watch 02:39
The Loop (Games)
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Twitch
Abilities
- Notes
- The enhanced attacks will apply other on-hit effects and can
critically strike as normal (the bonus damage cannot).
- Deadly Venom does not affect structures.
- Deadly Venom cannot be
blocked but can be
dodged and/or missed if Twitch is
blinded.
nor - Deadly Venom interacts with (thus granting its bonus effects).
- Notes
- Ambush follows the same rules as stealth but he can still perform actions normally before entering
camouflage. Activating during the 1-second delay allows him to
channel it while stealthed.
- If Twitch enters
stasis during the delay, he will gain the
camouflage after the stasis ends.
- Notes
- Venom Cask can apply a maximum of 4 stacks per enemy.
- Notes
- Twitch is given a range indicator for Contaminate's radius upon infecting an enemy champion with (actual range is slightly larger than shown in-game).
- Contaminate will not damage enemy targets whose stacks wear off or if they move out of Contaminate's range before Twitch can cast.
- Notes
- Spray and Pray allows Twitch to outrange
turrets by 50 units, allowing him to hit them without them returning fire.
- There is a brief delay before the bolts reach targets at range due to finite missile speed, allowing even the primary target to physically dodge the attack.
- The bolt projectiles will naturally pass through terrain and enemy structures (the latter will be damaged by bolts even if they are not directly targeted).
- The bolts will only strike units that are not
untargetable.
- 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓
Blind interaction
- 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓
- Wind's Fury interacts with Spray and Pray's
bonus attack range but not with the modified missile effect (the secondary bolts will not have pass-through effects).
- Whenever the bolts penetrate a target, a small elongated cloud appears at the location, which's VFX and SFX can be seen and heard inside the Fog of War.
- The bolts' travel distance scales with the fully value of Twitch's
attack range increases such as , but not with size increases (which only increase his effective attack range, thereby the target range).
- (Outdated as of V10.13, now can hit everything with edge range, except for turrets) The
center of a unit must be within the maximum travel distance of the bolt missile, and in front of the spawn location (Twitch's
center) for the bolt to be able to hit them.
on-hit effects twice.
bolts can target the same units that are hit by Twitch's penetrated bolt, increasing the total damage dealt to them and applying
Patch history
- See here for the complete patch history.
- Damage per tick AP ratio per stack reduced to 2.5% AP from 3% AP.
- Total damage AP ratio per stack reduced to 15% AP from 18% AP.
- Damage per tick AP ratio per stack reduced to 2.5% AP from 3% AP.
- Bonus attack damage increased to 30 / 45 / 60 from 25 / 40 / 55.
- Duration increased to 6 seconds from 5.
- Bonus attack speed increased to 40 / 45 / 50 / 55 / 60% from 30 / 35 / 40 / 45 / 50%.
- Slow increased to 30 / 35 / 40 / 45 / 50% from 25 / 30 / 35 / 40 / 45%.
- Bonus attack damage increased to 25 / 40 / 55 from 20 / 35 / 50.
- New Effect: Now scales with 3% AP per stack, up to 18% AP at 6 stacks.
- New Effect: Slow now scales with 6% per 100 AP.
- Removed: No longer deals 33.3% AP physical damage per stack.
- New Effect: Now deals 33.3% AP magic damage per stack.
- AP ratio per stack increased to 33.3% AP from 20% AP.
- Damage fall off reduced to 100% − 60% (based on enemy hit) from 100% − 40% (based on enemy hit).
- Bug Fix: Empowered attacks now properly deal damage to the Nexus and enemy inhibitors regardless of range or angle.
- Undocumented: Line missile longer requires the
center of any unit to be within the missile's maximum distance in order of it to be stuck, now only requires
edge range.
- The condition that target center must be at or in front of missile origin still applies.
-
- Skin renamed Crime City Twitch from Gangster Twitch.
- Stats
- Base health increased to 612 from 582.
- Health growth increased to 86 from 84.
