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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Twisted Fate OriginalCentered
Twisted Fate
Twisted Fate (Universe)Twisted Fate (Universe)
Twisted Fate (League of Legends)Twisted Fate (League of Legends)
Twisted Fate (Esports)Twisted Fate (Esports)
Twisted Fate (Teamfight Tactics)Twisted Fate (Teamfight Tactics)
Twisted Fate (Legends of Runeterra)Twisted Fate (Legends of Runeterra)
Twisted Fate (Wild Rift)Twisted Fate (Wild Rift)
Twisted Fate (Development)Twisted Fate (Development)
Twisted Fate (Trivia)Twisted Fate (Trivia)

Twisted Fate is a champion in League of Legends.[1]

Abilities[]

Edit

Loaded Dice

Loaded Dice

Innate: Whenever Twisted Fate kills an enemy, he generates Gold1 − 6 (based on probability). He also has a chance equal to his Time champions spent slowed by Miasma (W)critical strike chance to generate an additional 1 − 6 (based on probability) Gold 1 − 6 (based on probability).

As you'd expect, Twisted Fate plays with loaded dice. His initial dice roll is weighted to have an increased chance of granting 6 Gold 6, while his critical dice roll is weighted against him and has an increased chance of granting 1 Gold 1.

Info
  • The expected bonus gold gained per unit killed is 4 Gold 4.
    • The expected additional gold due to critical strike chance is 3 Gold 3.

Map-Specific Differences
Arena icon Arena differences edit
  • New Innate: Gain gold based on damage dealt to enemy champions, equal to a random amount between 2% and 8% of the damage, biased towards 8%.

Edit

Wild Cards

Wild Cards

Active: Twisted Fate throws a fan of three cards in a cone in the target direction that each deal Damage mitigated with Shifting Sands (E)magic damage to enemies hit.

Magic Damage:
60 / 105 / 150 / 195 / 240 Champions stunned with Pyromania (P)(+ 50% bonus AD) Multiple champions hit with Between Worlds (R)(+ 85% AP)

Enemies can be damaged only once per pass.

Info
  • This ability will cast from wherever the caster is at the end of the cast time.

Map-Specific Differences
Arena icon Arena differences edit
  • Base damage changed to 70 / 120 / 170 / 220 / 270.
  • AP ratio changed to Multiple champions hit with Between Worlds (R)100% AP.

Edit

Pick a Card

Pick a Card

Active: Twisted Fate cycles through three cards for 6 seconds, hovering each for 0.5 seconds at a time. Pick a Card can be recast within the duration, which selects the current card hovered.

Twisted Fate Pick a Card

Recast: Twisted Fate empowers his next basic attack within 6 seconds to have a 0.25-second cast time, deal Damage mitigated with Shifting Sands (E)modified magic damage, and apply an additional effect based on the card selected. This damage cannot Critical strike icon critically strike but is increased based on Time champions spent slowed by Miasma (W)critical strike chance.

Blue Card

Blue Card Bonus: Deals Damage mitigated with Shifting Sands (E)magic damage, increased by Time champions spent slowed by Miasma (W)0% − 57.5% (based on critical strike chance), and restores Attack speed icon Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana.

Magic Damage:
40 / 60 / 80 / 100 / 120 Champions stunned with Pyromania (P)(+ 100% AD) Multiple champions hit with Between Worlds (R)(+ 100% AP)
Mana Restored:
inherit70 / 90 / 110 / 130 / 150
Red Card

Red Card Bonus: Deals Damage mitigated with Shifting Sands (E)magic damage to the target and surrounding enemies, increased by Time champions spent slowed by Miasma (W)0% − 35% (based on critical strike chance). All targets hit are Slow icon slowed for 2.5 seconds.

Magic Damage:
30 / 45 / 60 / 75 / 90 Champions stunned with Pyromania (P)(+ 100% AD) Multiple champions hit with Between Worlds (R)(+ 70% AP)
Slow:
30 / 35 / 40 / 45 / 50%
Gold Card

Gold Card Bonus: Deals Damage mitigated with Shifting Sands (E)magic damage, increased by Time champions spent slowed by Miasma (W)0% − 25% (based on critical strike chance), and Stun icon stuns the target for a duration.

