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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

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Synergy[]

Frost Frost
Hunter Hunter

Trivia[]

Synergy[]

Punk Punk
Executioner Executioner

Trivia[]

Synergy[]

Guild Guild
Swiftshot Swiftshot

Trivia[]

Synergy[]

Guild Guild
Swiftshot Swiftshot

Trivia[]

Synergy[]

Chemtech Chemtech
Assassin Assassin

Trivia[]

Synergy[]

Chemtech Chemtech
Assassin Assassin

Trivia[]

Synergy[]

Poison Poison
Ranger Ranger

Trivia[]

Patch History[]

V12.9
  • Ability base damage increased to 60 / 70 / 80 from 30 / 50 / 70.
V12.6 - April 5th Hotfix
  • Maximum mana increased to 45 from 35.
V12.6
  • Base attack damage reduced to 45 from 50.
V12.5 - March 8th Hotfix
  • Ability AD ratio reduced to Champions stunned with Pyromania (P)125% AD at all Star levels from Champions stunned with Pyromania (P)125 / 130 / 140% AD.
V12.5
  • Ability base damage changed to 30 / 50 / 70 from 25 / 50 / 75.
  • Ability AD ratio reduced to Champions stunned with Pyromania (P)125 / 130 / 140% AD from Champions stunned with Pyromania (P)125 / 135 / 150% AD.
V12.4 - Returning
  • Returning to set 6.5 with no changes.
V11.22 - Returning
  • Original Twitch Original Twitch
    • Tier 1 Chemtech Chemtech Assassin Assassin.
    • Active - Piercing Bolt: Fires a powerful bolt towards his target that pierces through enemies hit, dealing 25 / 50 / 75 (× AP) Champions stunned with Pyromania (P)(+ 125 / 135 / 150% AD) Champions killed from outside standard Attack rangephysical damage and applying Grievous Wounds for 5 seconds
V10.6 - Disabled
  • Disabled due to Set 3.
V10.5
  • Base attack damage increased to 70 from 65.
V10.1
  • Ability AD ratio increased to Champions stunned with Pyromania (P)30 / 60 / 200% AD from Champions stunned with Pyromania (P)25 / 50 / 200% AD.
V9.24b
  • Base attack damage increased to 65 from 60.
  • Maximum mana reduced to 70 from 90.
V9.24
  • Bug Fix: Fixed a bug where his ability would stop working after cast if he was equipped with Runaan's Hurricane Runaan's Hurricane.
V9.22 - Added
  • Original Twitch Original Twitch
    • Tier 4 Poison Poison Ranger Ranger.
    • Active - Spray and Pray: For the next 8 seconds, gains Champions stunned with Pyromania (P)25 / 50 / 200% AD Champions killed from outside standard Attack rangebonus physical damage on-hit and infinite range. During this time his basic attacks travel their full range and hit every enemy they pass through. This also applies on-hit effects.
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