- Bug Fix: Is no longer able to cast Ambush without consuming any mana 3 seconds after its cooldown resets when an enemy champion dies from his .
- Bug Fix: Now properly triggers
Energized effects when attacking from maximum range.
- Bug Fix: Now properly triggers
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- New Effect: Ability icon HUD now shows the remaining duration of the ability.
- Stats
- Base health increased to 582 from 542.
- Health growth reduced to 84 from 87.
- Bonus AD ratio increased to 35% bonus AD from 25%.
- Stats
- Base health increased to 542 from 525.08.
- Health growth increased to 87 from 81.
- Base armor reduced to 27 from 32.
- Base health regeneration reduced to 3.75 from 6.
- Base attack damage reduced to 59 from 63.
- Attack damage growth increased to 3.11 from 2.41.
- Base damage increased to 20 / 30 / 40 / 50 / 60 from 20 / 25 / 30 / 35 / 40.
- Base damage reduced to 20 / 25 / 30 / 35 / 40 from 20 / 35 / 50 / 65 / 80.
- Stats
- Base health regeneration reduced to 6 from 6.008.
-
- Bug Fix: Camouflage VO lines have been restored.
- Stats
- Base attack damage increased to 63 from 55.46.
- Base armor increased to 32 from 23.04.
- General
- Adjusted splash artwork for .
- Bug Fix: Visual effects no longer stay visible indefinitely if uses on him as he enters stealth.
-
- Bug Fix: Once again has his helicopter shadows during their recall animations.
- Bug Fix: Fixed a bug where it dealt two instances of damage to inhibitors and the Nexus if he attacked from slightly outside his normal basic attack range.
- Bug Fix: No longer gets stuck as visually translucent if triggers during the camouflage duration.
- V7.9 May 5th Hotfix
- Bug Fix: Once again properly adds a stack of as the cask explodes.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Fixed a bug where entering stealth with Ambush was causing Twitch to stop attacking when
taunted.
- Bug Fix: Fixed a bug where entering stealth with Ambush was causing Twitch to stop attacking when
- True damage per second per stack reduced to 1 / 2 / 3 / 4 / 5 (based on level) from 2 / 3 / 4 / 5 / 6 (based on level).
- Mana cost increased to 70 from 50.
- General
- Bug Fix: Error on voiceover effects for Crime City, Vandal, and Pickpocket.
- Generall
- New splash artwork for , , , and .
- Stealth reclassified as
Camouflage.
- Stealth delay reduced to 1 second at all times from 1.5 while not taking damage or 4.5 while so.
- Duration increased to 10 / 11 / 12 / 13 / 14 seconds from 4 / 5 / 6 / 7 / 8.
- Bonus movement speed reduced to 10% from 20%.
- New Effect: Bonus movement speed is tripled to 30% when Twitch moves towards nearby enemy champions who cannot see him.
- Stealth reclassified as
- Removed: Slowing on impact.
- New Effect: Upon impact, creates a persistent area of effect for 3 seconds that
slows and applies a per second.
- Impact stacks reduced to 1 from 2.
- Renamed from .
- Bonus attack speed reduced to 30 / 35 / 40 / 45 / 50% from 30 / 40 / 50 / 60 / 70%.
- Bug Fix: Sometimes not damaging enemies acquired at edge of range.
- Bug Fix: Stealth delay instantly completing if Twitch kills an enemy champion.
- General
- Splash artwork for , and updated to the Chinese art.
- Stats
- Base attack damage increased to 55.46 from 49.04.
- Attack damage growth reduced to 2.41 from 3.
- New Effect: Cooldown resets when an enemy champion affected by dies.
- New Effect: Entering stealth cancels Twitch's current basic attack command.
- Duration reduced to 5 seconds from 7.
- Mana cost reduced to 100 at all ranks from 100 / 125 / 150.
- Cooldown reduced to 90 seconds at all ranks from 120 / 110 / 100.
- Removed: stealth being removed on-cast.