Magic Damage:
15 / 22.5 / 30 / 37.5 / 45 Champions stunned with Pyromania (P)(+ 100% AD) Multiple champions hit with Between Worlds (R)(+ 50% AP)
Stun Duration:
1 / 1.25 / 1.5 / 1.75 / 2 seconds

Pick a Card's recast Bladework resets Twisted Fate's basic attack timer. The recast can be used while affected by Silence icon cast-inhibiting crowd control.

Info
  • The initial cast counts as an ability activation for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse's Force Pulse's passive.
    • Recasting the ability does not.
  • The first card shown is random but the order always remains the same (Blue Card Blue Card, Red Card Red Card, Gold Card Gold Card, repeat).
    • Upon activation, an indicator visible to allies and enemies appears above Twisted Fate to show him shuffling his deck of cards while remaining in the same order, the card he can choose at every moment glows over the others. The selected card is specified for the duration of the enhanced attack.
  • PENDING FOR TEST: The interval until the next card is hovered is 0.528 seconds every time, instead of some times 0.528 and other times 0.495.
  • If the target becomes Untargetable icon untargetable, Death dies, or is too far away during the empowered attack's cast time, it is cancelled but not consumed.
  • The empowered attack will trigger against structures and buildings but not wards.

Edit

Stacked Deck

Stacked Deck

Passive: Twisted Fate gains Attack speed icon Champions hit with Martial Cadence (P)bonus attack speed. His basic attacks On-hit icon on-hit generate a stack of Stacked Deck, stacking up to 3 times.

At 3 stacks, his next basic attack is empowered to consume them all to deal Damage mitigated with Shifting Sands (E)bonus magic damage, reduced to 50% against structures.

Twisted Fate gains maximum stacks of Stacked Deck upon learning the ability and on respawn.

Bonus Attack Speed:
10 / 20 / 30 / 40 / 50%
Bonus Magic Damage:
65 / 90 / 115 / 140 / 165 Champions stunned with Pyromania (P)(+ 25% bonus AD) Multiple champions hit with Between Worlds (R)(+ 40% AP)

Info
  • Stacked Deck can be Jax Counter Strike old dodged and/or missed if Twisted Fate is Blind icon blinded (the on-hit effect is not consumed in either case) but cannot be Spirit's Refuge blocked (the enhanced attack is consumed and the bonus damage is still applied).
  • The empowered attack will trigger against structures but not wards.

Map-Specific Differences
Arena icon Arena differences edit
  • Base damage changed to 65 / 115 / 165 / 215 / 265.

Edit

Destiny

Destiny

Active: Twisted Fate marks all targetable enemy champions, True Sight icon revealing them for a duration. Destiny can be recast after 0.5 seconds within the duration.

Effect Duration:
6 / 8 / 10 seconds
Gate

Recast - Gate: Twisted Fate Channeling icon channels for 1.5 seconds before Flash blinking to the target location, Bullet strikethrough destroying all Projectile projectiles targeting him in the process.

▶️   "No fightin' destiny."

Info
  • Both casts count as ability activations for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse's Force Pulse's passive.
  • Twisted Fate cannot recast Destiny while Grounded icon grounded or Root icon rooted.
  • The Nearsight icon nearsight from Paranoia Paranoia will overpower the True Sight icon reveal from Destiny regardless of which one was cast first (enemy champions can still be revealed by Destiny after Paranoia ends if durations permit).
  • Using the recast will inform allies with a ping.
    • Both allies and enemies can see an indicator at the targeted location of where Twisted Fate will appear.
  • The following table refers for interactions while Twisted Fate is Channeling icon channeling:
    • Item actives with cast times as well as Titanic Hydra Titanic Hydra are disabled during the channel.
      • Trying to cast a disabled item active will buffer it to cast at the completion of the channel.
Type Channel
Attacking Disabled
Abilities Pick a Card Pick a Card is usable. Wild Cards Wild Cards is disabled.
Movement Disabled
Items Usable All the other item-actives are usable
Disabled N/A
Interrupted by Zhonya's Hourglass Zhonya's Hourglass
Consumables Usable
Spells Usable N/A
Disabled Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
Interrupted by N/A
Interrupted by
  • Death
  • Grounded icon Grounding effects
  • Stun icon Immobilizing effects
  • Silence icon Cast-inhibiting effects
  • Champion skins[]

