found in persistent area of effects, which will reapply the status effect continously.

Interrupts: Interrupts Channeling icon channeled and charged mobility spells, namely Stand United Stand United, Vault Breaker Vault Breaker, Crowstorm Crowstorm, Elastic Slingshot Elastic Slingshot, and Teleport Teleport, and will also prevent Hop Hop from bouncing, but does not interrupt Recall Recall.
Reduction: The duration is reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses with the exception of Mikael's Crucible item Mikael's Crucible.

Knockdown icon Knockdown

EditKnockdown only affects units that are Airborne icon being displaced or are Dash performing a dash. When a unit is knocked down, it has its displacement or dash interrupted and is placed on the ground.

Knockdown is not a Malefic Visions status effect and does not apply Airborne icon the status effect necessary for Yasuo OriginalSquare Yasuo to cast Last Breath Last Breath.

Interrupts: Interrupts all Dash dashes and Airborne icon airborne effects (displacement and status effects).
Reduction: The effect is instantaneous. There is nothing to reduce.
Resist: Resisted by Cc-immune icon crowd control immunity and Unstoppable icon Unstoppability.
Removal: The effect is instantaneous. There is nothing to remove.

Nearsight icon Nearsight

EditA unit that is nearsighted has their Sight icon sight radius reduced and loses their allied and other external vision (i.e. their ability to see what their allies see; Ward icon wards and Noxious Trap traps; abilities that grant vision; Stealth Ward icon unobstructed vision). This means it prevents Leap Strike unit-targeted effects, such as basic attacking, from being used outside of the unit's reduced sight radius, requiring the unit to have personal vision of their target. The allied portrait icons do not update while nearsighted unless an ally Death dies; the health, resource, and ultimate indicators do not change from at the time of being nearsighted initially. True Sight icon True sight does not infiltrate nearsight. Multiple applications of nearsight debuffs will only consider the one with the greatest sight reduction.

Interrupts: Interrupts target commands if the nearsighted unit's target is outside of their new vision area and prevents Acquisition range automated target acquisition.
Reduction: The duration is not reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses with the exceptions of Cleanse Cleanse and Mikael's Crucible item Mikael's Crucible.

Silence icon Silence

EditA unit that is silenced cannot cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash for the duration.

Interrupts: Interrupts all Channeling icon channeled and charged abilities, as well as Glacial Storm Glacial Storm.
Reduction: The duration is reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses.

Sleep icon Sleep

Drowsy icon Drowsy

EditA unit that is drowsy is gradually Slow icon slowed over the duration, and will fall Sleep icon asleep thereafter.

Removing drowsy or being Unstoppable icon unstoppable or Cc-immune icon immune to crowd control at its end will prevent you from falling Sleep icon asleep. Activating a Spell Shield spell shield does not.

Interrupts: Drowsy does not interrupt any actions.
Reduction: The duration of drowsy cannot be changed.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses.
  • Champions with drowsy: Zoe OriginalSquare Zoe.

EditA unit that is asleep is unable to control its movement, declare attacks, cast abilities, activate items or use the Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash for the duration, as with Stun icon stun. Sleep occurs after the duration of Drowsy icon drowsiness finishes.

Interrupts: Falling asleep interrupts attack windups (Excessive Force 2 unstoppable basic attack exception) and all Channeling icon channeled and charged abilities, as well as Anivia OriginalSquare Anivia's Glacial Storm Glacial Storm.
Reduction: The duration is reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses.
  • Champions with sleep: Zoe OriginalSquare Zoe.

Slow icon Slow

EditA unit that is slowed has reduced Movement speed icon movement speed for the duration. Slow percentages cannot reduce a target below Movement speed icon 110 movement speed. Some slows will instead modify the target's movement speed to a static value, which may not be further reduced nor increased.

Only the slow with the highest value is taken into movement speed calculations. All additional slows are ignored until the higher-valued slow wears off.

Interrupts: Does not interrupt any abilities.
Reduction: The duration is reduced by Tenacity icon Tenacity.

The strength is reduced by Slow immune icon slow resist, which Multiple stacking icon stacks multiplicatively.

Resist: Resisted by Cc-immune icon crowd control immunity and Slow immune 2 slow immunity.
Removal: Removed by Remove Scurvy Cleanses, Garen OriginalSquare Garen's Decisive Strike Decisive Strike, Master Yi OriginalSquare Master Yi's Highlander Highlander and Nunu OriginalSquare Nunu's Biggest Snowball Ever! Biggest Snowball Ever!.

Root icon Snare/Root

EditA unit that is rooted is unable to control its movement for the duration. Moving includes movement commands, as well as all Dash dash and Flash blink abilities - including Summoner spell icon summoner spells Flash Flash, Teleport Teleport, Hexflash Hexflash, and Mark Mark / Dash Dash.

Interrupts: Interrupts Rakan OriginalSquare Rakan's Grand Entrance Grand Entrance and Battle Dance Battle Dance, Twisted Fate OriginalSquare Twisted Fate's Gate Gate, Shen OriginalSquare Shen's Stand United Stand United, Yasuo OriginalSquare Yasuo's Sweeping Blade Sweeping Blade, Zac OriginalSquare Zac's Elastic Slingshot Elastic Slingshot and Teleport Teleport, and will prevent Gnar OriginalSquare Gnar's Hop Hop from bouncing, but does not interrupt Recall Recall.
Reduction: The duration is reduced by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity.
Removal: Removed by Remove Scurvy Cleanses.

Stasis icon Stasis

For the named item effect, see Stasis

EditA unit that is in stasis is unable to control movement, declare attacks, cast abilities, activate items or use any summoner spell for the duration, while also being Cosmic Radiance invulnerable and Playful untargetable.

Interrupts: Interrupts attack windups (Excessive Force 2 unstoppable basic attack exception), all Channeling icon channeled and charged abilities, as well as Glacial Storm