- Stealth delay while taking damage reduced to 4.5 seconds from 6.
- Mana cost reduced to 40 from 60.
- Bonus attack damage increased to 20 / 30 / 40 from 20 / 28 / 36.
- Bug Fix: Twitch being unable to damage structures while active.
- Damage per stack changed to 2 / 3 / 4 / 5 / 6 (based on level) from 1 − 6 (based on level)
- General
- Base attack damage reduced to 46 from 49.
- Damage per stack changed to 1 − 6 (based on level) from 2 / 4 / 6 / 8 (based on level).
- Stealth delay while not taking damage increased to 1.5 seconds from 1.25.
- Stealth delay while taking damage increased to 6 seconds from 3.
- Visual Update
- New models and textures for all skins.
- New splash artwork for .
- New voiceover.
- New lore.
- New particles and sounds for when Twitch enters stealth.
- Renamed from
- New Effect: Has a range indicator.
- Particles updated to shoot from Twitch to his victims.
- Renamed from .
- Particles updated for visibility when secondary targets are hit by the splash damage.
- Stats
- Base armor increased to 18 from 14.
- Base damage reduced to 20 / 35 / 50 / 65 / 80 from 40 / 50 / 60 / 70 / 80.
- Stats
- Movement speed increased to 330 from 305.
- New Effect: Has a particle for when maximum stacks are applied on a target.
- Tooltip updated.
- Base damage increased to 40 / 50 / 60 / 70 / 80 from 20 / 35 / 50 / 65 / 80.
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 75 / 80 / 85 / 90.
- Cast frame reduced to make Twitch's enhanced basic attacks more responsive.
- Stats
- Base attack damage increased to 52 from 50.
- Projectile speed increased to 1400 from 1300.
- Gameplay Update
- Stats
- Attack range increased to 550 from 500.
- Base health increased to 389 from 356.
- Health per level increased to 81 from 78.
- Base mana increased to 220 from 180.
- Mana per level increased to 40 from 35.
- Base attack damage reduced to 47 from 51.56.
- Attack damage per level reduced to 3 from 3.3.
- Basic attack animation updated.
- Damage per stack reduced to 2 / 4 / 6 / 8 (based on level) from 2.5 / 5 / 7.5 / 10 (based on level).
- After a short delay, Twitch becomes invisible for a few seconds and gains 20% bonus movement speed for the duration. Upon breaking stealth, Twitch gains 30 / 40 / 50 / 60 / 70% bonus attack speed for 5 seconds.
- Stealth delay while not taking damage reduced to 1.25.
- Stealth delay while taking damage reduced to 3 seconds from 5.
- Stealth duration reduced to 4 / 5 / 6 / 7 / 8 seconds from 10 / 20 / 30 / 40 / 50 seconds.
- Cooldown increased to 16 seconds from 11.
- Mana cost: 60
- New W
- Twitch hurls a cask full of venom to the target area that slows enemies within by 25 / 30 / 35 / 40 / 45% for 3 seconds and adds 2 stacks.
- Mana cost: 50
- Cooldown: 13 / 12 / 11 / 10 / 9
- - Upon activation, enemies afflicted by (+ 20% AP) (+ 25% bonus AD) per stack. take 20 / 35 / 50 / 65 / 80 + 15 / 20 / 25 / 30 / 35
- Cost: 70 / 75 / 80 / 85 / 90
- Cooldown: 12 / 11 / 10 / 9 / 8
- Removed: Cleansing stacks from enemies upon activation.
- Upon activation, Twitch gains bonus attack damage and 300 bonus attack range, and his basic attacks become powerful piercing bolts.
- Damage changed to 20% less to secondary targets hit (minimum 40%) from 100% damage to all targets.
- Bonus attack damage increased to 20 / 28 / 36 from 15 / 25 / 35.
- Duration reduced to 7 seconds from 12.
- Cooldown increased to 120 / 110 / 100 seconds from 105 / 90 / 75.