    This article section only contains champion skins. For all associated collection items, see Twisted Fate (Collection).
    Twisted Fate OriginalSkin
    Original
    RP 585
    21.02.2009
    Twisted Fate is an infamous cardsharp and swindler who has gambled and charmed his way across much of the known world, earning the enmity and admiration of the rich and foolish alike. He rarely takes things seriously, greeting each day with a mocking smile and an insouciant swagger. In every possible way, Twisted Fate always has an ace up his sleeve.
    Separator
    ActorOwen Thomas
    ArtistUnknown artist
    Loot eligible Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.17
    • Wild Cards Wild Cards
      • Base damage increased to 60 / 105 / 150 / 195 / 240 from 60 / 100 / 140 / 180 / 220.
    V14.12
    • Stats
      • Attack damage growth reduced to 2.5 from 3.3.
    • Wild Cards Wild Cards
      • AP ratio reduced to Multiple champions hit with Between Worlds (R)85% AP from Multiple champions hit with Between Worlds (R)90% AP.
    • Pick a Card Pick a Card
      • Mana cost increased to 50 / 55 / 60 / 65 / 70 from 30 / 40 / 50 / 60 / 70.
      • Blue card mana restore increased to 70 / 90 / 110 / 130 / 150 from 50 / 75 / 100 / 125 / 150.
    V14.6
    V14.5
    • Stacked Deck Stacked Deck
      • Bonus attack speed reduced to 10 / 20 / 30 / 40 / 50% from 10 / 22.5 / 35 / 47.5 / 60%.
      • Bonus AD ratio reduced to Champions stunned with Pyromania (P)25% bonus AD from inherit75%.
    V14.4
    • Stats
      • Attack speed growth reduced to 2.5% from 3%.
    • Pick a Card Pick a Card
      • Blue card AP ratio reduced to Multiple champions hit with Between Worlds (R)100% AP from Multiple champions hit with Between Worlds (R)115% AP.
    • Stacked Deck Stacked Deck
      • AP ratio reduced to Multiple champions hit with Between Worlds (R)40% AP from Multiple champions hit with Between Worlds (R)50% AP.
    V14.3
    • Stacked Deck Stacked Deck
      • Bug Fix: Now properly grants stacks from attacks against inhibitors and the Nexus.
    V14.2 - January 24th Hotfix
    • Pick a Card Pick a Card
      • Bug Fix: Red Card now properly slows the primary target again.
    V14.2
    • Stats
      • Base attack speed reduced to 0.625 from 0.651.
      • Attack speed growth reduced to 3% from 3.22%.
    • Loaded Dice Loaded Dice
      • New Effect: Now has a chance equal to his critical strike chance to roll another dice, weighted towards 1 Gold 1.
    • Wild Cards Wild Cards
      • New Effect: Damage now scales with Champions stunned with Pyromania (P)50% bonus AD.
    • Pick a Card Pick a Card
      • New Effect: Blue card damage is now increased by Time champions spent slowed by Miasma (W)0% − 57.5% (based on critical strike chance).
      • New Effect: Red card damage is now increased by Time champions spent slowed by Miasma (W)0% − 35% (based on critical strike chance).
      • New Effect: Gold card damage is now increased by Time champions spent slowed by Miasma (W)0% − 25% (based on critical strike chance).
      • New Effect: Recasting to lock in a card now resets his basic attack timer.
      • New Effect: Empowered attack is now consumed against both inhibitors and the Nexus, rather than only turrets, to deal damage.
    • Stacked Deck Stacked Deck
      • Bonus attack speed increased to 10 / 22.5 / 35 / 47.5 / 60% from 10 / 17.5 / 25 / 32.5 / 40%.
      • New Effect: Damage now scales with Champions stunned with Pyromania (P)75% bonus AD.
      • New Effect: Stacks can now be consumed against structures to deal 50% damage.
      • New Effect: Now grants maximum stacks upon learning the skill and on respawn.
    V13.22
    • Stats
      • Attack windup reduced to 20% from 24.403562%.
    V13.17
    • Wild Cards Wild Cards
      • AP ratio increased to Multiple champions hit with Between Worlds (R)90% AP from Multiple champions hit with Between Worlds (R)80% AP.
    • Destiny Destiny
      • Bug Fix: Eyeball VFX now lasts for the correct duration according to the ability's rank, instead of always using the equivalent of rank 3's duration.
    V13.11
    • Pick a Card Pick a Card
      • Cooldown reduced to 6 seconds at all ranks from 8 / 7.5 / 7 / 6.5 / 6.
    V13.1
    • Wild Cards Wild Cards
      • Cooldown reduced to 6 / 5.75 / 5.5 / 5.25 / 5 seconds from 6 at all ranks.
    • Pick a Card Pick a Card
      • Blue card AP ratio increased to Multiple champions hit with Between Worlds (R)115% AP from Multiple champions hit with Between Worlds (R)90% AP.
      • Red card AP ratio increased to Multiple champions hit with Between Worlds (R)70% AP from Multiple champions hit with Between Worlds (R)60% AP.
    V12.17
    • Wild Cards Wild Cards
      • AP ratio increased to Multiple champions hit with Between Worlds (R)80% AP from Multiple champions hit with Between Worlds (R)70% AP.
    • Pick a Card Pick a Card
      • Mana cost reduced to 30 / 40 / 50 / 60 / 70 from 40 / 55 / 70 / 85 / 100.
    V12.14
    • General
      • Bug Fix: Knocked up/stunned animation is now correctly played.
    V12.10
    V12.3 - February 3rd Hotfix
    • Pick a Card Pick a Card
      • Bug Fix: Now properly uses a 0.25-second cast time for the empowered attack.
    V12.3
    • Wild Cards Wild Cards
      • Base damage reduced to 60 / 100 / 140 / 180 / 220 from 60 / 105 / 150 / 195 / 240.
      • AP ratio increased to Multiple champions hit with Between Worlds (R)70% AP from Multiple champions hit with Between Worlds (R)65% AP.
    • Pick a Card Pick a Card
      • Undocumented: No longer uses a 0.25-second cast time for the empowered attack.
    • Stacked Deck Stacked Deck
      • Bonus attack speed reduced to 10 / 17.5 / 25 / 32.5 / 40% from 20 / 25 / 30 / 35 / 40%.
    V11.18
    V10.23
    • Stats
      • Mana growth increased 39 from 19.
    V10.19
    • Stats
      • Base movement speed reduced to 330 from 335.
    V10.15
    • Pick a Card Pick a Card
      • Cooldown increased to 8 / 7.5 / 7 / 6.5 / 6 seconds from 6 at all ranks.
    V10.10
    • Stats
      • Base attack damage increased to 52 from 49.954.
      • Base armor increased to 21 from 20.542.
    • Destiny Destiny
      • Mana cost reduced to 100 at all ranks from 150 / 125 / 100.
    V10.6
    • Pick a Card Pick a Card
      • Blue card AP ratio increased to Multiple champions hit with Between Worlds (R)90% AP from Multiple champions hit with Between Worlds (R)50% AP.
      • Red card AP ratio increased to Multiple champions hit with Between Worlds (R)60% AP from Multiple champions hit with Between Worlds (R)50% AP.
    V9.22
    • Destiny Destiny
      • Bug Fix: No longer blocks projectiles (like turret or dragon attacks) if it is interrupted.
    V9.19
    • Stacked Deck Stacked Deck
      • Bonus attack speed increased to 20 / 25 / 30 / 35 / 40% from 10 / 15 / 20 / 25 / 30%.
      • Base damage increased to 65 / 90 / 115 / 140 / 165 from 55 / 80 / 105 / 130 / 155.
    V9.12
    V9.4
    • General
      • Bootless walk animation added.
      • Cape turns more realistically as he moves.
    V9.1
    • Pick a Card Pick a Card
      • New Effect: Ability icon border now shows the remaining time to recast the ability.
    • Destiny Destiny
      • New Effect: Ability icon border now shows the remaining time to recast the ability.
    • Gate Gate
      • New Effect: Can now ping whether the ability is within range or not.
    V8.22
    V8.20
    V8.14
    • Stacked Deck Stacked Deck
      • Bug Fix: Empowered attacks now correctly deal their bonus damage if he dies while they are traveling.