- Mana cost: 100 / 125 / 150 Mana
- General
- Animations updated.
- General
- New splash artwork for .
- Stats
- Attack range increased to 500 from 475.
- Duration reduced to 10 / 20 / 30 / 40 / 50 seconds from 20 / 30 / 40 / 50 / 60.
- New Effect: Bonus attack speed reaches its maximum duration twice as fast.
- Removed: Granting Twitch 30 / 45 / 60% bonus attack speed for the duration upon activation.
- New Effect: Upon activation, Twitch gains 15 / 25 / 35 bonus attack damage for the duration.
- New Effect: Fires a maximum of 5 / 6 / 7 shots.
- Duration increased to 12 seconds from 6.
- Stats
- Base movement speed reduced to 305 from 310.
- Duration reduced to 6 seconds from 7.
- Slow duration reduced to 2 / 2.6 / 3.2 / 3.8 / 4.4 seconds from 2.5 / 3.25 / 4 / 4.75 / 5.25.
- Bonus attack speed reduced to 30 / 45 / 60% from 40 / 60 / 80%.
- Maximum bonus attack speed reduced to 30 / 40 / 50 / 60 / 70% from 30 / 45 / 60 / 80 / 100%.
- Duration reduced to 6 seconds from 8.
- New Effect: Has a range indicator.
- New Effect: Has a range indicator.
- New Effect: The first attack after breaking stealth will benefit from the bonus attack speed.
- New Effect: Twitch will gain the bonus attack speed when he breaks stealth by using an ability.
- Buff text updated.
- Stealth updated to break after Twitch lands a basic attack from when he begins his basic attack animation.
- Stats
- Base magic resistance increased to 30 from 25.
- Tooltip updated.
- Slow changed to 30% + 6% per stack from 20% + 10% per stack.
- Bonus attack range reduced to 375 from 525.
- Projectile range reduced to 1100 from 1300.
- General
- Particles updated.
- Cooldown increased to 105 / 90 / 75 seconds from 90 / 75 / 60.
- Bonus attack speed reduced to 40 / 60 / 80% from 60 / 100 / 140%.
- General
- Removed: Fighter secondary tag.
- Assassin secondary tag added.
- Stats
- Attack range increased to 600 from 475.
- Projectile speed to 2800 from 1600.
- Projectile width increased to 60 from 50.
- Tooltip updated.
- Accuracy updated.
- Removed: Mana cost to cancel stealth early.
- Stats
- Base attack damage increased to 52.4 from 50.
- Bonus attack speed increased to 30 / 45 / 60 / 80 / 100% from 20 / 40 / 60 / 80 / 100%.
- Stealth duration increased to 20 / 30 / 40 / 50 / 60 seconds from 12 / 18 / 24 / 30 / 36.
- Duration increased to 2.5 / 3.25 / 4 / 4.75 / 5.25 seconds from 2.25 / 3 / 3.75 / 4.5 / 5.25.
- Damage changed to 100% to all targets hit from 100% to first one and 70% to secondary ones.
- Stats
- Attack range reduced to 475 from 500.
- Removed: 30% self slow during stealth delay.
- New Effect: Stealth can only be delayed by a maximum of 5 seconds while Twitch takes damage.
- Damage changed to 100% to first target hit and 70% to secondary ones.
- Projectile speed increased to 1600 from 1400.
- Projectile speed increased to 1400 from 1200.
- Self slow reduced to 30% from 35%.
- General
- Selection size updated.
- Pathfinding radius updated.
- Champion chasing updated.
- Damage per stack reduced to 2 / 4 / 6 / 8 from 3 / 5 / 7.
- Cooldown increased to 11 seconds from 10.
- Bug Fix: Stealth delay being longer than intended.
- Bug Fix: Slow debuff being incorrectly removed by .
- Range reduced.
- Hit particle updated.
- Projectile speed increased.
- Projectile width increased to 40 from 25.
- Removed: Applying on-hit effects.
- Added
See also
Cancelled Champions |
---|
References
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