      • Bug Fix: Counter no longer gets confused after he is affected by a revival effect.
    • Pulsefire Twisted Fate Pulsefire Twisted Fate
      • Bug Fix: Updates have been made to increase gameplay clarity.
    V8.9
    • Stats
      • Base mana increased to 333 from 265.84.
      • Mana growth reduced to 19 from 38.
      • Base mana regeneration increased to 8 from 6.
    V8.8
    V8.3
    • Stats
      • Base health regeneration reduced to 5.5 from 5.508.
    V7.22
    • Stats
      • Base health increased to 534 from 521.76.
      • Health growth increased to 94 from 82.
    V7.20
    V7.17
    • Pick a Card Pick a Card
      • Bug Fix: Empowered basic attacks no longer consume all Energized buff charges.
    V7.15
    • Stats
      • Base movement speed increased to 335 from 330.
    V7.9
    • Stats
      • Magic resistance growth increased to 0.5 from 0.
    V7.6
    • Pick a Card Pick a Card
      • Bug Fix: Colorblind readability improvements.
    V6.16
    V6.8
    V6.7
    March 10th Hotfix
    V5.24
    • Wild Cards Wild Cards
      • Base damage reduced to 60 / 105 / 150 / 195 / 240 from 60 / 110 / 160 / 210 / 260.
    V5.11
    V5.9
    V5.6
    • General
      • New ability icons.
    V5.3
    • Stacked Deck Stacked Deck
      • New Effect: Attacking turrets generates stacks but does not consume the enhanced attack.
    • Destiny Destiny
      • New Effect: Twisted Fate issues an 'on my way' ping upon casting Gate Gate.
    V4.15
    V4.5
    • Stats
      • Base armor increased to 15.25 from 11.25.
    • Pick a Card Pick a Card
      • Card selection duration reduced to 6 seconds from 8.
      • Card usage duration increased to 6 seconds from 4.
    V4.4
    • Pick a Card Pick a Card
      • AP ratio increased to Multiple champions hit with Between Worlds (R)50% AP from Multiple champions hit with Between Worlds (R)40% AP.
    • Stacked Deck Stacked Deck
      • AP ratio increased to Multiple champions hit with Between Worlds (R)50% AP from Multiple champions hit with Between Worlds (R)40% AP.
    V4.3
    V4.1
    • Wild Cards Wild Cards
      • Targeting indicator updated to show each individual targeting lines.
    V3.10
    • Loaded Dice Loaded Dice
      • Removed: Granting Twisted Fate and his allies 2 Gold 2 per unit killed.
      • New Effect: Twisted Fate rolls his dice every time he kills an enemy, randomly gaining 1 Gold 1 to 6 Gold 6 but (naturally) having a higher chance to gain 6 Gold 6.
    • Pick a Card Pick a Card
      • Card selection duration reduced to 8 seconds from 10.
      • Card usage duration reduced to 4 seconds from 10.
    V3.7
    • Pick a Card Pick a Card
      • Blue Card Blue Card mana restoration changed to 50 / 75 / 100 / 125 / 150 from 「 65% damage dealt 」「 26 / 39 / 52 / 65 / 78 Champions stunned with Pyromania (P)(+ 65% AD) Multiple champions hit with Between Worlds (R)(+ 26% AP) 」.
    • Stacked Deck Stacked Deck
      • Removed: Passively granting 3 / 6 / 9 / 12 / 15% cooldown reduction.
      • Bonus attack speed increased to 10 / 15 / 20 / 25 / 30% from 3 / 6 / 9 / 12 / 15%.
    • Destiny Destiny
      • Cooldown increased to 180 / 150 / 120 seconds from 150 / 135 / 120.
      • Tooltip updated.
      • Undocumented: Gate Gate channel time reduced to 1.5 seconds from 2.
    V3.02
    • Pick a Card Pick a Card
      • Removed: Enhanced attack being consumed when hitting wards.
    • Stacked Deck Stacked Deck
      • Removed: Enhanced attack being consumed when hitting wards.
    V1.0.0.152
    • Stats
      • Movement speed increased to 330 from 305.
    V1.0.0.151
    V1.0.0.150
    V1.0.0.149
    • General
      • Visual Update.
      • New models and textures for all skins.
      • New splash artwork for Original Twisted Fate Original Twisted Fate.
      • New voice-over.
    V1.0.0.142
    V1.0.0.141
    V1.0.0.140
    • Loaded Dice Loaded Dice
      • New Effect: Buff tooltip displays total gold earned on a per-unit basis.
    V1.0.0.131
    • Stats
      • Attack range increased to 525 from 510
    • Pick a Card Pick a Card
      • Removed: Twisted Fate randomly attacking targets after selecting a card.
      • Removed: Twisted Fate ceasing to attack targets when performing an attack command issued before selecting a card.
      • Removed: Twisted Fate ceasing to attack his current target after selecting a card.
    V1.0.0.122
    V1.0.0.120
    V1.0.0.119
    V1.0.0.118
    • Stacked Deck Stacked Deck
      • New Effect: Icon turns grey when not fully stacked.
    V1.0.0.116
    • Pick a Card Pick a Card
      • Blue Card Blue Card mana restoration increased to 「 65% damage dealt from 50% 」「 26 / 39 / 52 / 65 / 78 Champions stunned with Pyromania (P)(+ 65% AD) Multiple champions hit with Between Worlds (R)(+ 26% AP) from 20 / 30 / 40 / 50 / 60 Champions stunned with Pyromania (P)(+ 50% AD) Multiple champions hit with Between Worlds (R)(+ 20% AP) 」.
    V1.0.0.115
    • Tango Twisted Fate Tango Twisted Fate
      • Run animation updated.
    • Pick a Card Pick a Card
      • New Effect: Twisted Fate's enhanced attack deals entirely magic damage (basic attack physical damage is converted to magic upon selecting a card)
      • Bug Fix: Particle effect over Twisted Fate's head displaying selected card becoming invisible to enemies after they leave brush.
      • Tooltip updated.
      • Blue Card Blue Card mana restoration reduced to 「 50% damage dealt from 100% 」「 20 / 30 / 40 / 50 / 60 Champions stunned with Pyromania (P)(+ 50% AD) Multiple champions hit with Between Worlds (R)(+ 20% AP) from 40 / 60 / 80 / 100 / 120 Champions stunned with Pyromania (P)(+ 100% AD) Multiple champions hit with Between Worlds (R)(+ 40% AP) 」.
      • Bug Fix: Red Card Red Card sometimes failing to damage targets moving away from Twisted Fate.
      • Bug Fix: Red Card Red Card damage not matching tooltip.
      • Bug Fix: Gold Card Gold Card damage not matching tooltip.
    • Destiny Destiny
      • New Effect: Has a timer for Gate's Gate's duration.
      • Bug Fix: Displaying as available in allied ultimate HUD indicator even if it isn't.
      • Bug Fix: Duration display error in tooltip (6 / 8 / 10 seconds instead of the intended 6 at all ranks)
      • Bug Fix: Twisted Fate bypassing Gate's Gate's channel by using Cleanse Cleanse or Quicksilver to blink instantly.
    V1.0.0.106
    • Pick a Card Pick a Card
      • Bug Fix: Enhanced attacks not being consumed while Twisted Fate is taunted or silenced.
    V1.0.0.105
    • Destiny Destiny
      • Bug Fix: Gate's Gate's channel not being interrupted while Twisted Fate is suppressed.
    V1.0.0.103
    • Pick a Card Pick a Card
      • Blue Card Blue Card base damage increased to 40 / 60 / 80 / 100 / 120 from 30 / 45 / 60 / 75 / 90.
      • Blue Card Blue Card base mana restoration increased to 40 / 60 / 80 / 100 / 120 from 30 / 45 / 60 / 75 / 90.
    V1.0.0.100
    • Gate Gate
      • Removed: Being able to cast while Twisted Fate is rooted (Destiny Destiny unchanged)
    V1.0.0.97
    • Pick a Card Pick a Card
      • Bug Fix: Selected card's sound and particle effects playing every time Twisted Fate attacks an inhibitor.
    V1.0.0.96
    • Pick a Card Pick a Card
      • Removed: Enhanced attacks being affected by dodge chance and blind.
      • Bug Fix: Blue Card Blue Card restoring mana even if target dies before being hit.
    V1.0.0.87
    • Wild Cards Wild Cards
      • AP ratio increased to Multiple champions hit with Between Worlds (R)65% AP from Multiple champions hit with Between Worlds (R)50% AP.
    • Pick a Card Pick a Card
      • Bug Fix: Red Card Red Card dealing fluctuating area-of-effect damage instead of always the intended amount.
      • Bug Fix: Red Card's Red Card's slow duration being refreshed by Blessing of the Lizard Elder Blessing of the Lizard Elder.
      • Bug Fix: Gold Card's Gold Card's tooltip displaying the damage amount from AP ratio as being Red Card's Red Card's and Blue Card's Blue Card's base damages combined (instead of the intended Multiple champions hit with Between Worlds (R)40% AP)
    • Stacked Deck Stacked Deck
      • Bonus attack speed reduced to 3 / 6 / 9 / 12 / 15% from 6 / 12 / 18 / 24 / 30%.
      • Base damage reduced to 55 / 80 / 105 / 130 / 155 from 60 / 90 / 120 / 150 / 180.
      • AP ratio increased to Multiple champions hit with Between Worlds (R)40% AP from Multiple champions hit with Between Worlds (R)30% AP.
    V1.0.0.86
    • Destiny Destiny
      • Bug Fix: Gate's Gate's channel not being interrupted when Twisted Fate is stunned, taunted, or feared.
    V1.0.0.83
    V1.0.0.82
    • Loaded Dice Loaded Dice
      • In-client description updated.
    • Stacked Deck Stacked Deck
      • Bug Fix: Bonus damage affecting turrets.
      • New sound effect.
    V1.0.0.79
    • Gameplay Update
    • Loaded Dice Loaded Dice - New I
      • Twisted Fate and his allies gain 2 Gold 2 per unit killed.
    • Wild Cards Wild Cards
      • AP ratio reduced to Multiple champions hit with Between Worlds (R)50% AP from Multiple champions hit with Between Worlds (R)75% AP
      • Cooldown increased to 6 seconds from 5.
    • Pick a Card Pick a Card
      • Cooldown increased to 6 seconds from 5.
      • Removed: Card effects bypassing dodge chance and blind.
      • Bug Fix: Card effects (partly) bypassing spell shields spell shields.
      • New Effect: Cards can be selected by clicking the icon on HUD (changes color per card while cycling)
      • Blue Card Blue Card damage changed to 30 / 45 / 60 / 75 / 90 Multiple champions hit with Between Worlds (R)(+ 40% AP).
      • Removed: Blue Card Blue Card allowing Twisted Fate to redraw a card.
      • New Effect: Blue Card Blue Card restores 「 (100% damage dealt) 」「 30 / 45 / 60 / 75 / 90 Multiple champions hit with Between Worlds (R)(+ 40% AP) 」 Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana.
      • Red Card Red Card base damage changed to 30 / 45 / 60 / 75 / 90
      • Red Card Red Card AP ratio reduced to Multiple champions hit with Between Worlds (R)40% AP from Multiple champions hit with Between Worlds (R)50% AP.
      • Red Card Red Card slow changed to 30 / 35 / 40 / 45 / 50%.
      • Red Card Red Card slow duration increased to 2.5 seconds from 1.
      • Removed: Red Card Red Card crippling enemy attack speed.
      • Gold Card Gold Card base damage reduced to 15 / 22.5 / 30 / 37.5 / 45 from 40 / 80 / 120 / 160 / 200.
      • Gold Card Gold Card AP ratio reduced to Multiple champions hit with Between Worlds (R)40% AP from Multiple champions hit with Between Worlds (R)50% AP.
      • Gold Card Gold Card stun duration changed to 1.2 / 1.4 / 1.6 / 1.8 / 2 seconds from 1.25 at all ranks.
    • Stacked Deck Stacked Deck - New E
      • Twisted Fate passively gains Champions hit with Martial Cadence (P)6 / 12 / 18 / 24 / 30% bonus attack speed, 3 / 6 / 9 / 12 / 15% cooldown reduction, and every fourth basic attack deals 90 / 120 / 150 / 180 / 210 Multiple champions hit with Between Worlds (R)(+ 30% AP) bonus magic damage.
    • Destiny Destiny
      • Removed: Slow.
      • New Effect: Twisted Fate can cast Gate Gate once within the duration to blink to the target location.
      • Duration increased to 6 seconds at all ranks from 4 / 5 / 6.
      • Cooldown increased to 150 / 135 / 120 seconds from 130 / 110 / 90.
      • Mana cost reduced to 150 / 125 / 100 from 150 at all ranks.


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